Azzok Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, -18, D:1) a +0 hand axe (5, -5, D:1) a +0 club (9, 0, D:1) a +0 mace (18, -23, D:1) a +0 club (18, -9, D:1) a +0 short sword (20, -17, D:1) a +0 spear (21, -19, D:1) a +0 dagger (21, -8, D:1) a +0 short sword (21, 5, D:1) a +0 club (26, 7, D:1) a +0 mace (33, -10, D:1) a +0 club (34, -29, D:1) a +0 dagger (36, -26, D:1) a +0 club (37, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, -20, D:2) a +0 club (14, -9, D:2) a +0 club (19, -30, D:2) a +0 leather armour (21, -6, D:2) a +0 short sword (25, 9, D:2) a +0 animal skin (38, -18, D:2) a cursed -2 club (41, -32, D:2) a +0 dagger (41, -5, D:2) a +0 leather armour (41, 4, D:2) a +0 club (42, 20, D:2) a +0 club (45, 14, D:2) a cursed -1 club (48, 5, D:2) a +0 club (50, -26, D:2) a +0 club (54, -14, D:2) 17 bolts (54, -13, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 centaur barding (6, 26, D:3) a +0 short sword (9, 18, D:3) a +0 scythe a +0 robe (11, 9, D:3) a +0 falchion (11, 27, D:3) a +0 dagger (19, 48, D:3) 9 poisoned needles (21, 49, D:3) a +0 spear (38, 44, D:3) a +0 ring mail (41, 46, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Hanagil's Distillery a potion of mutation (25 gold) 2 potions of curing (60 gold) a potion of curing (30 gold) a potion of mutation (25 gold) a potion of haste (100 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of lignification (30 gold) a potion of haste (100 gold) a potion of brilliance (40 gold) a potion of heal wounds (50 gold) 2 potions of resistance (200 gold) 2 potions of might (80 gold) a potion of mutation (25 gold) a potion of curing (30 gold) (0, 0, D:4) a +0 mace a +0 chain mail (10, -37, D:4) a +0 robe (10, -16, D:4) a +0 war axe a +0 dagger of distortion a +0 robe (22, -29, D:4) a +0 mace (23, -42, D:4) the cursed +1 hunting sling "Suokkyli" {flame, rPois rN+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (37, -28, D:4) a +0 flail (42, -33, D:4) 12 poisoned needles (44, -22, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +1 whip of flaming a +0 robe (11, -18, D:5) a +0 flail (11, -13, D:5) a +0 dagger a +0 robe (12, -18, D:5) a +0 dagger a +0 robe (12, -17, D:5) a +0 hand axe (12, 10, D:5) a +0 giant club (28, 4, D:5) a +0 leather armour (35, -11, D:5) a +0 hand axe (46, -3, D:5) a +0 spear (47, -4, D:5) a +0 flail a +0 flail (51, -21, D:5) a cursed +1 mace a cursed +0 robe a +0 robe (52, 10, D:5) a +0 trident (55, -6, D:5) 9 arrows (62, -27, D:5) 23 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 mace (0, 1, D:6) a +0 flail a +0 chain mail (0, 2, D:6) a +0 dagger a +0 robe (16, 4, D:6) a +0 chain mail (19, -20, D:6) a +0 trident a +0 leather armour (22, -20, D:6) a +2 short sword of venom a +0 robe (23, -21, D:6) 2 tomahawks a cursed +4 flail a +0 robe (23, -20, D:6) a +0 scale mail a +0 falchion a +0 mace (24, -21, D:6) a tomahawk (46, 2, D:6) 8 poisoned needles (46, 16, D:6) a +0 short sword (51, 6, D:6) a cursed -2 club (57, 4, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 mace (unseen) (3, 11, D:7) a +0 leather armour (8, 8, D:7) a +0 trident (9, 11, D:7) a +0 leather armour (10, -1, D:7) a +0 shortbow 14 arrows (12, -1, D:7) an arrow (13, -3, D:7) a +7 trident a cursed +0 robe a scorpion corpse (14, -3, D:7) a cursed +0 battleaxe a +0 robe (15, 1, D:7) a +0 battleaxe (19, -6, D:7) a +0 dagger a +0 robe (20, -10, D:7) a cursed +0 club a +0 chain mail (21, -10, D:7) a cursed +0 mace (21, -8, D:7) a cursed +4 scimitar of freezing a +0 robe a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (21, -7, D:7) a +2 scimitar of freezing a +0 robe a cursed +2 battleaxe of draining a +0 robe (24, -6, D:7) a +0 great sword a cursed +0 robe (25, -6, D:7) 12 poisoned needles the Ecumenical Temple