Azzok Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 31, D:1) 16 poisoned needles (4, 27, D:1) a +0 club (11, 38, D:1) a +0 mace (16, 4, D:1) a cursed +0 ring mail (16, 38, D:1) a +0 dagger a +0 leather armour (23, 7, D:1) a +0 chain mail (32, 11, D:1) a +0 dagger (38, -3, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 centaur barding (0, 9, D:2) a +0 club (1, 10, D:2) a +0 club (2, 5, D:2) 20 poisoned needles (2, 19, D:2) a +0 club (6, 10, D:2) a +0 whip (7, 28, D:2) a cursed -3 dagger (28, 47, D:2) a +0 war axe (33, 13, D:2) a +0 club (35, 12, D:2) 19 arrows (43, 11, D:2) a +0 short sword (48, 13, D:2) a +2 ring mail of poison resistance Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, 17, D:3) a +0 club (16, 38, D:3) a cursed -3 hunting sling a +0 club (18, 12, D:3) a +0 scale mail (25, 3, D:3) a +0 robe (25, 7, D:3) a +0 mace (32, 11, D:3) a +0 flail (33, 3, D:3) a +0 mace (34, 50, D:3) 6 arrows (35, 4, D:3) a +0 robe (41, 11, D:3) a +0 plate armour (42, 27, D:3) a +0 flail a +0 leather armour (47, 34, D:3) a +0 blowgun Level 4 of the Dungeon [Shop] Igawkoku's Magic Scroll Shop a scroll of noise (12 gold) a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) a scroll of blinking (90 gold) a scroll of identify (24 gold) 2 scrolls of remove curse (72 gold) a scroll of identify (24 gold) a scroll of amnesia (42 gold) a scroll of remove curse (36 gold) a scroll of vulnerability (90 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of immolation (42 gold) (0, 0, D:4) a +0 dagger a +0 robe (19, 24, D:4) a +0 club (22, 25, D:4) a +0 giant spiked club a +0 chain mail (25, 37, D:4) a +0 leather armour (25, 43, D:4) a +0 robe (31, 41, D:4) a +0 short sword (32, 34, D:4) a +0 mace (43, 38, D:4) an uncursed amulet of inaccuracy a scroll of random uselessness (44, 35, D:4) 19 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (10, 13, D:5) a +0 ring mail a +0 dagger a +0 dagger a +0 club (13, 2, D:5) a +0 giant spiked club (14, 15, D:5) a +0 long sword (17, -33, D:5) a +0 scale mail a +3 dire flail of holy wrath (21, -5, D:5) a +0 ring mail (24, -4, D:5) a +0 animal skin (26, -3, D:5) a +1 whip of flaming a +0 robe (32, -30, D:5) a +0 robe a +0 dagger a +0 trident (32, -29, D:5) a +0 scale mail a +0 mace a +0 robe a +0 dagger (32, -28, D:5) a +0 leather armour a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 robe a cursed -3 short sword (1, 0, D:6) a +1 robe of cold resistance a cursed +0 war axe (14, 2, D:6) a +0 robe a +0 whip (14, 26, D:6) 3 arrows (15, 2, D:6) a +0 leather armour a +0 dagger a +0 dagger a +0 leather armour (16, 25, D:6) 7 arrows a +0 shortbow (18, 22, D:6) an arrow (20, 9, D:6) 22 bolts (20, 33, D:6) the +11 rapier of Otrauth {antimagic, *Noise +Rage MR+++ Int-4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (-4). It affects your resistance to hostile enchantments. It lets you go berserk. It may make noises in combat. (26, 0, D:6) a +0 club a +0 chain mail (27, 0, D:6) a +0 dagger a cursed +0 robe (28, 0, D:6) a +0 dagger a +0 robe (33, 12, D:6) 9 poisoned needles (34, 26, D:6) 2 potions of degeneration (36, -7, D:6) a +0 leather armour a +0 falchion (36, -2, D:6) a +0 chain mail a +0 trident (36, 9, D:6) a +0 giant club (37, -4, D:6) a +0 hand axe (38, 3, D:6) a +0 ring mail (41, -4, D:6) a +0 