Azzok Level 1 of the Dungeon (2, 16, D:1) a +0 club (10, 41, D:1) 8 stones (11, 30, D:1) a cursed -2 club (11, 37, D:1) a +0 hunting sling (23, 16, D:1) 21 sling bullets (31, 11, D:1) a +0 dagger (38, 8, D:1) a +0 club (44, 14, D:1) a +0 club (44, 15, D:1) a +0 club (45, 37, D:1) a +0 dagger (49, 25, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, -9, D:2) a +0 dagger (11, 13, D:2) a stone (11, 15, D:2) a stone (11, 16, D:2) a stone (11, 18, D:2) a +0 whip (11, 21, D:2) a +0 club (12, 18, D:2) a +0 whip (13, 5, D:2) a +0 dagger (19, 0, D:2) a +0 dagger (19, 10, D:2) 23 bolts (27, -15, D:2) a cursed -1 club (30, -2, D:2) 18 sling bullets (34, 13, D:2) a potion of lignification (34, 21, D:2) a +0 quarterstaff 19 stones a +0 whip (34, 23, D:2) a stone (35, 17, D:2) a +0 dagger (35, 21, D:2) a +0 dagger 3 stones (38, -15, D:2) 19 stones (41, 18, D:2) a +0 club (43, 14, D:2) a stone (43, 15, D:2) a stone (43, 17, D:2) a stone (52, -16, D:2) a +0 dagger (52, -5, D:2) a +0 short sword (54, -16, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, 4, D:3) a +0 club (13, 8, D:3) a +0 hand axe (15, -10, D:3) 15 stones (27, -17, D:3) a +0 short sword (50, 6, D:3) a cursed -2 whip (50, 7, D:3) a +0 dagger a +0 robe a +0 whip a +0 leather armour (51, 6, D:3) a +0 war axe a +0 leather armour a +0 flail (53, -11, D:3) a +0 spear (53, -10, D:3) a +0 mace (54, 0, D:3) a +0 whip a +0 ring mail (55, 0, D:3) a cursed -1 club a +0 chain mail a +0 short sword Level 4 of the Dungeon [Shop] Locol's Jewellery Emporium the ring of Keuzodu {*Tele +Fly rPois rF+} (361 gold) [ring of teleportation] It may teleport you next to monsters. It protects you from fire. It protects you from poison. It lets you fly. an uncursed amulet of harm (390 gold) an uncursed ring of protection from fire (325 gold) an uncursed amulet of the acrobat (390 gold) an uncursed ring of fire (325 gold) a cursed -3 ring of intelligence (26 gold) a ring of the Octopus King {rC+ AC+1 EV+1 Str+1 Int+1 Dex+1} (607 gold) [ring of protection from cold] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from cold. a cursed -2 ring of evasion (26 gold) an uncursed ring of positive energy (260 gold) a +2 ring of dexterity (97 gold) (15, -42, D:4) an uncursed staff of air (28, -29, D:4) 29 stones (29, -38, D:4) 16 arrows (30, -25, D:4) 24 stones (36, -12, D:4) a +0 scale mail (37, -28, D:4) a +0 whip a +0 spear (37, -11, D:4) a +0 spear (38, -28, D:4) a +0 spear a throwing net a +0 flail (42, -17, D:4) a cursed ring of attention a cursed amulet of inaccuracy (42, -14, D:4) 19 sling bullets (47, -49, D:4) 18 stones (47, -44, D:4) a +0 robe (50, -3, D:4) 12 sling bullets (54, -28, D:4) 3 tomahawks (59, 6, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (10, -34, D:5) 3 stones (13, -8, D:5) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (16, -6, D:5) 13 arrows (18, -7, D:5) 16 stones (25, -14, D:5) a +0 quarterstaff (28, -19, D:5) 20 bolts (31, -22, D:5) a +0 trident (31, -20, D:5) a +0 whip a +0 scale mail (35, -35, D:5) an arrow (36, -37, D:5) an arrow (37, -37, D:5) an arrow (38, -42, D:5) a +4 shortbow 12 arrows (38, -40, D:5) 2 arrows (38, -39, D:5) an arrow (42, -27, D:5) a +0 leather armour (43, -13, D:5) 22 sling bullets (47, -7, D:5) a +2 leather armour of positive energy (50, -23, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +2 hand axe of holy wrath a +0 leather armour (1, -1, D:6) a +0 hand axe (1, 0, D:6) a +0 hand axe (2, -2, D:6) a +0 dagger a +0 robe (12, -5, D:6) a cursed -2 flail (13, -5, D:6) a +0 flail a +0 leather armour a cursed -1 dagger a +0 robe (22, 25, D:6) a +0 robe (30, 3, D:6) a +0 giant club (30, 28, D:6) a +0 giant spiked club (35, 25, D:6) a +0 leather armour Level 7 of the Dungeon (1, -18, D:7) a +0 dagger (1, -2, D:7) a +0 leather armour (3, -35, D:7) a +0 ring mail (8, -11, D:7) a +0 robe a cursed -3 dagger (9, -26, D:7) 8 curare-tipped needles (10, -12, D:7) a +0 hand axe a +0 short sword a cursed +0 leather armour a +0 chain mail a +0 short sword (11, -2, D:7) a +0 robe (15, 0, D:7) 19 bolts (20, -31, D:7) a +0 mace (23, -15, D:7) 26 bolts (30, -38, D:7) a stone a +0 dagger a +0 club a +0 blowgun 16 poisoned needles (30, -37, D:7) a +0 dagger (31, -40, D:7) a cursed -1 whip a +0 giant club (31, -38, D:7) 3 stones (31, -16, D:7) a +0 chain mail (32, -37, D:7) a +0 dagger (33, -37, D:7) a stone (35, -38, D:7) a stone (36, -39, D:7) a stone (36, -38, D:7) a poisoned needle a stone (42, -20, D:7) an arrow (42, -19, D:7) a +0 shortbow 11 arrows a +0 giant spiked club (51, -7, D:7) 32 sling bullets (60, -13, D:7) a +0 shortbow 19 arrows (63, -14, D:7) 2 arrows (63, -13, D:7) an arrow Level 8 of the Dungeon (0, 0, D:8) an uncursed ring of attention (8, -4, D:8) a +0 leather armour a +0 mace (9, -22, D:8) 18 bolts (12, 2, D:8) a +0 dagger (13, -25, D:8) a +0 mace (13, 2, D:8) a +0 ring mail a cursed +0 ring mail (14, 0, D:8) a +0 ring mail a +0 trident (15, -30, D:8) a +0 dagger a +0 robe (15, -27, D:8) a +0 whip (16, -27, D:8) a +0 halberd (17, -27, D:8) a +0 halberd (26, -28, D:8) 18 sling bullets (26, -15, D:8) a +0 club (30, -20, D:8) a +0 robe (37, -29, D:8) 15 gold pieces (37, -21, D:8) a +0 halberd (39, -39, D:8) 17 bolts (39, -37, D:8) 22 stones (41, -30, D:8) a +3 ring of evasion (43, -32, D:8) a ration (43, -24, D:8) 16 gold pieces (45, -23, D:8) a cursed amulet of inaccuracy (56, -33, D:8) a +2 robe of positive energy a +3 dagger of distortion Level 9 of the Dungeon [Shop] Qetosch's Distillery a potion of brilliance (44 gold) a potion of haste (110 gold) a potion of agility (44 gold) a potion of lignification (33 gold) a potion of agility (44 gold) a potion of lignification (33 gold) 3 potions of brilliance (132 gold) a potion of agility (44 gold) a potion of berserk rage (55 gold) (0, 0, D:9) the +7 quarterstaff "Ciemedit" {freeze, rPois rC+ rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It protects you from poison. It protects you from negative energy. (1, 0, D:9) a +0 robe (1, 35, D:9) 32 stones (6, 19, D:9) 18 bolts (21, 37, D:9) 31 arrows (23, 15, D:9) a +0 dagger a +0 robe (28, 13, D:9) a +0 trident a +0 chain mail (29, 13, D:9) a +0 dagger a +0 short sword (34, 7, D:9) a +0 shortbow 7 arrows (34, 10, D:9) a +0 large shield (34, 35, D:9) a +0 dagger (35, 35, D:9) a +0 falchion a +2 flail of protection a +0 ring mail a +0 giant club a +0 flail