Aviak Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones (1, -5, D:1) a +0 leather armour (3, -14, D:1) a +0 whip 2 stones (5, -12, D:1) a +0 short sword (6, -6, D:1) a +0 dagger (10, 4, D:1) 8 stones (13, -18, D:1) a +0 club (13, 16, D:1) 4 boomerangs (14, 15, D:1) a stone (14, 16, D:1) 4 boomerangs (17, -30, D:1) a +0 club (17, -5, D:1) a +0 robe (24, 17, D:1) a +0 robe (26, 17, D:1) a +0 dagger (28, -24, D:1) a +0 dagger (31, -26, D:1) 4 boomerangs (31, 15, D:1) a +0 club a stone (32, 6, D:1) a beast talisman (33, -20, D:1) 6 stones (33, -7, D:1) 21 gold pieces (36, -11, D:1) 13 gold pieces (36, -10, D:1) 4 large rocks (43, -11, D:1) a +0 mace (43, -9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 1, D:2) a +0 whip 2 stones (5, 25, D:2) an orb of guile (8, 33, D:2) a +0 club a +0 sling (15, -3, D:2) 5 stones (19, 7, D:2) a +0 short sword (21, 17, D:2) a +1 whip of electrocution a stone (24, 13, D:2) a +0 sling (34, 19, D:2) a +0 halberd (39, 19, D:2) 6 stones (42, 14, D:2) a +0 whip a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 spear (10, -4, D:3) a +0 whip 2 stones (33, -18, D:3) 9 gold pieces (48, 11, D:3) a +0 club 3 stones (52, 13, D:3) a +0 robe (52, 33, D:3) a +0 leather armour (57, 12, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, -1, D:4) a +0 club a +0 sling (8, -5, D:4) a +0 falchion (9, 10, D:4) a +0 short sword (11, 10, D:4) a +0 short sword (21, -10, D:4) a +0 robe a +0 scimitar (22, -11, D:4) a +0 giant spiked club a +0 club (22, 17, D:4) a +0 dagger (26, 16, D:4) a +0 trident (30, 12, D:4) a +0 whip (30, 13, D:4) a +0 whip (34, 16, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +2 war axe of venom (2, -21, D:5) a +2 scimitar of protection (5, -18, D:5) a +0 flail a +0 whip (5, -14, D:5) a +0 falchion a +0 whip a +0 dagger a +0 robe (6, -15, D:5) a +0 animal skin (7, 13, D:5) a +0 whip (9, -19, D:5) a +2 dagger of flaming a +0 robe (11, 17, D:5) a +0 whip a +0 club a +0 robe a +0 halberd (12, -11, D:5) a +0 scale mail (14, -1, D:5) a +0 ring mail (26, -6, D:5) a +1 shortbow of draining (36, -8, D:5) a +0 scale mail (37, 12, D:5) a +0 leather armour (38, -16, D:5) a +0 whip (38, -14, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) 5 poisoned darts (11, -8, D:6) a +0 club a +0 robe a +0 club a +0 flail (12, -8, D:6) a +0 spear (14, -2, D:6) a +0 great sword (14, 11, D:6) a +0 robe (19, 14, D:6) a stone (20, 7, D:6) a +0 short sword a +0 leather armour (20, 8, D:6) a +0 dagger a +0 leather armour (21, -5, D:6) a +0 great sword (21, 8, D:6) a +0 flail a +0 ring mail (21, 9, D:6) a +0 dagger a +0 hand axe (27, 14, D:6) a stone (27, 18, D:6) 4 gold pieces a +2 sacred scourge of holy wrath a +0 robe (28, 18, D:6) 4 gold pieces a +2 whip of holy wrath a +0 robe (30, 14, D:6) 7 gold pieces (still there?) a +3 great sword of flaming (still there?) +1 pearl dragon scales (still there?) (31, 12, D:6) a +2 eudemon blade of holy wrath a +0 tower shield (44, 19, D:6) 7 stones Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (22, 3, D:7) a +0 hand axe a +0 leather armour (23, 2, D:7) a +0 dagger a +0 robe (23, 3, D:7) a +0 dagger a +0 robe (37, 0, D:7) a ring of see invisible (50, 15, D:7) 8 stones Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (8, -22, D:8) 4 stones (9, 4, D:8) a +2 hand axe of draining (23, -29, D:8) a +0 scimitar of flaming an amulet of faith {!P} (27, -21, D:8) a +0 dagger (27, 1, D:8) a +0 robe a +0 hand axe (29, 1, D:8) a +0 robe a +2 falchion (33, -24, D:8) a +0 scale mail (35, 1, D:8) 6 stones (40, 16, D:8) 2 stones (43, 8, D:8) a +0 giant spiked club a +0 giant spiked club (46, -21, D:8) a flux talisman (47, -27, D:8) a +0 robe of fire resistance a +0 dagger (47, 22, D:8) a +0 falchion (49, -28, D:8) a +0 chain mail a +0 whip a +2 hand axe of venom (49, 6, D:8) 5 stones (52, -4, D:8) a +0 dagger a +0 short sword 10 stones (52, -3, D:8) a +0 short sword a +0 whip 5 stones a +0 club (53, -4, D:8) a +0 short sword a +0 dagger 7 poisoned darts (53, -3, D:8) a +0 short sword 2 stones Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +2 great sword of freezing a +0 robe a +6 hand axe of freezing a +0 robe a +2 long sword a +0 robe a +2 dagger (3, -7, D:9) a +0 club (4, -20, D:9) a +0 robe a +0 morningstar (4, -19, D:9) a +0 robe a +0 short sword a +0 robe a +0 long sword (4, -12, D:9) a +0 leather armour (8, -41, D:9) a +0 leather armour (13, -30, D:9) a +0 giant spiked club a +0 giant club (19, -46, D:9) 4 poisoned darts (21, -29, D:9) a +0 ring mail (21, -1, D:9) a +0 flail a +0 robe (21, 0, D:9) a +3 mace of freezing a +2 robe of willpower (22, 0, D:9) a +0 long sword a +0 robe (23, -37, D:9) 8 poisoned darts a +0 dagger (23, -35, D:9) 6 curare-tipped darts a +0 dagger (24, -35, D:9) a +0 short sword 14 poisoned darts a +0 short sword (28, -22, D:9) a +0 flail (42, -8, D:9) a +0 club (42, -7, D:9) a +0 club (43, -7, D:9) a +0 whip (44, -8, D:9) a +2 trident of venom a +0 ring mail (44, -7, D:9) a +0 flail (45, -22, D:9) 6 gold pieces Level 10 of the Dungeon [Shop] Imuol's Assorted Antiques a +1 trident of venom (324 gold) a staff of fire (725 gold) a +1 great sword of flaming (542 gold) (0, 0, D:10) a +0 mace a +0 leather armour (5, -27, D:10) a +0 plate armour a +1 long sword of protection (11, -18, D:10) a +0 longbow (12, -3, D:10) 6 stones (14, -11, D:10) a +0 club a +0 leather armour (22, -4, D:10) a +0 club a +0 ring mail (22, 0, D:10) 2 boomerangs a +0 war axe (23, -5, D:10) a +0 giant club a +0 great mace (23, 0, D:10) a +0 robe a +0 dagger (23, 1, D:10) a +0 dagger (24, -6, D:10) a +0 hand axe a +0 chain mail (24, -1, D:10) a +0 ring mail a +0 dagger (25, -6, D:10) a +0 mace a +0 short sword a +0 scale mail (26, -12, D:10) 6 stones (27, -5, D:10) a +3 dagger a +0 robe (31, -9, D:10) a +0 dagger a +0 robe (31, 2, D:10) a serpent talisman (32, -18, D:10) 2 stones (35, -6, D:10) a +0 robe a +0 dagger (38, -21, D:10) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (45, 6, D:10) a +2 short sword of freezing 9 stones (46, 7, D:10) a +0 short sword a +0 whip 9 poisoned darts a +0 club (46, 19, D:10) a +0 quarterstaff (47, 5, D:10) a +6 spear of freezing a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) 7 gold pieces a +3 whip of holy wrath a +0 robe (14, 7, D:11) a +0 dagger 4 poisoned darts a +0 scale mail (14, 8, D:11) a +0 dagger a +0 robe (15, 7, D:11) a +0 dagger a +0 robe (18, 7, D:11) a +0 short sword 4 stones (24, -2, D:11) a +0 giant club (28, -9, D:11) a +0 giant club a +0 trident a +0 shortbow a +0 chain mail a +0 dagger a +0 robe (28, -8, D:11) a +0 shortbow (29, -8, D:11) a +0 shortbow a +0 club a +0 chain mail (29, -7, D:11) a +0 flail a +0 orcbow (30, -8, D:11) a +0 mace a +0 shortbow (35, 1, D:11) a +0 shortbow (35, 2, D:11) a +0 giant club a +0 giant club a +0 dire flail a +0 giant club a +0 giant spiked club a +0 giant club (37, 0, D:11) a +0 club (41, 8, D:11) 9 stones (46, -13, D:11) a +0 dagger a +0 robe of positive energy (47, -5, D:11) 3 stones (47, 8, D:11) a +0 pair of gloves (48, -15, D:11) a +0 war axe Level 12 of the Dungeon (11, -3, D:12) a +0 short sword (19, 3, D:12) 4 large rocks (19, 4, D:12) a +0 cloak a +0 buckler (34, 4, D:12) a +0 dire flail (36, 4, D:12) a +0 giant club a +0 giant spiked club (38, 10, D:12) a staff of death {rN+} (42, 8, D:12) a +0 dire flail (43, -14, D:12) a +1 robe of resistance a +0 dagger (44, -17, D:12) a +0 chain mail a +0 dire flail (44, -16, D:12) a +0 short sword (44, -14, D:12) a +0 ring mail a +0 hand axe (45, -17, D:12) a +0 dagger Level 13 of the Dungeon (0, 0, D:13) a +0 ring mail (3, -7, D:13) 2 poisoned darts (3, -4, D:13) a +0 shortbow (13, 7, D:13) a +0 shortbow (13, 16, D:13) a +0 hand axe a +0 robe a +0 hand axe a +0 leather armour a +0 war axe a +0 robe a +1 shortbow of flaming 15 large rocks (14, 10, D:13) a +0 flail (14, 11, D:13) a +0 flail a +0 mace a +0 glaive (14, 17, D:13) a +0 spear a +0 scale mail (16, 19, D:13) a +0 dagger a +0 robe (20, -2, D:13) a +0 great mace a +0 ring mail (26, 44, D:13) 11 gold pieces (27, 43, D:13) 5 stones (27, 44, D:13) a potion of ambrosia (27, 45, D:13) 2 potions of degeneration (28, -7, D:13) an amulet of regeneration (28, 43, D:13) a potion of ambrosia (28, 44, D:13) a +1 plate armour of positive energy (unseen) (29, 43, D:13) a +0 ring mail (29, 44, D:13) a potion of ambrosia (29, 45, D:13) 34 gold pieces (30, 44, D:13) a scroll of torment (34, 8, D:13) a +0 orcbow (36, 36, D:13) a +4 great sword of electrocution a +0 scale mail (39, 4, D:13) 3 large rocks (40, -3, D:13) a +0 rapier (42, -9, D:13) a +0 hand axe (51, 32, D:13) a +0 robe a +0 dagger (52, 13, D:13) a +0 long sword (52, 33, D:13) a +0 halberd (54, 18, D:13) a +0 war axe (55, 33, D:13) a +0 short sword Level 14 of the Dungeon [Shop] Daastri's Magic Scroll Boutique a scroll of vulnerability (44 gold) a scroll of noise (11 gold) a scroll of enchant weapon (82 gold) (4, -7, D:14) 8 gold pieces (6, -9, D:14) a +0 long sword (8, -22, D:14) a ring of see invisible a ring of resist corrosion an amulet of regeneration a ring of willpower (10, -39, D:14) a +0 robe (16, -37, D:14) a +0 plate armour (17, -26, D:14) 5 stones (18, -29, D:14) a +0 leather armour (20, -22, D:14) 8 gold pieces (23, -1, D:14) a +1 flail of protection (24, -7, D:14) a +0 ring mail (27, -29, D:14) a +1 hand axe of electrocution a +0 robe (28, -32, D:14) a +0 hand axe a +0 leather armour (28, -29, D:14) a +0 hand axe a +0 leather armour (31, 0, D:14) a +0 pair of boots (35, -42, D:14) a +0 plate armour (37, -34, D:14) a +0 orcbow (38, -38, D:14) a staff of conjuration {!a} (38, -10, D:14) a +0 ring mail (43, 5, D:14) a +0 spear (53, -9, D:14) a +0 shortbow a +0 orcbow a +0 orcbow (54, -9, D:14) a +0 orcbow Level 15 of the Dungeon (0, 0, D:15) 5 large rocks (9, -7, D:15) 5 large rocks (9, 3, D:15) a +0 short sword (16, -18, D:15) 5 stones (24, -2, D:15) 4 large rocks (25, -5, D:15) a +0 shortbow (32, -18, D:15) a +0 club (39, -36, D:15) a +0 shortbow (49, 11, D:15) a +0 battleaxe the Ecumenical Temple (7, 3, Temple) a +0 robe a +0 dagger (9, 3, Temple) a +0 short sword a +0 robe a +0 dagger (9, 4, Temple) a +0 dagger Level 1 of the Orcish Mines [Shop] Fototh's Antique Armour Shoppe a +0 helmet (171 gold) the +5 cloak "Mium" {rElec rPois Str-5} (1413 gold) Str-5: It affects your strength (-5). rElec: It insulates you from electricity. rPois: It protects you from poison a +0 chain mail (171 gold) the +1 plate armour of the Tanner {Str+4} (1649 gold) Str+4: It affects your strength (+4). a +0 ring mail (152 gold) a +0 ring mail (152 gold) a +0 robe (26 gold) a +0 robe (26 gold) a +0 scale mail (152 gold) (0, 0, Orc:1) a +0 chain mail a +0 hand axe (0, 1, Orc:1) a +0 leather armour a +0 whip (0, 3, Orc:1) a +0 plate armour a +0 halberd (1, 0, Orc:1) a +0 trident (1, 3, Orc:1) a +0 falchion Level 2 of the Orcish Mines [Shop] Zoq Ise's Overcharged Wands a wand of light (18) (1134 gold) a wand of digging (11) (693 gold) a wand of light (18) (1134 gold) a wand of digging (11) (693 gold) a wand of flame (40) (420 gold) a wand of mindburst (30) (630 gold) [Shop] Agaotrib's Assorted Antiques a +0 rapier (112 gold) the +7 scale mail "Viyckoc" {rElec Will- Dex+5} (1660 gold) Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. Will-: It decreases your willpower. a scroll of identify (56 gold) a +0 ring mail (112 gold) a +0 scale mail (112 gold) a wand of flame (1) (19 gold) a phantom mirror (1120 gold) [Shop] Zubrytta's Antique Armour Emporium a +0 chain mail (121 gold) a +3 leather armour (513 gold) a +4 ring mail of cold resistance (837 gold) a +0 ring mail (108 gold) a +0 plate armour of fire resistance (810 gold) a +0 ring mail (108 gold) a +0 cloak (121 gold) a +0 scale mail (108 gold) [Shop] Irchankav's Jewellery Emporium a +6 ring of intelligence (468 gold) a maw talisman (390 gold) a ring of wizardry (390 gold) a ring of wizardry (390 gold) a ring of willpower (325 gold) an amulet of magic regeneration (390 gold) a ring of magical power (260 gold) a +5 ring of evasion (468 gold) an amulet of reflection (390 gold) a +5 ring of evasion (468 gold) [Shop] Tohenep's Weapon Shoppe a +0 great mace (97 gold) a +0 club (15 gold) a +0 mace (45 gold) a +0 whip (37 gold) a +0 rapier (60 gold) a +0 shortbow (45 gold) a +1 war axe of flaming (199 gold) a +0 shortbow (45 gold) a +0 trident (52 gold) a +0 battleaxe (97 gold) a +1 quarterstaff of draining (213 gold) (0, 0, Orc:2) a +0 giant club (0, 1, Orc:2) a +0 morningstar a +0 leather armour (2, -2, Orc:2) a +0 flail a +0 chain mail (4, 34, Orc:2) a +3 arbalest of draining (8, -2, Orc:2) a +0 short sword a +0 orcbow a +0 chain mail (9, -5, Orc:2) a +0 flail a +0 chain mail (9, -4, Orc:2) a +0 trident (9, -3, Orc:2) a +0 hand axe a +0 trident a +0 leather armour (10, -7, Orc:2) a +0 long sword a +0 plate armour a +0 dagger a boomerang (10, -6, Orc:2) a +0 short sword a +0 chain mail a +0 war axe a +0 plate armour a +0 long sword a +0 chain mail a +0 war axe a +0 plate armour a +0 broad axe a +0 chain mail a +0 battleaxe a +0 plate armour a +0 hand axe a +0 chain mail a +0 falchion a +0 flail a +0 war axe a +0 chain mail a +0 dagger a +0 chain mail a +0 hand axe of freezing a +0 plate armour a +0 club a +0 dagger a +0 chain mail a +0 short sword a +0 dire flail 5 boomerangs a +0 chain mail a +0 dagger a +0 leather armour a +0 war axe a +0 chain mail a +0 hand axe a +0 dagger (10, -5, Orc:2) a +0 battleaxe a +0 ring mail a +0 battleaxe a +0 chain mail a +0 glaive a +0 chain mail a +0 flail a +0 leather armour a +0 club a +0 mace a +0 long sword a +0 arbalest a +0 chain mail a +0 whip a +0 chain mail a +0 club a +0 mace a +0 mace a +0 plate armour a +0 hand axe a +0 chain mail a +0 hand axe a +0 leather armour a +0 hand axe a +0 hand axe a +0 scale mail a +0 dagger a +0 scimitar a +0 orcbow a +0 chain mail a +0 battleaxe a +9 plate armour of ponderousness a +0 flail a +0 flail a +3 long sword of holy wrath a +0 chain mail a +0 kite shield a +0 short sword a +1 mace of venom a +0 leather armour a +0 whip a +0 dagger a +0 robe of resistance a +0 short sword a +0 ring mail (11, -4, Orc:2) a +0 club (11, -3, Orc:2) a +0 short sword a +0 leather armour (14, -1, Orc:2) a +0 club a +0 leather armour (14, 19, Orc:2) a +0 flail (15, -2, Orc:2) a +0 trident (15, 17, Orc:2) a +0 dagger a +0 robe a +0 long sword a +0 plate armour a +0 long sword a +0 plate armour a +0 battleaxe a boomerang a +0 chain mail (15, 18, Orc:2) a +0 whip a +0 leather armour a +0 short sword (15, 19, Orc:2) a +0 long sword a +0 plate armour (16, 22, Orc:2) a +0 whip (17, 19, Orc:2) a +0 dagger of venom a +2 robe of resistance a +0 glaive a +0 chain mail (18, -1, Orc:2) a +0 whip 3 boomerangs (18, 19, Orc:2) a +0 hand axe a +0 leather armour a +0 giant spiked club a +0 giant club (19, 19, Orc:2) a +0 scimitar a +0 chain mail (27, 32, Orc:2) a +0 chain mail a +0 flail (28, 32, Orc:2) a +0 short sword (29, -1, Orc:2) a +0 flail a +0 leather armour (29, 0, Orc:2) a +0 flail a +0 plate armour (29, 30, Orc:2) a +0 scale mail a +0 club (29, 31, Orc:2) a +0 robe a +0 dagger (30, 0, Orc:2) a +0 falchion a +1 great mace of holy wrath a +0 plate armour (31, 0, Orc:2) a +0 scimitar a +0 plate armour (32, -2, Orc:2) a +0 battleaxe a +0 chain mail (32, -1, Orc:2) a +0 scimitar a +0 scale mail (32, 0, Orc:2) a +0 trident a +0 plate armour (32, 26, Orc:2) a +0 dagger a +0 leather armour a +0 whip a +0 club (32, 27, Orc:2) a +0 short sword (33, 27, Orc:2) a +0 leather armour a +0 short sword (34, 0, Orc:2) a +0 dagger a +0 ring mail Level 1 of the Elven Halls [Shop] Vom Laic's Armour Shoppe a +0 scale mail (44 gold) a +0 chain mail (49 gold) a +0 scale mail (44 gold) a +1 leather armour of cold resistance (154 gold) +0 fire dragon scales (660 gold) a +0 pair of gloves (49 gold) a +0 buckler (49 gold) the +6 chain mail of the King of the Hill {rN++ Dex+4 Stlth+} (695 gold) Dex+4: It affects your dexterity (+4). rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. a +0 robe (7 gold) [Shop] Supp's Armour Shoppe a +2 scale mail of cold resistance (357 gold) a +3 ring mail of poison resistance (391 gold) a +0 leather armour (34 gold) a +3 plate armour of poison resistance (714 gold) a +2 robe (215 gold) a +3 plate armour of willpower (765 gold) a +0 ring mail (68 gold) an orb of energy (272 gold) (0, 0, Elf:1) a +0 dagger a +0 longbow a +0 leather armour (8, -24, Elf:1) a +0 long sword (12, -8, Elf:1) a +0 dagger a +0 robe (13, -26, Elf:1) a +0 mace (14, -9, Elf:1) a +0 long sword (14, -8, Elf:1) a +0 short sword a +0 ring mail (16, -31, Elf:1) a scroll of noise (16, -8, Elf:1) a +1 short sword of venom a +0 ring mail (17, -43, Elf:1) a +0 pair of gloves (17, -12, Elf:1) a +0 helmet (17, -9, Elf:1) a +0 short sword a +0 ring mail (18, -10, Elf:1) a +0 short sword a +0 scale mail (18, -8, Elf:1) a +0 dagger (19, -8, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (25, -7, Elf:1) 5 stones (27, -6, Elf:1) a +0 long sword (33, -15, Elf:1) a +0 glaive (34, -10, Elf:1) a book of the Earth (34, 3, Elf:1) a +1 long sword of flaming (37, -42, Elf:1) a +0 short sword a +0 leather armour (37, -41, Elf:1) a +0 long sword a +0 short sword a +0 shortbow a +0 leather armour (37, -40, Elf:1) a +0 short sword a +0 short sword (39, -31, Elf:1) 2 poisoned darts (47, -23, Elf:1) a +0 scale mail a +0 scimitar (49, -24, Elf:1) a +2 long sword of holy wrath a +0 shortbow (49, 4, Elf:1) a staff of alchemy (50, -24, Elf:1) a +0 leather armour a +0 long sword (50, -23, Elf:1) a +0 rapier (52, -23, Elf:1) a +0 long sword (53, -22, Elf:1) a +0 long sword (54, -24, Elf:1) a +0 long sword (54, -23, Elf:1) a +0 short sword (54, -21, Elf:1) a +0 long sword (56, -3, Elf:1) a +0 rapier (58, -17, Elf:1) a +0 leather armour a +0 long sword (58, 2, Elf:1) a +0 dagger a +0 leather armour (59, 1, Elf:1) a +0 short sword (62, -23, Elf:1) a +0 ring mail a +0 long sword Level 2 of