Azzok Level 1 of the Dungeon (0, 0, D:1) a throwing net (6, 19, D:1) a +0 club (15, -8, D:1) 22 bolts (20, 33, D:1) a +0 leather armour (23, 0, D:1) a +0 whip (31, 35, D:1) a throwing net (37, 5, D:1) a cursed -1 club (37, 34, D:1) a +0 mace (42, 28, D:1) 28 stones (44, 39, D:1) a +0 club (48, 0, D:1) a +0 club (54, 0, D:1) a +0 hunting sling (55, 31, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 11, D:2) a cursed -3 dagger (1, 2, D:2) a +0 club (9, 11, D:2) a +0 club (10, -18, D:2) a +0 scale mail (10, -2, D:2) a +0 whip (16, -20, D:2) 7 needles of confusion (16, 21, D:2) a +0 ring mail (17, -26, D:2) a stone (19, -26, D:2) a +0 hunting sling a +0 dagger 17 stones (20, -13, D:2) a +0 club (21, -27, D:2) a stone (21, -18, D:2) a stone (23, -13, D:2) a +0 club (25, -4, D:2) a +0 hunting sling (26, 3, D:2) a +0 dagger (44, -19, D:2) a +0 short sword (44, 0, D:2) a +0 ring mail a +0 short sword (46, -6, D:2) a stone (46, -5, D:2) a stone (46, -4, D:2) a stone (47, -1, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) 4 stones (17, 12, D:3) a +0 dagger (19, -3, D:3) a +0 short sword (19, 24, D:3) a +0 shortbow (20, -3, D:3) a +0 leather armour (21, -12, D:3) 20 stones (21, -1, D:3) a +0 hunting sling (29, 14, D:3) a +0 club (34, -3, D:3) a +0 flail (37, 3, D:3) a +0 dagger (37, 4, D:3) a +0 spear (38, -10, D:3) a +0 spear (39, 4, D:3) 4 stones (39, 7, D:3) a +0 club (41, 3, D:3) a +0 dagger of pain (43, 7, D:3) a +0 robe (48, -2, D:3) a +0 dagger (54, 6, D:3) 18 stones Level 4 of the Dungeon (0, 0, D:4) 17 poisoned needles (10, -22, D:4) 22 stones (12, -13, D:4) 20 stones (17, -11, D:4) a +0 club (20, -3, D:4) a +0 giant club (22, -1, D:4) a cursed +0 robe (29, 2, D:4) 14 stones (36, -20, D:4) a +0 ring mail (40, 1, D:4) a +0 dagger a +0 robe (40, 2, D:4) a +0 leather armour a +0 club a +0 scale mail (40, 3, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (10, 5, D:5) a +0 leather armour (37, -43, D:5) a +0 mace (47, -1, D:5) a +0 hand axe (48, -1, D:5) a +0 mace a +0 leather armour (61, -25, D:5) a +0 leather armour (70, -42, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (2, 1, D:6) 26 sling bullets (16, 11, D:6) a +0 whip (19, 3, D:6) a +0 shortbow (22, -4, D:6) 10 stones (22, 11, D:6) 12 sling bullets (23, 10, D:6) a +0 shortbow (28, 9, D:6) 19 bolts (33, 0, D:6) 8 poisoned needles (35, 16, D:6) 19 stones (37, 0, D:6) a +0 flail (37, 11, D:6) 27 bolts (39, 16, D:6) 19 sling bullets (52, 1, D:6) a +2 ring of intelligence Level 7 of the Dungeon [Shop] Ylaider's Book Boutique a book of Enchantments (750 gold) a book of Flames (525 gold) a book of Minor Magic (300 gold) a book of Cantrips (300 gold) a book of Burglary (1125 gold) a book of Maledictions (375 gold) a book of the Warp (1350 gold) a book of Beasts (825 gold) a book of the Sky (975 gold) a book of Fire (975 gold) a book of Misfortune (300 gold) (0, 0, D:7) 10 poisoned needles (8, -13, D:7) a +0 giant spiked club (11, 3, D:7) 17 stones (14, 0, D:7) a +0 giant club (14, 21, D:7) a +0 rapier (22, -4, D:7) 33 stones (22, 4, D:7) a +0 blowgun a +0 dagger 9 poisoned needles (24, -2, D:7) 4 stones 8 poisoned needles (24, 2, D:7) a +0 short sword (24, 3, D:7) a +0 club (31, 22, D:7) 24 bolts (44, -5, D:7) 18 stones (46, -5, D:7) a +0 plate armour (53, -1, D:7) a +2 quarterstaff of distortion (61, -17, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) 8 tomahawks (4, 7, D:8) a -2 spear (18, 5, D:8) a +0 hunting sling (18, 19, D:8) a +0 glaive a +1 animal skin (21, 19, D:8) a +0 hand axe (22, 19, D:8) a +0 broad axe a +0 chain mail (25, 1, D:8) a +0 shortbow (26, 19, D:8) a +2 war axe of freezing (35, 31, D:8) a +0 club (35, 34, D:8) a +0 flail (47, 8, D:8) a +0 ring mail (47, 14, D:8) a +0 war axe a cursed +0 chain mail a +0 dagger (47, 26, D:8) a +0 dagger a +0 robe (47, 27, D:8) a +0 short sword (47, 29, D:8) a +0 mace a +0 ring mail (50, -6, D:8) a +0 ring mail (61, 33, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 30, D:9) a +0 plate armour a +0 mace (1, 0, D:9) a +0 blowgun 16 poisoned needles a +0 short sword 3 stones a +0 short sword (1, 30, D:9) a +0 robe a +0 dagger of speed (2, 28, D:9) a +0 chain mail (3, 4, D:9) a stone (3, 5, D:9) 3 stones a poisoned needle (5, 2, D:9) a +0 short sword (7, 9, D:9) a +0 blowgun 14 poisoned needles (8, 7, D:9) 2 stones (9, 10, D:9) a +0 giant club (16, -9, D:9) an exploding tomahawk (18, -10, D:9) a +0 mace (19, -9, D:9) a cursed -1 dagger a +0 robe (22, -10, D:9) a +0 war axe a +0 chain mail (22, -9, D:9) a +0 club a +0 dagger a +0 robe (28, 30, D:9) an uncursed staff of earth (33, 32, D:9) a box of beasts (36, 0, D:9) a +0 rapier (37, 33, D:9) a +0 shortbow (46, 10, D:9) a +0 battleaxe Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (2, -3, D:10) a +0 giant spiked club (9, 16, D:10) 4 tomahawks (10, 9, D:10) a +0 leather armour a +0 whip (11, 10, D:10) a +0 troll leather armour (15, 18, D:10) a +0 leather armour a cursed -3 club (20, 19, D:10) a +0 shortbow (22, 19, D:10) a +0 giant spiked club (24, 16, D:10) a +0 robe a +0 dagger (25, 16, D:10) a +0 leather armour a +0 mace (27, 32, D:10) an uncursed ring of magical power (28, 24, D:10) a cursed staff of wizardry (36, 11, D:10) 2 tomahawks (36, 20, D:10) a +0 falchion (38, 16, D:10) a +0 robe a +0 dagger (40, 16, D:10) a +0 ring mail a +0 hand axe of chopping (40, 17, D:10) a +0 robe a +0 dagger (42, 17, D:10) a +0 flail (44, -7, D:10) a +0 whip (48, 39, D:10) a +0 giant club (54, 37, D:10) 2 scrolls of random uselessness a +2 amulet of reflection a -3 shortbow (56, 36, D:10) 28 bolts (58, 22, D:10) a +0 hand axe (62, 35, D:10) 28 stones Level 11 of the Dungeon (0, 0, D:11) a +1 dagger of speed 2 stones a +0 short sword of protection (3, -25, D:11) a cursed -1 robe a +0 dagger (4, -24, D:11) a +0 chain mail a +0 mace a +0 war axe (8, -25, D:11) a +0 leather armour a +4 mace (9, -25, D:11) a +0 giant club a +0 giant club (11, -25, D:11) a +0 flail (11, -17, D:11) a +0 shortbow (11, -6, D:11) 2 large rocks (12, -25, D:11) 3 large rocks a +2 flail of crushing a +0 ring mail a +0 whip a +0 club a +0 chain mail a +0 battleaxe (15, -25, D:11) a +0 dagger (23, -24, D:11) 3 large rocks (29, -24, D:11) a large rock (31, -27, D:11) a +0 giant club (39, -27, D:11) a +0 leather armour a +0 dagger (40, 3, D:11) a +0 quarterstaff (41, 1, D:11) a +0 robe a +0 dagger a +0 chain mail (42, 1, D:11) 4 tomahawks a +0 whip (42, 2, D:11) a +5 trident a +0 robe a +2 dagger of speed Level 12 of the Dungeon [Shop] Isuk's Jewellery Shop a +5 ring of slaying (1591 gold) an uncursed ring of resist corrosion (280 gold) an uncursed ring of protection from fire (350 gold) the ring of Robustness {AC+8} (1792 gold) [ring of protection] It affects your AC (+8). an uncursed amulet of regeneration (420 gold) an uncursed ring of ice (350 gold) an uncursed ring of protection from cold (350 gold) a +1 ring of protection (42 gold) a +3 ring of intelligence (219 gold) [Shop] Geneczocs's Jewellery Shoppe the ring "Qolotzo" {+Blink rN+ MP-9 EV+4 SInv} (876 gold) [ring of evasion] It affects your evasion (+4). It protects you from negative energy. It affects your magic capacity (-9). It lets you see invisible. It lets you blink. a +2 ring of evasion (150 gold) an uncursed amulet of harm (450 gold) an uncursed ring of protection from magic (375 gold) an uncursed amulet of rage (600 gold) a +4 amulet of reflection (375 gold) the amulet "Porubba" {Spirit rPois MR+ Str+3} (796 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+3). It protects you from poison. It affects your resistance to hostile enchantments. [Shop] Kump's Assorted Antiques a +3 dagger of venom (426 gold) a potion of mutation (55 gold) a scroll of blinking (165 gold) 2 potions of mutation (110 gold) a +0 hand axe (66 gold) a phantom mirror (660 gold) a phial of floods (880 gold) [Shop] Omaf's Antique Weapon Emporium the +10 hand axe of Rymm {chop, MR+ SInv} (1925 gold) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you see invisible. the cursed +0 dagger "Fussiem" {antimagic, *Noise Fragile Str+4 Dex+4} (477 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It affects your dexterity (+4). It may make noises in combat. It will be destroyed if unequipped. It has a curse placed upon it. a +3 mace (540 gold) a +1 great sword of slicing (450 gold) the +7 spear of Darkness {flame, rF+ rC++ Str-4 Stlth+} (1790 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It protects you from fire. It greatly protects you from cold. It makes you more stealthy. a +0 club (27 gold) a +0 club (27 gold) a +0 mace (81 gold) a +1 flail of crushing (329 gold) a +0 spear (81 gold) (0, 0, D:12) a +0 ring mail (5, -9, D:12) a +0 ring mail (5, -7, D:12) an arrow (5, -5, D:12) an arrow (5, -3, D:12) an arrow (5, -2, D:12) an arrow (5, 1, D:12) 2 arrows (8, 17, D:12) a book of Maledictions (11, -21, D:12) a wand of confusion (12/48) (16, 17, D:12) a +0 trident (21, -7, D:12) a +2 flail of pain (22, -16, D:12) a +0 shortbow a +0 shortbow a +0 shortbow a +0 shortbow (23, -15, D:12) the -2 centaur barding "Hityawk" {MP+9 Str+4 Int-3 Stlth+} It affects your strength (+4). It affects your intelligence (-3). It affects your magic capacity (+9). It makes you more stealthy. an uncursed ring of stealth a cursed -3 shortbow (24, -14, D:12) a +0 falchion (24, 0, D:12) a +0 short sword (26, -3, D:12) a +0 dagger (29, -6, D:12) a stone (29, 20, D:12) a +0 giant spiked club a +0 robe (32, -37, D:12) 22 stones (33, -6, D:12) a +0 robe a +0 dagger (36, -14, D:12) a +0 halberd (37, 4, D:12) a +0 short sword a +0 leather armour (38, -13, D:12) a +0 battleaxe (39, -13, D:12) a +0 mace (41, -12, D:12) a +0 mace (42, -12, D:12) a +0 chain mail a +0 vampiric scimitar (43, -11, D:12) a +0 hand axe (47, -4, D:12) 13 bolts (51, -36, D:12) 25 stones (63, -7, D:12) 26 stones Level 13 of the Dungeon (0, 0, D:13) 2 tomahawks (9, 4, D:13) an arrow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (9, -22, Lair:1) a