Aviak Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 4, D:1) a +0 leather armour (7, 11, D:1) a +0 club (9, 36, D:1) a +0 dagger 5 stones (15, -4, D:1) a +0 short sword (17, 42, D:1) 19 stones (24, 33, D:1) 14 poisoned needles (25, 9, D:1) a stone (29, 30, D:1) a cursed -2 ring mail (30, 21, D:1) a +0 leather armour (34, 22, D:1) a +0 helmet (37, 3, D:1) a +0 club (38, -4, D:1) 4 needles of sleeping (38, 0, D:1) a +0 club (38, 30, D:1) a +0 ring mail (41, 20, D:1) a +0 club (47, -3, D:1) 24 stones (52, 27, D:1) 2 curare-tipped needles (53, -5, D:1) a +0 pair of gloves (55, -9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -4, D:2) a +0 spear (3, -2, D:2) a cursed -1 hand axe (5, -4, D:2) a +0 mace (5, -2, D:2) a cursed -3 falchion (6, -3, D:2) a +0 dagger 4 stones (14, -12, D:2) 22 arrows (34, -25, D:2) 24 stones (35, -9, D:2) 21 sling bullets (42, -10, D:2) a +0 pair of gloves (46, -17, D:2) a +0 short sword a +0 scale mail (47, -36, D:2) a +0 club a stone (47, -32, D:2) a +0 hunting sling (49, -34, D:2) a stone (52, -37, D:2) 4 javelins (53, -32, D:2) a +0 dagger (63, -40, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 whip a throwing net a +0 whip a +0 club (9, -31, D:3) a cursed -2 flail a cursed +0 leather armour (10, -43, D:3) a +0 ring mail (11, -31, D:3) a tomahawk (13, -31, D:3) a tomahawk (19, -28, D:3) a +0 whip a +0 flail (20, -33, D:3) a +0 club (33, -17, D:3) a +0 leather armour (45, -4, D:3) a +0 club (47, 1, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Paecw's Assorted Antiques a +0 rapier (96 gold) a cursed -2 trident (2 gold) the cursed +3 rapier "Boyrgh" {protect, *Slow rF+ Int+4} (806 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+4). It protects you from fire. It may slow you when you take damage. It has a curse placed upon it. the +11 demon blade of the Curious Wishes {pain, *Corrode rN+ SInv} (2438 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. It lets you see invisible. It may corrode you when you take damage. a +0 hand axe (72 gold) the +1 leather armour of Fedhas's Whim {rF++} (756 gold) It greatly protects you from fire. a +0 robe (16 gold) a +7 blowgun (948 gold) (0, 0, D:4) a +0 centaur barding (2, -3, D:4) a +0 flail (3, 0, D:4) a +0 flail (3, 23, D:4) 24 stones (4, 3, D:4) a +0 helmet (10, 12, D:4) a +0 club (21, 3, D:4) a +0 spear of flaming (21, 10, D:4) a +0 dagger (25, 12, D:4) a +0 whip (27, 1, D:4) 14 poisoned needles (38, 17, D:4) 12 stones (42, 25, D:4) a +0 ring mail (42, 47, D:4) a +0 pair of gloves (44, 27, D:4) a +0 flail (45, -2, D:4) 10 stones (49, 34, D:4) a +0 long sword (54, 21, D:4) a +0 flail (64, 48, D:4) a potion of degeneration Level 5 of the Dungeon [Shop] Xivuxym's Distillery 2 potions of lignification (66 gold) a potion of ambrosia (88 gold) a potion of curing (33 gold) a potion of haste (110 gold) a potion of brilliance (44 gold) a potion of agility (44 gold) a potion of mutation (88 gold) a potion of magic (88 gold) a potion of heal wounds (55 gold) (6, -33, D:5) 4 poisoned needles (9, -23, D:5) a +0 chain mail (19, -27, D:5) a +0 spear (24, -10, D:5) a +0 chain mail (29, -26, D:5) 3 tomahawks (34, -23, D:5) the +4 ring mail of the Equator {Int+4} It affects your intelligence (+4). Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (9, 15, D:6) a +1 short sword of protection a +0 leather armour (13, 15, D:6) a +0 dagger a +0 robe (18, -22, D:6) 16 arrows (30, -27, D:6) a +0 club a +0 club a +0 robe a +0 dagger (30, -4, D:6) 7 stones (42, -7, D:6) 12 arrows a +0 shortbow (43, -9, D:6) an arrow (44, -2, D:6) a cursed -2 dagger (47, -22, D:6) a +0 ring mail a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 9 gold pieces (0, 2, D:7) 12 gold pieces (1, 0, D:7) a +5 ring of strength (1, 2, D:7) a book of Callings (5, 13, D:7) a +0 club (6, 19, D:7) a +0 club a +0 leather armour a +2 spear of venom (6, 29, D:7) a +0 spear (8, 28, D:7) 11 stones (9, 26, D:7) 26 arrows (11, 0, D:7) a wand of iceblast (10) (11, 2, D:7) a wand of disintegration (11) (11, 13, D:7) a +0 club (11, 14, D:7) a +0 flail a +0 short sword (13, -6, D:7) a +2 hand axe of freezing (14, -18, D:7) 12 arrows (14, -15, D:7) 19 stones (17, 14, D:7) 16 stones (19, 8, D:7) 8 needles of sleeping (21, -8, D:7) 2 poisoned tomahawks (27, 13, D:7) a +0 whip (38, 4, D:7) the +3 leather armour "Efroiff" {+Fly rPois rC+ MP-9} It protects you from cold. It protects you from poison. It affects your magic capacity (-9). It lets you fly. (39, 13, D:7) a +0 falchion (47, -6, D:7) a +0 spear (51, -7, D:7) 3 tomahawks (53, -5, D:7) a tomahawk (53, -4, D:7) a +0 whip a +0 leather armour a +0 dagger a +0 robe a +2 dagger of draining a +0 robe (53, -3, D:7) a +0 dagger a +0 leather armour of fire resistance Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe a +0 dagger a +0 scale mail a +0 dagger a cursed +0 robe (0, 1, D:8) a +0 trident (7, -15, D:8) a +0 falchion (10, -26, D:8) 14 stones (16, 4, D:8) 19 stones (16, 5, D:8) an arrow (21, -18, D:8) a +1 falchion of protection (23, -28, D:8) a +0 leather armour a +0 whip (39, -17, D:8) 11 poisoned needles Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a cursed +0 leather armour a +0 buckler (1, -5, D:9) a +0 short sword (1, -1, D:9) 15 stones (6, 16, D:9) a +0 chain mail a +0 flail a +0 flail (9, 22, D:9) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (10, 25, D:9) a +0 club (11, 13, D:9) a +0 scale mail a +0 flail (11, 22, D:9) a +0 ring mail a +0 club (11, 25, D:9) a +0 leather armour a +0 flail (12, 13, D:9) a +0 robe a +4 dagger of speed (12, 26, D:9) a +0 club (12, 29, D:9) a +0 hand axe (26, 24, D:9) 10 stones (38, -2, D:9) 2 tomahawks (38, 29, D:9) a +0 hand axe (39, 6, D:9) 19 stones (42, 28, D:9) 11 arrows Level 10 of the Dungeon (0, 0, D:10) 20 stones (3, -12, D:10) 10 gold pieces (4, 10, D:10) 40 stones (15, 9, D:10) 14 stones (18, 11, D:10) a +0 dagger (19, 10, D:10) a +0 dagger (19, 11, D:10) a +0 dagger (22, 5, D:10) 33 stones (22, 29, D:10) a +0 glaive (25, 3, D:10) 17 stones (26, 23, D:10) 27 stones (44, -10, D:10) a +0 scale mail (45, -9, D:10) a +0 mace (48, -7, D:10) the +11 shortbow "Hubur" {venom, rC++ Str+6 Int-4} It poisons the ammo it fires. It affects your strength (+6). It affects your intelligence (-4). It greatly protects you from cold.