the Elven Halls [Shop] Dutowomm's Antique Armour Boutique quicksilver dragon scales (1980 gold) a +0 pair of boots of stealth (379 gold) a +2 robe of positive energy (485 gold) the +0 robe of Noughts and Crosses {+Blink rElec} (716 gold) rElec: It insulates you from electricity. +Blink: It lets you blink. the +1 leather armour of Wrong Decisions {Int-3 Dex+3} (462 gold) Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). (0, 0, Elf:2) a maw talisman (0, 5, Elf:2) a +0 chain mail (2, 46, Elf:2) a +0 scimitar (5, 12, Elf:2) a +2 tower shield a +0 tower shield of protection (5, 28, Elf:2) a +0 leather armour a +0 short sword (6, 28, Elf:2) a +0 scale mail (6, 45, Elf:2) a +0 robe (6, 50, Elf:2) a +0 club (7, 28, Elf:2) a +0 dagger (7, 30, Elf:2) a +0 scimitar a +0 chain mail (8, 29, Elf:2) a +0 long sword a +0 rapier a +1 long sword of holy wrath a +0 leather armour a +0 long sword a +0 dagger a +0 robe a +0 shortbow a +0 dagger a +0 leather armour a +0 mace a +0 plate armour a +0 short sword a +0 rapier a +0 ring mail a +0 scimitar a +0 chain mail a +0 shortbow a +0 short sword a +0 leather armour a +0 long sword a +0 leather armour a +0 long sword a +0 flail a +0 long sword (8, 49, Elf:2) a ring of ice (9, 24, Elf:2) a +0 short sword a +0 chain mail (9, 26, Elf:2) a +0 scimitar of distortion {!w} (10, 24, Elf:2) a +0 short sword (10, 26, Elf:2) a +2 short sword of speed a +0 longbow a +0 chain mail (10, 27, Elf:2) a +0 short sword a +0 ring mail a +0 long sword a +0 scale mail a +0 scimitar a +0 plate armour a +0 short sword a +0 longbow a +0 leather armour a +0 long sword (11, 25, Elf:2) a +0 dagger a +0 chain mail (14, 37, Elf:2) a +2 morningstar of protection (15, 21, Elf:2) a +0 leather armour (16, 41, Elf:2) a +2 buckler a +0 spectral broad axe a +0 chain mail (19, 38, Elf:2) a +0 rapier a +0 leather armour (31, 16, Elf:2) a +1 short sword of freezing a +1 short sword of freezing a +0 leather armour (31, 17, Elf:2) a +0 long sword a +0 leather armour a +0 buckler (32, 16, Elf:2) a +0 scimitar (32, 17, Elf:2) a +0 short sword (33, 14, Elf:2) a +0 long sword a +0 short sword (33, 17, Elf:2) a +0 rapier a +0 rapier a +1 dagger of venom (34, 14, Elf:2) a +0 long sword a +0 leather armour a +0 buckler (34, 47, Elf:2) 5 stones (35, 13, Elf:2) a +0 long sword a +0 buckler (36, 12, Elf:2) a +0 long sword (45, 10, Elf:2) a +0 short sword (50, 39, Elf:2) a +0 long sword a +0 ring mail (50, 40, Elf:2) a +0 short sword (51, 40, Elf:2) a +0 dagger (54, 40, Elf:2) a +0 rapier (56, 2, Elf:2) a +1 dagger of freezing (57, 1, Elf:2) a +1 long sword of holy wrath a +0 scale mail Level 3 of the Elven Halls [Shop] Bebiyd's Armour Emporium a +1 scale mail of fire resistance (240 gold) +0 swamp dragon scales (750 gold) a +0 scale mail (60 gold) the +4 chain mail of Rotation {Str+3} (567 gold) Str+3: It affects your strength (+3). the crystal ball of Wucad Mu {*channel} (1500 gold) *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. a +0 leather armour (30 gold) a +0 leather armour (30 gold) a +0 leather armour (30 gold) [Shop] Giecweis's General Store a wand of roots (4) (105 gold) a +0 flail (38 gold) a potion of might (44 gold) a book of Burglary (242 gold) a +0 trident (38 gold) the +4 plate armour of the Mind {Str-4 Int+6} (596 gold) Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). a +0 morningstar (44 gold) the ring of Peco {Ice Dex+3} (421 gold) [ring of ice] Ice: It enhances your ice magic. Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. the +3 rapier of the Meager God {freeze, Str+3 Int+2 Stlth+} (467 gold) Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (0, 0, Elf:3) a scroll of vulnerability {!r} (4, -11, Elf:3) a +1 dagger of venom a +0 shortbow a +0 leather armour (6, -12, Elf:3) a +0 short sword a +0 leather armour (7, 12, Elf:3) a +0 robe (8, -26, Elf:3) a +0 short sword a +0 longbow a +0 leather armour (11, -16, Elf:3) a +0 rapier a +0 leather armour (11, -15, Elf:3) a +0 short sword (12, -16, Elf:3) a +0 dagger (12, 6, Elf:3) a book of Spectacle (13, 0, Elf:3) a +0 rapier a +0 scale mail (14, -37, Elf:3) a +4 ring of protection (15, -20, Elf:3) a +0 long sword (15, 0, Elf:3) a +0 dagger a +0 leather armour (16, -15, Elf:3) a +0 leather armour (20, -16, Elf:3) a +0 shortbow (21, -46, Elf:3) a +0 long sword (28, -25, Elf:3) a +0 leather armour a +0 dagger (28, -24, Elf:3) a +0 rapier a +0 leather armour a +0 dagger (28, -22, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (30, -25, Elf:3) a +0 long sword a +0 shortbow a +0 scale mail a +0 rapier (30, -24, Elf:3) a +0 long sword a +0 leather armour (30, -23, Elf:3) a +0 short sword a +0 ring mail (31, -23, Elf:3) a +0 long sword (31, -22, Elf:3) a +0 morningstar (32, -41, Elf:3) 3 stones (34, -21, Elf:3) a +0 rapier (36, -31, Elf:3) a +0 dagger a +0 scale mail a +0 short sword a +0 ring mail (36, -30, Elf:3) a +0 short sword a +0 ring mail (36, -29, Elf:3) a +0 shortbow a +0 long sword a +0 leather armour (37, 1, Elf:3) a +0 long sword a +0 leather armour (38, -26, Elf:3) a +0 rapier (40, -25, Elf:3) a +0 short sword the +0 scale mail of the World {rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. a ring of wizardry (42, -27, Elf:3) a +0 longbow a +0 leather armour a +5 ring of evasion (42, -24, Elf:3) a +0 long sword (43, -39, Elf:3) a +0 longbow a +3 scale mail of positive energy the amulet "Saynac" {Spirit rN+ Regen+ Str-2 Int+4} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. (43, -34, Elf:3) a +6 ring of dexterity (43, -33, Elf:3) a +0 plate armour of cold resistance (43, -32, Elf:3) a staff of earth (43, -31, Elf:3) the +11 mace of Tucoil {flame, rN++ Will+ rCorr Stlth+} rN++: It greatly protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (43, -30, Elf:3) the +7 dagger "Qijarroc" {venom, rPois rC+} rC+: It protects you from cold. rPois: It protects you from poison (43, -22, Elf:3) a +0 rapier (44, -34, Elf:3) a +0 flail (44, -33, Elf:3) a ring of fire (44, -31, Elf:3) a +4 ring of protection (44, -23, Elf:3) a +0 long sword (45, -41, Elf:3) a +5 trident of flaming a +0 scale mail a +5 ring of evasion (45, -35, Elf:3) a +1 chain mail of positive energy (45, -34, Elf:3) the +7 falchion of Dothrall {flame, rF+ Dex+4} Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. (45, -33, Elf:3) a +0 long sword (45, -32, Elf:3) the staff of Day {rPois Str+3 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rPois: It protects you from poison Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (45, -31, Elf:3) a staff of conjuration {!a} (45, -30, Elf:3) a staff of alchemy (45, -22, Elf:3) a +0 short sword a +0 ring mail (45, -21, Elf:3) a +0 short sword a +0 leather armour (46, -35, Elf:3) a staff of alchemy (46, -31, Elf:3) a +0 leather armour (46, -30, Elf:3) a staff of cold {rC+} (46, -22, Elf:3) a +0 scimitar a +0 long sword a +0 leather armour (47, -34, Elf:3) the +9 shortbow of Purpose {freeze, rElec rPois rN+++ Str-5} Str-5: It affects your strength (-5). rElec: It insulates you from electricity. rPois: It protects you from poison rN+++: It renders you almost immune to negative energy. (47, -32, Elf:3) a ring of fire (47, -30, Elf:3) a +0 cloak of stealth (47, -22, Elf:3) a +0 dagger a +0 long sword (47, -21, Elf:3) a +0 short sword a +0 shortbow a +0 long sword (48, -35, Elf:3) a +0 trident of distortion {!w} (48, -34, Elf:3) a +4 ring of protection (48, -33, Elf:3) the +0 robe "Wuobenas" {Dex+5} Dex+5: It affects your dexterity (+5). (48, -31, Elf:3) the +1 falchion "Goblin's Nightmare" {speed, SInv} SInv: It lets you see invisible. (48, -29, Elf:3) a +0 rapier (48, -22, Elf:3) a +0 dagger a +0 dagger a +0 leather armour (49, -45, Elf:3) a +0 longbow a +0 leather armour (49, -34, Elf:3) a wand of paralysis (31) the +3 great sword of the Hero {flame, rC- Dex+7} Dex+7: It affects your dexterity (+7). rC-: It makes you vulnerable to cold. a +0 ring mail (49, -33, Elf:3) a dragon-blood talisman (49, -25, Elf:3) a +0 longbow a +0 leather armour (49, -23, Elf:3) a +0 long sword (51, -22, Elf:3) a +0 dagger a +0 leather armour (53, -9, Elf:3) 4 stones (53, -8, Elf:3) a book of Callings (54, -17, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (59, 6, Elf:3) a +0 scimitar a +0 buckler (60, 8, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (61, 6, Elf:3) a +0 dagger (61, 7, Elf:3) a +0 short sword a +0 buckler (61, 8, Elf:3) a +0 shortbow Level 1 of the Lair of Beasts (12, 16, Lair:1) an orb of mayhem a +0 robe a +3 trident of draining (21, -8, Lair:1) a +0 chain mail (22, -17, Lair:1) a stone (24, -3, Lair:1) a +0 broad axe (33, 12, Lair:1) a serpent talisman (61, 0, Lair:1) a +0 trident (70, -14, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (2, 14, Lair:2) a +0 ring mail (33, -24, Lair:2) 10 gold pieces (34, -24, Lair:2) a ring of willpower (34, -23, Lair:2) 8 gold pieces (34, -16, Lair:2) 17 gold pieces (35, -23, Lair:2) a +0 buckler (36, -24, Lair:2) a scroll of enchant weapon (36, -23, Lair:2) a stone (37, -18, Lair:2) 8 gold pieces (55, -13, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (8, -6, Lair:3) a +0 spear the +0 spear "Kagh" {freeze, Fly rElec rF- Will+++} rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Fly: It grants you flight. (9, -24, Lair:3) a +0 trident (10, -3, Lair:3) a book of the Earth (17, -33, Lair:3) a +7 scimitar of freezing 6 silver javelins a +0 scale mail (17, -3, Lair:3) a +0 spear (21, 13, Lair:3) a +0 chain mail (23, 6, Lair:3) a +0 dagger (24, 20, Lair:3) 4 stones (35, 20, Lair:3) a +0 glaive (38, -10, Lair:3) a +0 trident (50, -26, Lair:3) 4 poisoned darts (59, 19, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 orcbow (23, 35, Lair:4) 5 stones (25, 25, Lair:4) 2 stones (29, 24, Lair:4) a +0 mace (30, 30, Lair:4) a +0 glaive (37, 4, Lair:4) a +0 trident Level 5 of the Lair of Beasts (13, 30, Lair:5) a +0 hand axe (45, 13, Lair:5) a +0 ring mail (50, 6, Lair:5) 6 poisoned darts (59, 41, Lair:5) 6 stones (63, 8, Lair:5) a potion of degeneration (64, -5, Lair:5) 6 poisoned darts (64, -2, Lair:5) the +2 sling of the Hurting Butterfly {flame, Int+6 SInv} Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. Level 1 of the Swamp (0, 0, Swamp:1) a beast talisman (2, 18, Swamp:1) a +0 cloak (3, 15, Swamp:1) 5 stones (10, 8, Swamp:1) 4 poisoned darts (17, -7, Swamp:1) a +0 flail (20, 4, Swamp:1) a +0 scale mail (29, 24, Swamp:1) a +0 sling (35, 16, Swamp:1) a +0 robe (44, 18, Swamp:1) a +0 war axe (49, 14, Swamp:1) an amulet of faith (51, 26, Swamp:1) 5 boomerangs Level 2 of the Swamp (0, 0, Swamp:2) a +6 mace a +0 heavy broad axe a +0 animal skin a +2 spear of venom (1, 1, Swamp:2) a +0 spear a +0 quarterstaff a +0 robe (5, -8, Swamp:2) a +0 short sword (6, -8, Swamp:2) a +0 short sword (19, 40, Swamp:2) 2 potions of lignification {!q} a +1 pair of boots (22, 24, Swamp:2) a +0 club (27, 42, Swamp:2) a +0 short sword (29, 18, Swamp:2) a +0 robe a +0 quarterstaff (46, 25, Swamp:2) a +0 robe a +0 quarterstaff (53, 19, Swamp:2) a ring of wizardry a +0 plate armour a +2 eveningstar of protection (57, 23, Swamp:2) a +1 dagger of venom (64, 46, Swamp:2) 2 poisoned darts Level 3 of the Swamp (0, 0, Swamp:3) a ring of magical power (10, 19, Swamp:3) a +0 ring mail (11, 4, Swamp:3) a +0 robe (12, 2, Swamp:3) a +0 spear a +0 buckler (13, 3, Swamp:3) a +0 quarterstaff a +0 robe (16, -2, Swamp:3) a +1 pair of boots (16, 6, Swamp:3) a +0 spear (17, -3, Swamp:3) a +2 barding (17, 3, Swamp:3) a +0 quarterstaff a +0 robe (18, 4, Swamp:3) a +0 spear a +0 buckler a +0 spear (20, -4, Swamp:3) a +0 pair of boots (20, -3, Swamp:3) a +0 pair of boots (25, -6, Swamp:3) a +0 scale mail (28, -8, Swamp:3) a +0 club (44, 25, Swamp:3) a +0 robe (45, 18, Swamp:3) a ring of wizardry Level 4 of the Swamp (0, 0, Swamp:4) a potion of degeneration (6, 6, Swamp:4) a +0 leather armour a +0 short sword (7, 8, Swamp:4) a +0 long sword a +0 ring mail of willpower a +0 short sword (8, 8, Swamp:4) a +0 spear (8, 9, Swamp:4) a +0 robe a +0 spear of freezing (15, 18, Swamp:4) a +0 robe (16, 12, Swamp:4) a +0 dagger a +0 robe a +0 robe (20, 8, Swamp:4) a +0 dagger (20, 19, Swamp:4) a potion of degeneration {!q!q} (21, 7, Swamp:4) a +0 quarterstaff a +0 robe (23, 17, Swamp:4) a +0 robe (24, -9, Swamp:4) a +2 robe of willpower a +0 dagger (24, -5, Swamp:4) a +0 plate armour (25, 8, Swamp:4) a +0 rapier (26, 16, Swamp:4) a +0 short sword a +0 leather armour (31, 8, Swamp:4) a +0 flail a +0 robe (32, -12, Swamp:4) a +0 robe a +0 dagger (34, 20, Swamp:4) 9 stones (36, -19, Swamp:4) 6 poisoned darts (38, 20, Swamp:4) a +0 rapier a +0 robe (38, 21, Swamp:4) a +0 spear (39, 22, Swamp:4) a +0 quarterstaff a +0 robe (46, 24, Swamp:4) a +0 tower shield (47, 14, Swamp:4) a ring of positive energy a ring of willpower (50, 26, Swamp:4) a +0 broad axe Level 1 of the Spider Nest (0, 0, Spider:1) a +3 flail (1, -3, Spider:1) a +0 dagger (4, -12, Spider:1) a +0 spear (12, 26, Spider:1) a serpent talisman (24, 8, Spider:1) a staff of cold {rC+} (34, -19, Spider:1) a +0 robe (45, 7, Spider:1) 2 scrolls of vulnerability {!r} 5 scrolls of noise {!r!r} (54, 5, Spider:1) a +0 quarterstaff a +3 longbow a +2 robe (59, 23, Spider:1) a +0 scale mail of cold resistance (60, -7, Spider:1) a +0 dire flail of protection (62, -11, Spider:1) a +5 lajatang a +3 chain mail (62, -4, Spider:1) a +0 ring mail (62, 18, Spider:1) a +4 scimitar of flaming Level 2 of the Spider Nest (0, 0, Spider:2) 4 curare-tipped darts (17, -59, Spider:2) a +0 rapier (21, -48, Spider:2) a +0 rapier (22, -63, Spider:2) a +0 whip (23, -46, Spider:2) a +0 whip (24, -26, Spider:2) a +0 quarterstaff (27, -11, Spider:2) a +0 scale mail a +0 halberd of venom Level 3 of the Spider Nest (0, 0, Spider:3) 4 stones (14, 23, Spider:3) a +0 shortbow (16, 21, Spider:3) a +0 falchion (24, 16, Spider:3) a +0 trident (25, 4, Spider:3) a +0 chain mail (39, 19, Spider:3) a +0 dagger (40, 0, Spider:3) a staff of alchemy (56, -24, Spider:3) a +0 pair of gloves (57, -22, Spider:3) a +0 arbalest (60, -14, Spider:3) a +4 glaive Level 4 of the Spider Nest (0, 0, Spider:4) a wand of polymorph (3) (5, -22, Spider:4) a maw talisman (8, 5, Spider:4) a +0 bardiche (11, 24, Spider:4) a scroll of noise (11, 31, Spider:4) a +0 war axe a +0 leather armour (12, 32, Spider:4) a +0 hand axe a +0 robe (13, 31, Spider:4) a +0 hand axe a +0 leather armour (22, -17, Spider:4) 4 stones (29, -15, Spider:4) a +0 dagger (33, 35, Spider:4) a +4 hand axe a +0 leather armour (33, 37, Spider:4) 2 potions of lignification {!q} (34, 10, Spider:4) a +2 pair of boots of stealth (35, 10, Spider:4) a scarf of shadows (35, 11, Spider:4) a flux talisman Level 1 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (22, 25, Slime:5) 7 stones (22, 26, Slime:5) a +0 lajatang (22, 32, Slime:5) a +0 scale mail (22, 33, Slime:5) a +2 plate armour of cold resistance (22, 34, Slime:5) a +2 whip of venom (23, 24, Slime:5) a staff of earth (23, 26, Slime:5) a +0 robe (23, 32, Slime:5) a +0 heavy mace (23, 34, Slime:5) a +1 mace of holy wrath (24, 25, Slime:5) a +0 leather armour (24, 26, Slime:5) a +0 club (24, 33, Slime:5) a +0 morningstar (24, 34, Slime:5) a +0 flail of venom (26, 20, Slime:5) a ring of poison resistance (26, 22, Slime:5) an amulet of the acrobat (26, 36, Slime:5) a staff of fire {rF+} (26, 37, Slime:5) a ring of protection from cold (27, 20, Slime:5) the +0 plate armour of Mordant Amelioration {Harm rElec Int-5} Int-5: It affects your intelligence (-5). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (27, 21, Slime:5) a +0 longbow (27, 22, Slime:5) 5 stones (28, 21, Slime:5) the +8 battleaxe of Ajuheile {venom, ^Fragile MP+9 Str+7 Stlth+} Str+7: It affects your strength (+7). MP+9: It affects your magic capacity (+9). ^Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. (28, 36, Slime:5) a ring of wizardry (28, 38, Slime:5) a +0 triple sword (34, 20, Slime:5) 4 stones (34, 37, Slime:5) 6 stones (34, 38, Slime:5) a scroll of identify (35, 37, Slime:5) a +2 spectral quarterstaff (35, 38, Slime:5) a ring of wizardry (36, 20, Slime:5) the staff of Vanity {+Blink rPois rN+ SInv Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison rN+: It protects you from negative energy. SInv: It lets you see invisible. +Blink: It lets you blink. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (36, 22, Slime:5) a +2 robe of cold resistance (36, 38, Slime:5) a ring of magical power (38, 24, Slime:5) a +1 leather armour of cold resistance (38, 32, Slime:5) a +0 scale mail (38, 34, Slime:5) a +0 antimagic falchion (39, 24, Slime:5) a +1 plate armour of willpower (39, 25, Slime:5) a +0 short sword (39, 26, Slime:5) a scroll of identify (39, 34, Slime:5) a +2 robe of cold resistance (40, 24, Slime:5) a staff of death {rN+} (40, 25, Slime:5) a scroll of vulnerability (40, 34, Slime:5) a ring of wizardry Level 1 of the Vaults [Shop] Imipp's Book Shop a book of Chaos (900 gold) a book of the Wilderness (684 gold) Maxwell's Memoranda (720 gold) a book of Callings (396 gold) a book of Necromancy (612 gold) a book of Blood (504 gold) a book of Spectacle (864 gold) [Shop] Vuanlan's General Store a potion of cancellation (112 gold) a +0 pair of gloves (63 gold) a scroll of poison (56 gold) 6 stones (8 gold) a potion of enlightenment (70 gold) 5 poisoned darts (42 gold) [Shop] Hearap's Assorted Antiques a +1 war axe of venom (492 gold) a potion of attraction (132 gold) a +0 scale mail (176 gold) a staff of fire (1100 gold) [Shop] Ifuuroab's Armour Emporium a +0 leather armour (32 gold) a +2 ring mail of willpower (336 gold) a +0 ring mail (64 gold) a +0 leather armour (32 gold) a +1 hat (176 gold) the +0 robe of Iguhesh {MP+9 Archmagi} (649 gold) MP+9: It affects your magic capacity (+9). Archmagi: It increases the power of your magical spells. (0, 30, Vaults:1) a +0 scale mail (3, -13, Vaults:1) a +0 falchion a +0 scale mail (6, -13, Vaults:1) a +0 mace (7, 29, Vaults:1) the +2 helmet "Wul Doho" {rCorr} rCorr: It protects you from acid and corrosion. (8, 10, Vaults:1) 3 gold pieces (9, 8, Vaults:1) 5 gold pieces (9, 9, Vaults:1) 14 gold pieces (11, 11, Vaults:1) a +0 animal skin a +0 dire flail (16, 15, Vaults:1) 4 gold pieces (18, 17, Vaults:1) 3 gold pieces (19, 16, Vaults:1) 9 gold pieces (19, 18, Vaults:1) a +0 chain mail a +0 glaive (20, 17, Vaults:1) a +0 arbalest (21, 20, Vaults:1) a +0 arbalest (22, 13, Vaults:1) a +0 orcbow a +0 shortbow (22, 14, Vaults:1) a +0 orcbow (22, 17, Vaults:1) 9 gold pieces (22, 21, Vaults:1) a +0 arbalest (23, -13, Vaults:1) a +1 flail of protection (23, 13, Vaults:1) a +0 shortbow (23, 14, Vaults:1) a +0 orcbow (25, -11, Vaults:1) a +5 ring of evasion (25, 13, Vaults:1) a +0 scale mail a +0 great mace (27, 15, Vaults:1) a +0 arbalest (27, 18, Vaults:1) a +0 robe (29, -6, Vaults:1) a +2 vampiric battleaxe {!w} a +0 plate armour a +0 great mace a +0 plate armour (30, -7, Vaults:1) a +2 battleaxe a +0 chain mail (30, -5, Vaults:1) a +0 kite shield a +0 war axe a +0 chain mail a +0 tower shield (31, -7, Vaults:1) a +0 falchion a +0 scale mail (31, -4, Vaults:1) a +0 morningstar (31, -3, Vaults:1) a +0 morningstar a +0 ring mail (32, -5, Vaults:1) a +3 battleaxe a +0 chain mail (32, -3, Vaults:1) a +0 mace a +0 scale mail (32, 6, Vaults:1) a +0 cloak (38, 27, Vaults:1) a +0 scale mail a +0 falchion (40, 32, Vaults:1) a +0 quarterstaff (41, 28, Vaults:1) 9 stones (50, -8, Vaults:1) a +0 flail a +0 scale mail (50, 24, Vaults:1) a +0 arbalest (50, 25, Vaults:1) a +3 arbalest (51, 24, Vaults:1) a +0 arbalest (52, 23, Vaults:1) a +0 arbalest (65, -20, Vaults:1) a +0 war axe (68, 29, Vaults:1) a +0 dagger a +0 robe (69, 33, Vaults:1) 5 stones Level 2 of the Vaults [Shop] Yllolapa's Jewellery Shop a ring of resist corrosion (380 gold) a granite talisman (1140 gold) a talisman of death (1520 gold) the amulet of the Four Winds {rN+ Will+++ Clar} (1153 gold) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. a ring of magical power (380 gold) a ring of willpower (475 gold) (0, 0, Vaults:2) a +0 pair of boots (2, 17, Vaults:2) a +0 ring mail (2, 19, Vaults:2) a +2 heavy war axe a +0 plate armour (3, 38, Vaults:2) a +0 arbalest (4, -1, Vaults:2) a +0 executioner's axe (4, 36, Vaults:2) the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). (4, 38, Vaults:2) a +0 arbalest (7, 17, Vaults:2) a +0 short sword (9, 17, Vaults:2) 5 stones (10, 1, Vaults:2) a +0 plate armour (14, 8, Vaults:2) a +0 morningstar a +0 leather armour (17, 21, Vaults:2) a +0 great mace a +0 scale mail (18, 51, Vaults:2) a +0 morningstar a +0 hand cannon of draining a +0 ring mail (19, 46, Vaults:2) a +0 arbalest (19, 51, Vaults:2) a +0 dire flail a +0 ring mail (19, 60, Vaults:2) a +0 battleaxe (20, 47, Vaults:2) a +0 arbalest (20, 57, Vaults:2) an amulet of regeneration (21, 46, Vaults:2) a +0 arbalest (27, 60, Vaults:2) a +2 flail of holy wrath a +0 scale mail (29, 32, Vaults:2) 4 gold pieces (30, 26, Vaults:2) 12 gold pieces (30, 32, Vaults:2) a potion of degeneration {!q!q} (30, 38, Vaults:2) 19 gold pieces (31, 9, Vaults:2) a +0 ring mail a +0 falchion (34, 15, Vaults:2) a +0 ring mail of fire resistance a +0 great mace a +0 leather armour a +0 morningstar a +0 arbalest a +0 leather armour a +0 morningstar a +0 ring mail a +0 long sword a +0 scale mail a +0 great mace (35, 13, Vaults:2) a +0 scale mail a +0 falchion (35, 14, Vaults:2) a +0 ring mail a +0 flail a +0 robe a +1 dagger of venom (44, 5, Vaults:2) a +0 ring mail (44, 6, Vaults:2) a potion of lignification (45, 5, Vaults:2) a scroll of identify (45, 6, Vaults:2) a +0 dagger of holy wrath (unseen) (45, 49, Vaults:2) a +0 scale mail a +0 falchion a +0 arbalest (46, 54, Vaults:2) a +0 scale mail (49, 52, Vaults:2) a +0 morningstar a +0 scale mail (60, 51, Vaults:2) 7 stones (64, 28, Vaults:2) a +0 arbalest a +0 scale mail a +0 long sword a +0 arbalest (64, 29, Vaults:2) a +0 scale mail a +0 dire flail (65, 11, Vaults:2) a +3 orcbow a +0 arbalest (65, 28, Vaults:2) a +0 ring mail a +0 flail a +0 animal skin a +0 dire flail a +0 arbalest (70, 20, Vaults:2) a +0 dagger (75, 12, Vaults:2) 7 scrolls of identify (75, 13, Vaults:2) a +2 robe of positive energy (76, 13, Vaults:2) a +0 war axe (76, 14, Vaults:2) a +0 broad axe Level 3 of the Vaults [Shop] Saromeywn's Assorted Antiques a +1 plate armour of fire resistance (1505 gold) a scroll of identify (86 gold) a wand of roots (5) (516 gold) a ring of poison resistance (860 gold) (0, 0, Vaults:3) a serpent talisman (0, 2, Vaults:3) a potion of lignification {!q} (2, 0, Vaults:3) the ring of the Tortoise {AC+8} [ring of protection] AC+8: It affects your AC (+8). (2, 1, Vaults:3) a +0 long sword a +0 scale mail (2, 2, Vaults:3) a +0 long sword a +0 scale mail a staff of alchemy (2, 3, Vaults:3) a +0 dire flail a +0 dire flail (3, 2, Vaults:3) 4 stones (4, 23, Vaults:3) a +0 scale mail (4, 25, Vaults:3) a +0 flail (5, 9, Vaults:3) a scroll of identify (5, 25, Vaults:3) a +0 morningstar a +0 scale mail (7, 38, Vaults:3) a +0 great mace a +0 leather armour (12, 53, Vaults:3) a +0 arbalest (13, 6, Vaults:3) a +0 scale mail (13, 7, Vaults:3) a +0 flail a +0 ring mail (13, 18, Vaults:3) an amulet of reflection (17, 3, Vaults:3) a +0 club (21, 11, Vaults:3) a +3 plate armour (23, -5, Vaults:3) a ring of see invisible (25, 41, Vaults:3) a +0 morningstar a +0 arbalest a +0 ring mail (26, 40, Vaults:3) a +0 falchion a +0 ring mail (26, 42, Vaults:3) a +0 ring mail a +0 flail (27, 39, Vaults:3) a +0 morningstar a +0 ring mail (29, 24, Vaults:3) a +0 plate armour a scroll of identify (29, 51, Vaults:3) a +0 robe (30, 56, Vaults:3) a +0 ring mail of cold resistance a +0 long sword a +0 arbalest (30, 57, Vaults:3) a +0 scale mail a +0 long sword a +0 arbalest (31, 57, Vaults:3) a +0 robe a +0 dagger a +0 ring mail a +0 great mace (32, 56, Vaults:3) a +0 leather armour a +0 flail a +0 ring mail a +0 morningstar a +0 arbalest (43, 48, Vaults:3) a +0 robe a +0 dagger (48, 24, Vaults:3) a +0 arbalest (49, 44, Vaults:3) a +0 plate armour (49, 46, Vaults:3) 5 gold pieces a +0 robe a +3 sacred scourge of holy wrath (49, 52, Vaults:3) a +0 robe (50, 22, Vaults:3) a +0 arbalest (51, 45, Vaults:3) a +0 ring mail (54, 13, Vaults:3) a +0 ring mail a +0 great mace (54, 44, Vaults:3) a +0 hand axe (57, 8, Vaults:3) a +0 chain mail a +0 long sword (63, 12, Vaults:3) 4 javelins (65, 14, Vaults:3) a +0 leather armour Level 4 of the Vaults [Shop] Lizoacot's Armour Emporium a +0 crystal plate armour (1520 gold) a +1 leather armour of willpower (266 gold) a +0 pair of gloves of hurling (218 gold) a +1 pair of gloves of dexterity (313 gold) a +3 chain mail (408 gold) the +1 pair of boots "Earthly Heaven" {rElec rN+ Will+} (632 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 robe (13 gold) (0, 0, Vaults:4) a +0 long sword a +0 ring mail (4, 23, Vaults:4) a scroll of identify (5, 44, Vaults:4) a +0 morningstar a +0 scale mail (6, 11, Vaults:4) a +0 battleaxe a +0 chain mail (6, 52, Vaults:4) a +0 arbalest (7, 56, Vaults:4) a +0 arbalest (8, 52, Vaults:4) a +0 arbalest (9, 56, Vaults:4) a +0 arbalest (10, 52, Vaults:4) a +2 antimagic arbalest (14, 12, Vaults:4) a +0 chain mail (16, 30, Vaults:4) a +0 ring mail a +0 great mace (17, 29, Vaults:4) a +0 arbalest (17, 30, Vaults:4) a +0 ring mail a +0 morningstar of protection +0 fire dragon scales {rF++ rC-} a +3 demon trident of draining (19, 14, Vaults:4) a +0 arbalest (24, 30, Vaults:4) a +0 robe a +0 dagger (27, 10, Vaults:4) a +0 long sword (29, 50, Vaults:4) a +0 kite shield a +0 plate armour a +0 heavy long sword (30, 50, Vaults:4) a +0 chain mail a +0 dire flail (30, 52, Vaults:4) a +0 great sword a +0 chain mail a +0 great mace (31, 52, Vaults:4) a +0 chain mail a +0 battleaxe (35, 16, Vaults:4) a +4 arbalest a +0 flail a +0 scale mail a +0 dagger a +0 robe a +1 flail of protection a +0 ring mail a +0 dire flail a +0 ring mail a +4 scimitar a +0 plate armour a +1 demon blade a +0 plate armour a +0 scale mail a +0 ring mail a +0 great mace the orb of Wuant {*channel, Dex-5 SInv Ice} Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. a +3 plate armour of cold resistance a +2 demon whip a +0 ring mail a +2 long sword of flaming a +0 scale mail a +0 arbalest (35, 17, Vaults:4) a +0 arbalest a +0 arbalest a +1 dire flail of holy wrath a +0 ring mail a +0 dire flail a +0 ring mail a +0 leather armour a +0 morningstar (35, 32, Vaults:4) a +1 vampiric long sword {!w} (37, 16, Vaults:4) a +0 plate armour a +1 great sword of flaming (37, 17, Vaults:4) a +0 leather armour (42, 2, Vaults:4) 5 stones (43, 20, Vaults:4) a +0 ring mail a +0 great mace a +0 ring mail a +0 great mace (43, 41, Vaults:4) 2 potions of lignification (44, 20, Vaults:4) a +0 kite shield a +0 plate armour a +0 war axe a +2 morningstar of draining (45, 20, Vaults:4) a +0 ring mail a +0 short sword a +0 chain mail a +0 war axe a ring of resist corrosion (47, 5, Vaults:4) a +0 dagger (54, 15, Vaults:4) a +0 arbalest a +0 chain mail a +1 glaive of distortion {!w} (55, 14, Vaults:4) a +1 great sword of distortion {!w} a +0 plate armour (55, 15, Vaults:4) a +0 arbalest (56, -3, Vaults:4) a +3 scale mail (56, 12, Vaults:4) a +0 dire flail a +0 chain mail (57, 0, Vaults:4) a +0 short sword (57, 12, Vaults:4) a +0 ring mail a +0 battleaxe (58, 26, Vaults:4) a +0 orcbow (58, 27, Vaults:4) a +0 orcbow (59, 27, Vaults:4) a +0 orcbow (61, 10, Vaults:4) 6 stones (65, 4, Vaults:4) a +0 scimitar Level 5 of the Vaults (0, 0, Vaults:5) a +5 dire flail a +0 dire flail (1, -30, Vaults:5) a +1 war axe of freezing a +2 scale mail of willpower a +0 buckler (2, -37, Vaults:5) a +0 glaive a +0 scale mail (2, -19, Vaults:5) a +0 falchion (3, -50, Vaults:5) a +3 chain mail of ponderousness (3, -30, Vaults:5) a +0 morningstar (4, -35, Vaults:5) a +0 trident of protection a +0 ring mail of willpower (4, -31, Vaults:5) a +6 great sword of electrocution a +4 ring mail of fire resistance (5, -35, Vaults:5) a +3 long sword of holy wrath a +0 scale mail a +0 buckler 4 large rocks (5, -34, Vaults:5) a +0 short sword a +0 leather armour (5, -33, Vaults:5) a +1 scimitar of flaming a +0 plate armour (5, -32, Vaults:5) a +0 antimagic demon trident a +2 robe of positive energy the +6 glaive "Zuuczogge" {drain, rC++ rN++} rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. a +0 plate armour (6, -35, Vaults:5) a +0 morningstar a +0 arbalest a +0 scale mail a +2 whip of venom a +0 ring mail a +0 morningstar a +0 ring mail (6, -34, Vaults:5) a +1 battleaxe of freezing (6, -33, Vaults:5) a +0 great mace 5 stones a +0 chain mail (7, -34, Vaults:5) a +0 battleaxe of freezing (8, -16, Vaults:5) the +12 arbalest of Tybul {penet, rElec rC+ Int+5 Stlth-} Int+5: It affects your intelligence (+5). rC+: It protects you from cold. rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. the +4 sling of the Kidney {elec, rCorr} rCorr: It protects you from acid and corrosion. 8 silver javelins a +0 ring mail (8, -8, Vaults:5) 5 stones (9, -17, Vaults:5) a +4 demon blade of flaming a +3 ring mail of willpower (10, -17, Vaults:5) a +0 great sword of flaming (10, -9, Vaults:5) a +0 long sword (10, -8, Vaults:5) a scroll of identify (11, -39, Vaults:5) a +0 rapier of speed (11, -9, Vaults:5) a staff of conjuration {!a} (12, -40, Vaults:5) the +4 scale mail of Quneofy {^Contam rPois Will- Int+4} Int+4: It affects your intelligence (+4). rPois: It protects you from poison Will-: It decreases your willpower. ^Contam: It causes magical contamination when unequipped. (13, -9, Vaults:5) a +0 whip (13, -7, Vaults:5) a +2 dagger of speed (14, -11, Vaults:5) a +0 flail (14, -7, Vaults:5) a +1 flail of protection (15, -36, Vaults:5) a scroll of identify (15, -9, Vaults:5) a +0 scimitar (15, -8, Vaults:5) a +0 chain mail (16, -9, Vaults:5) a +1 demon whip of electrocution (16, -8, Vaults:5) a staff of earth (17, -25, Vaults:5) a +0 chain mail (17, -14, Vaults:5) a staff of death {rN+} (17, -12, Vaults:5) the +0 whip of Eternal Vigilance {drain, Will- Str+2 Stlth+} Str+2: It affects your strength (+2). Will-: It decreases your willpower. Stlth+: It makes you more stealthy. (17, -10, Vaults:5) 3 stones (17, -9, Vaults:5) a +1 pair of gloves of infusion (17, -7, Vaults:5) a staff of earth (18, -50, Vaults:5) 2 throwing nets {!f} (19, -13, Vaults:5) a +0 falchion (19, -11, Vaults:5) a +1 cloak of stealth (19, -8, Vaults:5) a +0 leather armour (19, -3, Vaults:5) 5 large rocks (20, -12, Vaults:5) a scroll of identify (20, -11, Vaults:5) a staff of death {rN+} (20, -10, Vaults:5) a +1 battleaxe of holy wrath (20, -9, Vaults:5) a wand of mindburst (23) (20, -7, Vaults:5) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison (20, -3, Vaults:5) a +0 arbalest a +0 short sword a +0 glaive a +3 ring mail of fire resistance (21, -3, Vaults:5) a +0 spear a +0 robe (26, -47, Vaults:5) a +0 dire flail a +0 ring mail (27, -23, Vaults:5) a +3 broad axe of flaming a +3 scale mail of fire resistance a +2 buckler (28, -25, Vaults:5) a +0 plate armour a +1 battleaxe (28, -24, Vaults:5) a +0 plate armour a +3 great sword (29, -26, Vaults:5) a +0 arbalest a +0 plate armour a +0 great sword (29, -24, Vaults:5) a +0 chain mail a +0 battleaxe a +0 chain mail a +0 great mace (30, -26, Vaults:5) a +0 chain mail a +0 battleaxe (30, -24, Vaults:5) a +0 plate armour a +1 war axe a +0 plate armour a +0 long sword (31, -48, Vaults:5) a +0 long sword of protection a +0 ring mail a wand of polymorph (5) (31, -27, Vaults:5) a +0 chain mail a +1 long sword (31, -26, Vaults:5) a +0 kite shield a +0 chain mail a +0 long sword a +0 chain mail a +1 battleaxe (31, -24, Vaults:5) a +0 chain mail a +0 battleaxe (32, -28, Vaults:5) a +0 scale mail a +2 flail of holy wrath (32, -26, Vaults:5) a +0 chain mail a +0 war axe (32, -25, Vaults:5) a +0 chain mail a +1 dire flail (32, -24, Vaults:5) a +0 plate armour a +1 dire flail of holy wrath (32, -23, Vaults:5) a +2 halberd a +0 arbalest (33, -46, Vaults:5) a +0 great sword 3 darts of dispersal a +0 chain mail (33, -23, Vaults:5) a +0 glaive a +0 plate armour (33, -22, Vaults:5) a +0 long sword a +0 leather armour a +0 arbalest a +3 battleaxe of freezing a +2 scale mail of poison resistance a +0 arbalest 7 stones a +2 great mace a +0 plate armour a +2 great sword of electrocution 4 atropa-tipped darts a +0 chain mail (33, -21, Vaults:5) a +0 trident a +0 arbalest a +0 long sword a +0 plate armour a +0 tower shield 4 large rocks a +2 great mace of venom a +0 plate armour (33, -20, Vaults:5) a +1 morningstar of holy wrath a +0 ring mail a +0 arbalest a +0 arbalest a +1 heavy dire flail a +0 dire flail a +2 battleaxe of freezing 6 large rocks a staff of air {rElec} a +0 arbalest 10 stones (33, -17, Vaults:5) a +2 helmet (33, -11, Vaults:5) a +2 scale mail of cold resistance (33, -10, Vaults:5) the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. (33, -4, Vaults:5) a wand of paralysis (2) (34, -47, Vaults:5) a +0 scimitar a +0 chain mail (34, -46, Vaults:5) a +0 flail a +0 robe a +0 scimitar a +0 plate armour (34, -20, Vaults:5) a +0 arbalest a +0 great sword of flaming a +0 long sword a +0 scale mail (34, -4, Vaults:5) a +0 plate armour (35, -46, Vaults:5) a +0 short sword (35, -38, Vaults:5) a scroll of identify (36, -9, Vaults:5) a +0 arbalest (37, -9, Vaults:5) the +4 pair of boots of Nischefat {rF- rCorr Dex+3} Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. (38, -3, Vaults:5) a +0 dire flail a +0 dire flail (39, -16, Vaults:5) a +0 arbalest (39, -11, Vaults:5) a +2 great sword of holy wrath 4 stones a +0 plate armour (40, -16, Vaults:5) a +0 great mace a +0 leather armour (40, -9, Vaults:5) a +0 arbalest (40, -8, Vaults:5) a +1 bardiche a +0 plate armour (41, -17, Vaults:5) a +0 war axe a +0 chain mail (42, -13, Vaults:5) a +2 bardiche a +0 chain mail (43, -10, Vaults:5) a +0 dire flail a +0 dire flail (45, -31, Vaults:5) a scroll of vulnerability {!r} (45, -11, Vaults:5) a staff of death {rN+} (47, -38, Vaults:5) a ring of protection from fire (50, -16, Vaults:5) a +0 short sword (52, -44, Vaults:5) a +0 quarterstaff (53, -45, Vaults:5) a +0 great mace a +0 scale mail (53, -10, Vaults:5) a +2 great sword of flaming (54, -45, Vaults:5) a +0 dire flail a +0 dire flail (54, -25, Vaults:5) a +3 lajatang of speed a +0 plate armour a ring of resist corrosion (54, -24, Vaults:5) a +2 dire flail of holy wrath a +0 scale mail (54, -23, Vaults:5) a +0 heavy dire flail a +0 robe (56, -18, Vaults:5) a +5 rapier of speed (57, -17, Vaults:5) a +0 quarterstaff (57, -12, Vaults:5) the +1 quarterstaff of Clean Indomitability {flame, ^Contam rElec rF+ rC+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. (57, -4, Vaults:5) a +0 robe (59, -1, Vaults:5) a +1 long sword of holy wrath a +0 chain mail a +1 kite shield of protection Level 1 of the Crypt (0, 0, Crypt:1) a +0 leather armour (3, 23, Crypt:1) a +0 short sword a +0 mace a +0 flail a +0 plate armour a +3 great sword of draining a +0 chain mail a +0 battleaxe a +0 long sword of flaming a +0 dire flail a +0 war axe a +0 chain mail a +0 dire flail (4, 24, Crypt:1) a +0 halberd (13, 13, Crypt:1) a +0 halberd (13, 14, Crypt:1) a +0 battleaxe a +0 chain mail a +0 robe a +0 war axe a +0 plate armour a +0 mace of protection a +0 long sword (13, 16, Crypt:1) a +0 halberd (14, 14, Crypt:1) a +0 robe a +0 mace (15, 15, Crypt:1) a +0 short sword a +0 halberd a +0 chain mail (16, 26, Crypt:1) a +0 short sword (30, 31, Crypt:1) 4 stones (33, 13, Crypt:1) a +0 robe (34, 13, Crypt:1) a +0 robe (35, 30, Crypt:1) a +0 long sword (42, 31, Crypt:1) a +0 short sword of venom (unseen) (47, -9, Crypt:1) the -2 pair of boots of the Leaping Gods {*Slow Str+2 Dex+3} Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). *Slow: It may slow you when you take damage. (47, -8, Crypt:1) a Trismegistus Codex (48, -8, Crypt:1) a wand of paralysis (2) (48, 33, Crypt:1) 