Avack Level 1 of the Dungeon (0, 0, D:1) a cursed -1 dagger (4, -13, D:1) a +0 mace (11, 35, D:1) a +0 dagger a +0 dagger (17, 23, D:1) a +0 club (18, 29, D:1) a +0 leather armour (22, -2, D:1) a +0 mace (25, 0, D:1) 18 stones (33, -9, D:1) a +0 dagger (36, 2, D:1) a stone (54, -16, D:1) a +0 club (54, -11, D:1) a +0 dagger (54, 24, D:1) a +0 whip (58, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 5, D:2) a +0 chain mail (5, 22, D:2) a +0 mace (6, 19, D:2) a +3 quarterstaff of chaos (9, -20, D:2) a +0 club a stone (11, -21, D:2) a stone (12, -22, D:2) a stone (23, -6, D:2) a +0 club (35, 13, D:2) a stone (35, 15, D:2) a +0 short sword a stone (36, 11, D:2) 2 stones (42, -20, D:2) 12 stones (46, -12, D:2) 3 stones (48, 4, D:2) a +0 leather armour (49, -13, D:2) a +0 club (52, -32, D:2) a +0 scale mail (53, -20, D:2) a +0 dagger a +0 robe (54, -21, D:2) a +0 club a +0 ring mail (54, 14, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 club (25, -6, D:3) a +0 robe (36, -9, D:3) a +0 club (37, -7, D:3) a +0 hand axe (37, -6, D:3) a +0 robe a +0 short sword (37, -5, D:3) a +0 leather armour a +0 club a +0 dagger Level 4 of the Dungeon [Shop] Uhit's Jewellery Shop a cursed -3 ring of slaying (28 gold) an uncursed ring of magical power (280 gold) an uncursed ring of ice (350 gold) an uncursed ring of see invisible (210 gold) an uncursed ring of flight (245 gold) an uncursed ring of protection from magic (350 gold) the amulet "Soinyuh" {Spirit rN++ MP+9} (929 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It greatly protects you from negative energy. It affects your magic capacity (+9). an uncursed ring of ice (350 gold) an uncursed amulet of the gourmand (420 gold) (0, 0, D:4) a +0 dire flail (0, 5, D:4) a +0 dagger (7, -12, D:4) a +0 flail (8, -11, D:4) a +0 halberd (9, -10, D:4) a +0 spear (11, -15, D:4) a +0 giant spiked club (19, 3, D:4) a +0 whip (21, -37, D:4) a +0 ring mail (24, -23, D:4) a +0 robe (25, -31, D:4) a +2 dagger of venom a +0 chain mail (35, -32, D:4) a +1 dire flail of draining a +0 chain mail of fire resistance (36, -6, D:4) 25 stones (37, -17, D:4) a cursed -1 giant spiked club (58, -12, D:4) a +1 whip of freezing a +0 robe (59, -30, D:4) a -2 ring of intelligence 2 potions of heal wounds (62, -17, D:4) the +4 chain mail of the Solstice {rElec rF+ rC- Str+2} It affects your strength (+2). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. (63, -4, D:4) a +0 animal skin Level 5 of the Dungeon [Shop] Reilupor's Food Emporium a meat ration (60 gold) a meat ration (60 gold) a meat ration (60 gold) a meat ration (60 gold) a royal jelly (24 gold) 4 fruits (72 gold) (0, 0, D:5) 17 stones (16, 19, D:5) a +0 club 3 stones (16, 21, D:5) a stone (17, 28, D:5) a +0 giant club (18, 2, D:5) a +2 short sword of protection (18, 25, D:5) a +0 club (20, 20, D:5) a +0 dagger a +0 leather armour (21, 18, D:5) 11 stones (24, 26, D:5) a +0 long sword (25, 25, D:5) a +1 dagger of venom (26, 3, D:5) a +0 giant club (27, 25, D:5) a +0 club (29, 19, D:5) a +0 short sword (30, 19, D:5) a +0 club (31, -4, D:5) a +0 quarterstaff (31, 24, D:5) a +0 dagger (37, 44, D:5) 24 stones (51, 4, D:5) a potion of heal wounds (57, 40, D:5) a +0 dagger (63, -5, D:5) a +0 fustibalus (67, 33, D:5) a +0 spear Level 6 of the Dungeon (1, 2, D:6) a +0 dagger (5, 0, D:6) a +0 ring