Azzok Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (15, 19, D:1) a cursed +0 dagger (16, 19, D:1) a +0 club (23, -10, D:1) a +0 club (43, -18, D:1) a +0 dagger (45, -15, D:1) a +0 short sword (48, 23, D:1) a +0 club (53, -2, D:1) 3 stones (53, 28, D:1) 23 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 flail (1, 0, D:2) a +0 spear (2, 1, D:2) a +0 mace (3, 11, D:2) a +0 robe (11, 26, D:2) 25 arrows (13, 10, D:2) 20 stones (13, 29, D:2) a +0 club (21, 31, D:2) a +0 hunting sling (21, 35, D:2) a +0 leather armour (35, 26, D:2) a +0 dagger (38, 12, D:2) 17 stones (38, 30, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail a +0 mace (13, -2, D:3) a +0 short sword (21, 3, D:3) a +0 club (54, 8, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (3, -15, D:4) a +0 flail a +0 leather armour (4, 20, D:4) a +0 giant club (7, -11, D:4) a +0 flail a +0 leather armour (8, -11, D:4) a +0 hand axe a +0 ring mail (9, -10, D:4) a +0 trident (15, -5, D:4) a +0 robe (19, -8, D:4) 17 arrows (27, 20, D:4) a -3 ring of intelligence a -3 ring of strength (31, 0, D:4) 14 bolts (43, -14, D:4) a +0 spear (49, 9, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 14 arrows (1, -2, D:5) 2 arrows (1, 4, D:5) a +1 helmet (4, -21, D:5) a +0 leather armour (7, -2, D:5) a cursed +0 leather armour (11, -2, D:5) a +0 short sword (12, -20, D:5) 4 large rocks (13, -2, D:5) a cursed +0 ring mail (19, 22, D:5) 21 arrows (22, 20, D:5) a +0 ring mail (29, -17, D:5) a +0 robe (31, -20, D:5) a +0 ring mail (38, 11, D:5) a +0 falchion (50, 19, D:5) a +0 club a +1 shortbow of flaming 2 arrows a +1 dagger of holy wrath a +0 club (51, 19, D:5) 2 arrows (54, 18, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 mace a +0 club a +0 ring mail (0, 1, D:6) a +0 giant spiked club (0, 2, D:6) a +3 dagger of protection a +0 robe (0, 4, D:6) a +0 mace a +0 leather armour (9, -2, D:6) a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 mace (10, -2, D:6) a +0 ring mail (11, -21, D:6) a +0 club a +0 flail (12, -21, D:6) a +0 hand axe of freezing a cursed +0 leather armour (12, -20, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, -1, D:7) a +0 falchion a +0 robe (3, 1, D:7) a +0 scimitar a +0 robe (4, 1, D:7) a +1 trident (4, 19, D:7) a +0 mace (5, -15, D:7) a +0 scimitar (5, 12, D:7) an arrow (6, -15, D:7) a +0 leather armour (6, 11, D:7) an arrow (7, -15, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (7, 10, D:7) a +0 shortbow 23 arrows (15, -20, D:7) 11 sling bullets (20, 24, D:7) a +0 leather armour (27, -14, D:7) a +0 dagger a +0 robe (29, 12, D:7) 13 bolts (34, -20, D:7) a +0 rapier (35, -14, D:7) a +0 shortbow 15 arrows (36, -14, D:7) a +0 giant club (37, -14, D:7) an arrow (38, -5, D:7) a +0 dagger (40, -5, D:7) a +0 ring mail (43, -23, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (6, 21, D:8) a +0 trident a +0 ring mail (11, -17, D:8) a cursed +0 ring mail (12, 14, D:8) a +0 hand axe (12, 17, D:8) 9 bolts (12, 18, D:8) 16 stones (12, 19, D:8) a wand of digging (10/24) (13, 17, D:8) 21 stones (13, 18, D:8) a meat ration (13, 19, D:8) 10 gold pieces (14, 17, D:8) a +0 leather armour (14, 18, D:8) a wand of acid (5/15) (14, 19, D:8) a scroll of recharging (34, 27, D:8) a +0 flail (39, 13, D:8) a +0 chain mail Level 9 of the Dungeon [Shop] Nyrij's Distillery 2 potions of curing (78 gold) a potion of lignification (39 gold) a potion of agility (52 gold) 2 potions of degeneration (26 gold) a potion of flight (39 gold) a potion of cancellation (104 gold) a potion of resistance (130 gold) a potion of might (52 gold) a potion of brilliance (52 gold) a potion of flight (39 gold) [Shop] Ebluwk's General Store a bread ration (55 gold) a +2 ring mail of fire resistance (231 gold) a meat ration (55 gold) a book of Necromancy (330 gold) a potion of curing (33 gold) 19 stones (20 gold) a potion of heal wounds (55 gold) 2 potions of haste (220 gold) a bread ration (55 gold) [Shop] Bolaahug's Jewellery Shoppe an uncursed ring of resist corrosion (320 gold) an uncursed ring of positive energy (320 gold) a cursed ring of ice (352 gold) an uncursed amulet of magic regeneration (480 gold) an uncursed ring of magical power (320 gold) an uncursed ring of flight (280 gold) an uncursed ring of magical power (320 gold) an uncursed ring of resist corrosion (320 gold) (0, 0, D:9) a +0 flail (4, 12, D:9) a +0 chain mail (12, -7, D:9) a +2 hand axe of venom (13, 23, D:9) a +0 mace (14, -3, D:9) a +0 giant club a +0 giant club (16, -8, D:9) a +2 ring mail of poison resistance (24, -10, D:9) a +0 spear a +0 robe (26, -10, D:9) a +4 morningstar a +0 robe a +0 giant club (28, -10, D:9) a +0 robe (28, 29, D:9) a +0 ring mail (28, 30, D:9) a +0 scale mail a +0 mace (29, -9, D:9) a -3 war axe a +2 spear of piercing (29, 30, D:9) a +0 chain mail a cursed -3 club (30, 29, D:9) a +1 hand axe of chopping (30, 30, D:9) a cursed +0 whip (30, 31, D:9) a +0 plate armour a +0 long sword (31, -8, D:9) a +3 scimitar a +0 robe (31, -7, D:9) a +0 war axe a +0 robe (32, 30, D:9) a +0 giant club (37, -18, D:9) a +0 scale mail (40, 9, D:9) a +0 mace (44, 19, D:9) a +0 giant club (46, -6, D:9) a +0 dagger a +0 robe (46, -5, D:9) a +0 flail (47, -5, D:9) a +0 short sword (52, -9, D:9) a +0 hand axe (56, -3, D:9) a +0 short sword (56, 30, D:9) a +0 robe (58, 0, D:9) 3 potions of degeneration (59, 0, D:9) a +0 short sword (59, 1, D:9) a +0 dagger (59, 2, D:9) a +0 club (60, 0, D:9) a +0 dagger (60, 2, D:9) a +0 club Level 10 of the Dungeon [Shop] Juruaxyo's Armour Boutique a +0 plate armour (276 gold) a +0 leather armour (24 gold) a +1 hat (132 gold) a +0 scale mail (48 gold) a +2 robe of the Archmagi (452 gold) a +0 chain mail (54 gold) a +0 leather armour (24 gold) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} (634 gold) It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). a +1 robe (92 gold) a +0 robe (8 gold) a +0 buckler (54 gold) the +6 ring mail of Muttered Phrases {rN+} (542 gold) It protects you from negative energy. (0, 0, D:10) a +2 halberd of venom a +0 leather armour (0, 3, D:10) a +0 club (3, -5, D:10) a +0 dagger (4, -5, D:10) a scroll of noise (5, -11, D:10) 20 arrows (7, -6, D:10) 3 arrows (7, -5, D:10) an arrow (8, -7, D:10) a +0 giant club a +0 robe a +0 dagger 11 arrows a +0 shortbow (9, -6, D:10) 25 arrows a +0 shortbow (10, -7, D:10) 19 bolts a +3 arbalest of flaming (10, -4, D:10) 3 arrows a +1 shortbow of flaming (10, 25, D:10) an arrow (11, -7, D:10) a bolt (11, -6, D:10) 3 arrows (11, -5, D:10) 2 arrows (11, 25, D:10) a +0 shortbow 16 arrows (12, -7, D:10) 2 arrows (12, 30, D:10) 27 arrows (13, -7, D:10) a +0 troll leather armour (16, -8, D:10) a cursed amulet of inaccuracy (19, 6, D:10) 4 large rocks (20, 23, D:10) a +3 ring mail of cold resistance (21, -6, D:10) 2 arrows (21, -5, D:10) the +1 pair of gloves of Tafe {*Corrode rN+++ MP+9 Str-5} It affects your strength (-5). It renders you almost immune to negative energy. It affects your magic capacity (+9). It may corrode you when you take damage. 