Azzok Level 1 of the Dungeon (0, 0, D:1) a +0 robe (15, -11, D:1) a +0 club (21, -30, D:1) a +0 dagger (27, -37, D:1) a +0 animal skin (27, -23, D:1) a cursed -3 club (28, -29, D:1) a +0 short sword (37, -38, D:1) a +0 whip (45, 2, D:1) a +0 chain mail (60, -39, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a cursed -2 club (2, 21, D:2) a +0 robe (7, 20, D:2) a +0 dagger (9, 4, D:2) a +0 ring mail (10, 20, D:2) a +0 club (14, 37, D:2) a +0 dagger (15, 47, D:2) a +0 short sword (21, 48, D:2) 14 poisoned needles (31, 11, D:2) a +0 leather armour (31, 27, D:2) a +0 club (34, 4, D:2) a +0 dagger (34, 23, D:2) a +0 club a +0 leather armour (35, 9, D:2) a +0 long sword (46, 45, D:2) a +0 club (56, -1, D:2) 7 arrows (58, -2, D:2) 16 arrows Level 3 of the Dungeon (11, 43, D:3) a +0 club (13, 43, D:3) a +0 short sword (13, 44, D:3) a +0 chain mail (19, 20, D:3) 6 poisoned needles (21, 19, D:3) a poisoned needle (22, 19, D:3) a poisoned needle (24, 21, D:3) a +0 mace (40, 8, D:3) a +0 club (45, -4, D:3) a +0 club (48, -7, D:3) a +0 rapier (48, 50, D:3) a +0 mace a +0 dagger a +0 robe a +0 ring mail (49, 50, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (1, -2, D:4) a +0 flail a +0 mace a +0 plate armour a +0 dagger a +0 flail (2, -1, D:4) a +0 trident a +0 ring mail (8, 13, D:4) a +0 ring mail (17, 18, D:4) a +0 ring mail (18, 18, D:4) a +0 leather armour (27, -18, D:4) a +0 flail a +0 leather armour (27, 14, D:4) a +0 short sword (28, 27, D:4) 32 sling bullets (35, -2, D:4) 21 sling bullets Level 5 of the Dungeon [Shop] Nurock's Book Shop a book of Maledictions (325 gold) a book of Callings (390 gold) the Reference Book on Cankerous Calling (637 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Summon Ice Beast Ice/Summoning 4 d - Venom Bolt Conjuration/Poison 5 e - Spellforged Servitor Conjuration/Summoning 7 Trog disapproves of the use of such an item. a book of Cantrips (260 gold) a book of Debilitation (520 gold) a book of Maledictions (325 gold) a book of Annihilations (1435 gold) the Almanac of Evil and Shape Shifting (975 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Corpse Rot Necromancy 2 c - Irradiate Conjuration/Transmutation 5 d - Death Channel Necromancy 6 e - Hydra Form Transmutation 6 Trog disapproves of the use of such an item. a book of Spatial Translocations (845 gold) the Collected Works on Flames and Augmentations (1007 gold) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Excruciating Wounds Charms/Necromancy 5 d - Ring of Flames Charms/Fire 7 Trog disapproves of the use of such an item. a Young Poisoner's Handbook (520 gold) (0, 0, D:5) a +0 robe (0, 5, D:5) a +0 scale mail (3, 5, D:5) a +0 falchion a +0 dagger a +0 robe a +0 hand axe (8, -12, D:5) a +0 ring mail (9, -13, D:5) a +0 mace (9, 5, D:5) a +0 flail (10, 5, D:5) a +0 flail (12, 5, D:5) a +0 dagger a +0 robe (13, 5, D:5) a +0 falchion a +0 ring mail (14, 5, D:5) a +0 short