mail (12, -6, D:6) a +0 trident (13, 9, D:6) a cursed +0 robe a +0 dagger (13, 10, D:6) a +0 scale mail a +0 flail (14, 10, D:6) a +0 robe a +0 dagger (19, -36, D:6) a +0 scale mail a +0 club (19, -35, D:6) a +0 giant club (20, -17, D:6) a +0 war axe (22, -37, D:6) a +0 plate armour a +0 war axe a +0 hand axe (22, -19, D:6) a +0 war axe (23, -36, D:6) a +0 chain mail a +0 mace (25, -6, D:6) 18 bolts (29, -41, D:6) 25 stones (29, -8, D:6) a +0 dagger a +0 robe (31, -42, D:6) 17 stones (32, -8, D:6) a +0 ring mail (34, -43, D:6) a -2 ring of dexterity (36, -42, D:6) a +0 war axe (36, -34, D:6) 13 stones (44, -3, D:6) a +0 whip (45, -4, D:6) a -2 leather armour (46, -5, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (6, 25, D:7) a +0 giant club (13, 22, D:7) a +0 club (14, 17, D:7) a cursed +0 mace (15, 16, D:7) a +0 ring mail a +0 mace (15, 17, D:7) a +0 plate armour a +0 mace (15, 19, D:7) a +0 falchion (16, 20, D:7) a +1 antimagic spear (17, 14, D:7) a +0 robe a +0 dagger (19, 12, D:7) a potion of heal wounds (22, 37, D:7) 26 stones (25, 40, D:7) a +0 giant spiked club (38, 27, D:7) a +0 shortbow (39, 14, D:7) 17 sling bullets (40, -1, D:7) a scroll of noise Level 8 of the Dungeon (0, 0, D:8) 21 bolts (2, 13, D:8) 2 potions of heal wounds (4, 12, D:8) a +0 scale mail (14, 8, D:8) 15 stones a +0 short sword (16, 3, D:8) a +0 hunting sling (19, -2, D:8) a +0 giant club a +0 giant spiked club (27, 21, D:8) 26 stones Level 9 of the Dungeon (0, 0, D:9) 10 potions of degeneration {!q} a +0 hand axe a cursed +0 leather armour (5, -9, D:9) a +0 long sword (19, 6, D:9) a +0 flail an uncursed ring of resist corrosion (19, 8, D:9) a +0 short sword (19, 10, D:9) a +1 flail of protection (23, 36, D:9) 18 bolts (24, -10, D:9) 23 sling bullets (27, -8, D:9) a +0 leather armour (45, 4, D:9) a potion of heal wounds (47, 25, D:9) a +0 short sword a +0 whip (47, 26, D:9) a +0 dagger (48, 25, D:9) 4 stones a +0 whip a +0 blowgun (48, 26, D:9) a +0 blowgun (48, 27, D:9) a +0 dagger (49, 26, D:9) a +0 giant spiked club (51, 40, D:9) a +0 dagger (62, 18, D:9) a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) an arrow (3, 0, D:10) a +0 shortbow 11 arrows (11, 2, D:10) a poisoned needle (11, 5, D:10) a stone (12, 4, D:10) 3 stones (12, 5, D:10) 8 poisoned needles a +0 blowgun a +0 short sword (13, 3, D:10) a stone (13, 5, D:10) 3 stones (14, 2, D:10) a stone (14, 5, D:10) a +0 short sword (15, 0, D:10) a +0 scale mail (15, 2, D:10) a stone a poisoned needle (15, 5, D:10) a potion of heal wounds (15, 6, D:10) a poisoned needle (15, 9, D:10) a +0 club (16, 1, D:10) a stone (16, 8, D:10) a +0 short sword a +0 robe a +2 dagger of venom (16, 15, D:10) a +0 flail a +0 chain mail (17, 2, D:10) a poisoned needle (17, 7, D:10) a stone a +0 whip (17, 8, D:10) 11 poisoned needles a +0 blowgun a +1 whip of electrocution (18, 21, D:10) a +0 hand axe (18, 31, D:10) a +0 giant club a +0 giant club (19, 6, D:10) a +0 dagger (23, -6, D:10) 21 stones (24, -12, D:10) 18 stones (24, 16, D:10) a +0 rapier of venom (26, -12, D:10) a scroll of immolation (27, 21, D:10) 2 sling bullets (28, 26, D:10) a +1 antimagic quarterstaff a +0 hunting sling 26 sling bullets a +0 ring mail (32, 36, D:10) 15 poisoned needles (36, -3, D:10) a +0 ring mail (37, 26, D:10) a +0 hand axe (44, 28, D:10) 13 arrows (49, 9, D:10) a +2 demon blade of electrocution (49, 11, D:10) a +0 spear (53, 34, D:10) 3 fruits (53, 35, D:10) 15 gold pieces (53, 36, D:10) 3 fruits (54, 35, D:10) 3 fruits (54, 36, D:10) 3 fruits (54, 37, D:10) 3 fruits (55, 36, D:10) 3 fruits (55, 37, D:10) 7 gold pieces (56, 37, D:10) 3 fruits Level 11 of the Dungeon (7, -33, D:11) a +0 shortbow 15 arrows (7, -32, D:11) a +0 giant spiked club (7, -26, D:11) a potion of heal wounds (7, -23, D:11) a +0 long sword (8, -34, D:11) an arrow (9, -34, D:11) an arrow (9, 3, D:11) 18 stones (11, -1, D:11) a +0 halberd (12, -1, D:11) a +0 whip a +0 spear a +0 trident a +0 ring mail (18, -23, D:11) 3 large rocks (18, -17, D:11) a scroll of noise (19, -24, D:11) a large rock (22, -30, D:11) a +0 pair of boots (28, -2, D:11) a +0 ring mail (28, 14, D:11) a wand of flame (22/48) a wand of flame (19/48) (31, -26, D:11) a +3 ring of evasion (41, 3, D:11) a +0 leather armour (45, -27, D:11) a +0 shortbow 19 arrows (47, 12, D:11) a +0 robe Level 12 of the Dungeon (6, 41, D:12) a +0 long sword (15, 34, D:12) 22 stones (17, -2, D:12) a +0 scimitar (17, 11, D:12) a +0 giant club a +0 leather armour of fire resistance a cursed -2 dire flail a +0 dagger a +0 dagger a +0 ring mail a +0 mace (17, 12, D:12) a +0 robe a +0 dagger (18, 0, D:12) a +0 robe a +0 dagger a +0 robe a +4 dagger (18, 1, D:12) a +0 hand axe a +0 club a +0 leather armour (18, 2, D:12) a +0 plate armour a +0 mace (18, 13, D:12) a +0 dire flail of protection a +0 giant club a +0 falchion a +0 hand axe a +0 robe a +0 dagger (19, 13, D:12) a +1 plate armour of fire resistance a +0 dire flail a +0 plate armour a +0 mace (20, 1, D:12) a +0 plate armour a +0 halberd (20, 2, D:12) a +0 dagger a cursed +0 club (20, 4, D:12) a +0 robe a +0 dagger (21, 4, D:12) a +2 hand axe of freezing (21, 21, D:12) a +0 robe (25, 32, D:12) a tomahawk (27, 26, D:12) a tomahawk (28, 39, D:12) a tomahawk (32, 32, D:12) a +0 scale mail (42, 17, D:12) an uncursed ring of teleportation (44, 19, D:12) a +0 robe a +4 war axe (46, 14, D:12) a +0 robe a cursed +0 war axe (46, 15, D:12) a +0 robe a +0 short sword (46, 20, D:12) a +2 robe of cold resistance a cursed +3 trident (48, 8, D:12) a +0 plate armour a +0 short sword (48, 9, D:12) a +0 plate armour a +1 flail of protection (49, 22, D:12) a +0 short sword (51, 23, D:12) 19 arrows Level 13 of the Dungeon (0, 0, D:13) a +0 rapier (10, -2, D:13) 20 sling bullets (13, 38, D:13) a +0 giant spiked club a +0 giant spiked club (16, 3, D:13) a +0 halberd a +0 plate armour (16, 38, D:13) a +0 club (20, 32, D:13) a cursed -3 giant club a cursed -1 giant spiked club (28, 34, D:13) 11 sling bullets (30, -5, D:13) a fan of gales a book of Battle (30, 9, D:13) 3 large rocks (40, 30, D:13) 17 arrows (41, 48, D:13) a +0 hand axe (51, 2, D:13) a cursed +1 dagger of speed a +0 robe a +1 mace of freezing a +0 robe of resistance (52, 1, D:13) a +2 short sword of freezing a +0 robe (53, 34, D:13) a +0 troll leather armour (54, 28, D:13) a large rock (55, 27, D:13) 2 large rocks (56, 18, D:13) 16 arrows (59, 18, D:13) a bolt (61, 25, D:13) 12 stones (62, 15, D:13) a +0 arbalest 14 bolts (62, 19, D:13) a bolt (62, 22, D:13) a bolt (64, 16, D:13) a +0 arbalest 16 bolts (64, 17, D:13) a bolt (64, 18, D:13) a bolt (64, 19, D:13) a bolt (64, 23, D:13) a bolt (65, 16, D:13) a +0 arbalest 