Azzok Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 21, D:1) a +0 club (3, 5, D:1) a +0 club (7, 7, D:1) a +0 short sword (8, 35, D:1) a +0 short sword (9, 7, D:1) a stone (10, 7, D:1) a stone (11, 8, D:1) 2 stones (11, 13, D:1) a cursed -1 club (13, 6, D:1) a +0 dagger (14, 32, D:1) a +0 club (18, 4, D:1) a +0 short sword 5 stones (18, 35, D:1) a +0 mace (21, 9, D:1) a +0 whip a +0 leather armour 4 stones (23, 9, D:1) a +0 dagger (24, 9, D:1) a stone (32, 8, D:1) a +0 club (33, 22, D:1) 21 stones (35, 8, D:1) a stone (36, 9, D:1) a stone (36, 10, D:1) a stone (37, 35, D:1) a cursed +0 club (38, 9, D:1) 23 stones (43, 36, D:1) a cursed +0 club (46, 20, D:1) a +0 whip (50, 17, D:1) 16 arrows (54, 2, D:1) a +0 whip (57, 16, D:1) a +0 club (59, 44, D:1) 18 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 shield a +0 scale mail a +0 dagger (3, 6, D:2) a +0 leather armour (4, -3, D:2) a stone (5, -4, D:2) a stone (6, -4, D:2) 2 stones (8, 20, D:2) 2 throwing nets (9, -3, D:2) a +0 leather armour a +0 dagger (10, -2, D:2) 28 stones a +0 spear (11, 12, D:2) a cursed -3 halberd (12, 0, D:2) a +0 halberd (14, -2, D:2) a cursed -2 ring mail a +0 spear (16, 4, D:2) a +0 dagger (17, 22, D:2) a +0 club (18, 22, D:2) a +0 spear (18, 24, D:2) a +0 short sword (23, 23, D:2) a +0 dagger (27, 6, D:2) a +0 club (29, -8, D:2) a +0 club (30, -1, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (5, -1, D:3) 33 stones (7, -1, D:3) a +0 club (15, 4, D:3) a +0 club (21, -11, D:3) 29 stones (21, -2, D:3) a +0 dagger (27, 0, D:3) a +0 dagger (30, -18, D:3) a +0 hand axe a +0 leather armour (31, -19, D:3) a cursed +0 dagger a +0 robe (33, -19, D:3) a +0 club a cursed +0 leather armour (34, -26, D:3) a cursed +0 dagger 2 stones (34, -7, D:3) a +0 club (35, -6, D:3) 6 poisoned needles (36, 4, D:3) a +0 leather armour a +0 flail Level 4 of the Dungeon (0, 0, D:4) 21 gold pieces (1, 1, D:4) a meat ration (2, 2, D:4) 14 gold pieces (4, 5, D:4) a +0 ring mail (5, -4, D:4) a +0 dagger (6, -3, D:4) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour (8, 4, D:4) a +0 chain mail (18, 11, D:4) a +0 ring mail (39, 2, D:4) a +0 dagger (39, 5, D:4) a +0 falchion a +0 ring mail a +0 flail (39, 6, D:4) a +0 hand axe a +0 mace a +0 leather armour (46, -7, D:4) a +0 fustibalus Level 5 of the Dungeon (7, 12, D:5) 25 stones (18, -9, D:5) 23 bolts (21, -1, D:5) 4 large rocks (57, 0, D:5) a +1 leather armour of fire resistance (65, 11, D:5) 6 curare-tipped needles Level 6 of the Dungeon [Shop] Zim Fomnif's Armour Boutique the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} (469 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. the +3 ring mail of the Ladybird {Int+6 Dex-5} (337 gold) It affects your intelligence (+6). It affects your dexterity (-5). a +0 leather armour (24 gold) the +1 cloak "Pairi" {rF+ Slay+3} (433 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. a +0 plate armour (276 gold) a +0 leather armour (24 gold) a +4 scale mail of positive energy (336 gold) a +1 leather armour of poison resistance (132 gold) a +2 scale mail of magic resistance (252 gold) a +0 pair of boots (54 gold) a +0 plate armour (276 gold) (5, -19, D:6) a +1 trident of piercing (8, -5, D:6) 3 large rocks (8, -4, D:6) a +0 hunting sling (9, 0, D:6) a +0 quarterstaff (11, -20, D:6) a cursed +0 helmet (13, -10, D:6) a +1 