sword (14, 6, D:5) a +0 dagger a +0 robe (15, 5, D:5) a +0 club a +0 short sword a +0 leather armour (28, -17, D:5) 19 arrows (32, 7, D:5) a +1 mace of draining (34, -4, D:5) a +0 rapier (36, -24, D:5) an arrow (36, -22, D:5) an arrow (36, -21, D:5) an arrow (36, -18, D:5) a +0 shortbow 19 arrows (38, -13, D:5) a +0 scale mail (40, -6, D:5) a +0 mace (41, -7, D:5) a +0 mace (41, 9, D:5) a +0 ring mail (41, 25, D:5) a +0 spear (42, -6, D:5) a +0 mace (43, -6, D:5) a +0 mace (44, -5, D:5) a +0 mace (46, -5, D:5) a +0 mace (46, -4, D:5) a +0 mace (47, -6, D:5) a +0 mace (47, -5, D:5) a +0 mace (47, -4, D:5) a +0 mace (48, -6, D:5) a +0 mace (48, -5, D:5) a +0 mace of protection a +1 mace of protection Level 6 of the Dungeon (0, 0, D:6) 14 poisoned needles (2, 49, D:6) a cursed -2 dagger (11, 35, D:6) a +0 ring mail (15, 56, D:6) a +0 club a +0 club a +0 flail a +0 ring mail a +0 dagger a +0 robe (17, 10, D:6) a +0 dagger a +0 robe (18, 11, D:6) a +0 whip a +0 leather armour (20, 12, D:6) a -3 battleaxe a +0 flail a +0 ring mail a +0 chain mail a +0 whip (20, 21, D:6) a +0 chain mail (26, 37, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (3, 10, D:7) a +0 whip a throwing net (3, 11, D:7) a +0 club a +0 whip (3, 12, D:7) a +0 spear (5, 7, D:7) a +0 glaive a +0 plate armour (5, 12, D:7) a +0 whip a cursed -2 club a +0 robe (7, 14, D:7) a +0 falchion (7, 15, D:7) a +0 dagger of holy wrath a +0 robe (7, 16, D:7) a +0 long sword a cursed -2 chain mail (8, 15, D:7) a +0 flail (8, 16, D:7) a +0 whip (18, 1, D:7) 30 bolts (22, 13, D:7) a +0 dagger a +0 animal skin (26, -23, D:7) a +0 robe (41, -5, D:7) 27 arrows (45, -10, D:7) a +0 leather armour Level 8 of the Dungeon (1, 1, D:8) a +0 club (12, 30, D:8) a +0 giant club (17, 21, D:8) 23 arrows (21, 21, D:8) 27 bolts (23, -11, D:8) a +1 whip of flaming a +0 robe (24, -11, D:8) a +0 animal skin (29, 11, D:8) a +0 quarterstaff (36, 2, D:8) a +0 dagger (38, -17, D:8) a poisoned needle (38, 2, D:8) a +0 dagger (42, -18, D:8) a +0 dagger (43, -18, D:8) a +0 blowgun a cursed -1 blowgun 19 poisoned needles (43, -17, D:8) a +0 whip (47, 12, D:8) a +0 leather armour (48, -18, D:8) a +0 dagger (54, 6, D:8) 21 arrows (59, 19, D:8) a cursed -3 mace Level 9 of the Dungeon (0, 0, D:9) 6 curare-tipped needles (5, 15, D:9) a +0 club (5, 16, D:9) a +0 troll leather armour (5, 22, D:9) a +0 robe (15, 23, D:9) a +0 club (18, 3, D:9) a cursed -3 short sword a +0 leather armour (20, 4, D:9) a +0 dagger a +0 robe (21, 7, D:9) 19 arrows (25, 15, D:9) a +1 scimitar a +0 robe (25, 16, D:9) an arrow (26, 12, D:9) a cursed +5 falchion a +0 robe a +0 flail a +0 robe a +0 robe a +0 shortbow 11 arrows (26, 14, D:9) an arrow (29, 38, D:9) a +0 short sword (30, 42, D:9) 9 bolts (33, 7, D:9) a +0 fustibalus (34, 26, D:9) a +0 trident (34, 27, D:9) a +0 club a +0 leather armour a cursed +0 flail (35, 27, D:9) a +0 mace a cursed -3 dagger a +0 robe (37, 3, D:9) a +0 trident (37, 4, D:9) a +0 mace a +0 club (38, 4, D:9) a +0 scale mail (38, 9, D:9) 15 arrows (41, 4, D:9) 2 silver javelins (46, 21, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 robe (1, 25, D:10) a +0 cloak (7, -2, D:10) 21 poisoned needles (8, 25, D:10) a +2 trident of venom the +1 leather armour of Jaluh {-Tele Regen+ Dex+7} It affects your dexterity (+7). It prevents most forms of teleportation. It increases your rate of regeneration. a +0 battleaxe a +0 flail of crushing a +5 dire flail of holy wrath (22, -1, D:10) a +0 robe (23, -22, D:10) 20 sling bullets (30, -22, D:10) a +1 dagger of protection a +0 robe (32, -9, D:10) a +0 giant club (34, 1, D:10) a +0 giant club (39, -22, D:10) a +0 dagger a +0 robe a +0 mace (39, 5, D:10) 22 arrows (55, 13, D:10) a +0 leather armour (59, -7, D:10) a +0 leather armour (59, 7, D:10) a +0 hunting sling Level 11 of the Dungeon (0, 0, D:11) an uncursed ring of wizardry (3, -24, D:11) a +0 dagger a cursed +0 robe (7, -2, D:11) a +0 flail a +4 battleaxe of venom a +1 mace of protection a +3 quarterstaff of chaos a +3 antimagic great sword (11, 1, D:11) a cursed +0 flail (12, -34, D:11) 2 large rocks (12, -30, D:11) a +0 shield (17, -36, D:11) a +0 club (21, -24, D:11) a +0 chain mail a cursed +0 battleaxe (22, -24, D:11) a +0 falchion a +0 ring mail a +0 dagger a +0 robe a +0 giant club a +0 club a +0 falchion (23, -24, D:11) a cursed +0 robe a +0 dagger a +0 mace (23, -19, D:11) a +0 leather armour a +0 whip a +0 dagger a +0 robe (24, -24, D:11) a +0 club a +0 plate armour a +0 mace (26, -25, D:11) a +0 leather armour a +0 mace (29, -2, D:11) a +0 shortbow 12 arrows (30, -26, D:11) a +0 chain mail (33, -11, D:11) a +0 scale mail (40, -25, D:11) a +0 war axe a +0 leather armour (41, -47, D:11) a +0 hand axe (43, -27, D:11) a +0 plate armour a +0 mace (43, -26, D:11) a +0 plate armour a +0 flail (44, -1, D:11) a +0 long sword (45, -46, D:11) a +0 dagger a +0 robe (46, -44, D:11) a +0 dagger a +0 robe (46, -43, D:11) a +0 battleaxe a +0 chain mail (46, -12, D:11) 19 arrows (46, -10, D:11) a +0 hand axe a +0 leather armour (48, -27, D:11) a +0 dagger (unseen) (48, -23, D:11) a +0 hand axe (unseen) (50, -16, D:11) a +0 dire flail a +0 robe (51, -18, D:11) a +2 spear a +0 robe (51, -17, D:11) a +2 quarterstaff of pain a +0 robe (53, -16, D:11) an uncursed ring of poison resistance (54, -27, D:11) a +1 mace of protection a +0 plate armour (64, -8, D:11) a cursed +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 short sword (10, -18, D:12) a +0 giant club (11, 11, D:12) a +0 flail (13, 26, D:12) a +0 quarterstaff (15, 3, D:12) a +0 robe (23, 5, D:12) a large rock (23, 6, D:12) 3 large rocks (23, 8, D:12) an uncursed ring of teleportation (23, 9, D:12) a throwing net (25, 8, D:12) a +0 leather armour a +0 war axe (26, 6, D:12) a +0 robe a +0 dagger (26, 7, D:12) a +0 falchion a +0 leather armour a +0 hand axe a +0 leather