Dungeon Crawl Stone Soup version 0.23-a0-619-g281719c (webtiles) character file. 341 Azzok the Ruffian (level 6, 21/50 HPs) Began as a Demonspawn Fighter on Dec 22, 2018. Quit the game on level 4 of the Dungeon. The game lasted 00:04:15 (3303 turns). Azzok the Ruffian (Demonspawn Fighter) Turns: 3303, Time: 00:04:15 Health: 21/50 AC: 14 Str: 16 XL: 6 Next: 30% Magic: 6/6 EV: 6 Int: 11 God: Gold: 149 SH: 8 Dex: 13 Spells: 5/5 levels left rFire . . . SeeInvis . q - +2 whip (venom) rCold . . . Gourm . b - +0 shield rNeg . . . Faith . a - +0 scale mail rPois . Spirit . (helmet restricted) rElec . Reflect . m - +0 cloak rCorr + Harm . (no gloves) MR ..... f - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.16/turn k - ring of resist corrosion MPRegen 0.10/turn l - ring of wizardry @: sanguine armour A: antennae 1, nightstalker 1, sanguine armour 1 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons q - a +2 whip of venom (weapon) Armour a - a +0 scale mail (worn) b - a +0 shield (worn) f - a +0 pair of boots (worn) m - a +0 cloak (worn) Jewellery k - a ring of resist corrosion (left hand) l - a ring of wizardry (right hand) Scrolls e - 7 scrolls of identify {unknown} g - 2 scrolls of fear {unknown} n - a scroll of magic mapping {unknown} o - a scroll of enchant weapon {unknown} r - a scroll of immolation {unknown} s - 2 scrolls of remove curse {unknown} Potions h - 2 potions of mutation {unknown} i - a potion of haste {unknown} j - a potion of lignification {unknown} p - a potion of agility {unknown} Comestibles c - 11 chunks of flesh d - 5 rations Skills: + Level 4.8 Fighting - Level 2.6 Armour - Level 2.6 Shields * Level 5.1 Unarmed Combat You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Nemelex Xobeh Okawaru Shops: D:4 ( Annotations: D:4 3 runed doors, George's ghost, amateur MiFi Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are slightly more attuned to the shadows. When seriously injured, your bleeding wounds create armour. (AC +6) Message History The ogre hits you with a +0 giant club! Your blood congeals into armour. You hit the ogre. The ogre looks as sick as possible! The ogre is severely wounded. The ogre hits you with a +0 giant club. You hit the ogre. The ogre looks as sick as possible! The ogre is severely wounded. The ogre hits you with a +0 giant club. Your shield and scale mail prevent you from hitting the ogre. The ogre is almost dead. You block the ogre's attack. You hit the ogre. The ogre is almost dead. You kill the ogre! Your Unarmed Combat skill increases to level 5! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You slip into the darkness of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm ▒▒···╬ ▒·▒ ▒·▒·▒ ▒·▒▒ ▒▒▒▒▒·▒)▒ ▒·(· ········· ▒··▒▒▒▒▒▒▒▒▒▒▒·▒·▒ ▒··▒·∩···········▒ ▒··▒··▒▒▒··▒▒▒···▒ ▒·▒▒▒▒▒··▒·▒▒·▒)·▒ ▒··>▒ ······)@·▒·······▒ ▒·▒▒▒ ···)··▒▒·▒▒▒▒▒▒·▒▒ ▒·▒·· ····· ▒········▒ ▒·▒·· ···· ▒▒▒▒····▒▒ ▒·▒·÷ ··· ▒····▒ ▒·▒·· ·· ▒····▒ ▒···· · ▒····▒ ▒··[· ▒····▒ ▒···· ▒····▒ ▒···· There were no monsters in sight! Vanquished Creatures An ogre (D:4) A scorpion (D:4) An orc wizard (D:4) A hound (D:4) Jessica (D:2) 5 adders 2 oozes A worm (D:2) 2 leopard geckos 4 orcs 6 bats 2 giant cockroaches 5 goblins 7 hobgoblins 7 jackals A ball python (D:4) 8 frilled lizards 6 kobolds 9 rats 70 creatures vanquished. Vanquished Creatures (others) A fungus (D:4) 2 plants (D:4) 3 creatures vanquished. Grand Total: 73 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azzok the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 42 | D:1 | Reached skill level 2 in Unarmed Combat 242 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 242 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 875 | D:2 | Reached XP level 3. HP: 18/29 MP: 3/3 1014 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1014 | D:2 | Noticed Jessica 1030 | D:2 | Killed Jessica 1030 | D:2 | Reached skill level 3 in Unarmed Combat 1893 | D:3 | Reached XP level 4. HP: 29/37 MP: 4/4 2180 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3078 | D:4 | Reached skill level 4 in Unarmed Combat 3078 | D:4 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +6) [demonic ancestry] 3078 | D:4 | Reached XP level 5. HP: 36/42 MP: 5/5 3163 | D:4 | Found a runed gate. 3164 | D:4 | Found a runed gate. 3164 | D:4 | Noticed George's ghost (amateur MiFi) 3165 | D:4 | Found a runed gate. 3213 | D:4 | Found an iron altar of Okawaru. 3273 | D:4 | Found Ahiucics's Weapon Emporium. 3295 | D:4 | Noticed an ogre 3302 | D:4 | Killed an ogre 3302 | D:4 | Reached skill level 5 in Unarmed Combat 3302 | D:4 | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 3302 | D:4 | Reached XP level 6. HP: 21/50 MP: 6/6 3303 | D:4 | Quit the game Vault maps used: D:1: wander_arrival_peaceful_grave D:2: lemuel_doored_altar, first_ration, uniq_jessica D:3: kiku_gazebo_pond_becter D:4: grunt_gozag_breadcrumbs, serial_shops, shop, gammafunk_ghost_nasty_kobolds, okawaru_trees_1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Unarmed Combat | 2 3 4 5 | 5.1 Fighting | 4 | 4.8 Armour | | 2.6 Shields | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 148 | 109 || 257 Whip | | 76 || 76 Use: Potion | | 1 || 1 Eat: Chunk | 3 | 5 || 8 Armor: Scale mail | 49 | 92 || 141 Dodge: Dodged | 41 | 62 || 103 Block: Shield | 58 | 100 || 158 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 451 | 37 | 7.6 | 69 | 1 | 1.4 +---------+---------+-------+---------+---------+------- D:1 | 28 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 31 | 37 | 54.4 | 17 | 1 | 5.6 D:3 | 83 | 0 | 0.0 | 26 | 0 | 0.0 D:4 | 309 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------