Azzok Level 1 of the Dungeon (0, 0, D:1) 14 arrows (20, -9, D:1) a +0 dagger (20, 17, D:1) a +0 dagger (22, -8, D:1) a cursed +0 club (24, 22, D:1) 30 stones (24, 29, D:1) 11 bolts (29, 29, D:1) a +0 robe (36, -11, D:1) 19 stones (43, 21, D:1) a +0 animal skin (47, 5, D:1) a +0 ring mail (50, 1, D:1) a +0 mace Level 2 of the Dungeon (3, -7, D:2) a cursed +0 leather armour (8, 7, D:2) a +0 hand axe (23, 2, D:2) a +0 club 4 stones (23, 3, D:2) a stone (23, 6, D:2) a cursed +0 quarterstaff (24, -8, D:2) a stone (24, 4, D:2) a stone (26, 6, D:2) a stone (26, 22, D:2) a +0 dagger (27, 21, D:2) a +0 robe (27, 23, D:2) a +0 dagger (29, 9, D:2) 2 stones (29, 22, D:2) a +0 spear (36, 0, D:2) a +0 club (41, 5, D:2) a +0 club (41, 6, D:2) a +0 spear (45, -2, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 club (0, 8, D:3) a +0 ring mail (1, -1, D:3) a stone (1, 0, D:3) a +0 club a +0 dagger a +0 hunting sling 27 stones a +0 dagger a +0 club (1, 2, D:3) a cursed -2 club a +0 animal skin a +2 helmet (1, 8, D:3) a +0 leather armour (1, 9, D:3) a +0 leather armour (2, 0, D:3) a +0 dagger (5, 1, D:3) a +0 hunting sling 11 stones (5, 3, D:3) a stone (5, 4, D:3) a stone (5, 6, D:3) 2 stones (5, 7, D:3) a stone (6, 7, D:3) 2 stones (7, 6, D:3) a +0 hunting sling 5 stones (9, 7, D:3) a stone (11, 2, D:3) a +0 dagger (11, 7, D:3) a +0 hunting sling 22 stones (15, 30, D:3) a +0 falchion (15, 31, D:3) a +0 dagger (16, 21, D:3) a +2 quarterstaff of chaos (17, 19, D:3) a +0 mace (17, 29, D:3) a +0 mace (17, 31, D:3) a +0 mace (17, 32, D:3) a cursed -1 mace (17, 35, D:3) a +2 whip of venom (18, 4, D:3) a stone (18, 38, D:3) 15 bolts (19, 15, D:3) 21 stones (19, 37, D:3) 11 stones (20, 35, D:3) a +0 mace (20, 36, D:3) a cursed -1 flail (21, 35, D:3) a +0 hand axe a +0 ring mail (23, 35, D:3) a +0 mace a +0 robe (24, 15, D:3) a +0 whip (26, 15, D:3) a stone (26, 39, D:3) a +0 club a +0 leather armour of fire resistance (27, 15, D:3) a stone (28, 16, D:3) a stone (47, 12, D:3) a +0 trident (51, 37, D:3) a +0 spear (54, 25, D:3) a +0 dagger (57, 11, D:3) a +0 dagger a +0 robe (57, 12, D:3) a +0 hand axe a +0 ring mail (58, 24, D:3) 17 sling bullets (58, 42, D:3) a +0 spear (58, 43, D:3) a cursed -3 halberd Level 4 of the Dungeon (0, 0, D:4) 25 arrows (2, 35, D:4) a +0 shield (11, 38, D:4) a +0 blowgun (24, 43, D:4) a +0 robe (27, 39, D:4) a +0 trident (31, 14, D:4) a +0 mace a +0 scale mail (32, 16, D:4) a +0 robe (37, 14, D:4) a cursed +0 ring mail Level 5 of the Dungeon [Shop] Git Ruru's Jewellery Emporium an uncursed ring of resist corrosion (240 gold) a cursed ring of teleportation (54 gold) a cursed -2 ring of evasion (24 gold) a cursed ring of loudness (54 gold) an uncursed ring of protection from fire (300 gold) an uncursed amulet of the gourmand (360 gold) an uncursed ring of ice (300 gold) the ring of Oluovo {rPois rF- AC+1 Dex+8 SInv} (338 gold) [ring of protection] It affects your AC (+1). It affects your dexterity (+8). It makes you vulnerable to fire. It protects you from poison. It lets you see invisible. a +5 ring of evasion (660 gold) an uncursed ring of flight (210 gold) an uncursed ring of protection from cold (300 gold) a +6 ring of intelligence (702 gold) the ring of the Mage {Wiz MR++ Int+3} (620 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (0, 0, D:5) an uncursed staff of cold (6, 11, D:5) 31 arrows (8, -2, D:5) a +0 dagger a +0 robe (8, -1, D:5) a +0 flail a +0 leather armour (9, -2, D:5) a +0 hand axe a +1 leather armour of cold resistance (12, 28, D:5) 24 stones (17, 40, D:5) a +0 scale mail (22, 29, D:5) a +0 ring mail (33, 10, D:5) a +0 hunting sling (37, 7, D:5) 3 tomahawks of dispersal Level 6 of the Dungeon (0, 0, D:6) 17 stones (6, -2, D:6) 17 stones (21, 8, D:6) a +0 dagger a +0 leather armour a +2 dagger of venom a +0 chain mail (21, 9, D:6) a +2 whip of flaming (21, 17, D:6) a +0 spear (22, 15, D:6) a +0 flail (22, 17, D:6) a +0 spear (28, 34, D:6) a +0 leather armour (31, 4, D:6) a +0 club (31, 20, D:6) a scroll of random uselessness (31, 22, D:6) a +0 giant club (31, 26, D:6) a +0 robe (31, 38, D:6) a +0 quarterstaff (34, 3, D:6) an arrow (37, 3, D:6) an arrow (38, 4, D:6) an arrow (39, 5, D:6) an arrow (40, 6, D:6) 2 arrows (41, 8, D:6) 2 arrows (42, 8, D:6) 23 stones (43, 9, D:6) a +0 scale mail (44, 10, D:6) an uncursed amulet of guardian spirit a +1 hand axe of freezing a cursed +0 ring mail a +0 hand axe a +0 rapier an arrow (46, 9, D:6) 6 stones (46, 12, D:6) an arrow (47, 5, D:6) an arrow (47, 9, D:6) a +0 chain mail (47, 14, D:6) a +0 dagger a +0 robe (49, 10, D:6) an arrow (50, 12, D:6) a +0 shortbow 21 arrows (50, 13, D:6) a +0 shortbow (55, 8, D:6) a wand of flame (29/48) Level 7 of the Dungeon [Shop] Mogie's Weapon Boutique a +0 arbalest (54 gold) a +0 dagger (24 gold) a +0 short sword (36 gold) a +4 hand axe of chopping (318 gold) a +3 trident of venom (254 gold) a +6 shortbow of freezing (448 gold) a +0 scimitar (48 gold) 8 poisoned needles (38 gold) the +7 flail of Ceikem Dipa {crush, +Fly rF+} (675 gold) It inflicts extra damage upon your enemies. It protects you from fire. It lets you fly. 11 arrows (26 gold) 19 bolts (45 gold) a +0 long sword (42 gold) [Shop] Cojoiqel's Distillery a potion of curing (33 gold) a potion of haste (110 gold) a potion of haste (110 gold) 2 potions of heal wounds (110 gold) a potion of lignification (33 gold) a potion of agility (44 gold) a potion of degeneration (11 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of ambrosia (88 gold) [Shop] Qibos's Antique Armour Emporium a +0 pair of gloves of strength (287 gold) a +0 plate armour (575 gold) a +0 cloak (112 gold) a +0 pair of gloves (112 gold) a +0 robe (17 gold) a +0 leather armour (50 gold) a +0 scale mail (100 gold) a +0 ring mail (100 gold) a +2 chain mail of cold resistance (537 gold) a +0 robe (17 gold) a +2 leather armour of fire resistance (475 gold) a +0 ring mail (100 gold) the +5 ring mail of a bazaar {rCorr Str+4} (1250 gold) It affects your strength (+4). It protects you from acid and corrosion. a +0 plate armour (575 gold) (0, 0, D:7) 16 arrows (3, 10, D:7) a cursed amulet of inaccuracy (6, 19, D:7) a cursed +0 helmet (8, -2, D:7) a +0 hand axe a +0 animal skin (10, 35, D:7) a +0 robe (11, 21, D:7) 14 stones (11, 44, D:7) a +0 war axe (15, 20, D:7) a +0 leather armour (17, -6, D:7) a +0 robe (22, 35, D:7) a +0 rapier (24, 38, D:7) a +0 giant spiked club (46, 26, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Muirrane's Magic Scroll Emporium a scroll of enchant armour (90 gold) a scroll of enchant armour (90 gold) a scroll of recharging (114 gold) a scroll of fear (42 gold) a scroll of blinking (90 gold) a scroll of remove curse (36 gold) [Shop] Hoysal's Armour Shoppe a +2 robe of the Archmagi (490 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 helmet (58 gold) the +1 scale mail of the Planets {rElec rC+} (390 gold) It protects you from cold. It insulates you from electricity. a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +2 pair of boots (214 gold) [Shop] Kuhysuar's Distillery a potion of brilliance (56 gold) a potion of brilliance (56 gold) a potion of mutation (35 gold) a potion of haste (140 gold) a potion of mutation (35 gold) 2 potions of degeneration (28 gold) a potion of ambrosia (112 gold) 2 potions of agility (112 gold) 2 potions of agility (112 gold) (1, 4, D:8) a +0 giant spiked club a +0 giant club (10, -3, D:8) a +0 scale mail (21, 1, D:8) a +0 pair of boots (21, 51, D:8) 15 stones (32, 37, D:8) a +0 whip (34, 23, D:8) 23 sling bullets (46, 2, D:8) a +0 hand axe (46, 21, D:8) a +0 dagger a +0 robe (46, 24, D:8) a +0 dagger a +0 dagger a +0 robe (50, 39, D:8) a cursed +0 leather armour (51, 44, D:8) a potion of degeneration (54, 48, D:8) a potion of degeneration (55, 0, D:8) 19 stones (55, 41, D:8) 27 stones (56, 37, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) 2 stones (1, -33, D:9) a +0 scale mail (12, -30, D:9) 2 poisoned javelins (17, -14, D:9) 24 stones (25, -24, D:9) a +0 dagger of venom (25, -23, D:9) a +0 giant club a +0 hand axe a +2 dagger of flaming a +0 robe (26, -30, D:9) a +0 scale mail (26, -23, D:9) a +0 dagger a +0 robe a +0 flail a +0 ring mail (27, -22, D:9) a +0 dagger a +0 robe (28, -23, D:9) a +0 troll leather armour a +0 shortbow 24 arrows (28, -22, D:9) an arrow (34, -2, D:9) a +0 leather armour (40, -6, D:9) the +2 halberd of Midwinter {flame, *Contam +Rage rC+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It lets you go berserk. It causes magical contamination when unequipped. It makes you more stealthy. (41, -40, D:9) a cursed +0 robe (42, 5, D:9) 21 arrows (50, -2, D:9) a +0 club (55, 0, D:9) a +0 robe Level 10 of the Dungeon [Shop] Latakun's Assorted Antiques a cursed ring of loudness (166 gold) 2 potions of heal wounds (370 gold) a +3 leather armour of magic resistance (888 gold) a potion of heal wounds (185 gold) a scroll of teleportation (111 gold) a +0 robe (25 gold) a +0 long sword (129 gold) a potion of heal wounds (185 gold) a scroll of identify (74 gold) 3 scrolls of enchant armour (832 gold) a potion of cure mutation (925 gold) a potion of agility (148 gold) (0, 0, D:10) a +0 dagger (0, 1, D:10) a +0 dagger a +0 dagger a +0 robe (1, -32, D:10) a potion of mutation {!q} a +1 ring of protection 10 poisoned needles (1, -1, D:10) a +0 mace (1, 12, D:10) a +0 hunting sling (5, -16, D:10) 18 poisoned needles (6, -27, D:10) a +0 club (14, 8, D:10) a +0 troll leather armour (15, -1, D:10) a +0 falchion (18, -1, D:10) a +0 leather armour (26, 11, D:10) an uncursed amulet of faith (38, -3, D:10) a +0 rapier (42, -20, D:10) a +0 giant club (42, 15, D:10) 23 stones (45, -26, D:10) a +2 scale mail of fire resistance (48, -19, D:10) 6 poisoned needles (49, -10, D:10) a +0 war axe (49, -1, D:10) 11 bolts (49, 6, D:10) a +0 scale mail (51, -20, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +3 war axe (still there?) a +0 short sword (still there?) (0, 1, D:11) a chunk of flesh a chunk of flesh (1, 0, D:11) a +0 short sword (still there?) a howler monkey corpse (still there?) (10, 4, D:11) a +0 morningstar