Azzok Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, 25, D:1) a +0 scale mail (8, -12, D:1) a +0 club (10, -1, D:1) a +0 club (11, -1, D:1) a +0 short sword (21, 9, D:1) a cursed -2 club (29, 20, D:1) 16 poisoned needles (37, 15, D:1) a +2 dagger of holy wrath (37, 16, D:1) 2 curare-tipped needles (38, 20, D:1) a +0 mace (40, 7, D:1) a +0 short sword (40, 9, D:1) a +0 hand axe (41, 10, D:1) 5 stones (42, -8, D:1) a +0 whip (45, 21, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) 27 bolts (7, -7, D:2) 12 stones (20, -36, D:2) 26 arrows (20, -1, D:2) 21 poisoned needles (26, -8, D:2) a +0 club (26, 1, D:2) a +0 whip (27, 19, D:2) a cursed -3 club (28, -5, D:2) a +0 ring mail (41, -9, D:2) a stone (42, -29, D:2) a +0 club (42, -9, D:2) a stone (44, -8, D:2) a stone (45, -7, D:2) a stone (48, -5, D:2) a +0 dagger a +0 hunting sling 12 stones (49, 10, D:2) a +0 hunting sling (57, -13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a bread ration (3, -4, D:3) a +0 club (15, 26, D:3) 28 bolts (16, -3, D:3) a +0 cloak a +0 club (16, -1, D:3) a +0 whip (22, 19, D:3) a +4 ring of intelligence (23, -3, D:3) a stone (25, -1, D:3) a stone (25, 22, D:3) a +0 scythe a +0 robe (26, 0, D:3) a stone (38, 9, D:3) 3 large rocks (40, 1, D:3) a +0 flail a +0 leather armour a +0 whip (40, 2, D:3) a +0 falchion (41, 2, D:3) a +0 flail (44, 5, D:3) a +0 club a +0 whip a +0 helmet a +0 dagger a +0 club a +0 club a +0 club (45, 4, D:3) a +0 club (45, 5, D:3) a +0 club (45, 6, D:3) a +0 dagger (46, 6, D:3) a +0 robe Level 4 of the Dungeon [Shop] Noheh's Jewellery Shop an uncursed ring of stealth (210 gold) an uncursed ring of poison resistance (240 gold) a cursed ring of teleportation (54 gold) an uncursed ring of resist corrosion (240 gold) an uncursed ring of stealth (210 gold) the cursed necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Slay+3 *Curse} (721 gold) [amulet of rage] It affects your strength (+2). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. an uncursed ring of fire (300 gold) an uncursed ring of ice (300 gold) an uncursed ring of magical power (240 gold) an uncursed ring of fire (300 gold) (0, 0, D:4) a +0 pair of boots (7, 2, D:4) a +0 dagger a +0 robe a +0 dagger (7, 3, D:4) a +0 dagger a +0 robe (13, 29, D:4) an uncursed ring of stealth (14, 39, D:4) 16 stones (20, 13, D:4) a +0 mace a +2 war axe of electrocution a +0 club a +0 leather armour (22, 11, D:4) a +0 giant club (33, 38, D:4) a +0 club a +0 short sword a +2 flail of crushing a +0 scale mail (34, 38, D:4) a +0 trident (35, 34, D:4) a +0 mace a +0 leather armour (38, 42, D:4) a +0 rapier (48, 22, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) 15 arrows (0, 11, D:5) a +0 flail of crushing (3, 11, D:5) an arrow (3, 13, D:5) an arrow (4, 14, D:5) an arrow (5, 11, D:5) a +0 shortbow 10 arrows (8, 21, D:5) a +0 club a +0 morningstar a +2 antimagic spear a +0 club (10, 0, D:5) 24 sling bullets (11, 10, D:5) a +0 buckler a +0 scale mail a +0 spear (20, -9, D:5) a +0 rapier (24, 40, D:5) a +0 robe (30, 12, D:5) 14 arrows (39, 18, D:5) a +0 shortbow 11 arrows (40, 18, D:5) a +0 flail a +0 dagger a +0 robe (41, 11, D:5) a +0 ring mail (41, 19, D:5) a +0 dagger a +0 robe an arrow (41, 20, D:5) a +0 trident (42, 18, D:5) 21 stones Level 6 of the Dungeon (0, 0, D:6) a +0 short sword of flaming (10, -4, D:6) a +0 hand axe an orc skeleton (10, -3, D:6) a +0 mace an orc skeleton an orc skeleton (10, -2, D:6) a +0 dagger a +0 robe (15, -23, D:6) a +0 chain mail a +0 dagger a +0 robe (16, -23, D:6) a +0 halberd a +0 chain mail an orc skeleton (25, 7, D:6) 20 bolts the Ecumenical Temple (13, 0, Temple) a +2 robe of positive energy