robe a +0 dagger (54, 17, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +1 whip of flaming a +0 scale mail (3, -13, D:7) a cursed -1 mace (8, -15, D:7) a +0 quarterstaff (21, 23, D:7) a +0 club (30, 9, D:7) a +0 giant club (31, 11, D:7) a +0 club (34, 12, D:7) a +0 flail (35, -15, D:7) a +5 spear a cursed +0 robe (35, 12, D:7) a +2 trident of protection (36, 12, D:7) a +0 robe a +0 dagger (37, -16, D:7) a cursed +0 robe a +0 spear (39, -12, D:7) 16 sling bullets (41, -4, D:7) 25 arrows (47, 4, D:7) a +0 robe (57, 13, D:7) a ration Level 8 of the Dungeon (3, -9, D:8) a cursed -2 flail a +0 leather armour (7, -10, D:8) 3 tomahawks (14, -8, D:8) a +3 long sword a +0 robe a +0 halberd a +0 robe (15, -9, D:8) a +3 scimitar of freezing a +0 robe (15, 12, D:8) a +0 robe (16, -8, D:8) 13 bolts (18, -12, D:8) a +0 morningstar a cursed +0 leather armour a +0 flail a +0 ring mail a +0 whip (19, -13, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (22, -17, D:8) an arrow (24, -20, D:8) a +0 shortbow 27 arrows (27, -19, D:8) a scroll of immolation (41, -13, D:8) 4 poisoned needles (41, 18, D:8) a +0 whip a +0 leather armour (44, 18, D:8) a +0 leather armour (48, -14, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 17 arrows (4, -16, D:9) a +0 leather armour a +0 short sword (5, -17, D:9) a +0 leather armour a +0 trident (7, -17, D:9) a +0 chain mail a +0 hand axe (10, -8, D:9) a +0 whip (11, -16, D:9) a +0 leather armour a +0 club (11, -15, D:9) 5 tomahawks a +0 hand axe (16, 0, D:9) a cursed +0 ring mail a +0 club (16, 21, D:9) a +2 chain mail of cold resistance (17, -2, D:9) a +0 club a +0 leather armour a +0 flail (17, 21, D:9) 13 arrows (21, 4, D:9) a +0 club (21, 6, D:9) a +0 giant club (26, 19, D:9) a +0 robe 10 arrows a +0 shortbow (26, 22, D:9) an arrow (26, 26, D:9) an arrow (30, 17, D:9) a +0 giant club a +0 robe (34, 3, D:9) a +0 chain mail a +0 short sword (39, 33, D:9) 14 arrows (46, 6, D:9) an arrow (46, 7, D:9) 2 arrows (46, 10, D:9) a +0 shortbow a +0 war axe 10 arrows (48, -2, D:9) 15 poisoned needles Level 10 of the Dungeon (0, 0, D:10) a cursed +0 leather armour a +0 hand axe (1, 0, D:10) a +0 falchion (1, 5, D:10) a +0 morningstar (6, -2, D:10) a +0 robe a +0 dagger (7, -3, D:10) a ration (9, -2, D:10) a +0 leather armour a +0 whip a +0 flail (10, -2, D:10) a +0 club (11, 0, D:10) a +0 flail (11, 2, D:10) a +0 leather armour (unseen) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 pair of gloves (13, -29, Lair:1) a cursed amulet of inaccuracy (39, -35, Lair:1) 13 bolts (47, 6, Lair:1) 19 bolts (51, -34, Lair:1) a +0 robe (52, -10, Lair:1) a +0 robe (64, -42, Lair:1) a +1 broad axe of flaming (68, -30, Lair:1) a +1 halberd of chopping Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (7, -14, Lair:2) 12 sling bullets (30, -9, Lair:2) a +0 short sword (36, -10, Lair:2) a cursed +0 pair of boots (37, -46, Lair:2) a +0 falchion (37, -33, Lair:2) a +1 scimitar of flaming a +0 robe (46, -17, Lair:2) a water moccasin skeleton (47, -13, Lair:2) a +0 leather armour (51, 8, Lair:2) a +0 club (52, 7, Lair:2) 19 poisoned needles (53, 4, Lair:2) the +0 robe "Onlitus" {rElec Str-4 Int+2} It affects your strength (-4). It affects your intelligence (+2). It insulates you from electricity. (54, -28, Lair:2) a potion of degeneration