Azzok Level 1 of the Dungeon (0, 0, D:1) 7 sling bullets a +0 leather armour (2, 0, D:1) a +0 hunting sling (11, -1, D:1) a +0 dagger (12, -1, D:1) a +0 dagger (26, 22, D:1) a +2 short sword of venom (33, 13, D:1) a +0 scale mail (37, 0, D:1) a +0 short sword (40, 29, D:1) a +0 dagger (40, 34, D:1) a +0 club (41, 29, D:1) 31 stones (42, -5, D:1) 20 stones (43, -1, D:1) a +0 hand axe (44, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 20 stones (2, -11, D:2) a +0 ring mail (6, 2, D:2) a +0 club (11, 1, D:2) a stone (12, 2, D:2) a stone (12, 3, D:2) a stone (12, 4, D:2) a +2 dagger of flaming (12, 5, D:2) a +0 whip 2 stones (15, -24, D:2) a cursed +0 quarterstaff (15, -13, D:2) a +0 whip (24, -27, D:2) 10 sling bullets (27, -30, D:2) a cursed -1 hand axe (28, 0, D:2) a +0 hunting sling (37, 10, D:2) a +0 hunting sling (39, -3, D:2) 2 stones (40, -6, D:2) an uncursed staff of cold (40, -5, D:2) a stone (40, -4, D:2) 2 stones (45, 7, D:2) a +0 scale mail (54, -3, D:2) 30 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 1, D:3) a +1 mace of venom a +0 morningstar a +0 leather armour a +0 hand axe a +2 ring mail of fire resistance (9, 9, D:3) a +0 club (13, 7, D:3) a cursed -3 hunting sling (24, 21, D:3) a +0 club a +0 robe (27, 15, D:3) a +0 mace a +0 leather armour (55, 32, D:3) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 club (8, -2, D:5) a +0 ring mail (18, 0, D:5) 20 stones (19, -21, D:5) a +0 ring mail (25, -14, D:5) 26 stones (25, 2, D:5) a +0 club (26, 1, D:5) a cursed +0 short sword a +0 scale mail (37, -3, D:5) a cursed +0 whip a +0 leather armour (46, -19, D:5) the amulet of Tomorrow {Inacc rN+ Int+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+4). It protects you from negative energy. (51, -24, D:5) 17 stones (51, -17, D:5) a cursed +0 club a +0 leather armour (51, -16, D:5) a +0 flail a +0 ring mail (52, -16, D:5) a +0 dagger a +0 robe (54, -22, D:5) a +0 mace (61, -30, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) 24 stones (5, -7, D:6) a +0 leather armour (12, -10, D:6) 6 exploding tomahawks (17, -9, D:6) a +0 robe (19, -20, D:6) 3 tomahawks (28, 8, D:6) a +0 shield (29, 14, D:6) a throwing net (34, -16, D:6) a +0 club (34, 12, D:6) a +0 centaur barding (35, 14, D:6) a +0 war axe (37, 24, D:6) a +0 halberd (38, -6, D:6) a +0 scale mail a +0 hand axe a +0 scale mail (39, -11, D:6) a +0 quarterstaff (39, -6, D:6) a +0 mace (41, -1, D:6) a +0 halberd (42, -1, D:6) a +0 halberd (43, -1, D:6) a +0 scale mail a +0 spear (43, 0, D:6) a +0 robe a +2 dagger of holy wrath (44, 0, D:6) a +1 hand axe of holy wrath (47, 26, D:6) a +0 whip a +0 leather armour (47, 27, D:6) a +0 dagger a +0 robe (49, -7, D:6) 16 bolts (50, 5, D:6) a +0 war axe (51, 24, D:6) a wand of iceblast (0/15) a +0 giant club a +0 giant club (51, 25, D:6) a +0 scale mail (57, 11, D:6) a +3 ring of intelligence Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (9, 31, D:7) a +0 quarterstaff (13, 0, D:7) 11 arrows (16, 3, D:7) a +0 giant spiked club a +0 giant