Azhtabak Level 1 of the Dungeon (0, 0, D:1) 14 stones (-11, 2, D:1) a stone (-9, 2, D:1) a stone (-11, 3, D:1) a stone (-10, 3, D:1) a stone (-14, 5, D:1) a +0 short sword (19, 6, D:1) a scroll of random uselessness (16, 10, D:1) a +0 club (unseen) (15, 11, D:1) a +0 club (21, 11, D:1) a +0 leather armour (-32, 17, D:1) a +0 club (-29, 18, D:1) a +0 club (3, 20, D:1) a +0 club (5, 34, D:1) a +0 mace (-3, 39, D:1) a +0 club (-14, 42, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a stone (0, 1, D:2) a stone (0, 3, D:2) a stone (0, 4, D:2) a stone (-12, 5, D:2) a +0 whip (-9, 5, D:2) a +0 ring mail (28, 6, D:2) 16 stones (-12, 9, D:2) 14 arrows (0, 10, D:2) a +0 club a +0 club a +0 club a +0 club a +0 dagger (1, 11, D:2) a cursed -3 dagger (unseen) (-24, 25, D:2) a +0 whip (-5, 28, D:2) 19 stones (16, 29, D:2) 14 arrows (7, 35, D:2) a +0 short sword (4, 37, D:2) a stone (-3, 40, D:2) a stone (8, 40, D:2) a stone (-2, 44, D:2) a +0 hunting sling 4 stones (0, 46, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (20, 1, D:3) a +0 dagger (-1, 3, D:3) a +0 dagger a +0 robe (48, 17, D:3) a stone (47, 18, D:3) a stone (0, 20, D:3) 11 sling bullets (46, 20, D:3) a stone (46, 22, D:3) 2 stones (20, 23, D:3) 17 stones (12, 30, D:3) 16 sling bullets (20, 31, D:3) a +0 blowgun 13 poisoned needles (21, 32, D:3) a poisoned needle (12, 34, D:3) a +0 dagger (36, 37, D:3) a +0 dagger (22, 46, D:3) 26 arrows Level 4 of the Dungeon [Shop] Vaucac's Book Shoppe a book of Geomancy (490 gold) a book of Transfigurations (770 gold) a book of Beasts (770 gold) a book of Party Tricks (700 gold) a book of Enchantments (700 gold) a book of Fire (910 gold) a book of Summonings (980 gold) (0, 0, D:4) 26 stones a +0 mace a +0 robe a +0 dagger (-8, 2, D:4) 15 stones a +0 ring mail a +0 dagger (-5, 2, D:4) a stone (14, 3, D:4) 22 stones (-9, 4, D:4) a stone (-7, 5, D:4) 2 stones (-5, 5, D:4) a stone (-7, 6, D:4) 2 stones (-15, 7, D:4) 13 stones (10, 14, D:4) 29 bolts (-10, 16, D:4) 23 arrows (6, 18, D:4) a cursed +0 robe (-10, 19, D:4) a +0 dagger a +0 ring mail (-8, 19, D:4) a cursed +0 ring mail a +0 hand axe a +0 club a +0 dagger a +0 robe (9, 20, D:4) 22 arrows (-9, 21, D:4) a +0 ring mail (unseen) (-8, 23, D:4) a +0 flail (-1, 23, D:4) a +0 club (-5, 27, D:4) a +0 dagger (-9, 32, D:4) a cursed -1 mace (-11, 33, D:4) a +0 club a +0 leather armour a +0 falchion (-15, 37, D:4) 14 poisoned needles Level 5 of the Dungeon [Shop] Shedenao's Antique Armour Emporium a +1 ring mail of poison resistance (100 gold) a +0 leather armour (50 gold) the cursed -7 chain mail of Refuge {rElec Int+4} (237 gold) It affects your intelligence (+4). It insulates you from electricity. It has a curse placed upon it. a cursed +0 ring mail (100 gold) a +0 scale mail (100 gold) a +0 cloak (112 gold) a +0 robe (17 gold) the cursed -2 leather armour of Domulon {rPois MR- Str+6 Int+5 Stlth-} (175 gold) It affects your strength (+6). It affects your intelligence (+5). It protects you from poison. It affects your resistance to hostile enchantments. It makes you less stealthy. It has a curse placed upon it. a +0 leather armour (50 gold) a +0 robe (17 gold) a +0 ring mail (100 gold) a +0 pair of boots (112 gold) (0, 0, D:5) a +0 short sword (-6, 3, D:5) a stone (-5, 3, D:5) a stone (-4, 4, D:5) 2 stones (30, 9, D:5) a +0 trident (21, 13, D:5) a +0 quarterstaff (-4, 16, D:5) a +0 war axe (-25, 21, D:5) 21 stones (9, 24, D:5) a +0 giant club (-15, 30, D:5) a +0 club 3 stones (-13, 31, D:5) a stone (-12, 31, D:5) a stone (-15, 34, D:5) a +0 short sword (15, 38, D:5) a +0 whip (-3, 44, D:5) a +0 mace (-2, 44, D:5) a +0 club Level 6 of the Dungeon [Shop] Nisixzet's Armour Boutique a cursed -1 helmet (1 gold) a +2 pair of boots (198 gold) a +0 robe (8 gold) a +0 pair of boots (54 gold) the cursed -5 plate armour of Astetiogge {rElec rF- Regen+ Dex+3} (99 gold) It affects your dexterity (+3). It makes you vulnerable to fire. It insulates you from electricity. It increases your rate of regeneration. It has a curse placed upon it. a +0 leather armour (24 gold) a +0 leather armour (24 gold) the +0 plate armour of the Doge {+Blink rPois MR+ MP+9 Str-5} (435 gold) It affects your strength (-5). It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you blink. a cursed +0 scale mail (12 gold) (0, 0, D:6) 29 sling bullets (-35, 16, D:6) a +0 pair of gloves a +0 plate armour a +0 ring mail 18 arrows 13 bolts (-33, 29, D:6) 27 stones (-19, 36, D:6) a +0 falchion (-12, 39, D:6) 18 stones (-28, 41, D:6) a +0 flail a +0 trident a +0 leather armour (-32, 43, D:6) a cursed +0 robe a +3 dagger (-44, 44, D:6) a +0 hand axe a +0 leather armour (-48, 47, D:6) 4 large rocks (-13, 47, D:6) 19 stones (-37, 56, D:6) 13 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (-1, 3, D:7) a +0 hand axe (5, 6, D:7) a +0 club (-28, 13, D:7) a +0 robe (-15, 14, D:7) a +0 chain mail (-29, 16, D:7) a +0 leather armour (16, 23, D:7) a +3 quarterstaff of chaos (8, 25, D:7) a +0 dagger (-33, 31, D:7) a +0 club (2, 32, D:7) 18 arrows (-36, 33, D:7) 19 bolts a +0 trident (-3, 35, D:7) 5 javelins (-38, 37, D:7) a cursed +0 robe a +0 dagger (-37, 40, D:7) a +0 leather armour a +0 hand axe a +0 short sword (5, 40, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +1 dagger a +0 robe a +3 falchion (0, 1, D:8) a +0 robe (-22, 4, D:8) a +0 trident (2, 5, D:8) a +0 robe a +0 dagger (-18, 6, D:8) 20 stones (7, 8, D:8) a cursed +0 hand axe (9, 13, D:8) a +0 whip (-3, 14, D:8) a +0 club (34, 18, D:8) 8 stones (-7, 21, D:8) 20 sling bullets (9, 30, D:8) a +0 dagger a +0 robe (-13, 33, D:8) 17 bolts (-12, 39, D:8) 23 arrows (-16, 41, D:8) a +0 leather armour a +0 mace (40, 41, D:8) 19 stones (-16, 42, D:8) a +0 ring mail a cursed -3 trident (12, 44, D:8) 19 stones (30, 47, D:8) a cursed +0 great sword a cursed +0 robe (34, 50, D:8) a cursed -3 war axe a +0 robe (-13, 54, D:8) a +0 giant spiked club a +0 dire flail of protection (27, 55, D:8) a cursed +0 flail a +0 robe (22, 59, D:8) a cursed +1 flail a +0 robe a cursed +0 mace a +0 robe Level 9 of the Dungeon (-17, 14, D:9) a +0 giant club a +0 giant club (-24, 15, D:9) a +0 giant club (-15, 16, D:9) 21 stones (-34, 20, D:9) an uncursed ring of protection from magic (unseen) (-24, 21, D:9) a +0 giant club (-14, 25, D:9) a +0 ring mail (-28, 27, D:9) 12 stones (-11, 33, D:9) a +0 short sword (-39, 44, D:9) a +0 hand axe a cursed +0 animal skin (-32, 47, D:9) 12 poisoned needles Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (6, 