Dungeon Sprint DCSS version 0.22-a0-240-g539252a (webtiles) character file. 81 Azzok the Vexing (level 4, -4/36 HPs) Began as a Deep Elf Enchanter on Feb 21, 2018. Was an Initiate of Vehumet. Slain by a wolf (5 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:00 (96 turns). Azzok the Vexing (Deep Elf Enchanter) Turns: 96, Time: 00:02:01 Health: -4/36 AC: 2 Str: 10 XL: 4 Next: 19% Magic: 7/14 EV: 13 Int: 21 God: Vehumet [......] Gold: 0 SH: 0 Dex: 15 Spells: 14/15 levels left rFire . . . SeeInvis . K - +5 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.14/turn (no ring) @: berserking, very slightly contaminated, invisible, very quick A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons I - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). K - a +5 dagger (weapon) Armour a - a +3 shield b - a +0 robe (worn) J - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical Staves D - an uncursed staff of energy Jewellery w - a +6 ring of dexterity x - a +6 ring of dexterity y - a +6 ring of intelligence z - a +6 ring of intelligence A - a +6 ring of strength B - a +6 ring of strength C - an uncursed ring of flight Wands F - a wand of disintegration (7) G - a wand of iceblast (7) H - a wand of acid (7) Scrolls i - 4 scrolls of blinking p - 4 scrolls of amnesia q - 7 scrolls of fog r - a scroll of holy word s - 5 scrolls of identify t - 5 scrolls of remove curse u - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 2 potions of berserk rage j - 2 potions of brilliance k - a potion of invisibility l - 4 potions of resistance m - a potion of experience n - 5 potions of agility o - 5 potions of might Miscellaneous v - a lightning rod (4/4) E - a crystal ball of energy Comestibles c - 7 rations Skills: + Level 4.1 Short Blades - Level 2.4 Dodging + Level 6.5 Stealth + Level 6.1 Spellcasting + Level 6.7 Hexes You had 14 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ####... 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Message History The wolf howls! The wolf bites you! Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf (chance to defeat MR: 73%) The wolf is outlined in light. The wolf bites you! * * * LOW HITPOINT WARNING * * * A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The wolf bites you but does no damage. x2 You puncture the wolf! The wolf is moderately wounded. The wolf bites you! * * * LOW HITPOINT WARNING * * * You puncture the wolf! The wolf is severely wounded. The wolf bites you. You die... ▓▓▓▓▓▓▓ ▓·8©8·▓ ▓·····▓ ▓·}·[·▓ ▓··h@·▓ ▓·····▓ ▓··©··▓ ▓▓▓▓▓▓▓ You could see a wolf. Vanquished Creatures A wolf (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Azzok the Deep Elf Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 24 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 24 | D | Found the +10 dark maul {crush} 24 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} 24 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 24 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 26 | D | Found the +6 shillelagh "Devastator" {shatter} 26 | D | Found the +11 plutonium sword {*Contam Stlth-} 26 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 26 | D | Found the +9 sword of Zonguldrok {reap} 26 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 26 | D | Found the +0 sword of Power 26 | D | Found the +15 mace of Variability {chaos} 26 | D | Found the +7 Singing Sword 26 | D | Found the +7 longbow "Piercer" {penet, EV-2} 71 | D | Became a worshipper of Vehumet 89 | D | Entered arena 2. 89 | D | Noticed a wolf 89 | D | Noticed a wolf 89 | D | Found a transporter. 92 | D | Killed a wolf 92 | D | Reached XP level 2. HP: 15/15 MP: 7/11 92 | D | Reached XP level 3. HP: 19/19 MP: 7/12 92 | D | Reached XP level 4. HP: 24/24 MP: 8/14 95 | D | HP: 1/36 [wolf (9)] 96 | D | Slain by a wolf Vault maps used: D: sprint_v Skill XL: | 1 | ---------------+----+----- Short Blades | 4 | 4.1 Stealth | 6 | 6.5 Spellcasting | 6 | 6.1 Hexes | 6 | 6.7 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 1 | 2 || 3 Cast: Corona | | 1 || 1 Use: Potion | 1 | 1 || 2 Stab: Sleeping | 1 | || 1 Armor: Robe | | 2 || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 116 | 0.0 | 0 | 1 | 0.0 | 96 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 116 | 0.0 | 0 | 1 | 0.0 | 96 +---------+---------+-------+---------+---------+-------+---------