club (20, 19, D:7) 5 needles of confusion (33, 6, D:7) a +0 chain mail (37, 35, D:7) 22 arrows (41, 40, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 flail (4, 18, D:8) a +0 leather armour (7, 9, D:8) 7 needles of sleeping (7, 19, D:8) a -3 ring of dexterity a wand of enslavement (7/24) a wand of flame (6/48) (24, 27, D:8) a +0 long sword a +0 dagger a cursed -3 hand axe a +0 scale mail a +0 club a +0 chain mail a +0 glaive a +0 animal skin (32, 13, D:8) a +1 spear (42, -22, D:8) a +0 scale mail (46, -10, D:8) a +2 great sword of freezing a +0 robe (47, -27, D:8) a +0 scale mail (47, -10, D:8) a cursed +2 scimitar a +0 robe (47, -9, D:8) a +0 flail a +0 robe (47, 3, D:8) a +0 chain mail (48, -10, D:8) a +0 halberd a +0 robe (49, 2, D:8) a +1 dagger of chaos a cursed +0 robe (49, 3, D:8) a +0 whip a +0 chain mail (49, 4, D:8) a +0 club a +1 mace of protection a +0 chain mail a +0 flail a +0 glaive a +0 plate armour (56, 21, D:8) 16 stones Level 9 of the Dungeon (0, 0, D:9) a book of Misfortune (3, 18, D:9) 3 arrows (3, 19, D:9) an arrow (3, 22, D:9) a +0 shortbow of freezing 8 arrows (4, -2, D:9) a +0 long sword a +0 plate armour (4, -1, D:9) a +0 dagger a +0 whip (5, 0, D:9) a +0 hand axe 3 tomahawks (5, 1, D:9) a tomahawk (19, 6, D:9) 2 arrows (19, 7, D:9) an arrow (19, 8, D:9) an arrow (20, 4, D:9) an arrow (22, 2, D:9) a +0 shortbow 17 arrows (41, 40, D:9) a +0 giant club 2 throwing nets (43, 22, D:9) 11 poisoned needles Level 10 of the Dungeon (0, 0, D:10) a +0 halberd (0, 26, D:10) an uncursed staff of energy (8, 36, D:10) a +0 long sword a +0 plate armour (12, 28, D:10) 25 bolts (13, 64, D:10) 19 arrows (14, 48, D:10) 24 arrows (14, 56, D:10) a +0 dagger a cursed +0 robe (16, 2, D:10) a +0 club (21, 50, D:10) a +0 scimitar of flaming a +0 plate armour (23, 18, D:10) 8 bolts (25, 24, D:10) a +0 war axe a +0 chain mail (26, 57, D:10) a +0 dagger a +0 ring mail (27, 23, D:10) a +0 giant club a +0 giant club (28, 24, D:10) a cursed +0 leather armour the +7 arbalest "Usi Beib" {flame, rN+ Int+2 Dex+4 Stlth-} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It affects your dexterity (+4). It protects you from negative energy. It makes you less stealthy. a +0 whip (30, 22, D:10) 7 curare-tipped needles a +0 blowgun (30, 23, D:10) an arrow (31, 24, D:10) an arrow a large rock (32, 21, D:10) a +0 robe 3 stones (32, 22, D:10) a large rock (32, 23, D:10) an arrow a large rock (32, 24, D:10) a stone a +0 shortbow a large rock 17 arrows (33, 20, D:10) a stone 4 arrows (33, 21, D:10) a +0 scale mail a +0 spear (33, 24, D:10) a +0 giant club a +0 giant spiked club (33, 25, D:10) an arrow (34, 27, D:10) an arrow (34, 28, D:10) a +0 whip (36, 29, D:10) 12 arrows a +0 shortbow (37, 5, D:10) 9 bolts (38, 25, D:10) a +0 giant spiked club a +0 giant club (39, 5, D:10) a +0 falchion (42, 5, D:10) the +3 buckler of the Kettle-Drum {Dex+3} It affects your dexterity (+3). the +0 shield of Hilina {+Fly rElec Dex+4} It affects your dexterity (+4). It insulates you from