Azzok Level 1 of the Dungeon (0, 0, D:1) 20 arrows (0, 1, D:1) a +0 robe (0, 3, D:1) a +0 leather armour (7, -13, D:1) a +0 dagger (8, -5, D:1) 13 bolts (8, 30, D:1) 5 stones (10, 9, D:1) a +0 mace (13, -22, D:1) 27 arrows (25, 26, D:1) a +0 dagger (31, -4, D:1) 21 arrows (32, -19, D:1) a +0 club a +0 dagger 20 stones (32, 28, D:1) a cursed +0 leather armour (34, -19, D:1) a stone (35, -19, D:1) 2 stones (37, -18, D:1) a cursed -3 whip a stone (37, -17, D:1) a stone (37, -16, D:1) a stone a +0 dagger (41, -14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (2, 8, D:2) a cursed +0 dagger a cursed +0 robe (12, -9, D:2) a +0 dagger (14, -13, D:2) a stone (14, -12, D:2) a stone (15, -15, D:2) a stone (15, -14, D:2) a stone (15, 28, D:2) a +0 club (16, -15, D:2) a stone (17, 2, D:2) an uncursed amulet of harm (20, -15, D:2) 23 arrows (22, 29, D:2) a +0 dagger (24, 37, D:2) a +0 ring mail a +0 hand axe (26, 38, D:2) a +0 ring mail (32, 35, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (3, 0, D:3) a +0 club (4, 0, D:3) a +0 whip a +0 trident 19 stones (12, 20, D:3) a +0 dagger (14, 37, D:3) 21 stones (18, 35, D:3) 2 tomahawks (20, -11, D:3) a +0 club (23, 35, D:3) a scroll of random uselessness (25, 35, D:3) a +0 flail a +1 ring mail of positive energy (28, -11, D:3) a +0 short sword (31, 0, D:3) a +0 short sword a +0 club (31, 4, D:3) 22 stones (31, 31, D:3) a tomahawk (42, 2, D:3) a +2 hand axe of distortion a +0 scale mail (43, 23, D:3) a +0 long sword (47, 5, D:3) a +0 dagger a +0 hand axe a +0 dagger a +0 leather armour a +0 ring mail (49, 5, D:3) a +0 flail Level 4 of the Dungeon [Shop] Geyhac's Armour Shoppe a +0 ring mail (52 gold) the +1 ring mail "Ugyppopu" {Str+2 Int+2} (317 gold) It affects your strength (+2). It affects your intelligence (+2). a +2 plate armour of cold resistance (520 gold) the +3 steam dragon scales of Oma Wime {rC++ Int-2 Stlth+} (1015 gold) It affects your intelligence (-2). It greatly protects you from cold. It makes you more stealthy. a +3 plate armour of fire resistance (585 gold) a +0 helmet of see invisible (149 gold) a +0 scale mail (52 gold) a +0 helmet (58 gold) a +0 leather armour (26 gold) a +0 cloak (58 gold) the +9 plate armour "Lilawuma" {*Contam +Inv rC+++ Str-4} (1327 gold) It affects your strength (-4). It renders you almost immune to cold. It lets you turn invisible. It causes magical contamination when unequipped. (2, -3, D:4) 12 arrows (5, 2, D:4) a +0 robe (13, -32, D:4) a cursed +0 robe (13, 12, D:4) 16 sling bullets (27, -43, D:4) 24 bolts (34, -40, D:4) a +0 club (38, -3, D:4) a +0 robe (52, -41, D:4) a +0 leather armour (55, -24, D:4) 24 stones (64, -28, D:4) a +0 trident Level 5 of the Dungeon [Shop] Ironu's Distillery a potion of heal wounds (70 gold) a potion of cure mutation (350 gold) a potion of haste (140 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of experience (700 gold) a potion of might (56 gold) a potion of heal wounds (70 gold) a potion of lignification (42 gold) (0, 0, D:5) a potion of degeneration (13, -5, D:5) a +0 dagger a +0 robe a +0 club a +0 leather armour (14, -6, D:5) a +5 short sword a +0 chain mail (14, -5, D:5) a +0 dagger a +0 robe (15, -5, D:5) a +0 dagger (19, 33, D:5) a +0 whip (20, 23, D:5) 2 stones (21, 20, D:5) a stone (22, 6, D:5) a +0 falchion (22, 20, D:5) a stone (27, 6, D:5) a +0 short sword a +0 leather armour (27, 7, D:5) a +0 dagger 2 tomahawks of returning a +0 chain mail of cold resistance (36, 13, D:5) 7 bolts (42, 22, D:5) 2 potions of degeneration (44, 12, D:5) a +0 leather armour (60, 32, D:5) a +0 spear (61, 32, D:5) a +0 spear (61, 33, D:5) a +0 halberd Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 leather armour (4, -31, D:6) 7 poisoned needles (6, -26, D:6) 7 needles of sleeping (14, -5, D:6) a potion of lignification (14, 0, D:6) a +0 war axe (15, -18, D:6) 19 arrows (19, -28, D:6) 29 bolts (32, -13, D:6) a cursed +0 chain mail (33, -20, D:6) 13 stones