18 bolts Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 plate armour a +0 war axe (5, 26, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +0 mace (5, 27, Orc:1) a +0 chain mail a +0 dire flail a +0 leather armour a +0 dagger (5, 29, Orc:1) a +0 club (6, 26, Orc:1) a +0 giant club a +0 robe a +0 dagger a cursed -1 hand axe (6, 29, Orc:1) a +0 leather armour a +0 club a +0 robe a +0 dagger (7, 32, Orc:1) a +0 robe a cursed +0 dagger (7, 34, Orc:1) a +0 chain mail a +0 war axe (7, 36, Orc:1) a +0 club (8, 33, Orc:1) a cursed +0 chain mail a +0 dire flail (8, 35, Orc:1) a +0 plate armour a +0 war axe of chopping (8, 36, Orc:1) a cursed -2 whip (13, -1, Orc:1) a +0 trident (13, 1, Orc:1) a +0 mace (13, 8, Orc:1) a +0 giant club (14, -1, Orc:1) a +0 flail (14, 11, Orc:1) a +0 leather armour (15, 13, Orc:1) a +0 leather armour a +0 flail (16, 13, Orc:1) a +0 leather armour Level 2 of the Orcish Mines [Shop] Userres's Assorted Antiques a wand of digging (17/24) (1260 gold) a +0 chain mail (135 gold) a scroll of identify (60 gold) a +0 dagger (60 gold) a scroll of acquirement (1560 gold) a +4 long sword of slicing (816 gold) an uncursed ring of wizardry (900 gold) a scroll of remove curse (90 gold) a +3 ring of strength (471 gold) a book of Minor Magic (600 gold) a +1 vampiric demon blade (1560 gold) [Shop] Cos Maba's Antique Weapon Emporium a +0 battleaxe (208 gold) a +0 spear (96 gold) the +5 hand axe of Athag {antimagic, +Rage Str+4} (1692 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It lets you go berserk. a +0 spear (96 gold) a +1 fustibalus of velocity (944 gold) a +0 mace (96 gold) a +0 hunting sling (48 gold) a +0 shortbow (96 gold) a +0 war axe (112 gold) the cursed +1 falchion "Erorhurgh" {protect, Str+8} (940 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+8). It has a curse placed upon it. a +1 battleaxe of venom (473 gold) [Shop] Deosagg's General Store a cursed ring of teleportation (54 gold) a cursed +0 pair of boots (42 gold) a +2 glaive of venom (237 gold) a potion of curing (36 gold) 16 bolts (38 gold) a scroll of enchant armour (90 gold) [Shop] Ninihulatri's Antique Armour Emporium a +0 ring mail (120 gold) a +1 leather armour of magic resistance (420 gold) the cursed +1 robe "Nuceomun" {+Inv rElec rCorr Int-3} (690 gold) It affects your intelligence (-3). It insulates you from electricity. It lets you turn invisible. It protects you from acid and corrosion. It has a curse placed upon it. +1 gold dragon scales (2610 gold) a +2 pair of gloves of dexterity (645 gold) a +0 robe (21 gold) a +2 robe of the Archmagi (1131 gold) a +0 robe (21 gold) a +0 scale mail (120 gold) a +2 robe of fire resistance (531 gold) a +2 chain mail of poison resistance (555 gold) [Shop] Zazeisi's Jewellery Emporium a cursed amulet of inaccuracy (26 gold) an uncursed amulet of magic regeneration (390 gold) the ring "Mufaro" {Fire Str+3} (497 gold) [ring of fire] It enhances your fire magic. It affects your strength (+3). It protects you from fire. It makes you vulnerable to cold. a +6 ring of evasion (1014 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed ring of protection from cold (325 gold) a cursed ring of see invisible (156 gold) an uncursed ring of protection from fire (325 gold) an uncursed amulet of rage (520 gold) an uncursed ring of wizardry (390 