hat of intelligence (19, -15, D:6) 27 stones (22, -17, D:6) 13 arrows a +0 shortbow (23, -32, D:6) 23 sling bullets (25, -27, D:6) a +0 leather armour (29, -2, D:6) 21 stones (33, -23, D:6) a +0 dagger a +0 robe (34, -13, D:6) 7 poisoned needles (34, -7, D:6) a cursed +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 war axe a +0 leather armour a +2 whip of venom (1, 2, D:7) a +0 hand axe (13, -2, D:7) 21 poisoned needles (23, -8, D:7) a sling bullet (24, -7, D:7) a +2 quarterstaff of protection a +0 hunting sling 21 sling bullets a +0 leather armour of fire resistance (24, -6, D:7) a +0 blowgun 14 poisoned needles a +2 hand axe of electrocution (25, -33, D:7) 2 throwing nets (25, -2, D:7) a +0 club a +0 hand axe a +0 scale mail 25 sling bullets (26, -34, D:7) a +0 giant club (26, -2, D:7) a +0 dagger a +0 leather armour (27, -2, D:7) a +0 shortbow (27, -1, D:7) a +0 whip (28, -8, D:7) a +0 dagger (29, -2, D:7) a +0 club (29, -1, D:7) 23 bolts (32, -7, D:7) a +0 dagger of draining (34, 0, D:7) a +0 chain mail a +0 short sword (36, -1, D:7) a +0 quarterstaff (39, -17, D:7) a +0 giant spiked club a +0 giant club (39, 10, D:7) a +0 leather armour (39, 15, D:7) 16 stones (47, 16, D:7) 15 stones (53, -2, D:7) a +0 short sword a +0 ring mail (64, -4, D:7) a +2 hat Level 8 of the Dungeon (3, -1, D:8) a scroll of random uselessness (4, 2, D:8) 16 gold pieces (4, 18, D:8) a +0 flail (5, 26, D:8) 23 arrows (7, 16, D:8) a +0 dagger a +0 robe (9, 15, D:8) a +0 trident (10, 14, D:8) a cursed -1 club a +0 ring mail (15, 10, D:8) a +0 dagger (19, -11, D:8) 16 arrows (19, 7, D:8) a cursed +0 rapier (20, 21, D:8) a +0 naga barding (22, 29, D:8) 13 stones (23, -6, D:8) a +0 hunting sling (27, 8, D:8) 24 stones (27, 26, D:8) a +0 plate armour a +0 shortbow (35, 8, D:8) a +0 falchion (36, 34, D:8) a +0 giant spiked club a +0 giant club (47, 23, D:8) 10 poisoned needles (50, 5, D:8) 14 bolts Level 9 of the Dungeon (0, 0, D:9) the cursed +1 hand axe of False Accusations {flame, Fragile Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+6). It will be destroyed if unequipped. It has a curse placed upon it. (2, -16, D:9) a +0 pair of boots (7, -31, D:9) 4 stones (11, -6, D:9) a +0 mace a +0 chain mail a +2 dagger of venom a cursed +0 robe a +0 war axe a cursed +0 chain mail (17, -15, D:9) 26 arrows (19, 12, D:9) 28 stones (20, -5, D:9) a +0 hunting sling (24, 15, D:9) a +0 short sword a +0 plate armour (25, 13, D:9) a +0 plate armour a +0 mace (26, 14, D:9) a +0 robe a +0 dagger (27, -22, D:9) a +0 giant club a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 robe (3, 0, D:10) a +0 quarterstaff (6, 10, D:10) a tomahawk (10, 9, D:10) 2 tomahawks a +0 dagger (10, 10, D:10) a +0 scale mail a +0 club (11, 9, D:10) a tomahawk (14, 8, D:10) a +0 giant club a +0 giant club (22, 22, D:10) a +0 quarterstaff (28, 28, D:10) a +0 robe (37, 29, D:10) an uncursed ring of magical power (38, 14, D:10) a +0 chain mail (38, 26, D:10) a tomahawk (39, 27, D:10) a +0 dagger (unseen) (45, 23, D:10) a +0 leather armour (47, 11, D:10) the +9 staff of Olgreb {rPois} It protects you from poison. (47, 20, D:10) a +0 ring mail (47, 21, D:10) a meat ration the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 arrows (3, 20, Lair:1) a cursed -2 rapier (24, 16, Lair:1) 6 scrolls of teleportation (30, 19, Lair:1) 15 gold pieces