Azzok Level 1 of the Dungeon (0, 0, D:1) 20 stones (3, 30, D:1) 24 stones (5, -19, D:1) 20 stones (5, 7, D:1) 13 stones (16, 7, D:1) a +0 club a +0 club (17, 4, D:1) 2 stones (17, 5, D:1) 19 arrows (17, 6, D:1) a stone (19, 5, D:1) a +0 whip (21, 19, D:1) a +0 club (22, 10, D:1) a +0 leather armour (30, -8, D:1) a +0 dagger (30, 3, D:1) a +0 whip (36, 10, D:1) a cursed -1 dagger (36, 20, D:1) a +0 club (42, -15, D:1) a +0 hunting sling (44, 5, D:1) 29 stones (44, 14, D:1) a +0 dagger (45, 13, D:1) 21 stones (49, 6, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, -38, D:2) 9 stones (16, 0, D:2) a +0 ring mail (28, -38, D:2) 21 arrows (28, 2, D:2) 25 stones (29, 5, D:2) a +0 animal skin (30, 6, D:2) 2 stones a +0 animal skin (31, 5, D:2) a +0 animal skin a stone a +0 animal skin a throwing net a +0 animal skin (32, 3, D:2) a +0 animal skin a throwing net 13 stones (33, 3, D:2) a stone (34, 4, D:2) a stone (44, -18, D:2) 18 stones (46, -14, D:2) a +0 spear (48, -23, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 17 stones (11, 2, D:3) a +0 whip (12, -6, D:3) 24 stones (14, -1, D:3) a +0 mace a +0 ring mail (18, 23, D:3) 18 poisoned needles (22, 5, D:3) a +0 whip (23, -25, D:3) a +0 club (25, 2, D:3) a +0 whip (25, 7, D:3) a +0 mace (25, 8, D:3) a +0 flail a +0 flail a +0 war axe a +0 leather armour (25, 9, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe (28, -27, D:3) a +0 hand axe (30, 17, D:3) 16 bolts (35, -28, D:3) 2 tomahawks (38, -28, D:3) a +0 leather armour (40, -28, D:3) a +0 whip a +0 ring mail (41, -28, D:3) a +0 chain mail (42, -28, D:3) a +0 flail (54, -2, D:3) 14 arrows Level 4 of the Dungeon [Shop] Odaup's Antique Weapon Shop a +0 rapier of venom (129 gold) the +10 glaive "Ytudeiba" {chop, rElec} (1400 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. a +2 longbow of freezing (381 gold) a +0 hand crossbow (66 gold) a +0 dagger (38 gold) a +4 falchion of flaming (520 gold) a +0 mace of holy wrath (140 gold) a +0 whip (47 gold) a +2 broad axe of flaming (364 gold) a +0 dagger (38 gold) (0, 0, D:4) a +0 hand axe a +3 morningstar of protection a +0 leather armour (1, 1, D:4) a +0 flail a cursed +0 ring mail (3, 14, D:4) a +0 spear (4, 2, D:4) a +0 dagger a cursed +0 robe (5, 12, D:4) a +0 falchion (5, 14, D:4) a +0 mace (6, 24, D:4) 11 stones (12, 35, D:4) a +0 flail (13, 5, D:4) a +0 chain mail (16, 36, D:4) 22 sling bullets (18, 38, D:4) a +0 robe (31, 13, D:4) 22 sling bullets (32, 13, D:4) 8 tomahawks (42, 8, D:4) a +0 scale mail (47, 26, D:4) a +0 club a +0 chain mail a +0 falchion a +0 short sword a +0 leather armour a cursed -3 club (47, 27, D:4) a +0 whip (48, 45, D:4) the +9 hunting sling "Gawneap" {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. (55, 38, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, -1, D:5) a +0 flail (1, 0, D:5) a +0 flail a +0 spear (10, -17, D:5) a +0 robe (11, 7, D:5) a +0 club a +0 ring mail of fire resistance (12, 7, D:5) a +0 leather armour (12, 8, D:5) a +0 war axe a +0 leather armour (15, 4, D:5) a cursed -1 mace a +0 ring mail (18, 15, D:5) a +0 spear (20, 15, D:5) a +0 flail (unseen)