Azzok Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -11, D:1) a +0 whip (5, -9, D:1) a +0 short sword (10, 16, D:1) a +0 leather armour (12, -22, D:1) 24 stones (13, -25, D:1) 28 sling bullets (21, -2, D:1) 3 curare-tipped needles (23, -15, D:1) 2 stones (23, -10, D:1) a +0 dagger (23, 1, D:1) 18 stones (26, -16, D:1) a +0 dagger (26, -15, D:1) a +0 club (26, 15, D:1) a stone (32, 12, D:1) a stone a cursed -3 short sword (42, 24, D:1) a +0 ring mail (44, -1, D:1) a stone (45, 2, D:1) 2 stones (54, 20, D:1) 12 stones Level 2 of the Dungeon (1, 18, D:2) 25 stones (28, -10, D:2) a +0 short sword (30, -9, D:2) 10 stones (30, 25, D:2) a +0 mace (32, -12, D:2) 13 poisoned needles (33, -9, D:2) a +0 club (33, 25, D:2) a +0 ring mail (34, -1, D:2) 27 stones (38, 13, D:2) a +0 robe (40, -4, D:2) 21 arrows (42, 17, D:2) a +0 ring mail (46, 16, D:2) a +0 scale mail (47, 3, D:2) a +0 club (49, 2, D:2) a +0 leather armour (52, -12, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (3, 7, D:3) a +0 dagger (10, 1, D:3) a +0 leather armour (12, 12, D:3) 18 stones (15, 3, D:3) a +0 club (19, 12, D:3) a +0 club (22, 11, D:3) a +0 club (24, 20, D:3) a +0 hand axe a +0 flail a +0 short sword (24, 21, D:3) a +0 scale mail a +0 hand axe (24, 22, D:3) a +0 whip (26, 9, D:3) a +0 scale mail (26, 14, D:3) a +0 dagger (26, 25, D:3) a +0 hunting sling (26, 28, D:3) a +0 dagger a +0 ring mail (28, 27, D:3) a +0 dagger a +0 robe (29, 27, D:3) a +0 morningstar (42, 11, D:3) a +0 trident (46, 34, D:3) a +0 hand axe (47, -2, D:3) a +0 robe Level 4 of the Dungeon [Shop] Gys Hali's Magic Scroll Shop a scroll of brand weapon (200 gold) a scroll of random uselessness (10 gold) a scroll of blinking (75 gold) a scroll of magic mapping (35 gold) [Shop] Raocw's Antique Weapon Shop the +5 flail of Matsi {freeze, *Noise rPois rC+} (874 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It protects you from poison. It may make noises in combat. a +0 hand crossbow (66 gold) a +0 falchion (57 gold) a +0 great sword (123 gold) a cursed +0 flail (9 gold) a +0 hand axe (57 gold) a +4 vampiric falchion (589 gold) the +5 longbow "Vojulufu" {freeze, *Corrode rF++ rN++} (1187 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It greatly protects you from fire. It greatly protects you from negative energy. It may corrode your equipment when you take damage. a +0 flail (66 gold) (0, 0, D:4) a +3 ring of dexterity (1, 5, D:4) 21 arrows of dispersal (4, 13, D:4) a +0 whip (4, 14, D:4) a +0 mace a cursed +0 leather armour a +0 buckler (5, 14, D:4) a +0 chain mail a +0 falchion (6, 28, D:4) a +2 quarterstaff of chaos (7, 27, D:4) a +0 mace (10, 15, D:4) 2 tomahawks (21, -7, D:4) 18 stones (29, 4, D:4) a +0 short sword (29, 10, D:4) a cursed +0 cloak (39, -1, D:4) a +0 leather armour a +0 mace (40, 0, D:4) a +0 hand axe a