gold) an uncursed ring of protection from fire (325 gold) an uncursed ring of ice (325 gold) (0, 0, Orc:2) a cursed -2 dagger a +0 robe (1, -2, Orc:2) a +0 leather armour a +0 mace a +0 mace a +1 halberd of flaming a +0 plate armour (1, 0, Orc:2) a +5 giant spiked club a +0 robe (2, -1, Orc:2) a +0 short sword a +0 leather armour a +0 mace a +0 leather armour (3, -1, Orc:2) a +0 long sword a +0 chain mail (9, 1, Orc:2) a +0 hand axe a +0 giant club (9, 2, Orc:2) a +0 long sword a +0 plate armour (10, 4, Orc:2) a +0 trident (11, 1, Orc:2) a +0 flail a +0 plate armour (11, 2, Orc:2) a +0 ring mail (20, -16, Orc:2) the +4 ring mail of Vyf Mowu {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). (26, 3, Orc:2) a +0 trident a +0 leather armour (26, 4, Orc:2) a +0 dagger a +0 robe a +0 halberd a +0 plate armour (27, 1, Orc:2) a +0 dagger a +0 robe (27, 4, Orc:2) a +0 club a +0 leather armour (28, 7, Orc:2) a +0 flail (31, -22, Orc:2) a silver tomahawk (31, 6, Orc:2) a +0 mace (32, 7, Orc:2) a +0 hand axe a +0 plate armour (33, -27, Orc:2) a +0 dagger a +0 robe (33, -26, Orc:2) a +0 flail a +4 plate armour (34, -26, Orc:2) a +0 dagger a +0 robe (34, -25, Orc:2) a +2 flail of crushing a +0 leather armour a +2 mace of crushing a +2 plate armour of cold resistance (34, -24, Orc:2) a cursed -3 arbalest a +3 battleaxe 11 bolts a +0 chain mail a +0 war axe a +0 plate armour a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 leather armour (34, -23, Orc:2) a bolt (34, 5, Orc:2) a +0 short sword (35, -28, Orc:2) a +0 trident 3 silver tomahawks (35, -24, Orc:2) a +0 chain mail a bolt a +0 club a +0 flail of holy wrath a +0 plate armour a +0 battleaxe a +0 chain mail of cold resistance (35, -2, Orc:2) a +0 club (36, -25, Orc:2) a +0 dagger a +0 scale mail a bolt (36, 2, Orc:2) a +0 mace a +0 falchion a +0 leather armour (36, 3, Orc:2) a +0 long sword a +0 plate armour (37, -26, Orc:2) a +2 dagger of venom a +0 robe (37, -25, Orc:2) a +0 hand axe of flaming (38, -39, Orc:2) a +0 ring mail (38, -26, Orc:2) a +0 dagger (38, -24, Orc:2) a +0 dire flail a +0 chain mail (39, -39, Orc:2) a +0 hand axe a +0 ring mail (39, -27, Orc:2) a +0 war axe a cursed +0 plate armour (39, -26, Orc:2) a +0 dagger a cursed +0 leather armour (39, -25, Orc:2) a +0 dagger a +0 robe a +0 war axe a +0 plate armour a +0 dagger a +0 robe a +0 war axe a +0 chain mail a +0 dagger a cursed +0 robe (39, -17, Orc:2) an uncursed ring of magical power (40, -39, Orc:2) a +0 leather armour (40, -26, Orc:2) a +0 club a +0 leather armour a +0 mace a +0 ring mail a cursed -3 flail a +0 dagger a +0 robe a +0 scimitar a +0 chain mail (40, -25, Orc:2) a cursed -1 club (41, -25, Orc:2) a +0 dagger a +0 robe (41, -24, Orc:2) a +0 short sword a +0 plate armour (42, -26, Orc:2) a +0 hand axe (50, -39, Orc:2) 3 poisoned tomahawks a +0 glaive a +0 chain mail (51, -40, Orc:2) a poisoned tomahawk (52, -45, Orc:2) a +0 battleaxe a +0 plate armour (52, -43, Orc:2) a +0 flail (52, -42, Orc:2) a poisoned tomahawk (52, -41, Orc:2) a +0 dagger a +0 robe a +0 whip (53, -41, Orc:2) a poisoned tomahawk a +0 leather armour a +0 flail a +0 leather armour (55, -25, Orc:2) a +0 battleaxe a +0 chain mail (55, -17, Orc:2) an uncursed amulet of harm (57, -43, Orc:2) a poisoned tomahawk Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (8, 