armour a +0 mace (26, 8, D:12) a +0 leather armour a +4 flail (28, 7, D:12) a +0 giant spiked club (42, -1, D:12) a +0 flail a +0 leather armour (44, 16, D:12) a +0 giant spiked club a cursed -3 giant club Level 13 of the Dungeon (0, 0, D:13) a +0 rapier (4, -3, D:13) the +0 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. (5, 18, D:13) a +0 dagger (6, 10, D:13) a +0 giant spiked club (6, 11, D:13) 2 stones (6, 19, D:13) a +0 whip (7, 10, D:13) a stone (7, 11, D:13) a +0 hand axe a +0 whip a +0 club (7, 12, D:13) 2 stones (8, 11, D:13) 2 stones (9, 11, D:13) a stone (10, 10, D:13) a stone (11, -6, D:13) a +0 ring mail (21, 4, D:13) a cursed +0 falchion 5 stones a +0 robe (22, 2, D:13) a stone a +0 spear a +0 robe (22, 3, D:13) a stone (22, 4, D:13) a cursed +0 dagger a +0 robe (23, -1, D:13) a stone (34, -28, D:13) a +0 scimitar (38, -7, D:13) 20 bolts (46, 17, D:13) a +0 spear (49, -12, D:13) a +0 robe (51, -12, D:13) a +0 giant spiked club (55, -4, D:13) a +0 glaive (56, -6, D:13) a +0 morningstar (56, -4, D:13) a +0 halberd (56, -3, D:13) a +0 scimitar a +0 scimitar (57, -2, D:13) a +0 mace Level 14 of the Dungeon (0, 0, D:14) a +0 club a cursed +0 chain mail a +0 club (1, -15, D:14) a +0 hand axe a +0 leather armour a +0 hand axe a +0 robe a +0 war axe a cursed +0 leather armour (5, 1, D:14) a +0 mace a +0 leather armour a +0 shortbow 22 arrows (5, 22, D:14) 17 arrows (6, -1, D:14) a cursed -1 shortbow a +2 dagger of holy wrath a +0 shortbow 37 arrows (6, 0, D:14) a +0 dagger a +0 robe (7, -1, D:14) a +0 shortbow 17 arrows (7, 19, D:14) a +0 whip a +0 robe (8, -1, D:14) a +0 longbow 26 arrows (9, -2, D:14) 2 arrows (9, 0, D:14) an arrow (10, -23, D:14) a +0 trident a +0 ring mail (11, -23, D:14) a +0 war axe a +0 chain mail a +0 ring mail (12, -26, D:14) 18 bolts (14, 2, D:14) an arrow (14, 9, D:14) a +0 plate armour (16, -6, D:14) a +0 mace (16, 2, D:14) 23 stones (20, 1, D:14) a cursed -3 halberd a +0 arbalest 18 bolts a +0 plate armour (42, 25, D:14) a +4 antimagic war axe (44, -5, D:14) a +0 chain mail (47, -4, D:14) 17 sling bullets (51, -19, D:14) 12 stones (51, -15, D:14) a +0 robe a +0 spear (54, -16, D:14) a +0 chain mail (54, -15, D:14) a +0 giant spiked club (54, -14, D:14) a +0 mace of protection a +0 shortbow 17 arrows Level 15 of the Dungeon (0, 0, D:15) 12 stones (12, 22, D:15) 18 bolts (13, 7, D:15) a +0 chain mail (14, 9, D:15) 4 large rocks (18, 10, D:15) a large rock (20, 36, D:15) a +0 long sword (27, 21, D:15) 22 stones (29, 8, D:15) 28 stones (39, 11, D:15) a bolt (41, 13, D:15) a +0 arbalest 22 bolts (42, 13, D:15) a +0 falchion (52, 34, D:15) a +0 long sword a cursed +0 leather armour (59, -15, D:15) 9 arrows Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (0, 1, Orc:1) a +1 trident of flaming a +0 plate armour (1, -1, Orc:1) a +0 dagger an orc skeleton (1, 0, Orc:1) a +0 short sword (1, 1, Orc:1) a +0 leather armour an orc corpse (12, 5, Orc:1) a +0 robe a +0 dagger (12, 8, Orc:1) a +0 halberd (13, 4, Orc:1) a +0 scale mail a cursed -1 club (13, 7, Orc:1) a +0 spear (14, 6, Orc:1) a +0 club (14, 8, Orc:1) a +1 vampiric halberd (15, 6, Orc:1) a +0 robe a +0 dagger a +0 whip (16, 7, Orc:1) a +0 war axe a +0 plate armour (18, 10, Orc:1) a +0 flail (18, 13, Orc:1) a +0 scale mail a cursed -1 flail a +0 chain mail a +0 war axe (19, 10, Orc:1) a +0 leather armour a +0 trident (19, 11, Orc:1) 3 silver javelins a +0 troll leather armour a +0 plate armour a +0 long sword a +0 club a +0 ring mail a +0 club a +0 ring mail a +0 club a +0 robe a +0 dagger a +1 battleaxe of draining a +0 hand axe a +0 leather armour a +0 chain mail a +0 flail a +0 halberd (19, 13, Orc:1) a +0 leather armour a +0 whip a +0 leather armour (21, -3, Orc:1) a +0 dagger a +1 mace of protection a +0 leather armour a +0 dire flail a +0 chain mail (22, 23, Orc:1) a +0 chain mail a cursed -3 long sword (22, 24, Orc:1) a +0 chain mail a +0 ring mail a +0 mace a +1 hand axe of freezing (23, 22, Orc:1) a +0 plate armour a +1 flail of protection (23, 23, Orc:1) a +0 chain mail a +0 short sword (23, 24, Orc:1) a +0 robe a +0 dagger (24, 23, Orc:1) a +0 flail (24, 24, Orc:1) a +0 dagger (34, 9, Orc:1) a +0 giant club a +0 giant spiked club (34, 23, Orc:1) a cursed +0 leather armour a +0 robe a cursed -2 club a +0 dagger (35, 21, Orc:1) a +0 mace (35, 23, Orc:1) a +2 chain mail of fire resistance a cursed -1 trident Level 2 of the Orcish Mines [Shop] Ufuczoz's Antique Weapon Emporium (Shop contents are unknown) (0, 0, Orc:2) a +0 giant club (31, 7, Orc:2) a tomahawk (34, 7, Orc:2) 4 tomahawks (still there?) an orc corpse (still there?) (35, 7, Orc:2) a +0 leather armour (unseen) (36, 6, Orc:2) a cursed -3 hand axe (still there?) a +0 dagger (still there?) a +0 ring mail (still there?) a cursed -1 hand axe (still there?) a +0 chain mail (still there?) a cursed -3 flail (still there?) a +0 scale mail (still there?) a +0 hand axe (still there?) a +0 mace (still there?) a cursed +0 chain mail (still there?) a +0 mace (still there?) an orc corpse (still there?) an orc corpse (still there?) (36, 7, Orc:2) a +0 trident (still there?) 3 steel tomahawks (still there?) 3 steel tomahawks (still there?) (37, 5, Orc:2) a +0 flail (still there?) a +0 dagger (still there?) (37, 6, Orc:2) a +0 mace (unseen) (37, 7, Orc:2) a +0 club (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +4 hand crossbow of freezing (10, 39, Lair:1) a +0 long sword (14, 28, Lair:1) a +0 flail (14, 44, Lair:1) a +1 ring of evasion an uncursed ring of see invisible an uncursed ring of wizardry an uncursed ring of ice (14, 45, Lair:1) 7 javelins (15, 44, Lair:1) a +2 broad axe of freezing a +1 antimagic short sword a +2 scythe of venom a +1 antimagic morningstar the +3 short sword of the Chickpea {flame, rF+ rN++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It greatly protects