15 arrows a +0 shortbow (21, 23, D:10) a +0 whip (22, -5, D:10) a +0 giant club a +0 plate armour a +0 broad axe (22, 23, D:10) a +0 dagger (23, -5, D:10) 5 arrows (23, 6, D:10) a +0 arbalest (23, 22, D:10) a +0 dagger of draining (24, 0, D:10) a +0 chain mail a +0 halberd Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club (18, -11, D:11) a +0 ring mail (21, 10, D:11) a +0 chain mail a +0 dagger a +0 robe a +0 mace a +0 ring mail a +0 giant spiked club a +0 giant spiked club (21, 12, D:11) a +0 dagger a +0 scale mail a +0 club (22, -23, D:11) a +0 ring mail (27, -2, D:11) 17 arrows a +0 shortbow (27, -1, D:11) an arrow (27, 1, D:11) 2 arrows (28, 1, D:11) 18 arrows a +0 shortbow (37, 16, D:11) a cursed +0 leather armour a +0 short sword a +0 ring mail a +0 club a +0 robe a +0 dagger (41, 16, D:11) a +0 halberd a +0 plate armour (43, -28, D:11) a bolt (43, -27, D:11) a bolt (43, -26, D:11) a +0 short sword a +0 hand crossbow 25 bolts a cursed -2 dagger (43, -23, D:11) a bolt (59, -18, D:11) a +0 war axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 large rocks (16, 25, Lair:1) a +0 war axe (22, 27, Lair:1) 6 arrows (30, -14, Lair:1) a phial of floods 2 phantom mirrors (30, -12, Lair:1) a wand of lightning (4/15) a wand of slowing (20/48) a wand of lightning (1/15) a wand of paralysis (7/24) a wand of acid (6/15) a wand of digging (9/24) a wand of iceblast (3/15) a wand of confusion (16/48) a wand of iceblast (7/15) a wand of confusion (29/48) a wand of lightning (2/15) (30, -11, Lair:1) a book of Transfigurations a book of Conjurations the Handbook of Execration Spells Type Level a - Confusing Touch Hexes 1 b - Dazzling Spray Conjuration/Hexes 3 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Invisibility Hexes 6 (31, -13, Lair:1) 5 tomahawks of returning a cursed +0 blowgun 5 poisoned javelins 5 curare-tipped needles 4 tomahawks (31, -12, Lair:1) an uncursed staff of cold an uncursed staff of summoning (32, -2, Lair:1) 16 sling bullets (33, -12, Lair:1) a scroll of holy word 7 scrolls of enchant armour 2 scrolls of recharging 2 scrolls of amnesia a scroll of enchant weapon (33, -11, Lair:1) 2 potions of cure mutation a potion of agility a potion of ambrosia 3 potions of lignification a potion of mutation a potion of heal wounds a potion of invisibility 6 potions of curing a potion of brilliance 2 potions of haste 2 potions of magic 5 potions of flight (34, -12, Lair:1) a +4 trident of freezing (34, 23, Lair:1) a +0 long sword (37, 32, Lair:1) 14 sling bullets (40, 36, Lair:1) a +0 buckler Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 trident of venom (1, -37, Lair:2) a +0 scimitar (11, -30, Lair:2) 21 arrows (23, -1, Lair:2) a +0 trident (25, -25, Lair:2) 2 scrolls of random uselessness (26, -21, Lair:2) a +0 robe (30, -4, Lair:2) a +0 trident (32, -6, Lair:2) the +0 pair of gloves "Epobboss" {*Corrode Dex+7 SInv Stlth+} It affects your dexterity (+7). It lets you see invisible. It may corrode you when you take damage. It makes you more stealthy. (36, -29, Lair:2) a +0 leather armour (44, -8, Lair:2) a cursed -1 trident a throwing net (46, -8, Lair:2) 8 tomahawks (47, -9, Lair:2) a +0 leather armour (48, -10, Lair:2) a +0 robe (49, -6, Lair:2) a tomahawk (54, 14, Lair:2) 16 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 arrows (11, -44, Lair:3) a +0 quarterstaff (16, -49, Lair:3) a +0 whip (37, -29, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (3, -16, Lair:4) a +0 shortbow (4, 8, Lair:4) 25 arrows (13, -9, Lair:4) a +0 helmet (19, -17, Lair:4) the +8 hunting sling of Invincibility {flame, Str-2 Int+4 Dex+3 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-2). It affects your intelligence (+4). It affects your dexterity (+3). It lets you see invisible. (25, -28, Lair:4) a +0 plate armour (50, 4, Lair:4) a +0 robe of positive energy Level 5 of the Lair of Beasts (0, 0, Lair:5) a +1 cloak (1, -7, Lair:5) the -4 buckler of Hyvinn Lujurr {rPois} It protects you from poison. (12, 35, Lair:5) a +0 leather armour (20, 11, Lair:5) a +1 cloak (29, 4, Lair:5) 7 tomahawks (36, -8, Lair:5) a +0 leather armour (40, 27, Lair:5) a scroll of torment (52, -2, Lair:5) a +0 plate armour (66, -3, Lair:5) a scroll of random uselessness Level 6 of the Lair of Beasts (0, 0, Lair:6) 5 gold pieces (4, 24, Lair:6) a spiny frog corpse