Dungeon Crawl Stone Soup version 0.32-a0-876-gcfddb08e57 (webtiles) character file. Game seed: 17768465253018123098 407 Autsider the Magician (level 6, -10/53 HPs) Began as an Oni Hedge Wizard on Apr 1, 2024. Was an Initiate of Vehumet. Mangled by an ogre ... wielding a +0 giant club (29 damage) ... on level 5 of the Dungeon. The game lasted 00:18:09 (5779 turns). Autsider the Magician (Oni Hedge Wizard) Turns: 5779, Time: 00:18:09 Health: -10/53 AC: 5 Str: 15 XL: 6 Next: 88% Magic: 0/12 EV: 8 Int: 17 God: Vehumet [......] Gold: 217 SH: 0 Dex: 8 Spells: 5/13 levels left rFire . . . i - +0 club rCold . . . (no shield) rNeg . . . (body armour restricted) rPois . h - +1 hat rElec . p - +2 cloak rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + b - +4 ring of slaying HPRegen 0.28/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 217 gold pieces. Inventory: Hand Weapons c - the +2 spear of Fate {speed, rC- Will+ SInv, !a} (You found it on level 3 of the Dungeon) rC-: It makes you vulnerable to cold. Will+: It increases your willpower. SInv: It lets you see invisible. i - a +0 club (weapon) Armour a - a scarf of resistance h - a +1 hat (worn) p - a +2 cloak (worn) Jewellery b - a +4 ring of slaying (left hand) n - an amulet of guardian spirit Talismans g - a serpent talisman Scrolls e - 2 scrolls of acquirement {unknown} f - a scroll of fear {unknown} l - 3 scrolls of identify {unknown} m - a scroll of enchant weapon {unknown} Potions d - 2 potions of mutation {unknown} j - 2 potions of lignification {unknown} k - 2 potions of heal wounds {unknown} o - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.4 Stealth - Level 4.0 Spellcasting + Level 3.2 Conjurations - Level 3.1 Summonings - Level 2.0 Translocations + Level 2.1 Air Magic + Level 2.2 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Mephitic Cloud Conj/Alch/Air 12% N/A 17% 3 z - Blink Tloc 20% N/A 11% 2 A - Call Imp Summ 28% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Alch/Air 16% N/A 13% 2 Slow Hex 12% N/A 16% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 24% 2 Confusing Touch Hex 3% N/A 43% 3 Fugue of the Fallen Necr 3% N/A 43% 3 Vampiric Draining Necr 3% 2d6 43% 3 Ignite Poison Fire/Alch 7% N/A 69% 4 Anguish Hex/Necr 1% N/A 83% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Annotations: D:1 exclusion: 2 downstairs Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, ally target, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! Your cerulean imp hits the ogre from afar with a -3 spear. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, ally target, 100% to hit) The magic dart hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the ogre from afar with a -3 spear. Your cerulean imp hits the ogre from afar with a -3 spear. Your cerulean imp hits the ogre but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, not watching you, ally target, 100% to hit) The magic dart hits the ogre. The ogre is almost dead. Your cerulean imp hits the ogre but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, not watching you, ally target, 100% to hit) The magic dart hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ...............#.#..#...... .....##........#.#......# ###..#..##.#......# #..#..##.#..#...# ####........# ....# #........# O... ###........# ... #.......O.5.# .. +.......@...# . #..#....#.### ###...)..... #.........# #...#.##.... #..#### #..#. ### #.# . #. You could see an ogre (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An orc priest (D:2) Jessica (D:2) An iguana (D:4) Terence (D:3) 4 gnolls (D:2) 7 adders 2 ribbon worms (D:2) 3 dart slugs 5 orcs 10 ball pythons 8 bats 6 endoplasms 2 giant cockroaches 5 goblins 3 hobgoblins 3 quokkas 2 frilled lizards 8 kobolds 5 rats 77 creatures vanquished. Vanquished Creatures (collateral kills) Natasha (thrice) (D:2) 3 adders 2 ribbon worms (D:2) An orc (D:3) A giant cockroach (D:1) 10 creatures vanquished. Grand Total: 87 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Autsider the Oni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 56 | D:1 | Reached skill level 1 in Conjurations 56 | D:1 | Reached skill level 1 in Summonings 200 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/6 259 | D:1 | Learned a level 2 spell: Call Imp 588 | D:1 | Reached skill level 4 in Spellcasting 769 | D:1 | Found a faded altar of an unknown god. 845 | D:1 | Reached XP level 3. HP: 31/31 MP: 5/8 1270 | D:2 | Noticed Jessica 1587 | D:2 | Learned a level 2 spell: Blink 1591 | D:2 | Learned a level 3 spell: Mephitic Cloud 1625 | D:2 | Killed Jessica 1626 | D:2 | Reached skill level 1 in Translocations 1626 | D:2 | Reached XP level 4. HP: 39/39 MP: 5/10 1890 | D:2 | Reached XP level 5. HP: 38/45 MP: 3/11 2114 | D:2 | Reached skill level 1 in Alchemy 2150 | D:2 | Reached skill level 1 in Air Magic 2701 | D:2 | Noticed Natasha 2715 | D:2 | Killed Natasha 2720 | D:2 | Noticed Natasha 2731 | D:2 | Killed Natasha 2775 | D:2 | Noticed Natasha 2783 | D:2 | Killed Natasha 2784 | D:2 | Reached XP level 6. HP: 48/53 MP: 2/12 2971 | D:2 | HP: 1/53 [orc priest/+0 flail (7)] 3425 | D:3 | Noticed Terence 3442 | D:3 | Killed Terence 3916 | D:3 | Identified the +2 spear of Fate {speed, rC- Will+ SInv} 5168 | D:4 | Found a staircase to the Ecumenical Temple. 5581 | Temple | Entered the Ecumenical Temple 5624 | Temple | Became a worshipper of Vehumet 5695 | D:5 | Entered Level 5 of the Dungeon 5779 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_rooms, kennysheep_generic_room_16, uniq_natasha, uniq_jessica D:3: layout_loops_corners, uniq_terence D:4: layout_basic, minmay_temple_entry_glassed_door D:5: minmay_general_purpose_star, layout_cave_pools, grunt_temple_overflow_order_and_chaos_2, grunt_qazlal_clouds, tso_metal_star Temple: nicolae_temple_superstar Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 1 2 3 | 3.2 Summonings | 1 2 3 | 3.1 Spellcasting | 4 | 4.0 Translocations | 1 2 | 2.0 Alchemy | 1 2 | 2.2 Air Magic | 1 2 | 2.1 Dodging | | 1.7 Stealth | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 44 | || 44 Headbutt | 2 | 4 || 6 Club | | 21 || 21 Cast: Magic Dart | 73 | 184 || 257 Call Imp | 4 | 24 || 28 Mephitic Cloud | | 1 || 1 Use: Potion | | 2 || 2 Scroll | | 1 || 1 Armour: Skin | 41 | 65 || 106 Robe | 3 | || 3 Dodge: Dodged | 35 | 32 || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5778 | 5408 | 370 | 390 | 4152 | 6 | 963.0 | Dungeon | 5727 | 5406 | 321 | 390 | 4152 | 5 | 1145.4 | Temple | 50 | 1 | 49 | 0 | 0 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1792 daAuts D:1: 1564 daAuts D:3: 1196 daAuts D:4: 1091 daAuts D:5: 83 daAuts Temple: 50 daAuts