2 stones (49, -9, Crypt:1) a ring of protection from cold (49, -8, Crypt:1) a scroll of identify (50, -12, Crypt:1) a +0 rapier a +0 robe (51, -8, Crypt:1) a +0 dagger a +0 scale mail a +0 long sword a +2 cloak (52, -11, Crypt:1) a +0 rapier (52, -10, Crypt:1) a +0 long sword of holy wrath a +0 spear a +0 robe a +0 long sword a +0 cloak a +0 dagger a +0 robe (52, -9, Crypt:1) a +0 dagger a +0 cloak (52, -8, Crypt:1) a +0 rapier of speed a +0 cloak a +0 short sword a +0 leather armour (53, -12, Crypt:1) a +0 rapier a +0 cloak (53, -11, Crypt:1) a +3 dagger a +0 robe (53, -8, Crypt:1) a +0 dagger a +0 cloak a +0 dagger a +0 robe (55, -9, Crypt:1) a ring of resist corrosion (56, -8, Crypt:1) a staff of fire {rF+} (57, -8, Crypt:1) a ring of magical power (57, -7, Crypt:1) a potion of degeneration Level 2 of the Crypt (0, 0, Crypt:2) 10 gold pieces (0, 5, Crypt:2) a +0 robe a +0 dagger (0, 30, Crypt:2) a +0 mace (5, 19, Crypt:2) 2 stones (7, 15, Crypt:2) a +0 chain mail (9, 8, Crypt:2) 21 gold pieces (19, 5, Crypt:2) 24 gold pieces (20, 6, Crypt:2) 8 gold pieces (23, 16, Crypt:2) a wand of polymorph (4) (23, 30, Crypt:2) a +3 halberd a +0 plate armour (27, 29, Crypt:2) 8 stones (30, 24, Crypt:2) 4 stones (36, 7, Crypt:2) a +0 long sword (41, 12, Crypt:2) a scroll of vulnerability (55, -10, Crypt:2) the +8 great sword of Triumph {venom, *Slow rC++ Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rC++: It greatly protects you from cold. *Slow: It may slow you when you take damage. (56, 28, Crypt:2) a +2 rapier of freezing (62, 13, Crypt:2) a ring of positive energy (65, -3, Crypt:2) 6 stones (70, -4, Crypt:2) a scroll of noise {!r!r} Level 3 of the Crypt (0, 0, Crypt:3) a +0 chain mail of fire resistance (0, 2, Crypt:3) a +6 ring of intelligence the ring "Jatolira" {rN+ Dex+5} [ring of positive energy] Dex+5: It affects your dexterity (+5). rN+: It protects you from negative energy. the ring of the Modern Beds {rN+ Dex+3} [ring of positive energy] Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. (1, 0, Crypt:3) a staff of conjuration {!a} (1, 2, Crypt:3) a book of Battle (2, 0, Crypt:3) a +4 dagger of venom (2, 1, Crypt:3) 5 stones (2, 2, Crypt:3) an amulet of guardian spirit (3, -14, Crypt:3) a +0 short sword (3, 16, Crypt:3) a +0 longbow (5, 13, Crypt:3) a scroll of identify (6, -27, Crypt:3) a +0 cloak (8, -29, Crypt:3) 2 boomerangs (11, -33, Crypt:3) a +2 scythe of freezing (12, -32, Crypt:3) a +0 short sword (19, 15, Crypt:3) a +3 short sword of draining (25, -28, Crypt:3) 6 stones (31, -10, Crypt:3) a +0 leather armour (37, -17, Crypt:3) a +0 glaive (37, -16, Crypt:3) a +0 long sword a +0 broad axe (38, -16, Crypt:3) a +0 flail (38, -15, Crypt:3) a +0 halberd (38, -14, Crypt:3) a +1 scythe of flaming (39, -24, Crypt:3) 24 gold pieces a +0 demon whip (39, -16, Crypt:3) a +0 robe a +0 short sword a +0 robe (39, -14, Crypt:3) 5 gold pieces a +0 trident (40, -27, Crypt:3) 18 gold pieces (40, -24, Crypt:3) 3 gold pieces (40, -19, Crypt:3) 5 gold pieces a +0 demon blade a +0 chain mail a +0 kite shield (41, -31, Crypt:3) 4 gold pieces (41, -30, Crypt:3) a +1 long sword of holy wrath (43, -30, Crypt:3) 5 gold pieces (44, -32, Crypt:3) 8 gold pieces (44, -31, Crypt:3) 5 gold pieces (44, -23, Crypt:3) 5 gold pieces a +0 dagger a +0 robe (45, -32, Crypt:3) 5 gold pieces (53, -27, Crypt:3) 5 large rocks (53, -23, Crypt:3) a stone (55, -27, Crypt:3) a stone (56, -24, Crypt:3) a stone (57, -26, Crypt:3) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (57, -25, Crypt:3) 5 stones (58, -26, Crypt:3) the +3 morningstar "Oviuxt" {heavy, Str+3} Str+3: It affects your strength (+3). (58, -23, Crypt:3) a stone (61, -35, Crypt:3) a +0 hand axe a +0 battleaxe a +0 plate armour (61, -34, Crypt:3) a +0 flail (61, 5, Crypt:3) the +8 flail of Cerorol {spect, rElec rN+ Stlth+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) 5 gold pieces (2, -8, Tomb:1) 7 gold pieces (3, -12, Tomb:1) 8 gold pieces (4, -10, Tomb:1) 24 gold pieces (6, 3, Tomb:1) 8 gold pieces (6, 6, Tomb:1) 6 gold pieces (still there?) a +1 demon trident of electrocution (still there?) a +0 ring mail (still there?) (7, -6, Tomb:1) 7 gold pieces (7, -2, Tomb:1) 9 gold pieces (8, 1, Tomb:1) 6 gold pieces (8, 4, Tomb:1) 5 gold pieces a +0 great sword a +0 ring mail (8, 5, Tomb:1) 3 gold pieces (8, 6, Tomb:1) 6 gold pieces (9, -4, Tomb:1) 6 gold pieces (9, 0, Tomb:1) 8 gold pieces (9, 5, Tomb:1) 4 gold pieces (9, 7, Tomb:1) 9 gold pieces (11, -6, Tomb:1) 3 gold pieces (11, -2, Tomb:1) 8 gold pieces (11, 3, Tomb:1) 5 gold pieces (11, 16, Tomb:1) a potion of attraction (12, -1, Tomb:1) 6 gold pieces (13, 1, Tomb:1) 5 gold pieces (13, 2, Tomb:1) 3 gold pieces (13, 3, Tomb:1) 9 gold pieces (13, 4, Tomb:1) 5 gold pieces (14, -3, Tomb:1) a scroll of identify (14, 1, Tomb:1) 20 gold pieces (14, 4, Tomb:1) 4 gold pieces (14, 7, Tomb:1) 5 gold pieces (14, 18, Tomb:1) 6 gold pieces (16, 17, Tomb:1) 6 gold pieces (16, 20, Tomb:1) 31 gold pieces (16, 21, Tomb:1) 24 gold pieces (17, -4, Tomb:1) 22 gold pieces (17, 14, Tomb:1) 7 gold pieces (17, 15, Tomb:1) 4 gold pieces (17, 18, Tomb:1) 5 gold pieces (18, 6, Tomb:1) 4 gold pieces (18, 7, Tomb:1) 6 gold pieces (18, 16, Tomb:1) 6 gold pieces (18, 21, Tomb:1) 9 gold pieces (19, -4, Tomb:1) 10 gold pieces (19, 3, Tomb:1) 6 gold pieces (19, 17, Tomb:1) 4 gold pieces (21, 0, Tomb:1) 4 gold pieces (22, -1, Tomb:1) 20 gold pieces (still there?) a +1 demon whip of pain (still there?) (22, 18, Tomb:1) 6 gold pieces (still there?) a +1 great sword of draining (still there?) a +0 plate armour (still there?) (23, -1, Tomb:1) 5 gold pieces (24, -1, Tomb:1) 7 gold pieces (24, 0, Tomb:1) 4 gold pieces (24, 4, Tomb:1) 6 gold pieces a +0 hand axe (25, 2, Tomb:1) 7 gold pieces a +0 chain mail a +2 battleaxe of flaming (25, 5, Tomb:1) 14 gold pieces (25, 6, Tomb:1) 8 gold pieces (26, 1, Tomb:1) 7 gold pieces (27, -1, Tomb:1) 4 boomerangs (27, 1, Tomb:1) 9 gold pieces (27, 7, Tomb:1) 6 gold pieces (28, 4, Tomb:1) 5 gold pieces (29, 0, Tomb:1) 6 gold pieces (30, 18, Tomb:1) 13 gold pieces (31, 5, Tomb:1) 12 gold pieces (32, 3, Tomb:1) 5 gold pieces (33, 9, Tomb:1) 13 gold pieces (34, 8, Tomb:1) 25 gold pieces (35, 9, Tomb:1) 53 gold pieces (35, 11, Tomb:1) 6 gold pieces (37, 10, Tomb:1) 7 gold pieces (38, 9, Tomb:1) 4 gold pieces (38, 11, Tomb:1) 6 gold pieces (38, 14, Tomb:1) 22 gold pieces (38, 18, Tomb:1) 6 gold pieces (40, 10, Tomb:1) 5 gold pieces (40, 12, Tomb:1) 5 gold pieces (40, 13, Tomb:1) 37 gold pieces (40, 16, Tomb:1) 5 gold pieces (41, 8, Tomb:1) 7 gold pieces (41, 13, Tomb:1) 8 gold pieces (41, 19, Tomb:1) 5 gold pieces (42, 17, Tomb:1) 6 gold pieces (still there?) a +4 dire flail (still there?) (42, 18, Tomb:1) 4 gold pieces (43, 9, Tomb:1) 6 gold pieces (44, 16, Tomb:1) 5 gold pieces (44, 20, Tomb:1) 8 gold pieces (45, 7, Tomb:1) 3 gold pieces (45, 18, Tomb:1) 7 gold pieces (46, 19, Tomb:1) 6 gold pieces Level 2 of the Tomb of the Ancients (1, 8, Tomb:2) a scroll of vulnerability {!r} (3, 10, Tomb:2) 7 gold pieces (4, 0, Tomb:2) 7 gold pieces (4, 4, Tomb:2) 5 gold pieces (5, 9, Tomb:2) a +0 robe (5, 12, Tomb:2) a +0 scale mail (6, 4, Tomb:2) 8 gold pieces (6, 6, Tomb:2) 5 gold pieces (9, -3, Tomb:2) 19 gold pieces (9, 2, Tomb:2) 11 gold pieces (9, 5, Tomb:2) 6 gold pieces (9, 6, Tomb:2) 9 gold pieces (10, 1, Tomb:2) 7 gold pieces (10, 4, Tomb:2) 5 gold pieces a +4 ring of protection (10, 5, Tomb:2) 7 gold pieces (still there?) a +0 plate armour (still there?) a +3 great mace of freezing (still there?) (10, 8, Tomb:2) 8 gold pieces (11, -4, Tomb:2) 5 gold pieces (11, 12, Tomb:2) 5 gold pieces (12, 5, Tomb:2) 5 gold pieces (13, 0, Tomb:2) 4 gold pieces (still there?) a +0 plate armour (still there?) a +1 heavy great mace (still there?) (13, 3, Tomb:2) 7 gold pieces (14, -1, Tomb:2) 6 gold pieces (14, 0, Tomb:2) 6 gold pieces (14, 1, Tomb:2) 4 gold pieces (14, 3, Tomb:2) 4 gold pieces (14, 4, Tomb:2) 7 gold pieces (14, 5, Tomb:2) 6 gold pieces (15, -3, Tomb:2) 9 gold pieces (15, 0, Tomb:2) 6 gold pieces (15, 3, Tomb:2) 16 gold pieces (15, 7, Tomb:2) 9 gold pieces (16, -2, Tomb:2) 8 gold pieces (16, 3, Tomb:2) 4 gold pieces (16, 4, Tomb:2) a +0 cloak (16, 6, Tomb:2) a +0 halberd (16, 7, Tomb:2) 6 gold pieces (17, 1, Tomb:2) 8 gold pieces (17, 5, Tomb:2) 8 gold pieces (17, 6, Tomb:2) 28 gold pieces (18, 0, Tomb:2) 7 gold pieces (18, 2, Tomb:2) 6 gold pieces (19, 2, Tomb:2) 7 gold pieces (19, 4, Tomb:2) 6 gold pieces (19, 5, Tomb:2) 8 gold pieces (19, 7, Tomb:2) a +0 plate armour a +2 battleaxe of draining (19, 9, Tomb:2) 6 gold pieces (20, -2, Tomb:2) 5 gold pieces (20, 0, Tomb:2) 7 gold pieces (20, 1, Tomb:2) 8 gold pieces (23, -2, Tomb:2) a +0 trident (23, 8, Tomb:2) 8 gold pieces (25, 2, Tomb:2) 7 gold pieces (26, 2, Tomb:2) 6 gold pieces (26, 7, Tomb:2) 6 gold pieces (28, -2, Tomb:2) 5 gold pieces (33, 9, Tomb:2) 11 gold pieces Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a +6 ring of intelligence (0, 1, Tomb:3) the Writings on Transformed Attacks Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Ignite Poison Fire/Alchemy 4 d - Freezing Cloud Conjuration/Ice/Air 5 e - Arcjolt Conjuration/Air 5 (0, 2, Tomb:3) a book of Chaos (0, 3, Tomb:3) 26 gold pieces (0, 4, Tomb:3) 11 gold pieces (1, -1, Tomb:3) a wand of digging (5) (1, 0, Tomb:3) a wand of digging (1) (1, 1, Tomb:3) a wand of flame (3) (1, 2, Tomb:3) a +4 scimitar of holy wrath (unseen) (1, 3, Tomb:3) 16 gold pieces (1, 4, Tomb:3) 27 gold pieces (2, -2, Tomb:3) 7 stones a wand of mindburst (10) (2, -1, Tomb:3) a +2 helmet of see invisible (unseen) (2, 0, Tomb:3) a wand of digging (7) (2, 1, Tomb:3) a +0 hand axe (2, 2, Tomb:3) 32 gold pieces (2, 3, Tomb:3) 28 gold pieces (3, -3, Tomb:3) the Elucidation of Gusty Death Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 b - Chain Lightning Conjuration/Air 9 (3, -2, Tomb:3) a ring of protection from fire (3, -1, Tomb:3) a +1 tower shield of protection (unseen) (3, 0, Tomb:3) a wand of mindburst (4) (3, 1, Tomb:3) 23 gold pieces (3, 2, Tomb:3) 30 gold pieces (3, 21, Tomb:3) an amulet of reflection (4, -4, Tomb:3) a +2 flail of protection (unseen) (4, -3, Tomb:3) the Elucidation of the Creative Sky Spells Type Level a - Vhi's Electric Charge Translocation/Air 4 b - Summon Mana Viper Hexes/Summoning 5 c - Maxwell's Capacitive Coupling Air 8 (4, -2, Tomb:3) a ring of poison resistance (4, -1, Tomb:3) the Unrestrained Analects (4, 0, Tomb:3) a wand of paralysis (8) (4, 1, Tomb:3) 20 gold pieces (4, 2, Tomb:3) 27 gold pieces (5, -5, Tomb:3) a staff of air (unseen) (5, -4, Tomb:3) a +0 scale mail of fire resistance (unseen) (5, -3, Tomb:3) the +12 war axe "Nijix" {freeze, ^Fragile Will+ rCorr MP+9} Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. (unseen) (5, -2, Tomb:3) a staff of conjuration (unseen) (5, -1, Tomb:3) an amulet of reflection (5, 0, Tomb:3) 36 gold pieces (5, 1, Tomb:3) a book of Blood (5, 2, Tomb:3) 17 gold pieces (6, -6, Tomb:3) a wand of paralysis (4) (6, -5, Tomb:3) a +6 sling of flaming (unseen) (6, -4, Tomb:3) a +3 spear of venom (unseen) (6, -3, Tomb:3) a +2 robe of fire resistance (unseen) (6, -2, Tomb:3) 21 gold pieces (7, -7, Tomb:3) the ring of Opsin {rN++ EV+5 Str-2} [ring of evasion] EV+5: It affects your evasion (+5). Str-2: It affects your strength (-2). rN++: It greatly protects you from negative energy. (unseen) (7, -6, Tomb:3) the ring "Kodytzauha" {rPois rF+ rC+ rCorr Str-4} [ring of poison resistance] Str-4: It affects your strength (-4). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. (unseen) (7, -5, Tomb:3) a +3 flail of protection (unseen) (7, -4, Tomb:3) 11 gold pieces (7, -3, Tomb:3) the +2 robe "Dyxtunn" {Int+2 Stlth+} Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (unseen) (7, -2, Tomb:3) a +1 ring mail of fire resistance (unseen) (8, -7, Tomb:3) 20 gold pieces (8, -6, Tomb:3) 18 gold pieces (8, -5, Tomb:3) 28 gold pieces (8, -4, Tomb:3) 12 gold pieces (8, 4, Tomb:3) 9 gold pieces (8, 5, Tomb:3) 3 boomerangs (9, -6, Tomb:3) 23 gold pieces (9, -4, Tomb:3) 24 gold pieces (9, 6, Tomb:3) 8 gold pieces (9, 13, Tomb:3) a potion of heal wounds (10, -4, Tomb:3) 7 gold pieces (10, 3, Tomb:3) 5 gold pieces (11, 4, Tomb:3) 9 gold pieces (11, 5, Tomb:3) 6 gold pieces (11, 9, Tomb:3) 6 gold pieces (12, 7, Tomb:3) 5 gold pieces (12, 8, Tomb:3) 8 gold pieces a +0 halberd a +0 robe (13, 6, Tomb:3) 4 gold pieces (13, 10, Tomb:3) 7 gold pieces (14, 5, Tomb:3) 16 gold pieces (14, 8, Tomb:3) 13 gold pieces (14, 10, Tomb:3) 7 gold pieces (15, 4, Tomb:3) 10 gold pieces (15, 5, Tomb:3) 13 gold pieces (15, 6, Tomb:3) 19 gold pieces (15, 7, Tomb:3) 8 gold pieces (15, 8, Tomb:3) 4 gold pieces (16, 1, Tomb:3) 8 gold pieces (16, 2, Tomb:3) 7 gold pieces (16, 4, Tomb:3) 15 gold pieces (16, 6, Tomb:3) 7 gold pieces (16, 8, Tomb:3) 6 gold pieces (16, 10, Tomb:3) 11 gold pieces a +0 scimitar (16, 11, Tomb:3) 4 gold pieces (16, 17, Tomb:3) 6 gold pieces (16, 26, Tomb:3) 18 gold pieces (17, 0, Tomb:3) 6 gold pieces (17, 1, Tomb:3) 3 gold pieces (17, 2, Tomb:3) 6 gold pieces (17, 4, Tomb:3) 15 gold pieces (17, 5, Tomb:3) 7 gold pieces (17, 6, Tomb:3) 5 gold pieces (17, 8, Tomb:3) 7 gold pieces (17, 9, Tomb:3) 4 gold pieces (18, 0, Tomb:3) 6 gold pieces (18, 1, Tomb:3) 5 gold pieces (18, 4, Tomb:3) 20 gold pieces (18, 12, Tomb:3) 5 gold pieces (19, -3, Tomb:3) 8 gold pieces (19, 1, Tomb:3) 15 gold pieces (19, 3, Tomb:3) 7 gold pieces (19, 4, Tomb:3) 12 gold pieces (19, 9, Tomb:3) 4 gold pieces (19, 10, Tomb:3) 4 gold pieces (20, -2, Tomb:3) 2 stones (20, 2, Tomb:3) 7 gold pieces (20, 4, Tomb:3) 17 gold pieces (20, 5, Tomb:3) 8 gold pieces (20, 11, Tomb:3) 7 gold pieces (21, 1, Tomb:3) 6 gold pieces (21, 3, Tomb:3) 13 gold pieces a +0 battleaxe a +0 chain mail (21, 4, Tomb:3) 7 gold pieces (21, 5, Tomb:3) 5 gold pieces (21, 6, Tomb:3) 15 gold pieces (21, 7, Tomb:3) 4 gold pieces (21, 8, Tomb:3) 5 gold pieces (21, 10, Tomb:3) 6 gold pieces (22, 4, Tomb:3) 18 gold pieces (22, 5, Tomb:3) 15 gold pieces a scroll of identify (22, 6, Tomb:3) 7 gold pieces (22, 8, Tomb:3) 4 gold pieces (still there?) a +1 scimitar (still there?) (22, 9, Tomb:3) 6 gold pieces (22, 10, Tomb:3) 4 gold pieces (22, 11, Tomb:3) 4 gold pieces (23, 5, Tomb:3) 15 gold pieces (23, 6, Tomb:3) 11 gold pieces (23, 7, Tomb:3) 16 gold pieces (24, 6, Tomb:3) 15 gold pieces (24, 7, Tomb:3) 4 gold pieces (24, 9, Tomb:3) 8 gold pieces (25, 7, Tomb:3) 6 gold pieces (25, 10, Tomb:3) 4 gold pieces (26, -7, Tomb:3) 26 gold pieces (26, -6, Tomb:3) 32 gold pieces (26, -5, Tomb:3) 31 gold pieces (26, -4, Tomb:3) 20 gold pieces (27, -7, Tomb:3) 25 gold pieces (27, -6, Tomb:3) 22 gold pieces (27, -5, Tomb:3) a +2 triple crossbow of freezing (unseen) (27, -4, Tomb:3) 7 gold pieces (27, -2, Tomb:3) 17 gold pieces (27, -1, Tomb:3) 24 gold pieces (27, 2, Tomb:3) 5 gold pieces (28, -7, Tomb:3) 24 gold pieces (28, -6, Tomb:3) 25 gold pieces (28, -5, Tomb:3) 13 gold pieces (28, -4, Tomb:3) 23 gold pieces (28, -3, Tomb:3) 32 gold pieces (28, -2, Tomb:3) a +0 quarterstaff (28, -1, Tomb:3) 27 gold pieces (28, 6, Tomb:3) 7 gold pieces (29, -7, Tomb:3) 16 gold pieces (29, -6, Tomb:3) 8 gold pieces (29, -5, Tomb:3) 23 gold pieces (29, -4, Tomb:3) 27 gold pieces (29, -3, Tomb:3) 28 gold pieces (29, -2, Tomb:3) 13 gold pieces (29, -1, Tomb:3) a scarf of repulsion (29, 0, Tomb:3) 30 gold pieces (29, 1, Tomb:3) a potion of lignification (29, 6, Tomb:3) a potion of curing (29, 19, Tomb:3) 5 gold pieces (30, -6, Tomb:3) 14 gold pieces (30, -5, Tomb:3) a ring of positive energy (30, -4, Tomb:3) 23 gold pieces (30, -3, Tomb:3) 22 gold pieces (30, -2, Tomb:3) 24 gold pieces (30, -1, Tomb:3) 23 gold pieces (30, 0, Tomb:3) 9 gold pieces (30, 1, Tomb:3) 42 gold pieces a +3 sacred scourge of holy wrath a +0 robe (31, -5, Tomb:3) 26 gold pieces (31, -4, Tomb:3) 22 gold pieces (31, -3, Tomb:3) 23 gold pieces 9 stones (31, -2, Tomb:3) 11 gold pieces (31, -1, Tomb:3) 25 gold pieces (31, 0, Tomb:3) the Unrestrained Analects (31, 1, Tomb:3) 19 gold pieces (32, -4, Tomb:3) 20 gold pieces (32, -3, Tomb:3) 35 gold pieces (32, -2, Tomb:3) 50 gold pieces (32, -1, Tomb:3) 19 gold pieces (32, 0, Tomb:3) 28 gold pieces (32, 1, Tomb:3) 17 gold pieces (32, 2, Tomb:3) 14 gold pieces (33, -3, Tomb:3) 6 gold pieces (33, -2, Tomb:3) the +5 mace of Makhleb's Vengeance {vamp, *Rage rC+++ SInv Stlth-} rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth-: It makes you less stealthy. (unseen) (33, -1, Tomb:3) 14 gold pieces (33, 0, Tomb:3) 9 stones (33, 1, Tomb:3) 19 gold pieces (33, 2, Tomb:3) 23 gold pieces (33, 6, Tomb:3) a wand of digging (9) (33, 7, Tomb:3) 8 gold pieces (34, -2, Tomb:3) 27 gold pieces (34, -1, Tomb:3) 9 gold pieces (34, 0, Tomb:3) 29 gold pieces (34, 1, Tomb:3) 26 gold pieces (34, 2, Tomb:3) a +1 plate armour of cold resistance (unseen) (34, 3, Tomb:3) 15 gold pieces (34, 4, Tomb:3) 29 gold pieces (34, 7, Tomb:3) 29 gold pieces (35, -1, Tomb:3) 15 gold pieces (35, 0, Tomb:3) 25 gold pieces (35, 1, Tomb:3) 10 gold pieces (35, 2, Tomb:3) 16 gold pieces (35, 3, Tomb:3) 30 gold pieces (35, 4, Tomb:3) 24 gold pieces (35, 5, Tomb:3) 44 gold pieces (35, 6, Tomb:3) 28 gold pieces (36, 0, Tomb:3) 19 gold pieces (36, 1, Tomb:3) 22 gold pieces (36, 2, Tomb:3) a scroll of identify (36, 3, Tomb:3) 28 gold pieces (36, 4, Tomb:3) 10 gold pieces the Vestibule of Hell (21, 7, Hell) a +2 scythe of venom (21, 8, Hell) the +13 sceptre of Asmodeus Fire Summon: It may summon demons of flame and damnation when striking foes. (22, 6, Hell) the +0 ring mail of Anu Zuq {Fly rC++ Int-2} Int-2: It affects your intelligence (-2). rC++: It greatly protects you from cold. Fly: It grants you flight. (22, 8, Hell) a scroll of brand weapon 7 scrolls of poison 8 scrolls of enchant weapon (23, 4, Hell) a +3 scythe of venom (23, 5, Hell) a +2 scythe of freezing (23, 8, Hell) the +6 sword of Cerebov {flame} (23, 