Aviak Level 1 of the Dungeon (0, 0, D:1) a stone (5, 0, D:1) a stone (6, 0, D:1) a +0 whip a cursed -3 club (6, 8, D:1) a +0 dagger (7, 2, D:1) a +0 dagger (12, 8, D:1) a +0 short sword (14, -14, D:1) a cursed -1 leather armour (21, -4, D:1) 22 bolts (32, -18, D:1) a +0 club (36, 4, D:1) a +0 club (44, -10, D:1) a +0 helmet (50, -20, D:1) a +0 spear (56, -11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 6 tomahawks (16, 4, D:2) 21 stones (21, 13, D:2) a cursed -1 leather armour (24, 23, D:2) a stone (26, 23, D:2) a stone (28, 22, D:2) a stone (29, 25, D:2) a +0 leather armour (30, 23, D:2) a stone (38, 18, D:2) 19 bolts (42, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 14 stones (2, -38, D:3) 20 sling bullets (5, -53, D:3) 16 sling bullets (13, -44, D:3) a +0 whip (16, -43, D:3) a +0 trident (18, -56, D:3) a cursed +0 robe (48, -48, D:3) 4 tomahawks (50, -32, D:3) a +0 short sword (50, -26, D:3) 17 bolts (57, -43, D:3) 19 bolts Level 4 of the Dungeon (7, 15, D:4) a +0 war axe (12, -3, D:4) 10 poisoned needles (33, 2, D:4) 16 bolts (35, -7, D:4) a +0 quarterstaff (37, 3, D:4) a +0 dagger (45, -10, D:4) a +0 quarterstaff (47, -17, D:4) 22 stones (51, 21, D:4) 2 javelins (54, -10, D:4) a cursed +0 dagger (59, -16, D:4) a +0 whip a +0 spear Level 5 of the Dungeon (4, -24, D:5) a +0 ring mail (5, -25, D:5) a cursed +0 hand axe (6, -24, D:5) a +0 short sword a +0 dagger (14, 2, D:5) a +0 robe (26, -26, D:5) a +0 scale mail (26, -16, D:5) 17 poisoned needles (31, -26, D:5) 19 stones (32, -14, D:5) a +0 leather armour (37, -25, D:5) 4 curare-tipped needles (39, -36, D:5) a +0 ring mail (40, -34, D:5) the +3 hunting sling of Nemelex Xobeh's Favour {flame, Dex+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). (40, -5, D:5) a cursed +0 dagger (42, -40, D:5) 4 large rocks (42, -6, D:5) 23 stones (43, 11, D:5) a +0 leather armour (58, -40, D:5) 25 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (2, 17, D:6) a cursed +0 robe (8, 26, D:6) a +0 giant spiked club (26, -10, D:6) 10 stones (28, -11, D:6) a +0 hunting sling (32, 5, D:6) 32 stones (32, 20, D:6) a +3 falchion of freezing a +0 robe a +0 falchion a +0 robe (33, 3, D:6) a +0 giant club (36, 3, D:6) a +0 pair of gloves (36, 12, D:6) a +0 hand axe a +0 chain mail a +0 short sword a +0 scale mail of poison resistance a +0 trident a +0 scale mail a cursed +0 war axe a +0 robe (37, 12, D:6) a +0 dagger a +0 robe a +0 mace of crushing a +0 chain mail (40, -11, D:6) a +0 robe (48, 36, D:6) a +0 mace (49, -12, D:6) a cursed -2 dagger a +0 shortbow (51, -15, D:6) a +0 giant spiked club (57, 13, D:6) a cursed +0 ring mail (63, 19, D:6) 8 stones Level 7 of the Dungeon (0, 0, D:7) 6 large rocks (3, 6, D:7) a +0 short sword a +0 flail of protection a +0 club a cursed +0 leather armour (3, 7, D:7) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (4, -2, D:7) a +0 flail a cursed -3 flail (4, -1, D:7) a +0 whip (4, 6, D:7) a +0 dagger a +0 leather armour (6, 7, D:7) a +0 scale mail (6, 8, D:7) a +0 flail (51, -3, D:7) a +2 mace of protection (57, 22, D:7) a +4 dagger of electrocution a +0 robe (58, 22, D:7) a +0 rapier a +0 leather armour (59, -3, D:7) a +0 hand axe (61, 14, D:7) a +0 chain mail (61, 38, D:7) a cursed -3 falchion (64, 32, D:7) a +0 chain mail (65, 23, D:7) a +0 rapier (65, 33, D:7) a +0 dagger of distortion a +0 robe (67, 36, D:7) a +0 dagger a +0 robe a +3 short sword of draining a +0 leather armour (69, 28, D:7) a scroll of random uselessness Level 8 of the Dungeon (0, 0, D:8) 18 bolts (28, -27, D:8) a +0 club (28, -26, D:8) a +0 scale mail a +0 whip (29, -27, D:8) a +0 scale mail