a +0 scale mail a +0 war axe a +0 leather armour a +0 chain mail a +0 flail a +0 leather armour a +0 mace a +0 leather armour a +0 mace a +0 leather armour (36, -7, D:9) a box of beasts (36, 34, D:9) a +0 club a +0 leather armour a +0 dagger a +0 short sword (36, 35, D:9) a +0 dagger a +0 morningstar a +2 ring mail of positive energy a +0 mace a +0 scale mail a cursed -2 short sword a +0 scale mail a +0 glaive a +0 plate armour a +0 club a +0 leather armour a +0 halberd a +0 plate armour a +0 flail a +0 chain mail a +0 dagger a +0 ring mail (43, 8, D:9) a phial of floods Level 10 of the Dungeon (0, 0, D:10) the cursed +1 halberd of Attainder {freeze, rPois Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from poison. It has a curse placed upon it. (3, 0, D:10) a +0 giant club a +0 giant club (4, 33, D:10) a +0 dagger (4, 37, D:10) an arrow (5, 38, D:10) 2 arrows (6, 52, D:10) a +0 giant club a +0 giant spiked club (7, 38, D:10) a +0 shortbow 24 arrows (8, 18, D:10) a +0 shortbow 8 arrows (8, 38, D:10) a +0 flail (11, 21, D:10) an arrow (14, 25, D:10) an arrow (15, 25, D:10) 2 arrows (21, 49, D:10) a +0 flail (22, 24, D:10) a +0 mace (22, 46, D:10) a +0 robe a +0 dagger (22, 47, D:10) a cursed -1 robe a +0 dagger (23, 25, D:10) a +0 robe (23, 45, D:10) a +0 dagger (23, 47, D:10) a +0 robe a +2 dagger of venom (23, 48, D:10) a cursed -2 club (24, 24, D:10) a +0 leather armour a cursed -2 dagger (24, 25, D:10) a +0 short sword (24, 33, D:10) a +0 dagger (25, 16, D:10) a +0 scale mail a +0 club (27, 29, D:10) a +0 leather armour a +0 short sword (35, 27, D:10) a +0 flail (35, 28, D:10) a tomahawk a +0 short sword a +0 ring mail (35, 30, D:10) a +0 dagger a +0 falchion a +0 short sword a +0 club a +0 scale mail a +0 war axe a tomahawk (36, -1, D:10) a +0 chain mail (37, 19, D:10) a +0 chain mail a +0 whip (37, 20, D:10) a +0 leather armour a +0 dagger a +0 scale mail a +0 halberd a +0 plate armour a +0 falchion a +0 club a +0 vampiric hand axe (37, 21, D:10) a +0 club (37, 24, D:10) a +0 club a +0 club (38, 18, D:10) a +0 club (38, 21, D:10) a +0 whip (38, 23, D:10) a cursed +0 short sword (39, 22, D:10) a +0 hand axe (44, 21, D:10) a +0 dagger a +0 robe (44, 22, D:10) a +0 hand axe (59, 19, D:10) a +0 dagger a +0 robe (60, 19, D:10) a +0 club a +0 dagger a cursed -1 ring mail (60, 30, D:10) a +0 dagger 17 stones a +0 scale mail (61, 18, D:10) a cursed -2 hand axe (61, 28, D:10) a stone (65, 7, D:10) a +0 arbalest (66, 29, D:10) a +0 spear (67, 28, D:10) a throwing net Level 11 of the Dungeon (0, 0, D:11) a cursed +0 spear a +0 robe (1, -1, D:11) a cursed +0 battleaxe a +0 robe (1, 0, D:11) a +0 battleaxe a +0 robe (6, -4, D:11) a +0 blowgun a +1 short sword of distortion 5 curare-tipped needles (10, -3, D:11) a +0 hand axe a +0 chain mail (10, -1, D:11) a throwing net (11, -3, D:11) a throwing net (20, 4, D:11) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 needles of confusion (15, 15, Lair:1) a +0 scale mail (18, 12, Lair:1) an uncursed staff of wizardry (20, -12, Lair:1) 14 arrows (27, 44, Lair:1) a potion of flight (30, 9, Lair:1) an uncursed ring of positive energy (41, 7, Lair:1) a +0 rapier (51, -4, Lair:1) 24 stones