Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 15947634782018457799 2 Aviak the Apothecary (level 1, 0/13 HPs) Began as a Formicid Alchemist on Feb 2, 2024. Slain by a kobold ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (32 turns). Aviak the Apothecary (Formicid Alchemist) Turns: 32, Time: 00:00:32 Health: 0/13 AC: 2 Str: 12 XL: 1 Next: 33% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.8 Dodging - Level 2.4 Stealth + Level 2.2 Spellcasting + Level 1.0 Conjurations + Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 97% to hit) The sting hits the endoplasm but does no damage. The endoplasm is poisoned. The endoplasm is moderately wounded. The endoplasm barely misses you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, poisoned, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! Your Conjurations skill increases to level 1! You barely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you with a +0 club. You die... #####........ ########.......... #⌠...⌠##. #..).#.# #.....##.##......#. #.<.>.##...........# #.....###..###.#.... #⌠...⌠####.# .# ... ######.#K.## # . ##@### ### You could see a kobold. Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aviak the Formicid Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 31 | D:1 | Reached skill level 1 in Conjurations 32 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, hellmonk_ecumenical_altar_run_dry Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Dodging | | 1.8 Stealth | | 2.4 Spellcasting | | 2.2 Alchemy | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Sting || 7 Use: Potion || 1 Armour: Robe || 9 Dodge: Dodged || 4