Autsider Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (9, 41, D:1) a +0 whip (13, 50, D:1) a rat skeleton (15, -9, D:1) a +0 club a +0 club a rat skeleton a goblin skeleton (19, 39, D:1) a rat skeleton (22, 15, D:1) 4 stones (22, 39, D:1) a +0 leather armour (29, 37, D:1) a frilled lizard skeleton (34, 5, D:1) a rat skeleton (37, 21, D:1) a +0 dagger (44, 7, D:1) a +0 dagger (47, 38, D:1) a +0 whip (48, 32, D:1) a hobgoblin skeleton (48, 34, D:1) a +0 club a goblin skeleton (49, 32, D:1) a rat skeleton (52, 39, D:1) a +0 club (56, 49, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, 4, D:2) a hobgoblin corpse (skeletalised by now) (2, -19, D:2) an adder corpse (skeletalised by now) (2, -18, D:2) a ball python corpse (skeletalised by now) (5, -18, D:2) a +0 dagger a goblin corpse (skeletalised by now) (5, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (6, -35, D:2) a +0 robe (8, 5, D:2) a +0 robe (12, -6, D:2) a +0 whip 3 stones (18, -21, D:2) 9 stones (27, -36, D:2) a +0 whip a kobold corpse (skeletalised by now) (27, -31, D:2) a +0 short sword a kobold skeleton (37, -19, D:2) 4 stones (43, -14, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (7, -8, D:3) a +0 leather armour (7, 1, D:3) a rat corpse (skeletalised by now) (14, 24, D:3) a +0 spear a +0 club a +0 sling (18, 1, D:3) a bat corpse (skeletalised by now) (20, 13, D:3) a +0 spear a +0 whip a gnoll skeleton (20, 14, D:3) a +0 dagger a +0 club a goblin skeleton a gnoll skeleton (21, 16, D:3) a quokka skeleton (23, 4, D:3) a +0 ring mail (27, 13, D:3) a +0 plate armour (28, 3, D:3) a bat corpse (skeletalised by now) (28, 13, D:3) a +0 club (30, 30, D:3) 4 stones (42, 16, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 5 stones a kobold skeleton (1, -12, D:4) 6 stones (11, -30, D:4) a +0 sling (11, -29, D:4) a +0 rapier (20, -28, D:4) the flux talisman of Pyavvex {*Corrode SInv Stlth+} [flux talisman] SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (34, -18, D:4) a +0 dagger 2 stones (35, -19, D:4) 7 stones (35, -18, D:4) a quokka corpse (skeletalised by now) (37, -10, D:4) a +0 mace (40, -9, D:4) a +0 hand axe (40, -4, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, -20, D:5) a +0 giant club (3, 20, D:5) a blade talisman (9, -13, D:5) a +0 chain mail (9, 14, D:5) a +0 ring mail a +0 hand axe (25, 1, D:5) a +0 robe (30, 4, D:5) a +0 whip (35, -25, D:5) an iguana corpse (skeletalised by now) (43, -28, D:5) an adder corpse (skeletalised by now) (45, -2, D:5) a +0 ring mail (48, -7, D:5) a +0 scimitar (48, 5, D:5) the human corpse of Prince Ribbit (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe a +0 leather armour (4, 0, D:6) 6 stones (7, -1, D:6) a +0 shortbow the +1 robe of Duty {Dex+5} Dex+5: It affects your dexterity (+5). a centaur corpse (skeletalised by now) (9, 6, D:6) a howler monkey skeleton (12, 35, D:6) a +0 hand axe a +0 buckler (13, 35, D:6) a +0 flail a +0 club a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) (25, 4, D:6) an iguana corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (3, -26, D:7) a +0 ring mail (7, -56, D:7) a +0 hand axe (11, -32, D:7) a +0 short sword (11, -31, D:7) a +0 short sword (12, -33, D:7) a +0 dagger a +0 robe a +0 trident (15, -5, D:7) a +0 hand axe (16, -49, D:7) a +0 dagger (34, -38, D:7) a +5 scimitar (still there?) a +0 robe (still there?) (39, -34, D:7) a +0 scale mail (41, -37, D:7) a +0 robe (67, -53, D:7) 8 stones the Ecumenical Temple