9, Hell) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. AC+5: It affects your AC (+5). *Corrode: It may corrode you when you take damage. (25, 5, Hell) a +0 plate armour a +1 great mace (25, 6, Hell) a +0 robe a +0 dagger (26, -2, Hell) a +4 antimagic scythe (26, -1, Hell) a +0 robe a +0 dagger (26, 1, Hell) a +0 robe a +0 dagger (26, 3, Hell) 3 large rocks (26, 7, Hell) a +0 chain mail a +2 scimitar (27, -15, Hell) a +0 plate armour a +5 demon trident (27, 5, Hell) a +0 plate armour a +2 halberd of draining (27, 6, Hell) a +0 plate armour a +0 demon whip (27, 7, Hell) a +0 robe a +0 dagger (28, 6, Hell) the ring "Ruvetzukh" {rElec rN+ Str+6} [ring of strength] Str+6: It affects your strength (+6). rElec: It insulates you from electricity. rN+: It protects you from negative energy. (30, 8, Hell) a +0 vampiric scythe {!w} Level 1 of the Iron City of Dis (0, 0, Dis:1) a +0 plate armour of poison resistance a +3 heavy battleaxe (5, -3, Dis:1) a +0 chain mail a +3 great sword of draining (15, -7, Dis:1) a +0 chain mail a +3 great mace of draining (16, -8, Dis:1) a +5 flail of draining a +0 plate armour a +2 great sword of draining (17, -7, Dis:1) a +0 flail of draining Level 2 of the Iron City of Dis (5, -10, Dis:2) a +0 flail (9, -9, Dis:2) a +0 morningstar (11, -9, Dis:2) a +0 giant club (12, -7, Dis:2) a +0 chain mail a +0 great mace of draining a +0 chain mail a +2 great sword (13, -7, Dis:2) a +0 plate armour a +3 battleaxe a +0 chain mail a +0 great sword Level 3 of the Iron City of Dis (9, 19, Dis:3) a +2 great mace a +0 plate armour (10, 20, Dis:3) a +2 battleaxe of draining a +0 plate armour (14, 22, Dis:3) a +3 heavy morningstar a +0 dire flail Level 4 of the Iron City of Dis (0, 0, Dis:4) a +2 great sword of draining a +0 plate armour (2, 1, Dis:4) a +0 great mace of draining a +0 chain mail (5, -2, Dis:4) a +0 dire flail (7, 5, Dis:4) 4 gold pieces a +1 heavy great sword a +0 plate armour Level 5 of the Iron City of Dis (0, 0, Dis:5) 7 gold pieces (still there?) a +3 great mace (still there?) a +0 chain mail (still there?) (0, 4, Dis:5) 6 gold pieces (1, 4, Dis:5) 11 gold pieces (1, 5, Dis:5) 4 gold pieces Level 6 of the Iron City of Dis (3, 4, Dis:6) a +0 giant club (5, -3, Dis:6) 17 gold pieces Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 battleaxe (0, 1, Dis:7) 5 stones (1, -4, Dis:7) a +4 chain mail of fire resistance (1, -3, Dis:7) a +2 falchion of electrocution (1, -2, Dis:7) a +2 hand axe of pain (1, 0, Dis:7) a dragon-blood talisman (2, -4, Dis:7) Huzxyo's Final Omnibus of of Theurgy Spells Type Level a - Fire Storm Conjuration/Fire 9 (2, -3, Dis:7) a ring of willpower (2, -2, Dis:7) a +2 buckler of fire resistance (2, -1, Dis:7) a staff of fire {rF+} (2, 0, Dis:7) a +0 antimagic war axe (2, 1, Dis:7) a +4 heavy battleaxe (3, -3, Dis:7) a talisman of death (3, -1, Dis:7) 7 stones (3, 1, Dis:7) 8 stones (3, 28, Dis:7) a +2 heavy great mace a +0 chain mail (5, 15, Dis:7) a +0 morningstar (5, 16, Dis:7) a +0 flail (5, 18, Dis:7) a +1 dire flail of protection (5, 25, Dis:7) a +0 giant spiked club (5, 26, Dis:7) a +2 great sword a +0 chain mail (6, 16, Dis:7) a +1 heavy great mace a +4 morningstar (6, 18, Dis:7) a +3 morningstar of draining a +1 flail of protection (6, 20, Dis:7) a +3 great mace a +0 plate armour a +0 giant club (6, 21, Dis:7) a +0 flail (6, 29, Dis:7) a +3 great sword of pain a +0 chain mail (7, 23, Dis:7) a +0 morningstar (9, 13, Dis:7) a +2 great sword of draining a +0 chain mail (9, 23, Dis:7) a +0 great mace (9, 52, Dis:7) a +0 war axe of freezing (9, 53, Dis:7) the staff "Foaluif" {rF+ Str+2 Dex-3 Necro Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (10, 13, Dis:7) a +0 dire flail (10, 22, Dis:7) a +1 antimagic morningstar (10, 40, Dis:7) a ring of magical power (10, 51, Dis:7) the +0 shortbow of Fury {flame, rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (10, 53, Dis:7) a +0 heavy sling (11, 12, Dis:7) a +0 flail (11, 51, Dis:7) a staff of earth (11, 52, Dis:7) a book of Air (11, 53, Dis:7) a +2 robe of resistance (12, 20, Dis:7) a +2 morningstar of pain (24, -1, Dis:7) a +0 giant spiked club (24, 33, Dis:7) a +0 dire flail (24, 34, Dis:7) a +0 great mace of draining a +0 plate armour (24, 35, Dis:7) a +3 battleaxe a +0 plate armour (28, 32, Dis:7) a +2 heavy morningstar (28, 33, Dis:7) a +0 giant club (28, 34, Dis:7) a +2 great sword of draining a +0 plate armour a +0 giant club (29, 34, Dis:7) a +0 giant spiked club (30, 36, Dis:7) a +3 battleaxe a +0 chain mail (30, 39, Dis:7) a +0 giant club (32, 35, Dis:7) a +0 giant spiked club (32, 41, Dis:7) a +0 dire flail (33, 37, Dis:7) a +0 dire flail of draining (38, 39, Dis:7) a +0 giant club (39, 40, Dis:7) a +0 giant spiked club (46, 34, Dis:7) a +0 giant club (47, 33, Dis:7) a +0 dire flail (47, 35, Dis:7) a +0 giant club (51, -2, Dis:7) a +0 giant spiked club Level 1 of Gehenna (2, -19, Geh:1) a +1 great sword of flaming (7, -18, Geh:1) a +1 demon whip of venom (13, -13, Geh:1) a +1 great sword of flaming Level 2 of Gehenna (0, 0, Geh:2) a +1 great sword of flaming (3, -2, Geh:2) a +2 vampiric demon whip {!w} (6, 0, Geh:2) a +0 demon whip Level 3 of Gehenna (0, 0, Geh:3) a +1 demon whip of draining (0, 3, Geh:3) a +3 great sword of flaming (21, -10, Geh:3) a +0 demon whip of pain Level 4 of Gehenna (16, -5, Geh:4) a +0 demon whip Level 5 of Gehenna (0, 0, Geh:5) a +1 great sword of flaming Level 6 of Gehenna (0, 0, Geh:6) a +1 great sword of flaming Level 7 of Gehenna (0, 0, Geh:7) a +0 quick blade of venom (0, 3, Geh:7) a serpent talisman (0, 4, Geh:7) the +9 battleaxe of Gierokk {flame, Str+4} Str+4: It affects your strength (+4). (1, -51, Geh:7) a +0 giant club (1, -49, Geh:7) a +4 chain mail (unseen) (1, -19, Geh:7) a +2 demon whip of electrocution (1, 4, Geh:7) a staff of conjuration {!a} (2, -51, Geh:7) a +0 buckler (2, -50, Geh:7) a +0 ring mail (2, -49, Geh:7) 6 stones (2, 0, Geh:7) a +0 robe of willpower (2, 4, Geh:7) the +2 spear of Terra Cotta {protect, rCorr} rCorr: It protects you from acid and corrosion. (3, 0, Geh:7) a +5 great sword of electrocution (3, 1, Geh:7) the staff "Hydraslayer" {rF+ rN+ Int+5 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). rF+: It protects you from fire. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (3, 3, Geh:7) the +9 morningstar of Temperance {chaos, *Noise rPois rF+ Will++} rF+: It protects you from fire. rPois: It protects you from poison Will++: It greatly increases your willpower. *Noise: It may make a loud noise when swung. (3, 4, Geh:7) a +3 chain mail of cold resistance (10, -24, Geh:7) a +2 great sword of flaming (15, -27, Geh:7) a +2 great sword of flaming (15, -23, Geh:7) a +0 demon whip of electrocution (15, -21, Geh:7) a +1 great sword of flaming (16, -24, Geh:7) a +0 demon whip (17, -51, Geh:7) the ring of Qetuth {rElec rCorr} [ring of resist corrosion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (18, -26, Geh:7) a +0 demon whip (18, -23, Geh:7) a +1 great sword of flaming (19, -26, Geh:7) a +1 antimagic demon whip (22, -27, Geh:7) a +1 demon whip of freezing (24, -27, Geh:7) a +3 demon whip of electrocution (25, -27, Geh:7) a +0 demon whip of venom (26, -27, Geh:7) a +2 great sword of flaming (27, -26, Geh:7) a +0 demon whip of flaming (28, -25, Geh:7) a +0 demon whip (28, -24, Geh:7) a +1 demon whip of electrocution (29, -25, Geh:7) a +0 great sword of flaming (39, -17, Geh:7) a scroll of vulnerability (39, -16, Geh:7) a +0 shortbow (42, -32, Geh:7) a +2 great sword of flaming (43, -30, Geh:7) a +0 great sword of flaming (44, -47, Geh:7) 2 darts of dispersal (45, -30, Geh:7) a +0 demon whip (46, -47, Geh:7) a scroll of identify (46, -30, Geh:7) a +3 demon whip (47, -35, Geh:7) a +3 demon whip (48, -49, Geh:7) a scroll of identify (48, -47, Geh:7) a +0 sling (50, -49, Geh:7) a +0 club (50, -47, Geh:7) a +0 whip (52, 2, Geh:7) a +1 demon whip of draining (53, -32, Geh:7) a +1 demon whip of pain (53, -1, Geh:7) a +0 dagger (53, 0, Geh:7) a stone (53, 4, Geh:7) a book of the Spheres (55, -31, Geh:7) a +0 sling (56, -33, Geh:7) 5 stones Level 2 of Cocytus Level 3 of Cocytus (0, 0, Coc:3) a +0 battleaxe of freezing (1, 3, Coc:3) a +3 battleaxe of freezing Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus (16, 8, Coc:6) a +1 battleaxe of freezing Level 7 of Cocytus (0, 0, Coc:7) a wand of paralysis (2) (4, -35, Coc:7) a staff of fire {rF+} (5, -33, Coc:7) a ring of flight (6, -35, Coc:7) a book of the Tundra (6, -33, Coc:7) the +0 leather armour "Conamit" {rPois rF+ rCorr Stlth-} rF+: It protects you from fire. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (7, -35, Coc:7) a staff of death {rN+} (7, -33, Coc:7) the staff of Cobwebs {rPois rF- Will+ Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF-: It makes you vulnerable to fire. rPois: It protects you from poison Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (40, -5, Coc:7) 3 stones (42, -36, Coc:7) a +0 robe (43, -36, Coc:7) a scroll of identify (44, -36, Coc:7) a +0 great sword (45, -36, Coc:7) a +0 spear (47, -36, Coc:7) a scroll of identify (49, -36, Coc:7) a scroll of vulnerability (49, 4, Coc:7) a scroll of identify (50, 4, Coc:7) 6 stones (51, 3, Coc:7) a +2 pair of boots (51, 5, Coc:7) a +0 rapier (52, 4, Coc:7) a wand of paralysis (8) Level 1 of Tartarus Level 2 of Tartarus (6, -4, Tar:2) a +1 whip of electrocution (9, 2, Tar:2) 5 large rocks (13, 9, Tar:2) a +1 scythe of venom Level 3 of Tartarus (7, -3, Tar:3) a +3 whip of freezing (8, -4, Tar:3) a +1 whip (9, -11, Tar:3) 4 large rocks Level 4 of Tartarus (0, 0, Tar:4) 5 large rocks (5, -8, Tar:4) 3 large rocks (7, -5, Tar:4) a +3 whip (8, -6, Tar:4) 3 large rocks (8, -4, Tar:4) 4 large rocks Level 5 of Tartarus (20, -13, Tar:5) a +2 whip a +2 whip (20, -12, Tar:5) a +2 whip (20, -11, Tar:5) a +2 whip (21, -14, Tar:5) a +0 scythe of venom (21, -13, Tar:5) a +3 whip a +5 scythe of venom Level 6 of Tartarus (0, 0, Tar:6) 4 large rocks (4, -5, Tar:6) a +2 scythe of flaming (5, -5, Tar:6) a +1 demon whip of venom (5, -3, Tar:6) 4 large rocks (8, -9, Tar:6) 3 large rocks (8, -4, Tar:6) 5 large rocks (9, -7, Tar:6) 3 large rocks (12, -12, Tar:6) a +4 scythe of flaming Level 7 of Tartarus (8, -4, Tar:7) a +2 sling of flaming (9, -4, Tar:7) a ring of protection from cold (10, -4, Tar:7) a wand of paralysis (4) (11, -4, Tar:7) a book of the Moon (12, -4, Tar:7) an amulet of faith {!P} (13, -4, Tar:7) an amulet of reflection (23, -4, Tar:7) a book of Burglary (23, -2, Tar:7) Nureinlo's Volume of Wildfire and the Jaunt Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Sticky Flame Fire/Alchemy 4 c - Manifold Assault Translocation 4 d - Dispersal Translocation 6 (24, -4, Tar:7) a +1 crystal plate armour (24, -3, Tar:7) a staff of fire {rF+} (24, -2, Tar:7) a +4 rapier of venom (32, -9, Tar:7) a +3 scythe of protection (32, 35, Tar:7) a +1 whip (33, -12, Tar:7) 2 large rocks (33, -11, Tar:7) 3 large rocks (33, 32, Tar:7) 5 large rocks (34, -9, Tar:7) a +3 whip of venom (34, 39, Tar:7) 4 large rocks (36, 39, Tar:7) 3 large rocks a +3 whip of venom (37, 40, Tar:7) a +2 vampiric scythe {!w} (38, 35, Tar:7) 4 large rocks (38, 38, Tar:7) 4 large rocks (39, 37, Tar:7) a +1 vampiric scythe {!w} (41, 36, Tar:7) a +2 scythe of venom (45, -5, Tar:7) a staff of fire {rF+} (45, -4, Tar:7) a wand of polymorph (7) (46, -4, Tar:7) a blade talisman (49, 4, Tar:7) 5 large rocks (49, 8, Tar:7) 5 large rocks (50, 28, Tar:7) the +12 glaive of Sin {speed, *Rage rCorr Int+8 SInv} Int+8: It affects your intelligence (+8). SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. (50, 29, Tar:7) a +0 ring mail of cold resistance (51, -1, Tar:7) 4 large rocks (51, 28, Tar:7) a wand of polymorph (2) (51, 29, Tar:7) the +10 dark maul {heavy} (52, 12, Tar:7) a book of Armaments (52, 28, Tar:7) a +0 heavy spear (53, 12, Tar:7) the +1 falchion of Innocence {spect, Int+3} Int+3: It affects your intelligence (+3). (53, 28, Tar:7) a +0 trident of distortion {!w} (53, 29, Tar:7) the +3 dagger "Aghazaon" {flame, rN+} rN+: It protects you from negative energy. (54, -5, Tar:7) a +6 flail of protection (54, -4, Tar:7) a ring of magical power (54, 11, Tar:7) a +4 scale mail of poison resistance (54, 12, Tar:7) a +6 ring of dexterity (55, 11, Tar:7) a +0 broad axe of flaming (55, 12, Tar:7) a staff of earth (56, 11, Tar:7) the staff of Dural {Int+3 Stlth+ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (56, 12, Tar:7) a +1 dagger of protection Level 1 of the Realm of Zot (0, 0, Zot:1) a scroll of identify (3, 9, Zot:1) 26 gold pieces (4, 8, Zot:1) a +0 helmet (5, -6, Zot:1) a potion of berserk rage (11, 14, Zot:1) a scroll of poison (13, 16, Zot:1) 7 gold pieces a +0 mace (14, 17, Zot:1) 9 gold pieces a +0 war axe (16, 6, Zot:1) 3 gold pieces (16, 17, Zot:1) 6 gold pieces a +0 scimitar (17, 3, Zot:1) 4 gold pieces (18, -4, Zot:1) 2 potions of haste (18, 1, Zot:1) 6 gold pieces a +0 spear (18, 2, Zot:1) 23 gold pieces (18, 7, Zot:1) 31 gold pieces (18, 22, Zot:1) 14 gold pieces a potion of berserk rage (19, 1, Zot:1) 18 gold pieces (19, 2, Zot:1) 6 gold pieces a +0 cloak a +0 whip (19, 21, Zot:1) a +0 pair of boots (20, -5, Zot:1) 6 gold pieces a +0 cloak a +0 dagger (20, 0, Zot:1) 6 gold pieces (20, 1, Zot:1) 7 gold pieces (20, 2, Zot:1) 9 gold pieces a +0 scimitar (20, 15, Zot:1) 17 gold pieces (20, 22, Zot:1) a +0 long sword (21, -2, Zot:1) 6 gold pieces a +0 dire flail (21, 16, Zot:1) 8 gold pieces (22, -2, Zot:1) a scroll of identify (22, 14, Zot:1) 7 gold pieces (23, 11, Zot:1) 7 gold pieces a +0 hand axe (25, -2, Zot:1) 5 gold pieces a +0 dire flail (25, 14, Zot:1) 37 gold pieces Level 2 of the Realm of Zot (0, 0, Zot:2) a staff of earth (unseen) (7, 4, Zot:2) 8 gold pieces (15, 7, Zot:2) 6 gold pieces (30, 12, Zot:2) 3 gold pieces a +0 short sword (30, 14, Zot:2) 28 gold pieces a +0 hand axe (31, 15, Zot:2) 8 gold pieces a +0 long sword (31, 16, Zot:2) 6 gold pieces (still there?) a +2 battleaxe of draining (still there?) (32, 8, Zot:2) 9 gold pieces (32, 12, Zot:2) a +1 glaive of protection the +4 dragonskin cloak Avatar's Aegis: It grants the wearer a chance to resist fire, cold, poison, electricity, acid, and negative energy. a +0 dagger of holy wrath a +0 cloak (32, 13, Zot:2) 7 gold pieces a +0 long sword (32, 14, Zot:2) 32 gold pieces a +0 cloak (32, 15, Zot:2) 17 gold pieces (33, 11, Zot:2) a +2 great sword a +0 cloak (33, 12, Zot:2) a +0 long sword a +0 cloak (33, 14, Zot:2) 32 gold pieces (still there?) a +4 hand axe of freezing (still there?) (34, 15, Zot:2) 8 gold pieces a +0 trident (35, 15, Zot:2) 6 gold pieces (35, 16, Zot:2) 4 gold pieces (36, 8, Zot:2) 17 gold pieces (36, 11, Zot:2) 32 gold pieces (38, 10, Zot:2) 9 gold pieces (39, 6, Zot:2) 6 gold pieces a +0 long sword (41, 9, Zot:2) 6 gold pieces (54, 11, Zot:2) a +0 leather armour Level 3 of the Realm of Zot (1, 12, Zot:3) a scroll of identify (2, 9, Zot:3) 2 scrolls of summoning (4, 32, Zot:3) 7 gold pieces a +0 war axe (4, 33, Zot:3) 6 gold pieces a +0 cloak a +0 whip (5, 20, Zot:3) 5 gold pieces (5, 23, Zot:3) 5 gold pieces a +1 cloak (5, 31, Zot:3) 7 gold pieces a +0 morningstar (5, 35, Zot:3) a +0 shortbow (5, 36, Zot:3) a +0 flail of protection (unseen) (6, 21, Zot:3) 5 gold pieces (6, 30, Zot:3) 7 gold pieces a +0 war axe (6, 35, Zot:3) a +0 great sword (6, 36, Zot:3) a +2 sling of draining (unseen) (7, 23, Zot:3) 26 gold pieces (7, 34, Zot:3) a +3 vampiric broad axe (unseen) (7, 35, Zot:3) a +2 arbalest of draining (unseen) (8, 25, Zot:3) 25 gold pieces (8, 28, Zot:3) 5 gold pieces a +0 halberd (9, -6, Zot:3) 29 gold pieces a +0 long sword a +0 cloak (9, -4, Zot:3) 4 gold pieces a +0 battleaxe (9, -3, Zot:3) 26 gold pieces (9, 17, Zot:3) 5 gold pieces (9, 19, Zot:3) 26 gold pieces (still there?) a +0 long sword (still there?) the +3 buckler of the Ecumenical Temple {rPois} (still there?) rPois: It protects you from poison (9, 20, Zot:3) 7 gold pieces a +0 long sword a +2 cloak (9, 21, Zot:3) 8 gold pieces (9, 23, Zot:3) 6 gold pieces (9, 24, Zot:3) 60 gold pieces a +0 broad axe (9, 26, Zot:3) 8 gold pieces a +0 long sword (10, 24, Zot:3) 45 gold pieces a +0 ring mail (10, 25, Zot:3) a +0 cloak a +0 short sword 24 gold pieces (10, 28, Zot:3) 9 gold pieces (10, 29, Zot:3) 7 gold pieces (11, -4, Zot:3) 6 gold pieces a +0 glaive (11, -2, Zot:3) 7 gold pieces a +0 halberd (11, 13, Zot:3) 6 gold pieces a +1 cloak a +0 whip (11, 14, Zot:3) 14 gold pieces (still there?) a +0 cloak (still there?) a +0 cloak (still there?) a +0 whip of draining (still there?) (11, 15, Zot:3) a +0 cloak 9 gold pieces (11, 22, Zot:3) 5 gold pieces (11, 23, Zot:3) the +3 fire dragon scales of Niskuisch {rF++ rC- Str+5 Stlth+, rF++ rC-} Str+5: It affects your strength (+5). