Azzok Level 1 of the Dungeon (0, 0, D:1) 21 sling bullets (8, -25, D:1) a +0 whip (10, -40, D:1) a +0 club (33, -43, D:1) a +0 mace (36, -46, D:1) a +0 ring mail (37, -53, D:1) a cursed -1 club Level 2 of the Dungeon (8, -20, D:2) a +0 club (8, -19, D:2) a +0 club (10, -19, D:2) a cursed +0 club (10, -7, D:2) a +0 club (12, -1, D:2) a +0 leather armour (14, -1, D:2) a +0 dagger a cursed -1 club a +0 club (14, 12, D:2) a +0 leather armour (18, -3, D:2) a +0 scythe a +0 robe (19, -9, D:2) a +0 vampiric dagger a +0 club (20, -14, D:2) a cursed -1 club a +0 club a +0 dagger a +0 club a +0 dagger a +0 club a +0 dagger a +0 club (20, -13, D:2) a +0 dagger (21, -12, D:2) a +0 spear a +0 animal skin a +0 helmet a +0 club a +0 short sword (21, -11, D:2) a +0 club (22, -13, D:2) a +0 club a cursed -3 club (28, -18, D:2) 18 bolts (29, -16, D:2) a +0 whip (31, -1, D:2) a +0 robe a +2 dagger of pain (34, -21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -3 hand axe a +0 ring mail (1, 0, D:3) a +0 short sword a +0 leather armour (2, 0, D:3) a +0 whip (2, 1, D:3) a +0 ring mail (9, -11, D:3) a cursed +0 ring mail (9, -4, D:3) a +0 club (12, 0, D:3) a +0 war axe (16, -5, D:3) a cursed +0 robe (24, -2, D:3) a +0 short sword a +0 leather armour (26, 2, D:3) a +0 dagger (26, 3, D:3) a +0 short sword a +0 blowgun 6 poisoned needles (38, 7, D:3) a +0 hand axe (40, -14, D:3) a +4 long sword a +0 robe (41, -14, D:3) a +0 falchion a +0 robe (41, -12, D:3) a +6 hand axe a cursed +0 robe (45, 7, D:3) 20 sling bullets (47, -3, D:3) a cursed -1 club (50, 6, D:3) 6 bolts Level 4 of the Dungeon [Shop] Erghol's Jewellery Boutique a cursed -3 ring of evasion (24 gold) a cursed +2 ring of intelligence (54 gold) an uncursed amulet of regeneration (360 gold) an uncursed ring of stealth (210 gold) the ring of Voamn {MP-9 EV+6 Slay+5} (1250 gold) [ring of evasion] It affects your evasion (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It affects your magic capacity (-9). an uncursed ring of protection from fire (300 gold) the amulet of Vitality {Regen+ HP+15} (444 gold) [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. a +5 ring of dexterity (494 gold) a cursed amulet of inaccuracy (24 gold) a cursed -2 ring of dexterity (24 gold) a cursed ring of teleportation (54 gold) an uncursed ring of wizardry (360 gold) an uncursed ring of protection from magic (300 gold) an uncursed ring of fire (300 gold) [Shop] Maesik's Weapon Shoppe a +0 dagger (24 gold) a +0 longbow (54 gold) a +0 dagger (24 gold) a +0 long sword (42 gold) a +1 long sword of flaming (159 gold) the +5 hunting sling "Tewi Pyj" {venom, MR+} (472 gold) It poisons the ammo it fires. It affects your resistance to hostile enchantments. a +0 hunting sling (18 gold) a +0 long sword of slicing (86 gold) a cursed -3 whip (1 gold) a +0 glaive (78 gold) [Shop] Vasi's Gadget Shop a lamp of fire (440 gold) a wand of lightning (7/15) (121 gold) a wand of lightning (7/15) (121 gold) a box of beasts (220 gold) a wand of lightning (2/15) (66 gold) a wand of lightning (13/15) (187 gold) a fan of gales (440 gold) a sack of spiders (220 gold) a phantom mirror (330 gold) a wand of slowing (32/48) (280 gold) [Shop] Diakkur's Book Shop a book of Beasts (605 gold) a book of Flames (385 gold) a book of Geomancy (385 gold) a manual of Axes (1214 gold) Uhoffa's Compendium of Calling and Envenoming (1017 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Venom Bolt Conjuration/Poison 5 c - Aura of Abjuration Summoning 5 d - Dragon's Call Summoning 9 a Necronomicon (1214 gold) a Young Poisoner's