cursed +0 leather armour (40, 32, D:4) a +0 spear (41, -3, D:4) a +0 robe a +0 dagger (42, 4, D:4) a +0 robe (44, 24, D:4) a +0 spear (46, 6, D:4) a +0 robe Level 5 of the Dungeon (16, -5, D:5) a +0 plate armour (18, 16, D:5) a +0 mace (22, -14, D:5) 31 sling bullets (27, -9, D:5) a +0 scale mail a +0 morningstar (31, -13, D:5) a +0 mace (32, -9, D:5) a +0 flail (33, -9, D:5) a +0 robe a +0 dagger a +0 club (39, 19, D:5) 14 sling bullets (41, 27, D:5) a +0 leather armour (45, 12, D:5) a +0 giant club (46, 15, D:5) 15 poisoned needles (47, -21, D:5) a +0 hand axe (49, 2, D:5) 15 stones Level 6 of the Dungeon (0, 0, D:6) 16 poisoned arrows (4, -4, D:6) a +0 leather armour a +0 dagger (5, -6, D:6) a +0 robe a +0 dagger (7, -3, D:6) a stone (8, -3, D:6) a stone (8, -1, D:6) 6 stones a +0 chain mail a +0 dire flail of venom (9, -8, D:6) a stone (9, -6, D:6) 2 stones (10, 7, D:6) 6 stones (11, 7, D:6) 2 stones (12, 14, D:6) a +0 trident of venom (16, 22, D:6) a +0 robe (17, 17, D:6) a +0 halberd (17, 18, D:6) a +0 halberd (17, 27, D:6) 15 poisoned needles (19, 31, D:6) a +0 robe (21, 17, D:6) a +0 club (37, 26, D:6) a +0 giant spiked club (38, -2, D:6) a +0 robe a +0 scythe (41, 22, D:6) a +0 helmet (45, 22, D:6) 15 stones (46, 19, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a potion of degeneration (0, 4, D:7) 2 arrows (6, 2, D:7) 8 arrows a +0 shortbow (7, 3, D:7) a cursed +0 morningstar (13, 3, D:7) a +0 whip a +0 war axe (14, 4, D:7) 7 arrows (17, -8, D:7) a tomahawk (17, 3, D:7) a +0 robe a +0 dagger (18, 2, D:7) a cursed -1 ring mail a +0 trident of piercing a +0 ring mail a +0 flail (20, -1, D:7) 7 tomahawks a +0 spear (20, 0, D:7) 14 arrows a +0 shortbow (20, 33, D:7) a +0 giant spiked club (21, -3, D:7) a +0 robe a +0 dagger (24, 15, D:7) a +0 dagger a +0 robe (24, 16, D:7) a +0 club a +0 ring mail a +0 whip (25, 16, D:7) a +0 hand axe (26, -15, D:7) a +0 ring mail (29, 3, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 robe a big kobold corpse (skeletalised by now) (1, 1, D:8) a stone (2, 2, D:8) a bolt a +0 animal skin a +0 animal skin a +0 robe a +0 giant club (3, 2, D:8) a +0 robe (7, 8, D:8) a +0 whip a kobold corpse (skeletalised by now) (9, 6, D:8) 17 stones (10, 8, D:8) a +0 scale mail a +0 hand axe (11, 9, D:8) a +0 robe a +0 dagger (11, 11, D:8) a +0 hand crossbow 8 bolts a kobold corpse (skeletalised by now) (11, 12, D:8) a kobold corpse (skeletalised by now) (11, 13, D:8) a +0 whip of freezing the big kobold corpse of Pikel (skeletalised by now) (12, 5, D:8) a +0 mace (12, 10, D:8) a +0 mace (12, 12, D:8) a stone a bolt a +0 giant club (12, 13, D:8) a bolt a stone (13, -17, D:8) a large rock (13, 12, D:8) a stone (14, -15, D:8) 2 large rocks (15, -14, D:8) a scroll of identify (19, -18, D:8) 19 gold pieces the Ecumenical Temple (37, 5, Temple) a +0 shield