33, Lair:1) 18 bolts (17, 37, Lair:1) a +0 short sword (23, 1, Lair:1) 15 stones (35, -2, Lair:1) a +0 shortbow (46, 20, Lair:1) 19 bolts (50, 19, Lair:1) 4 javelins 93 arrows (50, 21, Lair:1) a +0 scimitar Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (13, -16, Lair:2) a +0 quarterstaff (21, 1, Lair:2) 16 stones (21, 5, Lair:2) a +0 ring mail (22, -20, Lair:2) a +0 falchion (29, -3, Lair:2) a +2 buckler of reflection a +5 ring of strength 4 potions of mutation a book of Changes a book of Party Tricks a book of Unlife a book of Debilitation the Compendium of Flamy Stones Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sandblast Earth 1 c - Stone Arrow Conjuration/Earth 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Bolt of Fire Conjuration/Fire 6 f - Statue Form Transmutation/Earth 6 a +1 shield of cold resistance a wand of random effects (16/48) a book of Misfortune a book of the Warp a book of Minor Magic a +2 cloak 3 scrolls of immolation 5 scrolls of enchant armour a +2 robe of fire resistance 73 poisoned needles 79 arrows (29, 3, Lair:2) a +0 halberd (31, 1, Lair:2) the +8 chain mail of Too Many Cooks {+Blink rElec rPois} It insulates you from electricity. It protects you from poison. It lets you blink. (43, -18, Lair:2) a +3 flail of protection (44, -5, Lair:2) a +0 trident (50, -26, Lair:2) 18 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (5, -2, Lair:3) a +0 club (10, -26, Lair:3) a +0 chain mail (19, -22, Lair:3) a scroll of immolation (20, -11, Lair:3) an uncursed staff of earth (20, 8, Lair:3) a +1 naga barding (21, -10, Lair:3) an uncursed staff of air (23, -7, Lair:3) 25 sling bullets (30, -32, Lair:3) 4 scrolls of random uselessness (31, 8, Lair:3) a +0 vampiric great sword (34, -6, Lair:3) 13 poisoned needles (36, -22, Lair:3) the +1 scale mail of Plog {+Inv Regen+ SInv} It lets you see invisible. It lets you turn invisible. It increases your rate of regeneration. (37, -6, Lair:3) a +0 flail (38, -20, Lair:3) 17 stones (39, -28, Lair:3) 23 stones (47, -8, Lair:3) a +0 chain mail (48, 0, Lair:3) a +0 scale mail (58, -15, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 robe of magic resistance a +0 dagger (6, -9, Lair:4) a +0 scimitar (14, -9, Lair:4) a +2 chain mail of cold resistance (15, 10, Lair:4) a +0 pair of boots (17, 4, Lair:4) 16 sling bullets (23, -4, Lair:4) a +0 scale mail (27, -4, Lair:4) a +0 halberd (28, 8, Lair:4) a potion of degeneration {!q} (30, 13, Lair:4) a +0 morningstar (32, 2, Lair:4) a +0 pair of boots (36, -9, Lair:4) 17 sling bullets (48, 37, Lair:4) an uncursed ring of ice (54, -3, Lair:4) 24 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 long sword (11, 22, Lair:5) 19 stones (13, -1, Lair:5) 25 sling bullets (30, 1, Lair:5) a +0 hand axe (33, 36, Lair:5) a book of Clouds (38, 28, Lair:5) 2 potions of heal wounds (45, 48, Lair:5) a +0 dire flail (49, 27, Lair:5) a +0 ring mail Level 1 of the Swamp (0, 0, Swamp:1) 3 inedible chunks of flesh (1, -17, Swamp:1) a +0 chain mail (4, -14, Swamp:1) a +0 plate armour (4, 13, Swamp:1) a book of Changes (8, 1, Swamp:1) a +0 ring mail (8, 19, Swamp:1) a +0 short sword (16, -6, Swamp:1) a +0 leather armour (42, 12, Swamp:1) a potion of heal wounds (47, 7, Swamp:1) a spiny frog corpse (51, 12, Swamp:1) an uncursed amulet of harm (55, 8, Swamp:1) a royal jelly