Handbook (440 gold) the Handbook of the Equator (506 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Olgreb's Toxic Radiance Poison 4 d - Venom Bolt Conjuration/Poison 5 e - Alistair's Intoxication Transmutation/Poison 5 a book of Power (495 gold) (2, 46, D:4) a +0 spear (3, 20, D:4) 15 arrows (3, 45, D:4) a +0 dagger (5, -14, D:4) a +0 club (6, -12, D:4) a cursed -3 dagger (7, 26, D:4) a cursed -1 hand axe (16, -6, D:4) a +0 dagger a +2 robe of positive energy (17, -6, D:4) a +0 scale mail a +0 short sword (20, 15, D:4) 15 arrows (23, 19, D:4) 20 arrows (26, 15, D:4) a +0 mace (30, -1, D:4) a +0 robe (31, 17, D:4) 12 sling bullets (31, 33, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 hunting sling of Fogon {flame, MR+ Str+7} (5000 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+7). It affects your resistance to hostile enchantments. the ring "Zaitit" {rF+ rC- Slay+2 Stlth-} (2290 gold) [ring of loudness] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It makes you vulnerable to cold. It makes you less stealthy. the cursed +1 whip of Musem {pain, rC+} (2220 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It has a curse placed upon it. the cursed +1 ring mail of Sloth {rPois Int-3 Dex+4} (1930 gold) It affects your intelligence (-3). It affects your dexterity (+4). It protects you from poison. It has a curse placed upon it. (3, 3, D:5) a +0 dagger a +0 robe (8, 17, D:5) a scroll of random uselessness (11, -10, D:5) a scroll of noise a cursed amulet of inaccuracy (15, -14, D:5) a +0 flail a +0 leather armour (16, -13, D:5) a +0 quarterstaff a scroll of random uselessness (19, 24, D:5) a scroll of immolation (23, -17, D:5) a +0 club (24, 27, D:5) a +0 giant club (32, 11, D:5) a +0 helmet (38, 17, D:5) a +0 hunting sling (40, -9, D:5) a +0 mace (47, 1, D:5) 25 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 robe (8, -8, D:6) 23 sling bullets (14, -5, D:6) a +0 club a +0 leather armour (14, -4, D:6) a +0 hand axe (14, -3, D:6) a +0 flail a +0 leather armour (15, -4, D:6) a +0 hand axe (21, -4, D:6) a +0 short sword (22, -7, D:6) a +0 hand axe (28, -15, D:6) a +0 cloak (37, -31, D:6) a +0 flail a +0 robe (37, -30, D:6) a cursed +3 flail a +0 robe (38, -30, D:6) a +4 flail of freezing a +0 robe a +0 battleaxe a +0 robe (38, -23, D:6) a +0 hand axe (39, -29, D:6) a cursed +3 spear a +0 robe (41, -6, D:6) a +0 flail (41, -5, D:6) a +0 spear (42, -16, D:6) 19 sling bullets (42, -6, D:6) a +0 whip a +0 spear (46, -3, D:6) a +0 chain mail Level 7 of the Dungeon (6, -3, D:7) a +0 cloak (8, -6, D:7) a +0 naga barding (11, -7, D:7) a +0 leather armour (14, -34, D:7) a cursed +0 leather armour (32, -16, D:7) a +0 short sword (37, -4, D:7) a +0 mace (38, -4, D:7) a cursed -3 dagger a +0 robe (38, -2, D:7) a +0 dagger (39, -4, D:7) a +0 morningstar (39, 10, D:7) a +0 quarterstaff (42, -8, D:7) a +0 whip a +0 ring mail (43, -9, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 robe (9, -15, D:8) a +0 buckler a +0 scale mail a +0 spear (26, -20, D:8) a +0 spear of piercing a +2 animal skin (36, -19, D:8) a scroll of random uselessness (40, -1, D:8) a +0 chain mail (43, 8, D:8) 28 arrows (47, 9, D:8) a +0 scale mail (47, 15, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 trident (5, 15, D:9) a +0 club (10, 37, D:9) a +0 spear (12, 35, D:9) an arrow (12, 36, D:9) 13 arrows a +0 shortbow (13, 38, D:9) an arrow a +0 flail (13, 39, D:9) 2 arrows (13, 40, D:9) a cursed -3 spear (15, 11, D:9) a +0 quarterstaff (21, 3, D:9) an uncursed staff of death (24, 20, D:9) a cursed +0 mace (24, 