Azzok Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 17, D:1) a +0 club (10, -15, D:1) 4 curare-tipped needles (12, -12, D:1) a +0 robe (17, -5, D:1) 15 stones (27, -7, D:1) a cursed -1 club (30, 3, D:1) a cursed -3 club (33, 4, D:1) 2 silver tomahawks (40, -13, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -6, D:2) a +0 spear (2, -1, D:2) a +0 mace (4, -7, D:2) a +0 ring mail (4, 7, D:2) a +0 mace (14, 23, D:2) a +0 short sword (17, 3, D:2) a +0 club (20, 10, D:2) a stone (21, -5, D:2) a +0 club (21, 10, D:2) a stone (21, 17, D:2) an uncursed ring of poison resistance (25, 11, D:2) 11 stones (27, -5, D:2) a +0 ring mail (27, 1, D:2) a +0 club (28, 16, D:2) 19 bolts (40, -12, D:2) a +0 shield a +0 scale mail (53, 10, D:2) a cursed +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, -25, D:3) 16 stones (19, -16, D:3) a +0 mace (19, -15, D:3) a +0 mace a +0 leather armour (20, -9, D:3) 14 stones (20, -3, D:3) a poisoned needle (21, -16, D:3) a tomahawk (22, -17, D:3) a tomahawk (22, -2, D:3) a +0 blowgun 12 poisoned needles (23, -17, D:3) a tomahawk (23, -10, D:3) a +0 chain mail (25, -17, D:3) a +0 club a cursed -2 ring mail (28, -13, D:3) a cursed -1 club (29, -14, D:3) a +0 club (40, -30, D:3) 14 stones (40, -27, D:3) 17 stones Level 4 of the Dungeon [Shop] Buekio's Distillery a potion of might (44 gold) a potion of heal wounds (55 gold) a potion of invisibility (88 gold) a potion of magic (88 gold) a potion of heal wounds (55 gold) 2 potions of heal wounds (110 gold) (0, 0, D:4) 18 stones (21, 5, D:4) a +0 whip (21, 33, D:4) 15 stones (22, 24, D:4) 24 bolts (24, 28, D:4) a +0 club (31, 43, D:4) a +0 dagger a +0 leather armour (38, 15, D:4) a +0 robe a +0 scythe (39, 14, D:4) a +0 club (40, 27, D:4) a cursed -3 giant spiked club (44, 16, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 robe of the Kangaroo {Int+3 Dex+4} (2240 gold) It affects your intelligence (+3). It affects your dexterity (+4). the +2 whip "Kezuof" {holy, rPois rC++ rN+ Str-2} (4320 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-2). It greatly protects you from cold. It protects you from poison. It protects you from negative energy. the +6 hunting sling "Biugy" {velocity, rElec} (4620 gold) Any stone fired from it inflicts extra damage. It insulates you from electricity. the ring "Gat Requo" {rPois rF+ MR+ Dex+3} (4810 gold) [ring of protection from fire] It affects your dexterity (+3). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. (27, -46, D:5) 19 stones (28, -27, D:5) a +0 hand axe (41, -20, D:5) a +0 centaur barding (43, -6, D:5) a +0 mace (46, -13, D:5) a +0 dagger a +1 robe of fire resistance (47, -13, D:5) a +0 leather armour (60, -36, D:5) a jackal corpse Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (6, -3, D:6) a +0 hand axe (12, 16, D:6) a +0 flail a +0 spear (13, 16, D:6) a +0 plate armour (19, -7, D:6) 28 stones (22, 32, D:6) a jackal corpse (30, 30, D:6) a +3 dagger a +0 robe (34, 30, D:6) 26 stones (34, 33, D:6) a +2 dagger a +0 robe a +2 falchion of freezing a cursed +0 robe (48, 36, D:6) 10 bolts (53, 21, D:6) a +0 battleaxe (57, 14, D:6) 14 stones