you from negative energy. a +0 blowgun (15, 45, Lair:1) a wand of slowing (10/48) a wand of paralysis (6/24) a wand of random effects (27/48) a wand of confusion (12/48) a wand of paralysis (12/24) a wand of lightning (6/15) a wand of iceblast (8/15) (16, 43, Lair:1) an uncursed ring of resist corrosion an uncursed ring of resist corrosion a +3 ring of dexterity an uncursed amulet of rage (16, 45, Lair:1) a scroll of vulnerability 5 scrolls of enchant armour 3 scrolls of recharging a scroll of random uselessness 2 scrolls of holy word a scroll of noise (17, 44, Lair:1) a potion of brilliance 3 potions of cancellation a potion of heal wounds a potion of invisibility a potion of berserk rage 2 potions of curing 2 potions of resistance 4 potions of magic a potion of cure mutation 4 potions of flight a potion of agility 7 potions of ambrosia 4 potions of lignification (17, 45, Lair:1) a +1 cloak the +4 robe of the Shining Light {-Cast rPois Str+5 Stlth-} It affects your strength (+5). It protects you from poison. It prevents spellcasting. It makes you less stealthy. a +0 large shield a +2 scale mail of positive energy a +2 helmet of intelligence a +2 shield of protection (17, 46, Lair:1) a phial of floods a lamp of fire (18, 44, Lair:1) an uncursed staff of fire (18, 45, Lair:1) a book of Frost a book of Flames (28, 53, Lair:1) a +0 flail (29, 41, Lair:1) a +0 chain mail (49, 48, Lair:1) a +0 plate armour (54, 7, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (11, 32, Lair:2) a +0 leather armour (11, 36, Lair:2) a -3 ring of protection (27, 53, Lair:2) a +0 war axe (33, 48, Lair:2) a +0 scale mail (39, 30, Lair:2) a +0 war axe (40, 37, Lair:2) 14 bolts (42, 0, Lair:2) a +0 club (45, 41, Lair:2) a +0 leather armour (49, 3, Lair:2) 11 sling bullets (56, 47, Lair:2) 25 bolts (60, 0, Lair:2) a +0 robe (61, 50, Lair:2) 16 arrows Level 3 of the Lair of Beasts (14, -9, Lair:3) the +0 leather armour of Acodghemn {MP+9} It affects your magic capacity (+9). (18, -26, Lair:3) 3 needles of sleeping (30, -40, Lair:3) a +0 hunting sling (35, -10, Lair:3) a +0 leather armour (40, -47, Lair:3) a +4 great mace of protection a +0 scale mail (46, -41, Lair:3) a +0 cloak (46, -36, Lair:3) 21 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a +3 dagger of electrocution (1, 36, Lair:4) a +0 chain mail (7, 32, Lair:4) a wand of iceblast (5/15) (20, 42, Lair:4) a +0 leather armour (22, 2, Lair:4) 21 sling bullets (22, 33, Lair:4) a +0 spear (25, 24, Lair:4) a +0 helmet (46, 38, Lair:4) a +0 robe Level 5 of the Lair of Beasts (28, 22, Lair:5) a +0 quarterstaff (31, 11, Lair:5) a +0 helmet (42, -13, Lair:5) a +0 ring mail (47, 9, Lair:5) a +0 leather armour of fire resistance (47, 19, Lair:5) a +0 dire flail (47, 26, Lair:5) a +0 hand axe Level 6 of the Lair of Beasts (18, -7, Lair:6) a +0 leather armour (31, 24, Lair:6) 22 arrows (50, 0, Lair:6) a +0 pair of gloves (59, 6, Lair:6) 18 bolts