21, D:9) a +0 morningstar (26, 18, D:9) a +0 hand axe a +0 hunting sling a +0 leather armour (27, 25, D:9) 16 arrows (32, 6, D:9) 5 arrows (48, 14, D:9) a +0 battleaxe of freezing (51, 40, D:9) a +0 robe (51, 41, D:9) an uncursed ring of ice (63, 20, D:9) a scroll of immolation (65, 14, D:9) a scroll of random uselessness Level 10 of the Dungeon (0, 0, D:10) an uncursed staff of power (4, 16, D:10) 4 large rocks (11, 8, D:10) a +0 hand axe (13, 6, D:10) a +0 robe a +0 dagger (13, 7, D:10) a +0 robe a +0 dagger (13, 28, D:10) a +0 robe (19, 25, D:10) a +0 giant spiked club (20, 27, D:10) a +1 dagger of venom (21, -2, D:10) a +0 cloak (22, 18, D:10) a +0 plate armour (22, 26, D:10) a +0 giant spiked club (29, 6, D:10) a +0 flail a +0 dagger 5 tomahawks a cursed -1 hand axe a +0 leather armour (30, 6, D:10) a +0 flail (31, 7, D:10) a cursed +0 leather armour a +0 trident (39, 19, D:10) an arrow (40, 15, D:10) 24 arrows (41, 17, D:10) 2 arrows (42, 16, D:10) an arrow (43, 13, D:10) 14 arrows a +0 shortbow (43, 15, D:10) an arrow (45, 9, D:10) a +0 ring mail (46, 10, D:10) a +0 buckler (47, 24, D:10) a +0 short sword (48, 9, D:10) a +0 quarterstaff (52, -1, D:10) an uncursed ring of ice (53, 38, D:10) 5 tomahawks (59, 18, D:10) a scroll of immolation Level 11 of the Dungeon [Shop] Rudivobe's Armour Shop a +0 plate armour (299 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 pair of boots of flying (149 gold) a +0 leather armour of magic resistance (117 gold) a +0 pair of gloves (58 gold) a +0 robe (9 gold) a +2 scale mail of magic resistance (273 gold) a +0 cloak (58 gold) a +0 chain mail (58 gold) a +0 scale mail (52 gold) the cursed +0 leather armour "Udocu" {*Drain rElec Int+8 Slay-6} (1 gold) It affects your intelligence (+8). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It insulates you from electricity. It causes draining when unequipped. It has a curse placed upon it. (0, 0, D:11) a +0 shortbow 25 arrows (0, 1, D:11) a scroll of torment a wand of paralysis (16/24) a wand of slowing (19/48) a wand of iceblast (10/15) a wand of disintegration (20/24) (0, 2, D:11) an arrow (0, 3, D:11) an arrow (0, 4, D:11) an arrow (0, 6, D:11) an arrow (0, 9, D:11) a +0 falchion (27, 6, D:11) a +0 dagger a +0 robe (28, 48, D:11) a +1 dire flail a +0 mace a +0 chain mail (29, 48, D:11) a +0 hand axe a +0 chain mail (39, 9, D:11) a cursed +0 club (40, 9, D:11) a +0 chain mail a +0 halberd (41, 9, D:11) an arrow (42, 2, D:11) a +2 mace of draining (42, 4, D:11) a +2 ring mail of poison resistance (42, 9, D:11) 2 arrows (42, 10, D:11) an arrow (42, 11, D:11) an arrow (42, 13, D:11) 15 arrows a cursed -2 shortbow (42, 14, D:11) 23 arrows a +0 shortbow (42, 15, D:11) 17 arrows a +0 shortbow (43, 4, D:11) 17 bolts (44, 2, D:11) a +3 broad axe of chopping (45, 18, D:11) 23 arrows (49, 16, D:11) a +0 club (50, 16, D:11) an uncursed staff of wizardry (51, 7, D:11) a +0 troll leather armour (52, 36, D:11) a +0 scale mail (66, 11, D:11) a +0 plate armour Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour of poison resistance (4, -18, D:12) a +0 leather armour (5, -19, D:12) a +0 club a +0 chain mail (5, -18, D:12) a +0 mace a +0 leather armour (6, -19, D:12) a +0 dagger a cursed +0 robe a +0 leather armour a +2 flail of protection a +0 leather armour (14, 1, D:12) 27 arrows (15, -11, D:12) a +0 whip a +0 chain mail (15, -10, D:12) a +0 whip (16, -15, D:12) a scroll of noise a +0 plate armour a +0 war axe (16, -11, D:12) a +0 club a +0 ring mail a +0 club a +0 ring mail a +0 dire flail a +0 chain mail (17, -11, D:12) a +0 whip