electricity. It lets you fly. (43, 26, D:10) a +0 hand axe (44, 26, D:10) 3 stones (45, 25, D:10) a +0 short sword (45, 26, D:10) an arrow (45, 29, D:10) a +0 ring mail a +0 dagger (45, 33, D:10) a +0 scale mail a cursed -3 spear (46, 27, D:10) 2 arrows (46, 33, D:10) a +0 robe a +0 hunting sling 19 stones a +0 club a +0 short sword a +0 club a +0 dagger a +1 quarterstaff of draining a +0 trident a +0 mace (47, 29, D:10) an arrow (47, 30, D:10) 2 arrows (47, 31, D:10) 2 arrows (47, 32, D:10) a stone 3 arrows a +0 giant club a +0 giant club (47, 34, D:10) a -1 chain mail a +0 plate armour (48, 25, D:10) 4 arrows a +0 shortbow of velocity (48, 27, D:10) 2 arrows (48, 28, D:10) an arrow (48, 32, D:10) a +0 club 3 arrows (49, 33, D:10) an arrow (49, 34, D:10) an arrow (49, 35, D:10) an arrow (50, 34, D:10) 2 arrows (50, 36, D:10) 2 arrows (51, 37, D:10) 4 arrows (53, 39, D:10) a +0 giant club a +0 giant club (57, 27, D:10) a stone (58, 19, D:10) a +0 battleaxe (60, 17, D:10) a +1 shield (60, 18, D:10) a +0 trident (60, 19, D:10) a +0 chain mail a +0 mace (60, 28, D:10) a +0 club (60, 29, D:10) 2 poisoned needles a +0 blowgun 3 stones a +0 short sword (62, 28, D:10) 20 poisoned needles a +0 blowgun a +0 short sword (62, 30, D:10) 24 arrows a +0 shortbow a +0 whip (63, 15, D:10) a +0 dagger a +0 club (65, 16, D:10) a +0 dagger a +0 blowgun 12 poisoned needles a +0 club 4 stones (65, 22, D:10) 17 stones (66, 38, D:10) a +0 scale mail (67, 35, D:10) 4 stones (67, 36, D:10) a +0 short sword (67, 43, D:10) a fruit (68, 36, D:10) a stone (69, 37, D:10) 2 stones (70, 37, D:10) a stone (72, 49, D:10) a fruit (73, 45, D:10) a fruit (75, 58, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 club (5, 26, D:11) a +0 cloak a +0 dagger (6, 27, D:11) a +0 centaur barding 12 arrows a +0 shortbow (7, 27, D:11) 2 arrows (8, 27, D:11) 4 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (5, -3, Lair:1) 18 stones (10, 0, Lair:1) 2 potions of brilliance (11, 0, Lair:1) a +5 amulet of reflection an uncursed amulet of guardian spirit an uncursed ring of loudness (11, 2, Lair:1) a wand of paralysis (8/24) a wand of polymorph (11/24) a wand of disintegration (14/24) a wand of paralysis (0/24) (11, 3, Lair:1) a book of Misfortune a book of Power (12, 0, Lair:1) a scroll of enchant armour 2 scrolls of amnesia 2 scrolls of recharging 4 scrolls of enchant weapon a scroll of holy word (15, -6, Lair:1) a +0 club (21, -4, Lair:1) a +0 rapier (25, -3, Lair:1) a wand of iceblast (9/15) (30, -10, Lair:1) a +0 trident (44, 12, Lair:1) 16 arrows (49, -14, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (1, -2, Lair:2) a +0 flail (31, 13, Lair:2) a lamp of fire (42, -6, Lair:2) a +0 robe a +0 short sword (42, -3, Lair:2) a water moccasin corpse (43, -2, Lair:2) a spiny frog corpse (50, -25, Lair:2) 15 stones (50, 13, Lair:2) 21 arrows (57, 9, Lair:2) a wand of random effects (26/48) Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of fog (3, -2, Lair:3) a wolf corpse (3, -1, Lair:3) a wolf corpse