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. (11, 25, Zot:3) a scroll of identify (11, 27, Zot:3) a +0 short sword a +2 cloak a +0 short sword 37 gold pieces (11, 28, Zot:3) a +2 cloak of stealth a ring of resist corrosion (11, 29, Zot:3) 6 gold pieces (12, -20, Zot:3) a scroll of identify (13, -1, Zot:3) 27 gold pieces (13, 13, Zot:3) 5 gold pieces a +0 halberd (13, 14, Zot:3) 22 gold pieces (13, 19, Zot:3) 8 gold pieces (14, -1, Zot:3) 6 gold pieces a +0 scimitar (14, 1, Zot:3) 29 gold pieces a +1 cloak a +0 dagger (14, 2, Zot:3) 6 gold pieces (still there?) a +0 cloak (still there?) a +0 whip of pain (still there?) (14, 12, Zot:3) 8 gold pieces a +2 cloak a +0 rapier (14, 25, Zot:3) 12 gold pieces (14, 27, Zot:3) 18 gold pieces (14, 28, Zot:3) 6 gold pieces a +0 cloak a +0 whip (14, 29, Zot:3) 10 gold pieces a +0 cloak a +0 long sword a +1 cloak of preservation a +0 dagger (15, 1, Zot:3) 4 gold pieces a +0 cloak a +0 long sword (15, 3, Zot:3) 6 gold pieces a +0 glaive (15, 13, Zot:3) 6 gold pieces a +1 cloak a +0 whip (15, 16, Zot:3) 6 gold pieces a +0 cloak (15, 17, Zot:3) 7 gold pieces a +0 cloak (15, 18, Zot:3) 16 gold pieces a +1 cloak a +0 rapier (15, 24, Zot:3) 7 gold pieces (15, 34, Zot:3) a +0 trident (15, 35, Zot:3) a +0 trident (16, 15, Zot:3) 10 stones (16, 35, Zot:3) a +0 scimitar (16, 36, Zot:3) a +0 battleaxe (17, -4, Zot:3) 27 gold pieces (17, 27, Zot:3) 7 gold pieces (17, 36, Zot:3) a +0 club (18, 27, Zot:3) 10 stones (18, 28, Zot:3) 10 stones (24, -1, Zot:3) 5 gold pieces (25, 2, Zot:3) 7 gold pieces (28, -2, Zot:3) 4 gold pieces (28, -1, Zot:3) 4 gold pieces (28, 3, Zot:3) 14 gold pieces (28, 8, Zot:3) 6 gold pieces (29, 0, Zot:3) 6 gold pieces (30, 8, Zot:3) 7 gold pieces (still there?) a +0 short sword of venom (still there?) (32, 5, Zot:3) 4 gold pieces (33, 7, Zot:3) 5 gold pieces (33, 11, Zot:3) 27 gold pieces (34, -2, Zot:3) 6 gold pieces (34, 0, Zot:3) 5 gold pieces (34, 5, Zot:3) 5 gold pieces (35, 9, Zot:3) 7 gold pieces (36, 7, Zot:3) a staff of death (unseen) (37, 11, Zot:3) 40 gold pieces (39, 8, Zot:3) 6 atropa-tipped darts Level 4 of the Realm of Zot (2, 1, Zot:4) 29 gold pieces (2, 2, Zot:4) 15 gold pieces (4, 2, Zot:4) a +12 club of holy wrath (5, -3, Zot:4) 19 gold pieces (6, 3, Zot:4) 22 gold pieces (8, -3, Zot:4) 23 gold pieces (9, -4, Zot:4) 17 gold pieces (9, 0, Zot:4) a +6 ring of dexterity (11, 2, Zot:4) 3 gold pieces a +0 cloak a +0 long sword Level 5 of the Realm of Zot (2, -10, Zot:5) a wand of paralysis (2) (2, 4, Zot:5) 7 gold pieces (still there?) a +10 club of freezing (still there?) (5, -5, Zot:5) a +0 ring mail (5, -1, Zot:5) 15 gold pieces (6, 1, Zot:5) 9 gold pieces a +0 mace (7, -1, Zot:5) 4 gold pieces (7, 1, Zot:5) 7 gold pieces a +0 dagger a +0 cloak (8, -3, Zot:5) 10 gold pieces (still there?) a +0 glaive of venom (still there?) a +0 rapier (still there?) a +0 cloak (still there?) (8, -2, Zot:5) 82 gold pieces a +0 rapier a +0 cloak a +0 long sword a +0 cloak a +4 long sword a +0 cloak (8, -1, Zot:5) 29 gold pieces (8, 1, Zot:5) 15 gold pieces a +0 dagger a +0 cloak (8, 9, Zot:5) 17 gold pieces (9, -3, Zot:5) 39 gold pieces a +0 short sword a +12 club of flaming (9, 2, Zot:5) 7 gold pieces a +0 scimitar (9, 7, Zot:5) 8 gold pieces (9, 8, Zot:5) 30 gold pieces (still there?) a +1 heavy dire flail (still there?) (10, -3, Zot:5) 51 gold pieces a +0 glaive (10, -2, Zot:5) 20 gold pieces (11, -4, Zot:5) 18 gold pieces (11, 23, Zot:5) 19 gold pieces (12, -3, Zot:5) 70 gold pieces (12, 3, Zot:5) 14 gold pieces (13, -5, Zot:5) 26 gold pieces (13, -3, Zot:5) 7 gold pieces (13, 5, Zot:5) 13 gold pieces (13, 10, Zot:5) a +0 trident (13, 14, Zot:5) 27 gold pieces (14, -5, Zot:5) 7 gold pieces (14, -4, Zot:5) 5 gold pieces (14, 9, Zot:5) 4 gold pieces a +0 halberd (14, 20, Zot:5) a +0 hand axe (15, 7, Zot:5) 7 gold pieces (still there?) a +12 club of electrocution (still there?) (15, 18, Zot:5) 29 gold pieces (16, -5, Zot:5) 24 gold pieces (16, 8, Zot:5) 6 gold pieces (still there?) a +0 antimagic war axe (still there?) a +0 cloak (still there?) a +0 tower shield (still there?) (17, 9, Zot:5) 7 gold pieces a +0 morningstar (17, 21, Zot:5) 18 gold pieces (18, 9, Zot:5) 18 gold pieces (19, -3, Zot:5) 7 gold pieces (19, 9, Zot:5) 8 gold pieces (still there?) a +2 heavy dire flail (still there?) (19, 17, Zot:5) 5 gold pieces (19, 19, Zot:5) 27 gold pieces (20, 20, Zot:5) 8 gold pieces (20, 22, Zot:5) 28 gold pieces (still there?) a +3 short sword (still there?) (21, 17, Zot:5) a +0 dagger (22, 24, Zot:5) 8 gold pieces (34, 30, Zot:5) a scroll of enchant weapon (37, 15, Zot:5) 30 gold pieces Level 1 of the Depths [Shop] Redus's Antique Armour Shop a +2 pair of boots of rampaging (623 gold) the +1 scale mail "Geuzumeh" {rPois Dex+3} (768 gold) Dex+3: It affects your dexterity (+3). rPois: It protects you from poison a +2 leather armour of cold resistance (551 gold) a +2 robe of willpower (513 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (1012 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). a +2 robe of positive energy (426 gold) a +1 scale mail of fire resistance (464 gold) a +2 scale mail of cold resistance (609 gold) the +15 plate armour of the Monkey's Uncle {-Cast Harm Stlth+} (2914 gold) -Cast: It prevents spellcasting. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. [Shop] Ynim's Jewellery Emporium a serpent talisman (570 gold) a +6 ring of dexterity (684 gold) the ring of Wetutza {rPois rF++ rN+ Str-3} (805 gold) [ring of positive energy] Str-3: It affects your strength (-3). rF++: It greatly protects you from fire. rPois: It protects you from poison rN+: It protects you from negative energy. a ring of positive energy (380 gold) the amulet "Zeifuik" {RegenMP ^Contam Int+7} (875 gold) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Int+7: It affects your intelligence (+7). ^Contam: It causes magical contamination when unequipped. an amulet of guardian spirit (570 gold) an amulet of guardian spirit (570 gold) a ring of protection from fire (475 gold) [Shop] Ritiqore's Book Boutique a book of Death (528 gold) a book of Lightning (432 gold) the Vademecum on the Impact (408 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Flame Wave Conjuration/Fire 4 d - Freezing Cloud Conjuration/Ice/Air 5 the Vellum of Invincibility (312 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Ozocubu's Armour Ice 3 c - Starburst Conjuration/Fire 6 the Directory of Evil Arts and Conjuration (480 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Vampiric Draining Necromancy 3 c - Animate Dead Necromancy 4 d - Death Channel Necromancy 6 a Young Poisoner's Handbook (240 gold) a book of Beasts (432 gold) [Shop] Nagedgh Gepi's Antique Armour Boutique the +3 pair of mountain boots {steadfast, rC+} (1474 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. quicksilver dragon scales (2640 gold) the +2 chain mail of Imoedgh {rElec Int+4} (1623 gold) Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. the +2 hood of the Assassin {Detect Stab+ Stlth++} (2640 gold) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth++: It makes you much more stealthy. a +1 ring mail of cold resistance (704 gold) [Shop] Togenn's Assorted Antiques the +0 chain mail of Undesirable Species {Str+3} (676 gold) Str+3: It affects your strength (+3). the +0 plate armour of Tempters {rC+} (1406 gold) rC+: It protects you from cold. a +1 flail of protection (425 gold) a scroll of revelation (285 gold) a wand of flame (2) (53 gold) a +0 halberd of distortion (456 gold) a +2 heavy arbalest (763 gold) [Shop] Qaoxannat's Assorted Antiques a potion of attraction (135 gold) the quicksilver dragon scales of Lifelessness {^Drain rF++ Will+ Str+4} (3928 gold) Str+4: It affects your strength (+4). rF++: It greatly protects you from fire. Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. a +3 ring mail of fire resistance (1170 gold) a wand of light (4) (756 gold) a scroll of revelation (337 gold) a +3 heavy trident (1048 gold) a scroll of identify (90 gold) a +2 robe of positive energy (661 gold) [Shop] Vuhuig's Distillery a potion of degeneration (12 gold) a potion of enlightenment (60 gold) a potion of enlightenment (60 gold) [Shop] Etsus's Jewellery Shop an amulet of reflection (390 gold) an amulet of reflection (390 gold) the ring of Diacs {rElec rF+ Str+3} (588 gold) [ring of protection from fire] Str+3: It affects your strength (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. the amulet of Ollan {Reflect ^Fragile rN+ rCorr Int+2 SH+5} (590 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. SH+5: It affects your SH (+5). the ring of the Coward {Dex+6 Stlth+} (595 gold) [ring of dexterity] Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. a ring of protection from cold (325 gold) an amulet of magic regeneration (390 gold) [Shop] Giciddarr's General Store a +4 scale mail of cold resistance (589 gold) a +2 dagger of freezing (296 gold) a book of Spatial Translocations (342 gold) a +4 great sword of venom (566 gold) a ring of ice (475 gold) a +0 chain mail of cold resistance (218 gold) a book of Party Tricks (418 gold) 9 stones (17 gold) the +1 leather armour of the Squeaky Jabberwock {rCorr Str+3} (492 gold) Str+3: It affects your strength (+3). rCorr: It protects you from acid and corrosion. [Shop] Dapewnohi's Jewellery Shop a beast talisman (440 gold) a +6 ring of intelligence (792 gold) the amulet of Zearonn {Reflect rC+ SH+5} (968 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rC+: It protects you from cold. SH+5: It affects your SH (+5). the ring of Goudiuru {rF+ rCorr} (748 gold) [ring of resist corrosion] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. a talisman of death (1760 gold) an amulet of regeneration (660 gold) an amulet of magic regeneration (660 gold) [Shop] Ushrioss's Armour Shoppe +1 pearl dragon scales (2412 gold) a +1 plate armour of positive energy (736 gold) a +3 ring mail of willpower (598 gold) a +2 robe of positive energy (338 gold) a +2 leather armour of cold resistance (437 gold) a +1 cloak of stealth (379 gold) a +1 helmet of intelligence (379 gold) [Shop] Juhuji's Distillery a potion of enlightenment (110 gold) a potion of degeneration (22 gold) (0, 0, Depths:1) a +0 helmet (3, -10, Depths:1) a +0 buckler (3, -9, Depths:1) 6 stones (4, -12, Depths:1) a +0 spear (4, -8, Depths:1) a +0 rapier (5, -8, Depths:1) a ring of see invisible (6, -12, Depths:1) a +0 spear (6, -9, Depths:1) 4 atropa-tipped darts (7, -42, Depths:1) a +0 rapier (7, -29, Depths:1) a +0 animal skin a +0 hand axe (8, -27, Depths:1) a +0 dire flail a +0 dire flail (9, -43, Depths:1) a +0 leather armour (9, -18, Depths:1) a +2 spear of venom 6 stones (11, -37, Depths:1) a wand of polymorph (6) (12, -3, Depths:1) a +0 scythe of venom (13, -35, Depths:1) 4 large rocks (13, -18, Depths:1) 5 large rocks (13, -9, Depths:1) a +0 animal skin a +1 war axe of draining (14, -9, Depths:1) a +1 battleaxe of freezing (14, -6, Depths:1) an amulet of the acrobat (16, -37, Depths:1) a +0 spear (17, -28, Depths:1) 5 large rocks (17, -27, Depths:1) a +0 ring mail a +1 great mace (18, -11, Depths:1) 5 stones (19, -42, Depths:1) a +0 dagger a +0 robe (19, -32, Depths:1) a +0 robe a +0 whip a +0 robe (20, -44, Depths:1) a +2 battleaxe of freezing 5 large rocks (20, -42, Depths:1) a +0 dire flail a +0 dire flail 5 large rocks a +0 dire flail a +0 dire flail (20, -39, Depths:1) a ring of see invisible (20, -36, Depths:1) a +2 plate armour of poison resistance (20, -10, Depths:1) a +0 hand axe (22, -42, Depths:1) 5 stones (23, -36, Depths:1) a +0 spear (23, 10, Depths:1) a +0 chain mail (26, -39, Depths:1) 5 large rocks (31, -29, Depths:1) 6 scrolls of amnesia a scroll of enchant weapon an orb of wrath 7 scrolls of immolation the staff "Waics" {rElec rF- rC++ SInv Air Earth} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. 3 scrolls of brand weapon a talisman of death 7 scrolls of enchant armour the amulet of Jurosk {rF+ Regen+} [amulet of regeneration] rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. (31, -27, Depths:1) a +0 plate armour a +5 glaive (32, -28, Depths:1) a +0 chain mail a +3 demon whip a +0 robe a +0 dagger 3 large rocks (33, -30, Depths:1) a +0 chain mail a +0 war axe (33, -28, Depths:1) 6 large rocks a +0 robe a +0 dagger (33, -19, Depths:1) a +0 whip (34, -30, Depths:1) a +1 great sword of flaming (34, -28, Depths:1) a +0 robe (35, -11, Depths:1) a +0 leather armour a +0 short sword a +0 shortbow (36, -7, Depths:1) a +0 hand axe (36, -6, Depths:1) a +0 long sword (36, -4, Depths:1) a +0 trident (36, -3, Depths:1) a +0 trident (36, -1, Depths:1) a +0 chain mail (36, 0, Depths:1) a +0 robe (36, 2, Depths:1) a +0 leather armour (36, 3, Depths:1) a +3 ring mail (37, -7, Depths:1) a +0 war axe (37, -6, Depths:1) a +0 mace (37, -4, Depths:1) a +1 heavy hand axe (37, -3, Depths:1) a +0 falchion of protection (37, -1, Depths:1) the +1 ring mail of the Orb Guardian {rPois} rPois: It protects you from poison (37, 0, Depths:1) a +0 chain mail (37, 2, Depths:1) a +0 scale mail (37, 3, Depths:1) a +0 robe (39, 1, Depths:1) 8 throwing nets {!f} (39, 8, Depths:1) a +2 dagger of venom (40, -9, Depths:1) 3 boomerangs (41, -9, Depths:1) 6 boomerangs (41, 6, Depths:1) the +3 leather armour "Nautax" {Str+4 Int-4 Dex+3 Stlth+} Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (43, -13, Depths:1) a +0 plate armour a +0 great mace (43, -5, Depths:1) a +0 chain mail a +0 long sword the +7 orcbow of Seazoj {heavy, rF+ Str-4 Int+3 Dex+3} Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. (43, 7, Depths:1) a +0 short sword a +0 short sword a +0 chain mail (44, -15, Depths:1) 5 large rocks (44, -12, Depths:1) a +0 ring mail a +0 short sword (44, -9, Depths:1) 3 large rocks a +0 plate armour a +0 dire flail (44, -8, Depths:1) a +0 plate armour a +0 war axe a +3 short sword of flaming a +0 chain mail a +2 great sword a +0 plate armour a +2 battleaxe of holy wrath a +0 long sword a +0 shortbow a +0 plate armour a +0 arbalest (44, -5, Depths:1) a +0 plate armour a +0 battleaxe (44, -3, Depths:1) a +2 chain mail of willpower a +3 dire flail (47, -10, Depths:1) 2 javelins (47, -9, Depths:1) 2 silver javelins (48, -25, Depths:1) a scroll of identify (48, -10, Depths:1) 6 javelins (48, -9, Depths:1) 2 silver javelins (49, 0, Depths:1) a +3 battleaxe a +0 orcbow 21 boomerangs a +3 chain mail of cold resistance (49, 8, Depths:1) a +0 leather armour (49, 9, Depths:1) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int+5: It affects your intelligence (+5). Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). (50, -10, Depths:1) 3 silver javelins (50, -9, Depths:1) 6 javelins (51, -14, Depths:1) a +0 plate armour (51, -10, Depths:1) 3 javelins (51, -9, Depths:1) 2 silver javelins (51, -7, Depths:1) a +0 leather armour (51, -6, Depths:1) a +0 scale mail (51, -4, Depths:1) a +0 chain mail (51, -3, Depths:1) a +0 buckler (51, -1, Depths:1) a +0 short sword (51, 0, Depths:1) a +2 morningstar of holy wrath (51, 3, Depths:1) a +0 dagger (52, -7, Depths:1) a +0 plate armour (52, -6, Depths:1) a +1 scale mail of fire resistance (52, -4, Depths:1) an orb of energy (52, -3, Depths:1) a +0 pair of gloves (52, -1, Depths:1) a +0 long sword (52, 0, Depths:1) a +0 rapier (52, 2, Depths:1) a +0 long sword (52, 3, Depths:1) a +0 rapier Level 2 of the Depths (0, 0, Depths:2) a +0 spear (1, 23, Depths:2) a potion of degeneration (2, 6, Depths:2) 4 large rocks (5, 21, Depths:2) a +0 robe (8, 36, Depths:2) the staff of Zymno {rF+ Will+ Int-3 Hexes Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-3: It affects your intelligence (-3). rF+: It protects you from fire. Will+: It increases your willpower. Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (8, 37, Depths:2) the +3 glaive "Gyrgh" {freeze, rC++ rCorr} rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. (8, 39, Depths:2) a +0 battleaxe of freezing (9, 38, Depths:2) a +0 leather armour (10, 20, Depths:2) a +0 whip of venom a +0 robe (11, 19, Depths:2) a +2 battleaxe of freezing (11, 20, Depths:2) 5 large rocks a +0 robe a +0 great sword of flaming (11, 21, Depths:2) 5 large rocks (12, 21, Depths:2) 5 large rocks (17, 35, Depths:2) a +0 dire flail a +0 dire flail (18, 1, Depths:2) a +0 chain mail a +0 broad axe (21, 37, Depths:2) 4 large rocks (21, 38, Depths:2) a +0 dire flail a +0 dire flail a +2 great sword of flaming (26, 38, Depths:2) a +0 dire flail a +0 dire flail (29, -11, Depths:2) a +0 dire flail a +0 dire flail (29, -10, Depths:2) 2 large rocks (33, 37, Depths:2) a +2 pair of gloves of hurling (33, 38, Depths:2) a scroll of identify (34, 11, Depths:2) 6 stones (34, 38, Depths:2) a throwing net (35, 17, Depths:2) a +0 leather armour (35, 34, Depths:2) 2 large rocks (35, 37, Depths:2) a +0 chain mail (35, 38, Depths:2) a +0 chain mail (37, 31, Depths:2) 5 large rocks (39, 10, Depths:2) a +0 leather armour (43, 4, Depths:2) a +0 hat of willpower (43, 7, Depths:2) a +0 plate armour (44, -11, Depths:2) 26 gold pieces (44, 4, Depths:2) a javelin (44, 12, Depths:2) a +0 chain mail a +1 battleaxe of flaming (45, 4, Depths:2) a +2 pair of boots (50, 35, Depths:2) 2 poisoned darts (68, -15, Depths:2) a staff of fire {rF+} a +0 club (68, -14, Depths:2) a +1 spectral quarterstaff a +0 quarterstaff a +0 club Level 3 of the Depths [Shop] Piemub's Armour Emporium a +2 leather armour of poison resistance (272 gold) a +2 leather armour of poison resistance (272 gold) a +2 scale mail of fire resistance (357 gold) the +4 ring mail "Kaesar" {Dex+2} (598 gold) Dex+2: It affects your dexterity (+2). a +3 plate armour of poison resistance (714 gold) a +3 chain mail of fire resistance (450 gold) a +3 plate armour of willpower (765 gold) the +2 ring mail of the Unbroken {Str+3 Int+4} (606 gold) Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). [Shop] Nizir's Armour Shoppe the +1 chain mail "Kuklov" {rElec Dex+4} (638 gold) Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. a +2 leather armour of cold resistance (380 gold) a +2 ring mail of fire resistance (420 gold) the +2 chain mail "Yrphowki" {Dex+4} (598 gold) Dex+4: It affects your dexterity (+4). the +1 scale mail of the Dungeon {rN++ Str-5} (320 gold) Str-5: It affects your strength (-5). rN++: It greatly protects you from negative energy. the +1 ring mail "Synluicw" {rF+++ rCorr Int+3 Dex-4} (1090 gold) Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. a +2 scale mail of fire resistance (420 gold) the +0 robe of Fun {Stlth+} (210 gold) Stlth+: It makes you more stealthy. the +8 storm dragon scales of Pump {-Tele rElec Str+3 Int+7} (2538 gold) Str+3: It affects your strength (+3). Int+7: It affects your intelligence (+7). rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. the +0 leather armour of Nemelex Xobeh's Regard {rN++ Regen+ Slay-5} (40 gold) Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. [Shop] Goobrak's Antique Armour Boutique an orb of energy (624 gold) a +1 robe of resistance (1275 gold) a +1 leather armour of poison resistance (429 gold) the +18 crystal plate armour "Gikabb" {Int+3} (5857 gold) Int+3: It affects your intelligence (+3). a +1 scale mail of willpower (624 gold) a +2 leather armour of cold resistance (741 gold) [Shop] Veluov's Assorted Antiques a potion of ambrosia (280 gold) the +8 spear of Kithomeb {antimagic, Fly rF+ Will++ Str+2} (2915 gold) Str+2: It affects your strength (+2). rF+: It protects you from fire. Will++: It greatly increases your willpower. Fly: It grants you flight. a scroll of brand weapon (332 gold) a scroll of amnesia (140 gold) a +6 sling (1172 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (1652 gold) rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. a potion of curing (105 gold) a +0 leather armour of cold resistance (315 gold) a +3 falchion of electrocution (857 gold) (0, 0, Depths:3) a +3 battleaxe of freezing (2, -2, Depths:3) a +2 great sword of flaming (5, 3, Depths:3) a +0 long sword of protection a +4 ring mail a +0 buckler (6, -18, Depths:3) a +0 robe (8, 28, Depths:3) the +0 pair of boots of Vlad {rF+ Will+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. Will+: It increases your willpower. the +0 pair of gloves "Vaxenk" {rElec rC+ Will+} rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. the +2 pair of gloves of the Game of Kings {Str+3 Int+7 Dex-3} Str+3: It affects your strength (+3). Int+7: It affects your intelligence (+7). Dex-3: It affects your dexterity (-3). the ring of the Uplifting Gods {rElec rC+++ Str+6 SInv Stlth-} [ring of strength] Str+6: It affects your strength (+6). rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (9, -14, Depths:3) a +0 great sword of flaming (9, 28, Depths:3) the +3 helmet "Guattoce" {Int+4 Dex+3} Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). (9, 29, Depths:3) the +2 pair of gloves "Kecweis" {Int+4} Int+4: It affects your intelligence (+4). the +0 pair of gloves of the Amoeba {rCorr Dex+8} Dex+8: It affects your dexterity (+8). rCorr: It protects you from acid and corrosion. (10, 23, Depths:3) the +6 scale mail "Jaoteot" {Fly rC++ SInv} rC++: It greatly protects you from cold. SInv: It lets you see invisible. Fly: It grants you flight. a +2 tower shield of cold resistance the +0 plate armour of the First Beggars {Regen+ Int+3} Int+3: It affects your intelligence (+3). Regen+: It increases your rate of health regeneration. the ring of Hackym Opef {rF++ rN+} [ring of positive energy] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. the ring "Adghohiant" {rF- rC+++ rCorr Str+6 Dex-2} [ring of strength] Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. (10, 24, Depths:3) 25 scrolls of enchant armour 28 scrolls of amnesia 34 scrolls of enchant weapon (10, 25, Depths:3) the death talisman of the Devil {Fly Int+3 Dex-2 SInv} [talisman of death] Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. Fly: It grants you flight. the ring "Poedgh" {rC++ Will+ rCorr Slay-5 Stlth-} [ring of resist corrosion] Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rC++: It greatly protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. the ring of Ymyrryu Orol {rPois rC+++ Str-4 Int+6 Slay-2} [ring of intelligence] Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rC+++: It renders you almost immune to cold. rPois: It protects you from poison the ring of Tunaliupp {AC+4 Slay+4} [ring of protection] AC+4: It affects your AC (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of Kyte Byu {rC+ Will++ Str-5 Int+6 Stlth+} [ring of intelligence] Str-5: It affects your strength (-5). Int+6: It affects your intelligence (+6). rC+: It protects you from cold. Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. the amulet of Iwecs {Reflect rElec rPois rC- Str+3 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+3: It affects your strength (+3). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison SH+5: It affects your SH (+5). the ring "Paoroo" {Fire rElec Will+ Int+4 Dex+3} [ring of fire] Fire: It enhances your fire magic. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Will+: It increases your willpower. the +4 chain mail of Salvation {rPois Regen+ Str-3 Int+7} Str-3: It affects your strength (-3). Int+7: It affects your intelligence (+7). rPois: It protects you from poison Regen+: It increases your rate of health regeneration. the staff "Tuxukk" {rPois rF+++ Will++ rCorr Dex-5 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-5: It affects your dexterity (-5). rF+++: It renders you almost immune to fire. rPois: It protects you from poison Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. the +1 helmet of the Endless Expanse {^Contam rC++ Str+5 Stlth-} Str+5: It affects your strength (+5). rC++: It greatly protects you from cold. ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +1 pair of gloves "Etzuegue" {rElec rF+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. the ring "Taziunn" {rN+ Int+3} [ring of positive energy] Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. the ring "Cytziug" {rF+ Will+ Dex+2} [ring of protection from fire] Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. Will+: It increases your willpower. the amulet of the Will of the Gods {RegenMP Int+8} [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Int+8: It affects your intelligence (+8). the amulet of Finality {RegenMP Regen+ Str+2 Stlth+} [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Str+2: It affects your strength (+2). Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. the ring of Palosout {Fire rN+ rCorr Dex+2} [ring of fire] Fire: It enhances your fire magic. Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the amulet of Greed {Acrobat rPois} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. rPois: It protects you from poison the amulet of Light {Spirit rC+ rN+ Int+4 SInv} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+4: It affects your intelligence (+4). rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. the ring "Zileqauq" {Fly rF+} [ring of flight] rF+: It protects you from fire. Fly: It grants you flight. the ring of the Imp {^Drain rF- rN+ Int+3 Dex+8} [ring of positive energy] Int+3: It affects your intelligence (+3). Dex+8: It affects your dexterity (+8). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. the ring "Ikoi" {rElec rPois rF+ rN+ Int+5} [ring of poison resistance] Int+5: It affects your intelligence (+5). rF+: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison rN+: It protects you from negative energy. the +4 pair of gloves of Hauvinimn {+Inv Will+ rCorr Int+2} Int+2: It affects your intelligence (+2). Will+: It increases your willpower. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. the ring "Piepp" {Wiz rCorr} [ring of wizardry] Wiz: It improves your spell success rate. rCorr: It protects you from acid and corrosion. the ring "Suuriyme" {Fire Str+3} [ring of fire] Fire: It enhances your fire magic. Str+3: It affects your strength (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. the +1 helmet of Polish {rElec rC++ MP+9 Stlth-} rC++: It greatly protects you from cold. rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Stlth-: It makes you less stealthy. the ring "Cymeso" {^Drain rN+ rCorr Str+4} [ring of resist corrosion] Str+4: It affects your strength (+4). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. the ring "Geirayci" {rF++ rCorr Int+6 SInv Stlth-} [ring of intelligence] Int+6: It affects your intelligence (+6). rF++: It greatly protects you from fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. the death talisman of Ylong {rF+ rC+ Dex+7} [talisman of death] Dex+7: It affects your dexterity (+7). rF+: It protects you from fire. rC+: It protects you from cold. the ring "Latrev" {rPois rF+++ Int+3 Slay-4} [ring of poison resistance] Int+3: It affects your intelligence (+3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rF+++: It renders you almost immune to fire. rPois: It protects you from poison the ring of Dishonesty {rPois rC+ Will+ Str+2 Stlth+} [ring of willpower] Str+2: It affects your strength (+2). rC+: It protects you from cold. rPois: It protects you from poison Will+: It increases your willpower. Stlth+: It makes you more stealthy. the ring "Giuq" {rC+ Int+7 Dex+6} [ring of dexterity] Int+7: It affects your intelligence (+7). Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. the ring "Enekhaikk" {Ice rN+} [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. the ring of Suc Muito {rF++ Str+6} [ring of strength] Str+6: It affects your strength (+6). rF++: It greatly protects you from fire. the ring of Yneavap {rElec MP+9} [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). the ring "Poiduaxo" {rF+ rC+} [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. the ring "Ugheng" {rF+ MP+9 Int+2} [ring of magical power] Int+2: It affects your intelligence (+2). rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). the ring of Ydawk {Ice rPois Str-4 Slay+5 SInv} [ring of ice] Ice: It enhances your ice magic. Str-4: It affects your strength (-4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison SInv: It lets you see invisible. the ring of Sin {rElec rF++ Str+6 Stlth+} [ring of strength] Str+6: It affects your strength (+6). rF++: It greatly protects you from fire. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. the ring "Napeam Waics" {rF+ rN+ Str-5 Int+3} [ring of positive energy] Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. the ring of the Spinneret {rF+ EV+5} [ring of evasion] EV+5: It affects your evasion (+5). rF+: It protects you from fire. the ring of Qev Ukki {rElec Will+ Int-2 Stlth+} [ring of willpower] Int-2: It affects your intelligence (-2). rElec: It insulates you from electricity. Will+: It increases your willpower. Stlth+: It makes you more stealthy. the amulet of Lugonu's Wrath {RegenMP rF+ Int+3} [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Int+3: It affects your intelligence (+3). rF+: It protects you from fire. the ring of Emishippu {rC+ rN+} [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. the +3 helmet of Syndicalism {rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. the ring of Lesser Demons {Wiz rF+ rC+ Str-2} [ring of wizardry] Wiz: It improves your spell success rate. Str-2: It affects your strength (-2). rF+: It protects you from fire. rC+: It protects you from cold. the ring "Geyduh" {rC+ rCorr Slay+3} [ring of resist corrosion] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. the ring "Zeupperu" {rF+ rC+++ rN+ Will- rCorr} [ring of positive energy] rF+: It protects you from fire. rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. the orb "Isoryrok" {*channel, Int+8} Int+8: It affects your intelligence (+8). the ring "Ossoat" {Will+ Str+4} [ring of willpower] Str+4: It affects your strength (+4). Will+: It increases your willpower. the +2 pair of boots "Rudiw" {rF+} rF+: It protects you from fire. the ring of Xom's Malicious Joy {rC+ Str+4 Int+2 Stlth-} [ring of protection from cold] Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). rC+: It protects you from cold. Stlth-: It makes you less stealthy. the ring of Dastoqen {Fire rElec Str-4 Int+4} [ring of fire] Fire: It enhances your fire magic. Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. the ring of Munet {rElec rF+ MP+9} [ring of protection from fire] rF+: It protects you from fire. rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). the ring "Evoomiz" {rElec Will+ Dex+2} [ring of willpower] Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. Will+: It increases your willpower. the ring of Pajaosohis {Fly rC+ Int+2} [ring of flight] Int+2: It affects your intelligence (+2). rC+: It protects you from cold. Fly: It grants you flight. the ring "Legof" {Fire rElec rCorr Int-4} [ring of fire] Fire: It enhances your fire magic. Int-4: It affects your intelligence (-4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. the ring "Pusiagro" {Will+ MP+9 Str+3} [ring of willpower] Str+3: It affects your strength (+3). Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). the ring of Woutomp {Wiz rPois Int+2} [ring of wizardry] Wiz: It improves your spell success rate. Int+2: It affects your intelligence (+2). rPois: It protects you from poison the ring of Norgh {Will+ MP+9} [ring of magical power] Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). the amulet "Udwitecy" {Acrobat Harm Rampage ^Drain} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. the ring of Zoerchiewk {Wiz rElec rF- rC+ Dex+4} [ring of wizardry] Wiz: It improves your spell success rate. Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. the ring "Exabrade" {Fire Will+ Dex+6} [ring of fire] Fire: It enhances your fire magic. Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. the ring "Ekisirou" {rN+ Will+ Stlth+} [ring of willpower] rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. the ring "Oskoa" {rF++ rC+ Str-3 Dex+6} [ring of dexterity] Str-3: It affects your strength (-3). Dex+6: It affects your dexterity (+6). rF++: It greatly protects you from fire. rC+: It protects you from cold. the ring of the Giraffatuar {Fire rElec MP+9 Slay+3} [ring of fire] Fire: It enhances your fire magic. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). the ring "Ygegamud" {rC+ Will+ Str+3} [ring of willpower] Str+3: It affects your strength (+3). rC+: It protects you from cold. Will+: It increases your willpower. 9 potions of magic the ring "Fiyt" {rCorr MP+9 Dex+5 SInv} [ring of see invisible] Dex+5: It affects your dexterity (+5). MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. the macabre finger necklace {Finger+ rN+} [amulet of nothing] Finger+: It enables you to equip an extra ring. rN+: It protects you from negative energy. the ring of Citutau {rC+ rN+ rCorr Str-3 Stlth+} [ring of positive energy] Str-3: It affects your strength (-3). rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. 13 potions of brilliance 10 potions of resistance 3 potions of invisibility the ring of Epheha {rF++ Will+ Dex+6} [ring of dexterity] Dex+6: It affects your dexterity (+6). rF++: It greatly protects you from fire. Will+: It increases your willpower. 3 potions of cancellation 26 potions of heal wounds 19 potions of haste 50 potions of curing the ring "Natupioz" {rC++ rN+ Will+++ Dex-5 Stlth+} [ring of positive energy] Dex-5: It affects your dexterity (-5). rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Stlth+: It makes you more stealthy. the ring "Zioph" {MP+9 Int+2} [ring of magical power] Int+2: It affects your intelligence (+2). MP+9: It affects your magic capacity (+9). the +11 plate armour "Jelic" {+Inv Str+7 Dex+3 Stlth-} Str+7: It affects your strength (+7). Dex+3: It affects your dexterity (+3). +Inv: It lets you turn invisible. Stlth-: It makes you less stealthy. the ring "Fovvomp" {rF+ MP+9} [ring of magical power] rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). the +1 pair of gloves "Jaargh" {rF+ Str+5} Str+5: It affects your strength (+5). rF+: It protects you from fire. the ring "Roptejia" {Wiz rF+ rC+ Str-3} [ring of wizardry] Wiz: It improves your spell success rate. Str-3: It affects your strength (-3). rF+: It protects you from fire. rC+: It protects you from cold. the ring of Negool {rC+ rCorr Str+2 Dex+6} [ring of dexterity] Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. the ring of Mifit {rN+++ Will++ MP+9 Dex-3} [ring of magical power] Dex-3: It affects your dexterity (-3). rN+++: It renders you almost immune to negative energy. Will++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). the staff of the Howling Moth {+Blink rF+ Stlth+ Hexes Fire Alchemy} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. +Blink: It lets you blink. Stlth+: It makes you more stealthy. Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. the ring of Dawn {Fly rN+ Int+6 Slay-3} [ring of positive energy] Int+6: It affects your intelligence (+6). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rN+: It protects you from negative energy. Fly: It grants you flight. the +2 pair of boots "Myiruomi" {+Inv rElec Will- Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Will-: It decreases your willpower. +Inv: It lets you turn invisible. the ring of Checkmate {Ice rElec} [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. the ring "Zixiggoj" {Fly Will- rCorr Dex+5} [ring of flight] Dex+5: It affects your dexterity (+5). Will-: It decreases your willpower. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. the ring of Odion {Fly rCorr Int+4} [ring of resist corrosion] Int+4: It affects your intelligence (+4). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. the ring of Juetecad {*Corrode rF+ rC+ Int+9} [ring of protection from fire] Int+9: It affects your intelligence (+9). rF+: It protects you from fire. rC+: It protects you from cold. *Corrode: It may corrode you when you take damage. the ring "Sepena" {Ice Stlth+} [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. the ring "Dotim" {Ice Fly Will- Str+3} [ring of ice] Ice: It enhances your ice magic. Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will-: It decreases your willpower. Fly: It grants you flight. the ring of Kerphu {rElec rF+ Int+7 Dex-5} [ring of protection from fire] Int+7: It affects your intelligence (+7). Dex-5: It affects your dexterity (-5). rF+: It protects you from fire. rElec: It insulates you from electricity. the ring "Zukotuen" {^Contam Will+ rCorr Str+3 Slay+3} [ring of willpower] Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. the ring "Ikker" {+Blink MP+9} [ring of magical power] MP+9: It affects your magic capacity (+9). +Blink: It lets you blink. the ring of Otugoll {rC+ rN+ MP+9 AC+4 Dex+4} [ring of protection] AC+4: It affects your AC (+4). Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). the amulet of Res Nullius {Spirit Will++ Stlth-} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Will++: It greatly increases your willpower. Stlth-: It makes you less stealthy. the ring "Moskaito" {rF+++ rN+ MP+9 Str-4 Stlth-} [ring of magical power] Str-4: It affects your strength (-4). rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Stlth-: It makes you less stealthy. the ring of Tikkish {rPois rN+ MP+9 Int-4 Slay-4} [ring of positive energy] Int-4: It affects your intelligence (-4). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rPois: It protects you from poison rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). the ring "Kybiate" {rF+ rN++ AC+4} [ring of protection] AC+4: It affects your AC (+4). rF+: It protects you from fire. rN++: It greatly protects you from negative energy. the ring "Luagopp" {rF+ rC+ Str+3} [ring of protection from cold] Str+3: It affects your strength (+3). rF+: It protects you from fire. rC+: It protects you from cold. the ring of the Teaching Gods {Str+6 Dex+4} [ring of strength] Str+6: It affects your strength (+6). Dex+4: It affects your dexterity (+4). the amulet "Xuwov" {Faith rF+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+: It protects you from fire. the +0 ice dragon scales of the Evening {rF- rC++ rN+ Regen+ Int+10 Stlth-, rF- rC++} Int+10: It affects your intelligence (+10). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. the staff "Esuc" {rF+++ Will++ Conj Necro} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+++: It renders you almost immune to fire. Will++: It greatly increases your willpower. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. the ring of Yendor {rElec rF+ Int+5 Dex-2 SInv} [ring of protection from fire] Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. the ring of Mirth {Fire Dex+2} [ring of fire] Fire: It enhances your fire magic. Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. the ring "Beqohan" {Fly rC+++ MP+9 Slay-4 SInv} [ring of magical power] Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rC+++: It renders you almost immune to cold. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. Fly: It grants you flight. the staff "Leqiof" {^Fragile rPois rC+++ Str+8 Air Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+8: It affects your strength (+8). rC+++: It renders you almost immune to cold. rPois: It protects you from poison ^Fragile: It will be destroyed if unequipped. Air: It increases the power of your Air spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. the staff of Okawaru {^Contam rF+ rC++ Conj Hexes Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rC++: It greatly protects you from cold. ^Contam: It causes magical contamination when unequipped. Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. the +0 pair of gloves of the Present {+Blink rN+ Dex-4} Dex-4: It affects your dexterity (-4). rN+: It protects you from negative energy. +Blink: It lets you blink. the ring "Esitt" {MP+9 Int+6} [ring of magical power] Int+6: It affects your intelligence (+6). MP+9: It affects your magic capacity (+9). the ring "Covueleo" {*Slow rC++ rN++ SInv} [ring of see invisible] rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. the ring "Watrypp" {rPois Str+6 Slay+2} [ring of strength] Str+6: It affects your strength (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison the ring "Wul Wuav" {rPois rC- Str+7 Int+6 Slay-3} [ring of intelligence] Str+7: It affects your strength (+7). Int+6: It affects your intelligence (+6). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rC-: It makes you vulnerable to cold. rPois: It protects you from poison the ring "Cusugill" {rPois Str+2} [ring of poison resistance] Str+2: It affects your strength (+2). rPois: It protects you from poison the ring of Cowardice {rPois Int+2 Slay+4} [ring of slaying] Int+2: It affects your intelligence (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rPois: It protects you from poison the ring "Bibryu Ipio" {rN+ Int+6} [ring of intelligence] Int+6: It affects your intelligence (+6). rN+: It protects you from negative energy. the ring "Zyd Hucw" {rElec rC+ Will+ Str+3 Int+3} [ring of protection from cold] Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. the amulet "Guuleu" {Spirit +Blink rPois Int+6 Slay-4} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+6: It affects your intelligence (+6). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rPois: It protects you from poison +Blink: It lets you blink. the amulet "Cavvake" {Regen+ Dex+2 Stlth+} [amulet of regeneration] Dex+2: It affects your dexterity (+2). Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. the ring "Ninliecu" {rElec rCorr Stlth+} [ring of resist corrosion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the ring "Susmaric" {rC- rN+++ Dex+6 Slay-4 SInv} [ring of dexterity] Dex+6: It affects your dexterity (+6). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. the ring "Fyklimio" {rF+++ rN+ Str+4 Int-4} [ring of positive energy] Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. the +11 Singing Sword {sonic wave} the ring "Genaocy" {rN+ Will+ AC+4} [ring of protection] AC+4: It affects your AC (+4). rN+: It protects you from negative energy. Will+: It increases your willpower. the sphere of Battle Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. the +4 scale mail "Vautulit" {rPois rF+++ Will- Regen+} rF+++: It renders you almost immune to fire. rPois: It protects you from poison Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. 32 scrolls of amnesia the ring "Cosiheat" {rElec rPois rF+ rC+ Int+6} [ring of intelligence] Int+6: It affects your intelligence (+6). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison the +12 gold dragon scales of the Poles {rPois rF+ rC+ Slay+3, rF+ rC+ rPois} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the death talisman of the Arcane {+Blink rElec} [talisman of death] rElec: It insulates you from electricity. +Blink: It lets you blink. the +3 warlock's mirror {omnireflect} Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. the +3 chain mail of the Morning Star {rF+} rF+: It protects you from fire. a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2} [ring of resist corrosion] AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). HP+2: It affects your health (+2). rCorr: It protects you from acid and corrosion. SH+2: It affects your SH (+2). the +7 sceptre of Torment {pain, torment} the +0 pair of gloves of Experimentation {+Blink rElec Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. +Blink: It lets you blink. the +6 Majin-Bo {spellvamp, MP+6 Int+6, !w} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the ring "Vitear" {rF+ Str+3 Int+7 SInv} [ring of protection from fire] Str+3: It affects your strength (+3). Int+7: It affects your intelligence (+7). rF+: It protects you from fire. SInv: It lets you see invisible. a potion of might a potion of ambrosia 3 potions of berserk rage (10, 26, Depths:3) the amulet "Qiossi" {Reflect rElec Will+ Str+2 Int+3 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Will+: It increases your willpower. SH+5: It affects your SH (+5). (10, 27, Depths:3) 3 potions of experience (10, 28, Depths:3) the +4 pair of gloves "Tyewno" {rC- Regen+ SInv} rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. (11, -8, Depths:3) a Necronomicon (11, 4, Depths:3) a wand of paralysis (4) (11, 18, Depths:3) a +0 sling (11, 23, Depths:3) a granite talisman 4 potions of might 18 potions of attraction 13 potions of cancellation 13 potions of enlightenment (11, 24, Depths:3) the ring of Royalty {rPois rCorr Int+2 Dex+6} [ring of dexterity] Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. the ring "Hewamor" {Will+ MP+9 Str+3 Slay+4} [ring of magical power] Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). the ring "Elaaw" {rN+ Int+6} [ring of positive energy] Int+6: It affects your intelligence (+6). rN+: It protects you from negative energy. the ring "Utubli" {^Drain Fly rF+ rN+ Str+5} [ring of protection from fire] Str+5: It affects your strength (+5). rF+: It protects you from fire. rN+: It protects you from negative energy. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. the ring "Lojetu" {rC++ Dex+6} [ring of dexterity] Dex+6: It affects your dexterity (+6). rC++: It greatly protects you from cold. the ring of the Beasts {EV+5 Str+7} [ring of evasion] EV+5: It affects your evasion (+5). Str+7: It affects your strength (+7). (11, 25, Depths:3) 9 scrolls of amnesia the ring "Ocycvaga" {Fly rF+ Int+8} [ring of protection from fire] Int+8: It affects your intelligence (+8). rF+: It protects you from fire. Fly: It grants you flight. the ring "Rit Iduga" {rPois rN+ MP+9 Int+3} [ring of magical power] Int+3: It affects your intelligence (+3). rPois: It protects you from poison rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). the ring of Venaokhlo {Fire rPois rN+ Int+3} [ring of fire] Fire: It enhances your fire magic. Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison rN+: It protects you from negative energy. the staff of Zogg {rC++ Will+ Ice Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC++: It greatly protects you from cold. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. the +5 moon troll leather armour {Spirit, Regen++ MP+5} MP+5: It affects your magic capacity (+5). Regen++: It increases your rate of health regeneration. the staff of the Nexus {rPois rF+ rN+ MP+9 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rPois: It protects you from poison rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. the ring "Fenoq" {rPois rF+ rC+} [ring of poison resistance] rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the ring "Kyhaos" {Will+ Str-4 Int+6 Stlth+} [ring of intelligence] Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). Will+: It increases your willpower. Stlth+: It makes you more stealthy. the orb of Soqusup {mayhem, ^Contam rC- rCorr Necro} rC-: It makes you vulnerable to cold. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. the ring "Miedogh" {rC+ Will+ Dex+2} [ring of protection from cold] Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. Will+: It increases your willpower. the amulet of Dogma {Regen+ Dex+8} [amulet of regeneration] Dex+8: It affects your dexterity (+8). Regen+: It increases your rate of health regeneration. the staff "Ynomp" {*Slow rElec rF+ rCorr Ice Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. the staff of Fimbulwinter {rC+ Dex-4 Summ Necro Fire Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-4: It affects your dexterity (-4). rC+: It protects you from cold. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. a ring of the Octopus King {rF+ HP+2 AC+2 EV+2 SH+2} [ring of protection from fire] AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). rF+: It protects you from fire. HP+2: It affects your health (+2). SH+2: It affects your SH (+2). the ring "Alooneopt" {*Corrode *Slow rPois Will+++ Str+6 Int+4} [ring of strength] Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). rPois: It protects you from poison Will+++: It greatly increases your willpower. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. a staff of earth the staff of Courage {^Fragile rC+ rN+ Ice Earth} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rN+: It protects you from negative energy. ^Fragile: It will be destroyed if unequipped. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. the staff of the World {rN+ Will+ Air Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. Will+: It increases your willpower. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. the staff of the Desolation of Salt {rF+++ rC+ Str-5 Int+4 Conj Necro} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). rF+++: It renders you almost immune to fire. rC+: It protects you from cold. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. a wand of flame (281) the +0 helmet of the Red Skies {Regen+ Stlth+} Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (11, 26, Depths:3) the +2 shield of Resistance {rF++ rC++ Will++} rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. (11, 27, Depths:3) the amulet of Winter {RegenMP Regen+ rCorr} [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. the ring of Zoqagg {*Corrode Fly rElec rF+} [ring of flight] rF+: It protects you from fire. rElec: It insulates you from electricity. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. the ring "Ludgh" {rCorr Int+3 Dex+3} [ring of resist corrosion] Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. the amulet of the Fool {RegenMP +Inv rPois rF+ Str+4} [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Str+4: It affects your strength (+4). rF+: It protects you from fire. rPois: It protects you from poison +Inv: It lets you turn invisible. the ring of Zyly {rElec rC+ Will++ AC+4 Stlth-} [ring of protection] AC+4: It affects your AC (+4). rC+: It protects you from cold. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Stlth-: It makes you less stealthy. +2 gold dragon scales {rF+ rC+ rPois} (11, 28, Depths:3) the +0 pair of gloves "Dojih" {Int+6} Int+6: It affects your intelligence (+6). (12, 25, Depths:3) the ring of a Hundred Coins {Wiz rN+ Dex+2} [ring of wizardry] Wiz: It improves your spell success rate. Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. the ring "Yriwk" {Ice *Corrode rElec rPois MP+9} [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison MP+9: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. the ring "Tumniastrakh" {Ice Str+2 Stlth+} [ring of ice] Ice: It enhances your ice magic. Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. a ring of flight the amulet "Leyfuoxi" {RegenMP rElec rF- MP+9 SInv} [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. a ring of the Octopus King {HP+2 MP+9 AC+2 EV+2 SH+2} [ring of magical power] AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). HP+2: It affects your health (+2). MP+9: It affects your magic capacity (+9). SH+2: It affects your SH (+2). (12, 27, Depths:3) the +4 pair of boots of Barnacled Joy {rElec rF+ rC- Int+2} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. the +0 pair of gloves of Too Many Cooks {rCorr Int+4} Int+4: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. the +0 pair of fencer's gloves {Riposte Dex+3} Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). (13, -5, Depths:3) a +0 trident (13, -2, Depths:3) a +1 heavy halberd (13, 25, Depths:3) 5 scrolls of noise {!r!r} (14, -8, Depths:3) 6 stones (14, 22, Depths:3) the ring of Optimism {Ice Int+5} [ring of ice] Ice: It enhances your ice magic. Int+5: It affects your intelligence (+5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. a ring of protection from fire (15, -8, Depths:3) a wand of paralysis (5) (16, -4, Depths:3) 6 datura-tipped darts (17, -10, Depths:3) a staff of conjuration {!a} (17, -8, Depths:3) a potion of degeneration (17, -7, Depths:3) a +0 leather armour (19, -4, Depths:3) a +2 chain mail of poison resistance (24, -14, Depths:3) a +0 battleaxe of freezing (26, -18, Depths:3) a +0 robe (26, -17, Depths:3) a wand of mindburst (12) the ring "Afrel" {Fly rPois rC- Int-5 SInv} [ring of flight] Int-5: It affects your intelligence (-5). rC-: It makes you vulnerable to cold. rPois: It protects you from poison SInv: It lets you see invisible. Fly: It grants you flight. (27, 9, Depths:3) a +1 great sword of flaming (31, -17, Depths:3) a +0 animal skin a +0 flail (31, -16, Depths:3) a +0 robe (32, -15, Depths:3) a +0 spear (35, -6, Depths:3) 4 stones (42, 9, Depths:3) a +0 ring mail (45, -10, Depths:3) a +1 great sword of flaming (47, 4, Depths:3) 6 stones (47, 15, Depths:3) a +1 battleaxe of freezing (48, 1, Depths:3) 6 stones (48, 12, Depths:3) 10 gold pieces (48, 17, Depths:3) a +0 plate armour a +0 war axe (50, 14, Depths:3) 23 gold pieces (51, -2, Depths:3) a blade talisman (51, 17, Depths:3) 5 gold pieces (52, 16, Depths:3) 7 gold pieces (53, 23, Depths:3) a scroll of identify (56, 2, Depths:3) a +3 vampiric scythe {!w} Level 4 of the Depths [Shop] Xuttaama's Serpentskin Sales the Anthology of Degeneration (540 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 c - Petrify Alchemy/Earth 4 d - Sticky Flame Fire/Alchemy 4 a +1 scimitar of venom (212 gold) Moef's Tome of Substances (540 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Sticky Flame Fire/Alchemy 4 c - Yara's Violent Unravelling Hexes/Alchemy 5 the Guide on Compounds (720 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 b - Petrify Alchemy/Earth 4 c - Alistair's Intoxication Alchemy 5 d - Irradiate Conjuration/Alchemy 5 3 poisoned darts (32 gold) the Encyclopedia of the Panacea (396 gold) Spells Type Level a - Ignite Poison Fire/Alchemy 4 b - Irradiate Conjuration/Alchemy 5 a +0 sling of venom (68 gold) (0, 0, Depths:4) 4 large rocks (10, 41, Depths:4) a +0 battleaxe of freezing (12, 7, Depths:4) a +0 ring mail a +0 halberd (12, 8, Depths:4) a +0 kite shield of reflection a +0 ring mail a +1 long sword (13, 38, Depths:4) a +0 trident (14, 17, Depths:4) a +0 robe a +2 buckler (14, 36, Depths:4) a +0 war axe (14, 38, Depths:4) a +0 cloak a +1 halberd of protection (15, 14, Depths:4) a +0 mace (16, 36, Depths:4) a +0 dire flail a +0 dire flail a +0 halberd (17, 34, Depths:4) a +0 cloak a +2 whip of flaming a +0 robe a +0 trident (17, 35, Depths:4) a +0 cloak a +0 long sword (18, 33, Depths:4) a +0 halberd (18, 34, Depths:4) a +0 animal skin a +0 rapier (29, 12, Depths:4) a +0 robe (30, 30, Depths:4) a wand of paralysis (3) (35, 29, Depths:4) 5 large rocks a +0 animal skin a +0 war axe (37, 41, Depths:4) the ring "Ileir" {Fly Will+} [ring of flight] Will+: It increases your willpower. Fly: It grants you flight. the +0 helmet of Cheibriados's Respect {Harm MP+9 Str+3 Stlth-} Str+3: It affects your strength (+3). MP+9: It affects your magic capacity (+9). Harm: It increases damage dealt and taken. Stlth-: It makes you less stealthy. (40, 35, Depths:4) 3 large rocks