a +0 leather armour a +0 dire flail a +0 chain mail (19, -11, D:12) a +0 ring mail (20, -6, D:12) a +0 battleaxe (25, -11, D:12) a +0 hand axe a cursed +0 chain mail a +0 flail (26, -12, D:12) a +0 chain mail a +0 short sword of holy wrath a +0 plate armour a +0 short sword (26, -11, D:12) 7 tomahawks of returning (26, -10, D:12) a cursed +0 ring mail (27, -12, D:12) a +0 plate armour a +1 long sword a +0 rapier (27, -10, D:12) a +0 giant club (38, -11, D:12) a +0 flail (42, 3, D:12) a +0 giant club (46, -26, D:12) 24 bolts (48, -17, D:12) a cursed +0 dire flail a +0 flail a cursed -2 war axe a +1 flail of protection (49, -20, D:12) a +0 flail (49, -18, D:12) a +4 trident (54, -10, D:12) 16 sling bullets Level 13 of the Dungeon (0, 0, D:13) a +0 ring mail (12, -6, D:13) a +0 plate armour a +0 dire flail (12, 8, D:13) a +0 war axe (14, -4, D:13) 16 arrows a +0 shortbow (16, -2, D:13) an arrow (18, 0, D:13) 2 arrows (19, 0, D:13) a +2 great sword of slicing a +0 scale mail (20, 0, D:13) 6 tomahawks of returning 5 needles of sleeping (21, -16, D:13) a +0 leather armour (25, 24, D:13) a +0 whip an uncursed ring of flight (32, -3, D:13) a cursed -1 giant club (35, 15, D:13) a +0 falchion (42, 19, D:13) a +0 shortbow 20 arrows (43, 21, D:13) an arrow (44, 22, D:13) an arrow a +0 dagger a cursed +0 robe (45, 22, D:13) an arrow Level 14 of the Dungeon (0, 0, D:14) a +3 rapier (3, -4, D:14) a lamp of fire (12, 7, D:14) a +0 leather armour (15, -19, D:14) 8 bolts (15, -3, D:14) a +0 dagger a +0 robe (17, -19, D:14) the +1 scale mail of Death Resistance {+Blink rF+ Str+4} It affects your strength (+4). It protects you from fire. It lets you blink. (19, -12, D:14) a +2 chain mail of cold resistance (19, 1, D:14) a potion of lignification (19, 2, D:14) a +1 robe of fire resistance (20, 1, D:14) 24 arrows (20, 2, D:14) a phial of floods (21, 1, D:14) 12 tomahawks (22, -18, D:14) 2 large rocks (22, 6, D:14) a +0 scale mail (24, -19, D:14) a large rock (26, -20, D:14) a large rock (29, -22, D:14) a large rock (30, -22, D:14) an arrow (32, -22, D:14) an arrow (33, -22, D:14) 2 arrows (35, -22, D:14) a +0 shortbow 12 arrows (38, 7, D:14) +0 mottled dragon scales (39, 7, D:14) 19 arrows a +0 shortbow (43, 7, D:14) a -3 ring of evasion (59, -8, D:14) a +2 war axe a +0 robe (59, -7, D:14) a +0 hand axe a +0 robe (60, -7, D:14) a +0 battleaxe a +0 robe (61, -6, D:14) a +0 great sword a +0 robe a +5 hand axe a +0 robe Level 15 of the Dungeon (0, 0, D:15) a throwing net (2, -26, D:15) a +0 hand axe a +0 arbalest a +0 leather armour (3, -26, D:15) a +0 war axe a +0 robe (3, -25, D:15) a +0 war axe a +0 robe of fire resistance (5, -3, D:15) a +2 shortbow of velocity (5, -2, D:15) a +0 shortbow (5, -1, D:15) a +0 shortbow a +0 shortbow (5, 0, D:15) a +0 shortbow (6, -5, D:15) a +0 robe a +0 trident of protection (8, -9, D:15) a +0 giant spiked club (9, -25, D:15) a +0 ring mail (13, 6, D:15) a +0 giant club (16, 2, D:15) a +2 long sword of electrocution (27, -12, D:15) a +0 plate armour (27, 1, D:15) a +4 scimitar of flaming (29, -23, D:15) a +0 flail a +0 chain mail (29, -22, D:15) a +0 hand axe a +0 great sword a +0 plate armour (29, -3, D:15) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 dagger a +0 chain mail (29, -2, D:15) a +0 giant club a +0 giant spiked club (29, -1, D:15) a +0 trident (30, -26, D:15) a +0 mace (30, -24, D:15) a cursed +0 dire flail (30, -5, D:15) a +0 giant club (30, -4, D:15) a +0 giant club (30, -3, D:15) a +0 giant club a +0 mace a +0 ring mail (30, -2, D:15) a +0 broad axe a cursed +0 plate armour (31, -29, D:15) a +0 scimitar (31, -26, D:15) a +0 long sword (31, -6, D:15) a +0 robe (32, -26, D:15) a +1 robe of magic resistance a +0 dagger (32, -25, D:15) a +0 giant club (33, -33, D:15) a +0 buckler a +0 scale mail a +0 long sword (34, -33, D:15) an ugly thing skeleton (36, 6, D:15) a +0 mace of draining a +0 ring mail (37, 7, D:15) a +0 club a +0 leather armour (38, 6, D:15) a +0 hand axe a +0 leather armour (38, 7, D:15) a +0 dire flail a +0 plate armour (52, -37, D:15) a +0 hand axe (56, -35, D:15) a +0 mace Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (2, -1, Orc:1) a +0 giant club (2, 0, Orc:1) a +0 hand axe (2, 1, Orc:1) a +0 hand axe (3, 1, Orc:1) a +0 falchion a +0 scale mail a +0 long sword a +0 chain mail a +0 giant club (4, 3, Orc:1) a +0 robe a +0 dagger (6, 10, Orc:1) a +0 troll leather armour (10, 10, Orc:1) a +0 mace (10, 11, Orc:1) a +0 leather armour a +0 flail a +0 chain mail a +0 halberd (10, 12, Orc:1) a +0 robe a +2 dagger of venom (11, 10, Orc:1) a +0 robe a +0 dagger (11, 11, Orc:1) a +0 robe a +1 dagger of holy wrath (12, 10, Orc:1) a +0 plate armour a +0 battleaxe (12, 11, Orc:1) a +0 mace a +0 chain mail a +1 halberd of venom a +0 chain mail a +0 scimitar (14, 2, Orc:1) a +0 dagger a +0 robe (14, 3, Orc:1) a javelin (14, 4, Orc:1) a javelin (15, 0, Orc:1) a +5 great sword a javelin a +0 scale mail a +0 battleaxe a +0 plate armour (15, 2, Orc:1) a javelin (15, 17, Orc:1) a tomahawk (16, 1, Orc:1) a +0 club a +0 leather armour (16, 10, Orc:1) a +0 chain mail a +0 hand axe (17, 10, Orc:1) a +0 hand axe (17, 11, Orc:1) a +0 mace (17, 14, Orc:1) 3 tomahawks a large rock (17, 15, Orc:1) a cursed +0 scale mail a +0 short sword (18, 14, Orc:1) a +0 hand axe (19, -5, Orc:1) a +0 flail a +0 plate armour (19, -4, Orc:1) a +0 war axe a +3 short sword a +0 chain mail (19, -3, Orc:1) a +0 flail a +0 plate armour (19, 11, Orc:1) a +0 giant spiked club (19, 12, Orc:1) a large rock (20, 11, Orc:1) a large rock (23, 11, Orc:1) a +0 robe a +0 dagger (24, 10, Orc:1) a +0 robe of the Archmagi a +0 dagger Level 2 of the Orcish Mines [Shop] Ycuecha's Antique Weapon Shoppe a +0 rapier (112 gold) a +0 dire flail (112 gold) a +4 quarterstaff of protection (750 gold) a +0 blowgun (70 gold) a +0 halberd (112 gold) a cursed -1 hand crossbow (2 gold) a +0 shortbow (84 gold) a cursed -1 great sword (14 gold) a +0 battleaxe (182 gold) a +0 scythe (84 gold) a +0 hunting sling (42 gold) a +0 executioner's axe (280 gold) [Shop] Pelor's Antique Armour Shoppe the cursed +0 chain mail of the Mackerel {MP+9 Str+4} (540 gold) It affects your strength (+4). It affects your magic capacity (+9). It has a curse placed upon it. a +0 chain mail of fire resistance (368 gold) a +0 chain mail (144 gold) a +0 robe (22 gold) a +0 plate armour (736 gold) the cursed +0 scale mail "Zian" {rPois Int+5 Slay-4} (188 gold) It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from poison. It has a curse placed upon it. a +1 pair of gloves (368 gold) a +0 ring mail (128 gold) [Shop] Minwitoirph's Antique Weapon Emporium a +3 great sword of slicing (881 gold) a +0 war axe (115 gold) a +0 hunting sling (49 gold) a +0 hand crossbow (115 gold) a +2 halberd of protection (554 gold) a +1 hunting sling of freezing (320 gold) a +0 shortbow (99 gold) the cursed +2 spear of the Sun {protect, *Slow rElec Int+3} (834 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+3). It insulates you from electricity. It may slow you when you take damage. It has a curse placed upon it. a +2 hand crossbow of freezing (603 gold) a +0 hand axe of