2, D:10) a -2 ring of strength (24, 9, D:10) a +0 falchion of slicing a +0 leather armour (21, 13, D:10) a +4 dagger (21, 15, D:10) a +0 dagger (17, 17, D:10) a +0 trident a +0 ring mail a +0 war axe (20, 18, D:10) a +0 robe a +0 dagger (16, 20, D:10) a +0 leather armour (24, 22, D:10) a +0 ring mail a +0 mace (19, 24, D:10) a +0 trident (unseen) (14, 26, D:10) a +0 club a +0 robe a +0 dagger of electrocution a +0 hand axe (19, 26, D:10) a +0 dagger (21, 26, D:10) a +0 ring mail (unseen) (34, 26, D:10) a +1 war axe of freezing (10, 27, D:10) a +0 hand axe a +0 short sword a +0 scale mail a +0 hand axe a +0 chain mail a +0 falchion a +0 leather armour a +0 club a +0 leather armour a +0 club (14, 27, D:10) a +0 club a +0 dagger a +0 chain mail (15, 27, D:10) a +0 short sword (16, 27, D:10) a +0 leather armour a +0 mace (18, 27, D:10) a +0 whip (20, 27, D:10) a +0 leather armour (unseen) (15, 28, D:10) a cursed -2 club a +0 scale mail a cursed +0 hand axe (17, 28, D:10) a +2 dagger of freezing a +0 falchion (6, 29, D:10) a scroll of torment 4 beef jerkies a plain deck of changes {drawn: 1} a +0 scale mail an uncursed staff of cold a +0 cloak a +2 robe of the Archmagi a +1 leather armour a +3 spear (12, 29, D:10) a +0 glaive a +0 plate armour (20, 30, D:10) 22 arrows (-9, 31, D:10) 14 stones Level 11 of the Dungeon (0, 0, D:11) a slice of pizza the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Twocuiro's Assorted Antiques a sack of spiders (520 gold) a scroll of magic mapping (91 gold) an uncursed staff of summoning (312 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (1227 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. a scroll of brand weapon (26 gold) a potion of degeneration (23 gold) a disc of storms (520 gold) a wand of flame (37) (104 gold) [Shop] Lilufups' Weapon Shop a +0 hand axe (48 gold) the +4 whip of Sequestration {vamp, -Tele Str+3 Dex+2} (630 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+3). It affects your dexterity (+2). It prevents most forms of teleportation. a +0 falchion (48 gold) a +0 long sword (56 gold) a +2 war axe of freezing (292 gold) 25 stones (40 gold) a +2 vampiric rapier (384 gold) a +0 dagger (32 gold) the +5 spear of Defiance {pierce, rF+} (696 gold) It inflicts extra damage upon your enemies. It protects you from fire. the cursed +2 morningstar of Royalism {antimagic, Contam rF+ Str+3} (411 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+3). It protects you from fire. It causes magical contamination when unequipped. It has a curse placed upon it. a +0 mace (48 gold) a +0 shortbow (48 gold) (0, 0, Orc:1) a +0 club (-4, 7, Orc:1) a +0 war axe a +0 scale mail (3, 7, Orc:1) a +0 whip of electrocution a +0 ring mail (4, 7, Orc:1) a +0 mace (2, 13, Orc:1) a cursed +0 robe a +0 dagger (3, 13, Orc:1) a +0 club an orc corpse (skeletalised by now) (-4, 14, Orc:1) a +0 ring mail a +1 flail of protection (1, 17, Orc:1) a +0 dagger (3, 22, Orc:1) a +0 short sword Level 2 of the Orcish Mines (0, 0, Orc:2) 17 gold pieces (5, 0, Orc:2) a warg corpse (10, 0, Orc:2) a throwing net (5, 1, Orc:2) a throwing net (6, 1, Orc:2) a throwing net (6, 3, Orc:2) 24 gold pieces (-11, 5, Orc:2) 24 gold pieces (-7, 10, Orc:2) 6 gold pieces