Aviak Level 1 of the Dungeon [Shop] Ohuinank's Armour Boutique a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 plate armour (322 gold) [Shop] Wolanikk's Assorted Antiques a +4 ring of slaying (1716 gold) a tin of tremorstones (2/2) (880 gold) an orb of wrath (286 gold) a +0 spear (66 gold) a potion of curing (66 gold) a +0 robe (15 gold) a potion of mutation (176 gold) [Shop] Senatey's General Store 5 stones (5 gold) a ring of see invisible (165 gold) a potion of berserk rage (55 gold) a +0 ring mail (44 gold) 4 poisoned darts (17 gold) a potion of flight (33 gold) a potion of degeneration (11 gold) a potion of might (44 gold) the +0 robe "Yjal" {Dex+4 Archmagi} (331 gold) Dex: It affects your dexterity (+4). Archmagi: It increases the power of your magical spells. [Shop] Fajoz's Assorted Antiques the +0 leather armour of Springtime {+Blink} (384 gold) +Blink: It lets you blink. a potion of attraction (72 gold) a scroll of magic mapping (180 gold) a +0 robe (16 gold) the +1 leather armour of Fedhas's Generosity {Harm Drain Int+2} (302 gold) Int: It affects your intelligence (+2). Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. a potion of curing (72 gold) a scroll of identify (48 gold) a +5 quick blade (1008 gold) a +0 leather armour (48 gold) a potion of curing (72 gold) [Shop] Hodawob's Armour Boutique a +0 ring mail (56 gold) a +0 chain mail (63 gold) the +5 swamp dragon scales of Nadaesem {rElec rPois Will++} (1429 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It greatly increases your willpower. a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) (0, 0, D:1) a +3 dagger (13, -30, D:1) a +0 dagger a +0 dagger of protection (13, -28, D:1) a +0 club 3 stones (36, -8, D:1) a +0 robe (40, -7, D:1) 6 stones (45, -1, D:1) a +0 dagger (59, -32, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a book of Weapons (7, 33, D:2) a +0 leather armour (16, -1, D:2) a +0 dagger (18, 3, D:2) a Grand Grimoire (33, 5, D:2) a +0 hand axe (35, 32, D:2) 3 stones (47, 8, D:2) a +0 dagger a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 ring mail (12, -20, D:3) a +0 dagger (12, 6, D:3) 3 stones (13, -18, D:3) a +0 leather armour (15, 9, D:3) a +0 robe (16, 15, D:3) a +0 dagger (18, -2, D:3) a +0 ring mail a +0 whip (19, -13, D:3) a +0 ring mail (24, -22, D:3) a +0 mace (26, 13, D:3) a +0 ring mail (30, 1, D:3) the Catalogue of Damaging Toxicity Spells Type Level a - Foxfire Conjuration/Fire 1 b - Sting Transmutation/Poison 1 c - Irradiate Conjuration/Transmutation 5 d - Iron Shot Conjuration/Earth 6 e - Conjure Ball Lightning Conjuration/Air 6 (37, -5, D:3) a +0 whip (38, -17, D:3) a book of Debilitation (38, -7, D:3) an amulet of guardian spirit (47, -19, D:3) the +1 robe "Hom Areg" {rPois} rPois: It protects you from poison. Level 4 of the Dungeon [Shop] Ciquopt's Firing Range 4 large rocks (28 gold) 6 boomerangs (30 gold) a +0 shortbow (30 gold) a +0 sling (15 gold) a throwing net (30 gold) a +0 arbalest (45 gold) 6 large rocks (42 gold) (0, 0, D:4) a +0 robe (0, 15, D:4) a potion of magic a scroll of amnesia a +0 robe (2, 6, D:4) a +0 dagger (3, 25, D:4) a stone (4, 24, D:4) a stone (5, 25, D:4) a boomerang (6, 23, D:4) a stone a stone (6, 24, D:4) a throwing net (6, 25, D:4) a stone (13, 1, D:4) a +0 whip (16, 13, D:4) a +0 scythe (26, 15, D:4) a +0 hammer (27, 18, D:4) a +4 quarterstaff of chaos (34, 6, D:4) a +0 mace (36, 4, D:4) a +0 dagger (43, 23, D:4) a +0 mace (49, 16, D:4) a +0 spear (50, 17, D:4) a +0 flail a +0 flail Level 5 of the Dungeon (0, 0, D:5) 9 stones (1, 5, D:5) a +0 robe (3, 8, D:5) the +8 rapier of Light {distort, *Noise rC+ rN+, !w} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. rC: It protects you from cold. rN: It protects you from negative energy. *Noise: It may make noises in combat. 4 poisoned darts (5, 8, D:5) a +0 whip of distortion {!w} (6, 24, D:5) a +0 sling (9, 11, D:5) a +0 short sword of distortion {!w} (11, 18, D:5) a book of Sloth (20, 14, D:5) a +0 giant club a +0 falchion (20, 16, D:5) a +0 club (20, 17, D:5) a +0 halberd of venom (21, 16, D:5) a +0 flail (22, 17, D:5) a +0 club (32, 30, D:5) a +0 club (35, 12, D:5) a +0 flail (35, 33, D:5) a +0 flail a +0 flail (37, 10, D:5) a +0 leather armour a +1 dagger of speed (38, 24, D:5) a scroll of amnesia (41, 11, D:5) a +0 plate armour Level 6 of the Dungeon (9, -3, D:6) +0 acid dragon scales {rCorr} a +0 long sword (27, -38, D:6) 4 stones (27, -30, D:6) a +0 war axe (31, -34, D:6) 3 stones (34, -28, D:6) a +0 spear a +0 ring mail (35, -30, D:6) a +2 vorpal flail (41, -28, D:6) 2 poisoned darts (49, 6, D:6) a +0 robe (57, -10, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) 18 gold pieces (3, -30, D:7) a ring of flight (3, 3, D:7) a +0 trident (10, -23, D:7) 4 gold pieces (11, -23, D:7) a potion of might (20, -46, D:7) a +0 hand axe a +0 robe (20, -45, D:7) a +0 battleaxe a +0 robe (20, -44, D:7) a +0 morningstar a +0 robe a +0 battleaxe of freezing a +0 robe a +5 hand axe a +0 robe the Ecumenical Temple a bailey (0, 0, Bailey) a +0 halberd a +0 bardiche (0, 1, Bailey) a +0 spear a +0 trident (1, -3, Bailey) a +0 halberd (1, 1, Bailey) a +0 halberd a +0 halberd a +0 glaive an ogre skeleton (3, 2, Bailey) a +0 halberd (16, 2, Bailey) a +0 halberd (16, 3, Bailey) a steam dragon corpse