flaming (244 gold) a +0 trident (115 gold) [Shop] Vicawyef's Armour Emporium a +0 leather armour (22 gold) a +0 chain mail (49 gold) a +0 pair of gloves (49 gold) a +2 leather armour of fire resistance (209 gold) the +5 robe of Night {Dark MR+ SInv} (467 gold) It affects your resistance to hostile enchantments. It lets you see invisible. a cursed +0 robe (1 gold) the cursed +1 leather armour "Rieh" {rElec rC- Int+4 SInv} (259 gold) It affects your intelligence (+4). It makes you vulnerable to cold. It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. the +5 chain mail of the Illusory Ghosts {rElec} (478 gold) It insulates you from electricity. a +0 leather armour (22 gold) a +2 chain mail of cold resistance (236 gold) a +1 cloak (126 gold) a +0 pair of boots (49 gold) (0, 0, Orc:2) a +0 dagger a +0 robe a +0 trident a +0 leather armour (0, 3, Orc:2) a +0 dagger (0, 14, Orc:2) a +0 war axe a +0 chain mail a +0 mace a +0 ring mail a +0 club a +0 chain mail a +0 short sword a +0 plate armour (0, 16, Orc:2) a +0 whip (1, 15, Orc:2) a +0 whip (1, 16, Orc:2) a +0 glaive a +0 chain mail (1, 17, Orc:2) a +0 dagger a +0 robe (13, -12, Orc:2) a +0 robe a +0 dagger (15, 11, Orc:2) a cursed -1 dagger a +0 robe (15, 12, Orc:2) a +0 dagger a +0 robe (16, 4, Orc:2) a +0 dagger a +0 robe (16, 11, Orc:2) a +0 hand axe (17, -10, Orc:2) a +0 club (18, -13, Orc:2) a +0 giant club (18, -11, Orc:2) a +0 leather armour a +0 dagger a +0 leather armour a +0 short sword (18, -10, Orc:2) 4 tomahawks of dispersal a +0 war axe a +0 club a +0 leather armour a +0 mace a +0 robe a +0 dagger a +0 leather armour (18, -9, Orc:2) a +0 robe a +0 dagger a cursed +0 chain mail a +0 glaive (18, 13, Orc:2) a +0 falchion a +0 ring mail (18, 14, Orc:2) a +0 dagger a +0 robe (19, -10, Orc:2) a +0 war axe (19, 13, Orc:2) a +0 dagger a cursed +0 robe (19, 14, Orc:2) a +0 dagger a +0 robe (20, -14, Orc:2) a +0 trident (20, -4, Orc:2) a +0 dagger (20, 15, Orc:2) a +0 dagger a +0 leather armour (21, -12, Orc:2) a +0 trident (21, -3, Orc:2) the +2 cloak "Roedips" {-Tele Regen+ Int+8 Slay-5} It affects your intelligence (+8). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It prevents most forms of teleportation. It increases your rate of regeneration. (21, 15, Orc:2) a +0 vampiric short sword a +0 short sword a cursed +0 chain mail (23, -14, Orc:2) a +0 robe a +0 dagger (23, -13, Orc:2) the +7 short sword of Ash {protect, MP+9 Dex+3} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+3). It affects your magic capacity (+9). (23, -12, Orc:2) a +0 scale mail a +0 dire flail (29, -17, Orc:2) a +0 giant spiked club (29, 14, Orc:2) a +0 short sword a +0 whip a +0 chain mail a +1 short sword of draining a +0 chain mail (29, 16, Orc:2) a +0 flail a +3 leather armour a +0 hand axe a +0 dagger a +0 leather armour a +1 dire flail of venom a +0 plate armour (30, 15, Orc:2) a +0 club a +0 scale mail a +0 club (30, 16, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 dagger (31, 15, Orc:2) a +0 dagger a +0 robe a +0 long sword a +0 plate armour (31, 16, Orc:2) a +0 dagger a +0 dire flail a +0 chain mail (32, 15, Orc:2) a +0 short sword a +0 chain mail (33, -17, Orc:2) a +0 club (33, 15, Orc:2) a +0 club (34, -16, Orc:2) a +0 dagger (35, -18, Orc:2) a +0 troll leather armour a +0 short sword (35, -17, Orc:2) a +0 flail (35, -16, Orc:2) a +0 chain mail a +0 war axe (38, -7, Orc:2) a +0 dagger a +0 robe (39, -7, Orc:2) a +0 chain mail (39, -6, Orc:2) a +0 flail a +0 plate armour (42, -6, Orc:2) a +0 giant spiked club a +0 robe (49, 4, Orc:2) an uncursed ring of