Aviak Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, 1, D:1) 27 stones (22, 4, D:1) a +0 robe (13, 7, D:1) a +0 club (47, 7, D:1) a +0 club (0, 19, D:1) a +0 dagger (32, 24, D:1) 11 poisoned needles (37, 29, D:1) 9 stones (38, 29, D:1) 15 stones (35, 30, D:1) a +0 dagger (13, 35, D:1) 15 stones (37, 35, D:1) a +0 spear (14, 39, D:1) a stone (19, 39, D:1) a stone (44, 43, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (27, 2, D:2) 23 sling bullets (18, 3, D:2) a +0 ring mail (24, 4, D:2) a +0 leather armour (33, 6, D:2) a +0 club (30, 8, D:2) 3 tomahawks (-9, 9, D:2) a +0 dagger (30, 11, D:2) 20 sling bullets (-10, 15, D:2) a +0 helmet (19, 17, D:2) a +0 chain mail (7, 25, D:2) a cursed -3 club a +0 chain mail (12, 26, D:2) 18 stones (-10, 27, D:2) a +0 chain mail (40, 27, D:2) a +0 club (37, 28, D:2) a +0 club (38, 28, D:2) a +0 club (36, 29, D:2) a cursed -3 club (15, 30, D:2) a +0 spear (37, 31, D:2) a +0 halberd (21, 34, D:2) a +1 pair of boots (44, 41, D:2) a +0 short sword (43, 43, D:2) a +0 halberd Level 3 of the Dungeon (0, 3, D:3) 28 stones (4, 8, D:3) a +0 ring mail (-13, 10, D:3) 13 stones (-8, 15, D:3) a +0 falchion (-7, 15, D:3) a +0 dagger 4 stones (-8, 16, D:3) a +0 dagger a +0 robe (11, 19, D:3) a +0 short sword (26, 19, D:3) 10 stones (2, 21, D:3) a +0 club a +0 short sword a +0 animal skin a +0 helmet (-20, 23, D:3) a +0 falchion a +0 leather armour (-6, 23, D:3) a +0 mace a +0 leather armour (-5, 23, D:3) a +0 hand axe (1, 23, D:3) a +0 club (24, 26, D:3) a +0 club (17, 27, D:3) a +0 hand axe (7, 31, D:3) a +0 club a +0 dagger (26, 32, D:3) a +0 scale mail (-1, 35, D:3) a +0 dagger (unseen) (13, 39, D:3) a +0 club (9, 47, D:3) a +0 mace (10, 47, D:3) a +0 war axe a +0 ring mail a +0 quarterstaff (7, 48, D:3) a +0 club Level 4 of the Dungeon [Shop] Xuido's Assorted Antiques a +0 spear (48 gold) a potion of heal wounds (14 gold) the ring of Seycwa {Ice Str+3 Dex+4} (80 gold) [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+3). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. a scroll of enchant armour (16 gold) a potion of haste (14 gold) a scroll of enchant weapon (120 gold) a +0 leather armour (32 gold) [Shop] Maeleess's Assorted Antiques the cursed +1 bardiche of Offence {flame, MP+9} (350 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your magic capacity (+9). It has a curse placed upon it. a wand of frost (23) (25 gold) a scroll of identify (25 gold) a cursed ring of loudness (125 gold) a scroll of noise (25 gold) a scroll of recharging (25 gold) a +0 quarterstaff (100 gold) a +0 dagger (50 gold) a +2 scale mail of fire resistance (100 gold) a potion of flight (22 gold) a +0 leather armour (50 gold) a potion of degeneration (22 gold) a +0 short sword (75 gold) a potion of curing (75 gold) [Shop] Temikh's Weapon Shoppe a +0 dagger (22 gold) 21 stones (23 gold) a +0 war axe (38 gold) 22 stones (24 gold) a +1 morningstar of protection (129 gold) a +0 war axe (38 gold) a +0 dagger (22 gold) a +0 flail (38 gold) a +0 falchion (33 gold) a +0 war axe (38 gold) a +0 falchion (33 gold) [Shop] Ohuitua's Book Emporium a Young Poisoner's Handbook (480 gold) the Disquisition on Stolen Souls and Flight (636 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Repel Missiles Charms/Air 2 d - Summon Lightning Spire Summoning/Air 4 e - Simulacrum Ice/Necromancy 6 a book of Debilitation (480 gold) a book of Air (420 gold) a book of Changes (300 gold) a book of the Earth (780 gold) the Papyrus of Spatial Evil (900 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Corpse Rot Necromancy 2 d - Sublimation of Blood Necromancy 2 e - Teleport Other Translocation 3 f - Phase Shift Translocation 5 a book of Hinderance (240 gold) a book of Cantrips (240 gold) a book of Changes (300 gold) (0, 0, D:4) a +0 whip (-8, 1, D:4) a +0 leather armour (18, 2, D:4) 17 bolts (-20, 3, D:4) a +0 whip (-14, 6, D:4) a bread ration (-27, 7, D:4) a +0 halberd (25, 9, D:4) a +0 dagger a +0 robe (25, 10, D:4) a +0 leather armour (-3, 11, D:4) a +0 mace (25, 11, D:4) a +0 whip (25, 12, D:4) a +0 dagger a +0 robe (-9, 13, D:4) a +0 spear (28, 17, D:4) a +0 whip a +0 leather armour (-20, 18, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a scroll of enchant weapon (0, 1, D:5) a +0 trident (-2, 6, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a scroll of teleportation (-3, 2, D:6) 15 stones (3, 4, D:6) 12 gold pieces (22, 24, D:6) 15 stones (21, 25, D:6) 17 stones (16, 29, D:6) 17 bolts (25, 34, D:6) a +0 leather armour