scroll of torment 3 scrolls of noise 5 scrolls of recharging 5 scrolls of amnesia a scroll of vulnerability (11, -31, Lair:1) 10 stones (14, -52, Lair:1) a +0 hunting sling a +2 quarterstaff of protection a +1 ring mail of fire resistance 19 sling bullets (20, -52, Lair:1) 4 sling bullets (28, -3, Lair:1) a +0 robe (39, -50, Lair:1) a +1 quarterstaff of crushing (42, -14, Lair:1) 20 stones (44, -19, Lair:1) a +0 hunting sling (47, -47, Lair:1) a scroll of random uselessness (49, -11, Lair:1) 3 tomahawks Level 2 of the Lair of Beasts (2, 6, Lair:2) a +0 leather armour (5, 6, Lair:2) a +0 pair of gloves (8, 26, Lair:2) 13 stones (16, -12, Lair:2) 21 stones (19, -9, Lair:2) a +0 glaive (38, 10, Lair:2) a +0 dagger (48, -1, Lair:2) a +0 pair of gloves (48, 0, Lair:2) the cursed +1 flail "Fyucrei" {speed, SInv Stlth+} Attacks with this weapon are significantly faster. It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. (48, 1, Lair:2) 13 stones (48, 2, Lair:2) a +6 falchion of distortion (49, -1, Lair:2) a scroll of fear (unseen) (49, 0, Lair:2) 12 arrows (49, 2, Lair:2) 7 needles of confusion (50, -1, Lair:2) 10 poisoned needles (50, 0, Lair:2) a book of Geomancy (50, 1, Lair:2) a book of Battle (50, 2, Lair:2) a potion of flight (51, -10, Lair:2) a throwing net (60, 22, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (12, -33, Lair:3) a +0 chain mail (18, -33, Lair:3) a wand of confusion (15/48) (26, -17, Lair:3) 16 stones (42, -6, Lair:3) a +0 long sword (45, 12, Lair:3) 12 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 short sword (19, 28, Lair:4) a wand of confusion (18/48) a wand of confusion (20/48) a +0 centaur barding (25, 29, Lair:4) a +1 shortbow (29, -7, Lair:4) 9 poisoned needles (34, 35, Lair:4) a +0 plate armour (37, -8, Lair:4) a +0 lajatang (45, -3, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a Young Poisoner's Handbook a book of Party Tricks a book of Maledictions (1, -21, Lair:5) 22 stones (5, 17, Lair:5) a scroll of noise (10, -13, Lair:5) an arrow (36, -19, Lair:5) a +0 robe (40, -4, Lair:5) a wand of lightning (6/15) a wand of iceblast (1/15) (46, 24, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (3, 15, Lair:6) +0 mottled dragon scales (8, 10, Lair:6) 6 stones (18, 29, Lair:6) 13 stones (19, 26, Lair:6) the +10 longbow of Vanity {venom, *Contam +Inv rElec MR-} It poisons the ammo it fires. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. It causes magical contamination when unequipped. the +8 trident "Cusupual" {pierce, +Inv rC++ Dex-2 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (-2). It greatly protects you from cold. It lets you see invisible. It lets you turn invisible. (20, 26, Lair:6) a +2 falchion of slicing (20, 27, Lair:6) a book of Annihilations a book of Callings (20, 28, Lair:6) the +4 plate armour of the Chupacabra {rPois MR- Dex+4} It affects your dexterity (+4). It protects you from poison. It affects your resistance to hostile enchantments. (20, 29, Lair:6) a +6 rod of ignition (14/14) (21, 27, Lair:6) a +0 helmet (30, 11, Lair:6) the +8 scale mail of the Everdark {Dex+2} It affects your dexterity (+2). (33, 7, Lair:6) a +0 scale mail (34, 29, Lair:6) the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. (35, 27, Lair:6) +0 mottled dragon scales (41, 29, Lair:6) a +0 scale mail