loudness a wand of random effects (15/48) Level 1 of the Elven Halls (0, 0, Elf:1) a +0 scimitar a +0 buckler (0, 4, Elf:1) a +0 chain mail (0, 16, Elf:1) a +2 rapier of flaming (1, 18, Elf:1) a +0 short sword (2, 26, Elf:1) the +6 scale mail of Uteret {+Inv rCorr Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you turn invisible. It protects you from acid and corrosion. (3, -13, Elf:1) a +0 short sword (3, 20, Elf:1) a +0 long sword (6, 21, Elf:1) a +0 long sword a +0 leather armour (7, -3, Elf:1) a +0 arbalest of velocity (8, -5, Elf:1) a +0 dagger (8, 15, Elf:1) a +0 dagger (10, 9, Elf:1) a +1 scimitar of draining (11, 24, Elf:1) a +0 dagger (12, 24, Elf:1) a +4 trident of venom (15, -25, Elf:1) a +0 short sword (15, 3, Elf:1) a +0 short sword a +0 leather armour (15, 10, Elf:1) a +3 short sword of draining (15, 11, Elf:1) a +4 glaive of protection (15, 12, Elf:1) a +0 short sword (18, -16, Elf:1) 19 sling bullets (19, -19, Elf:1) a +0 long sword (20, -19, Elf:1) the +1 robe "Humigh" {*Drain rElec rF++ rN+} It greatly protects you from fire. It insulates you from electricity. It protects you from negative energy. It causes draining when unequipped. (21, -20, Elf:1) a +0 short sword a +0 plate armour a +0 large shield (21, 11, Elf:1) 4 tomahawks (24, -5, Elf:1) a +0 rapier a +0 chain mail (24, 1, Elf:1) a +0 long sword a +0 leather armour (24, 20, Elf:1) a +0 dagger a +0 leather armour a +0 scimitar of flaming (28, -3, Elf:1) a +0 long sword a +0 scale mail (29, 30, Elf:1) a +2 long sword of protection (30, -1, Elf:1) a +0 dagger (31, -3, Elf:1) a +0 long sword a +0 short sword (31, -1, Elf:1) a +0 ring mail (33, -25, Elf:1) a +0 hunting sling (33, -3, Elf:1) a +2 long sword of venom a +0 ring mail (35, -19, Elf:1) a +0 rapier (35, 12, Elf:1) a +0 club (37, 12, Elf:1) a cursed +0 longbow (43, -20, Elf:1) a +4 hand axe of electrocution (44, 3, Elf:1) a +0 long sword a +0 ring mail (48, 11, Elf:1) a +2 long sword of slicing (50, -2, Elf:1) a +1 long sword of slicing (51, 7, Elf:1) a +0 scythe (53, 2, Elf:1) a +0 hunting sling (56, 11, Elf:1) a +0 short sword (56, 12, Elf:1) a +0 short sword (57, 10, Elf:1) a +2 rapier of protection (57, 11, Elf:1) a +0 long sword a +0 short sword (57, 15, Elf:1) a +0 hand crossbow of freezing (57, 22, Elf:1) a +0 rapier (58, 13, Elf:1) a +0 long sword (59, 13, Elf:1) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of disintegration (13/24) (13, 11, Lair:1) a +0 trident (26, 9, Lair:1) a +0 short sword (32, 20, Lair:1) a +0 leather armour (36, 18, Lair:1) the +11 shortbow of Termination {speed, rPois rF+ Int-2} Attacks with this weapon are significantly faster. It affects your intelligence (-2). It protects you from fire. It protects you from poison. (44, -17, Lair:1) a +0 morningstar of crushing the +8 arbalest of Grandeur {elec, -Tele rF+ MP+9 SInv} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from fire. It affects your magic capacity (+9). It lets you see invisible. It prevents most forms of teleportation. (45, -18, Lair:1) a +0 large shield (45, -17, Lair:1) 3 silver javelins 6 needles of sleeping 2 javelins 6 needles of confusion (45, -16, Lair:1) a book of the Sky a book of Necromancy a book of Clouds a book of Geomancy a book of Spatial Translocations a book of the Earth a book of Transfigurations (45, -15, Lair:1) a throwing net (46, -18, Lair:1) a +4 ring of slaying an uncursed amulet of regeneration (46, -17, Lair:1) a scroll of brand weapon 2 scrolls of enchant weapon 2 potions of brilliance 3 scrolls of enchant armour 6 scrolls of amnesia 2 scrolls