a +0 hand axe a +0 whip a +0 robe a +0 dagger (65, 15, D:8) the +1 war axe of Inflation {holy, rF+ rC- Str+4 Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. Level 9 of the Dungeon (17, -40, D:9) a +0 flail a tomahawk (18, -40, D:9) a +0 mace a +0 ring mail a +1 vampiric trident a +0 leather armour (18, -39, D:9) a +0 halberd (19, -40, D:9) a +0 morningstar (20, -40, D:9) a tomahawk a cursed -1 club (21, -41, D:9) a +0 whip a +0 whip (25, -18, D:9) 2 needles of frenzy (26, -23, D:9) a +0 robe a +0 dagger (27, -25, D:9) a +0 leather armour a +0 trident (27, -24, D:9) a +0 leather armour a +0 falchion (44, -30, D:9) a +0 giant club (47, -41, D:9) a +0 quarterstaff (49, -42, D:9) a +0 giant club a +0 giant club (49, -41, D:9) 23 stones (51, -21, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (1, -6, D:10) a +1 hand axe of distortion a +0 robe (1, -2, D:10) a +0 hand axe a +0 robe a +0 spear a +0 robe (9, -9, D:10) a +0 dagger a +0 robe (14, -35, D:10) a +0 ring mail (16, 3, D:10) a +0 battleaxe (32, 3, D:10) a +0 giant spiked club (36, -9, D:10) a +0 leather armour (51, -14, D:10) a +0 flail (58, -6, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) 15 stones (0, 20, D:11) 19 poisoned needles (6, 15, D:11) a +0 leather armour (12, -11, D:11) 13 sling bullets (15, 20, D:11) a poisoned needle (18, 0, D:11) a +0 leather armour (18, 1, D:11) a +2 short sword of speed a cursed +0 scale mail (19, 20, D:11) a stone a poisoned needle (20, 13, D:11) a +0 hand crossbow (20, 20, D:11) a +0 short sword a +0 dagger (21, 0, D:11) a +0 dagger a +0 robe (21, 20, D:11) a stone (22, 20, D:11) 7 poisoned needles 3 stones a +0 blowgun a +0 whip (22, 21, D:11) 8 bolts a +0 hand crossbow a +0 dagger a +0 dagger (22, 24, D:11) a poisoned needle (23, -11, D:11) a +0 giant spiked club (23, 25, D:11) a bolt a poisoned needle (24, -18, D:11) a +0 war axe (24, 26, D:11) a poisoned needle (31, 34, D:11) a +0 short sword a +0 flail a +0 leather armour a +0 mace a +0 club a cursed +0 scale mail a +0 club (32, 1, D:11) 2 large rocks (35, 1, D:11) 23 stones (36, 20, D:11) the +5 scale mail of the Armadillo {Dex+3} It affects your dexterity (+3). (48, 21, D:11) a +0 flail of holy wrath (48, 33, D:11) 13 stones Level 12 of the Dungeon [Shop] Nato Vij's Antique Weapon Emporium a +2 shortbow of velocity (462 gold) a +2 war axe of chopping (481 gold) a +0 scimitar (112 gold) a +0 fustibalus (420 gold) a +0 hunting sling (42 gold) a +0 battleaxe (182 gold) a +0 lajatang (420 gold) a +4 great sword of holy wrath (943 gold) a +0 quarterstaff of protection (190 gold) a +2 quarterstaff of protection (470 gold) (0, 0, D:12) a +0 trident (0, 1, D:12) a stone (1, 25, D:12) a large rock (3, 3, D:12) a stone (3, 19, D:12) a large rock (4, 19, D:12) a large rock (5, 6, D:12) a stone (6, 7, D:12) a +0 plate armour (43, 32, D:12) a +1 broad axe a +0 longbow a +0 ring mail (53, 36, D:12) 17 stones Level 13 of the Dungeon (0, 0, D:13) a +0 giant club a +0 giant club (6, -37, D:13) a +0 blowgun (10, -29, D:13) an uncursed ring of see invisible (10, -28, D:13) a book of Flames (12, -25, D:13) a tomahawk (13, -26, D:13) a wand of paralysis (14) a wand of random effects (46) a wand of flame (25) a wand of polymorph (11) (13, -3, D:13) a bolt (15, -26, D:13) 22 bolts a +0 arbalest (15, -5, D:13) a bolt (15, 5, D:13) 19 poisoned needles (16, -38, D:13) a +0 arbalest 16 bolts (18, -8, D:13) a +0 arbalest 16 bolts (18, -7, D:13) 16 poisoned needles (19, -27, D:13) a bolt (20, -27, D:13) a +0 mace (22, 0, D:13) 2 large rocks (22, 2, D:13) a wand of flame (35) (23, -2, D:13) a large rock (24, -3, D:13) a