Dungeon Crawl Stone Soup version 0.22-a0-750-ga7dcef7 (webtiles) character file. 21 Aviak the Firebug (level 2, 0/13 HPs) Began as a Vine Stalker Fire Elementalist on July 15, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:16 (661 turns). Aviak the Firebug (Vine Stalker Fire Elementalist) Turns: 661, Time: 00:01:17 Health: 0/13 AC: 2 Str: 10 XL: 2 Next: 83% Magic: 0/6 EV: 12 Int: 15 God: Gold: 67 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Comestibles c - 2 rations Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 2.6 Spellcasting + Level 1.6 Conjurations + Level 3.3 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 8% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Fireball Conj/Fire #......... 90% 5 ######. Conjure Flame Conj/Fire #....... 22% 3 ###.... Throw Flame Conj/Fire #..... 11% 2 ##..... Sticky Flame Conj/Fire #....... 58% 4 #####.. Inner Flame Hex/Fire #....... 30% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal misses you. You hit the jackal. You bite the jackal, but do no damage. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! You aren't carrying any items that you can evoke. You aren't carrying any scrolls. You closely miss the jackal. The jackal closely misses you. You closely miss the jackal. Your bite misses the jackal. The jackal closely misses you. The jackal misses you. You barely miss the jackal. Your bite misses the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. You die... ......................#......... .....#................#.......(. .....#...#............#......... .....##..#........#####......... ..................# #......... ......†...........# #÷######## ####.......##+##g## #.÷.# #....>..'((.#h# #...# #.......##..#@# #...# #.......##.(#.# #...# ####.####.....# #...# #.# #.....# #...# #.# #.....# ##'###### #.# #..(..# #.......# #.# #.....# #.......# #.# #.....# #.......# #.# #.....# #.......# You could see a jackal and a goblin. Vanquished Creatures A dart slug (D:1) 3 leopard geckos (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 4 bats (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aviak the Vine Stalker Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 93 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 661 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_tiny_d Action || total -------------------------++------- Melee: Unarmed || 1 Dagger || 39 Bite || 8 Cast: Flame Tongue || 16 Armor: Robe || 14 Dodge: Dodged || 49 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 30 | 0.0 | 0 | 15 | 0.0 | 661 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 30 | 0.0 | 0 | 15 | 0.0 | 661 +---------+---------+-------+---------+---------+-------+---------