of summoning a scroll of recharging (46, -16, Lair:1) a potion of invisibility a potion of berserk rage a potion of cure mutation {!q} a potion of ambrosia 2 potions of magic 6 potions of flight 2 potions of brilliance (46, -15, Lair:1) a phantom mirror (46, -11, Lair:1) a +0 ring mail a +0 trident (47, -18, Lair:1) a wand of acid (5/15) a wand of lightning (4/15) a wand of lightning (6/15) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (5, 2, Lair:2) a +0 ring mail (7, 5, Lair:2) a +0 helmet (16, 8, Lair:2) 28 arrows (21, -2, Lair:2) a +0 hand axe (23, -6, Lair:2) an uncursed ring of ice (34, 23, Lair:2) a +0 quarterstaff (42, -20, Lair:2) a cursed -1 dagger (43, -13, Lair:2) a +0 hunting sling (43, -4, Lair:2) 17 sling bullets (48, 9, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (8, 11, Lair:3) 12 bolts (29, 20, Lair:3) a +0 leather armour (35, 24, Lair:3) a scroll of immolation (42, 50, Lair:3) a +0 quarterstaff (48, 13, Lair:3) a +0 morningstar (54, 28, Lair:3) 3 poisoned tomahawks (57, 3, Lair:3) a +1 shield (66, 6, Lair:3) a +0 whip (67, 21, Lair:3) 17 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 cloak (3, 43, Lair:4) a wand of slowing (28/48) (9, 15, Lair:4) a +0 robe (9, 27, Lair:4) a +0 robe (10, 15, Lair:4) 25 gold pieces (10, 18, Lair:4) a +0 rapier (10, 31, Lair:4) the cursed +1 leather armour of Disguise {Int+4} It affects your intelligence (+4). It has a curse placed upon it. (12, 16, Lair:4) a +0 scale mail (14, 18, Lair:4) 17 gold pieces (19, 27, Lair:4) 2 potions of mutation {!q} (28, 13, Lair:4) a +0 battleaxe (28, 14, Lair:4) a +1 long sword of electrocution (28, 15, Lair:4) a cursed +0 robe a +0 glaive (28, 32, Lair:4) 13 arrows (29, 14, Lair:4) a +0 war axe (29, 16, Lair:4) a +0 halberd (31, 25, Lair:4) a scroll of noise Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scale mail (8, -47, Lair:5) 13 bolts (10, -23, Lair:5) a +0 whip (12, -47, Lair:5) a +2 falchion of protection (40, -45, Lair:5) a +0 scale mail (42, -27, Lair:5) a +0 leather armour (46, -33, Lair:5) a crystal ball of energy (48, -32, Lair:5) 16 poisoned needles (50, -17, Lair:5) 15 poisoned needles (57, -54, Lair:5) a +4 scale mail of fire resistance Level 6 of the Lair of Beasts (0, 0, Lair:6) a +1 pair of gloves of archery (0, 7, Lair:6) 31 arrows (1, -14, Lair:6) a +0 arbalest (3, -1, Lair:6) a +0 glaive (3, 15, Lair:6) a +0 dagger (4, -26, Lair:6) a +0 ring mail (5, -15, Lair:6) a +1 robe of positive energy (5, 14, Lair:6) a potion of degeneration 8 potions of lignification (6, 14, Lair:6) a scroll of noise (9, -28, Lair:6) a +0 ring mail (9, -24, Lair:6) a +0 flail (11, 0, Lair:6) a +0 flail (11, 6, Lair:6) a +1 falchion of holy wrath (33, -11, Lair:6) a +0 lajatang of speed (42, 5, Lair:6) a +0 quarterstaff (44, -20, Lair:6) a +0 dagger a +0 robe Level 1 of the Depths (0, 0, Depths:1) a scroll of identify (0, 3, Depths:1) 3 poisoned javelins (0, 4, Depths:1) a +0 ring mail of fire resistance a +2 great sword of electrocution (1, 4, Depths:1) a +0 ring mail a +0 great mace (3, -7, Depths:1) a shapeshifter corpse (3, -4, Depths:1) a +0 long sword a +0 robe (8, 5, Depths:1) a +0 mace (14, -7, Depths:1) a +0 giant spiked club (15, 3, Depths:1) a +0 shield (16, -14, Depths:1) a +2 scale mail of fire resistance (20, -3, Depths:1) 17 bolts (22, -9, Depths:1) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (22, -5, Depths:1) a cursed -3 ring of protection (24, -11, Depths:1) a +0 halberd (unseen) (24, -10, Depths:1) a +0 giant club (unseen) (24, -9, Depths:1) a +0 giant spiked club a +0 giant club