large rock (25, -25, D:13) a +0 great mace a +0 giant club (25, 5, D:13) a +0 ring mail (26, 1, D:13) a +2 scimitar of flaming (33, 3, D:13) an uncursed ring of wizardry (36, -23, D:13) 3 large rocks (38, 3, D:13) 7 curare-tipped needles (39, -28, D:13) a +0 giant spiked club a cursed -3 giant club a cursed -1 flail (40, -23, D:13) 8 tomahawks (42, -20, D:13) a large rock a +0 flail 4 tomahawks a +0 leather armour (43, -21, D:13) a +0 club a +0 leather armour (45, -34, D:13) 14 poisoned needles (45, -21, D:13) a +0 flail a +0 scale mail (46, -33, D:13) an uncursed ring of magical power (50, -27, D:13) a scroll of noise Level 14 of the Dungeon (0, 0, D:14) a cursed +5 trident a cursed +0 robe (0, 1, D:14) a +0 dagger a cursed +0 robe a +0 spear a +0 robe (3, -13, D:14) 11 stones (15, -24, D:14) a +0 ring mail (16, -24, D:14) a +0 ring mail a +0 club a +0 ring mail (18, -31, D:14) a +0 rapier (18, -16, D:14) a +0 scimitar of flaming (28, -32, D:14) a +0 giant spiked club a +0 giant club (30, -27, D:14) a +0 pair of boots (41, 7, D:14) a +0 short sword a +0 scale mail a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (42, 7, D:14) a +0 hand axe a +0 leather armour a +0 giant club a +0 giant club a +0 leather armour a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (43, 7, D:14) a cursed -1 club a +0 leather armour a +0 war axe a +0 plate armour an orc corpse (skeletalised by now) (43, 8, D:14) a +0 club a +0 club a +0 club a +0 chain mail a +0 ring mail a +0 flail a +0 ring mail a +0 battleaxe a +0 chain mail a cursed -2 hand axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a tomahawk (1, 2, Orc:1) a +0 falchion a +0 long sword a +0 plate armour Level 2 of the Orcish Mines [Shop] Umideph's Assorted Antiques a +0 scale mail (92 gold) a +0 buckler of poison resistance (195 gold) a +0 hand crossbow (80 gold) a potion of degeneration (23 gold) a sack of spiders (460 gold) a +0 battleaxe (149 gold) [Shop] Ufuxufozxi's Antique Weapon Shop a +0 quarterstaff (116 gold) a +0 great sword (188 gold) a +0 blowgun (72 gold) a +2 arbalest of velocity (542 gold) a +0 club (29 gold) a cursed -3 hand axe (2 gold) a +2 quick blade (783 gold) a +0 halberd (116 gold) the +2 glaive of the Vendetta {flame, rF+ rN++ Stlth-} (1299 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It greatly protects you from negative energy. It makes you less stealthy. a +0 shortbow (87 gold) a +2 short sword of venom (452 gold) the +6 war axe "Kuuby" {flame, rF+ rC- Dex+4 Stlth+} (1580 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. [Shop] Ragiuttite's Antique Armour Boutique a +2 scale mail of positive energy (450 gold) a +0 scale mail (100 gold) a cursed +0 leather armour (2 gold) a +0 scale mail (100 gold) a +0 chain mail of fire resistance (287 gold) the cursed +1 leather armour of Taun Omn {Int+6 Dex+4} (800 gold) It affects your intelligence (+6). It affects your dexterity (+4). It has a curse placed upon it. a +2 leather armour of fire resistance (475 gold) a +0 scale mail (100 gold) a +0 robe (17 gold) a +0 buckler (112 gold) [Shop] Uter's Food Emporium a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) (0, 0, Orc:2) 14 bolts Level 1 of the Lair of Beasts (0, 0, Lair:1) the +6 quarterstaff "Kesmylesk" {flame, rElec rC++ MR+ Str-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (3, -48, Lair:1) an arrow (3, -46, Lair:1) an arrow (3, -37, Lair:1) 2 arrows (10, -29, Lair:1) a cursed +0 plate armour (17, -29, Lair:1) a curare-tipped needle (17, -10, Lair:1) a +0 blowgun a +0 dagger of distortion (18, -30, Lair:1) a curare-tipped needle (19, -47, Lair:1) a +1 long sword of slicing (21, -28, Lair:1) a curare-tipped needle (22, -27, Lair:1) a curare-tipped needle (23, -27, Lair:1) a curare-tipped needle (29, -30, Lair:1) a curare-tipped needle (30, -7, Lair:1) a +1 rapier of venom (33, -12, Lair:1) the +11 long sword of Anguish {slice, Str+5 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your dexterity (+2). (36, -42, Lair:1) a +0 chain mail (43, -24, Lair:1) 4 large rocks Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 glaive (15, -4, Lair:2) a +0 hunting sling (16, 20, Lair:2) 4 curare-tipped needles (27, 9, Lair:2) a +0 mace (29, -31, Lair:2) 14 bolts (39, -7, Lair:2) 18 stones (40, -8, Lair:2) 5 tomahawks (43, 9, Lair:2) a +2 buckler (53, -32, Lair:2) 18 stones (63, -26, Lair:2) a +0 hand axe (63, -22, Lair:2) 18 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (1, 22, Lair:3) a +0 leather armour (5, 44, Lair:3) 3 poisoned needles (6, 31, Lair:3) 7 bolts (10, 18, Lair:3) a +0 dagger (13, 31, Lair:3) 23 bolts (15, 9, Lair:3) a +0 hunting sling (19, 26, Lair:3) a cursed +0 buckler (22, 32, Lair:3) a +0 chain mail (35, 33, Lair:3) a +0 ring mail (38, 7, Lair:3) a +2 glaive of freezing 5 javelins a +0 chain mail (43, 18, Lair:3) a +0 robe (46, 3, Lair:3) a +0 plate armour (46, 11, Lair:3) 23 bolts (47, 41, Lair:3) a +0 long sword (57, 40, Lair:3) 14 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hunting sling (2, 25, Lair:4) 26 stones (6, 3, Lair:4) a +0 flail (10, 2, Lair:4) 7 potions of degeneration a scroll of noise (19, 4, Lair:4) the +6 broad axe of Dikhlaze {pain, rN+ Str+5 Dex-4 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+5). It affects your dexterity (-4). It protects you from negative energy. It lets you see invisible. (20, 38, Lair:4) 26 stones (21, -1, Lair:4) a book of Changes (21, 6, Lair:4) 17 poisoned needles (24, -3, Lair:4) a +0 great sword (24, -1, Lair:4) a +0 pair of boots (24, 17, Lair:4) a +0 robe (26, -11, Lair:4) 21 stones (35, 28, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) 14 sling bullets (1, -1, Lair:5) a +0 pair of boots (10, -8, Lair:5) 23 stones (14, -8, Lair:5) a scroll of random uselessness (15, 15, Lair:5) a +0 dagger (19, 14, Lair:5) a +0 leather armour (25, 19, Lair:5) a +0 morningstar (30, 39, Lair:5) 18 stones (40, 24, Lair:5) a +0 hunting sling (43, 36, Lair:5) 7 silver javelins (54, 4, Lair:5) a +0 broad axe (54, 23, Lair:5) a cursed -2 club (54, 34, Lair:5) 11 stones (56, 23, Lair:5) an uncursed staff of conjuration (60, 1, Lair:5) 2 poisoned needles (68, 42, Lair:5) a +0 war axe Level 6 of the Lair of Beasts (0, 0, Lair:6) a cursed -3 shortbow (4, -7, Lair:6) a +0 shortbow (4, 3, Lair:6) a +2 pair of boots (6, -14, Lair:6) a +2 vampiric spear (7, -31, Lair:6) a +0 leather armour (8, -28, Lair:6) a cursed -2 rapier a +0 robe (24, -24, Lair:6) the ring of Disaster {+Inv rC- Str-3 SInv} [ring of strength] It affects your strength (-3). It makes you vulnerable to cold. It lets you see invisible. It lets you turn invisible. (29, -38, Lair:6) a +0 war axe (32, -44, Lair:6) 17 stones (55, -40, Lair:6) 17 stones Level 5 of the Pits of Slime (0, 0, Slime:5) the +5 hand crossbow "Ysoihaiz" {velocity, Int+2 Dex+4} Any bolt fired from it inflicts extra damage. It affects your intelligence (+2). It affects your dexterity (+4). (7, 1, Slime:5) the +2 chain mail "Afaiv" {+Fly Regen+ Str+3 Dex-5} It affects your strength (+3). It affects your dexterity (-5). It lets you fly. It increases your rate of regeneration. (7, 9, Slime:5) the +5 mace "Sarcophage" {drain, Str+2 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your dexterity (+4).