Dungeon Crawl Stone Soup version 0.32-a0-876-gcfddb08e57 (webtiles) character file. Game seed: 8293426126383120181 15 Autsider the Magician (level 2, 15/15 HPs) Began as a Deep Elf Hedge Wizard on Apr 1, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:02:42 (927 turns). Autsider the Magician (Deep Elf Hedge Wizard) Turns: 927, Time: 00:02:42 Health: 15/15 AC: 2 Str: 7 XL: 2 Next: 34% Magic: 8/9 EV: 11 Int: 18 God: Gold: 21 SH: 0 Dex: 14 Spells: 6/9 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - a throwing net Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery j - a ring of fire Scrolls g - a scroll of amnesia {unknown} h - a scroll of fear {unknown} i - a scroll of identify {unknown} l - a scroll of fog {unknown} Potions d - a potion of magic f - a potion of curing {unknown} k - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.4 Spellcasting + Level 1.5 Conjurations + Level 1.6 Summonings - Level 1.1 Translocations + Level 0.9 Air Magic + Level 1.0 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 A - Call Imp Summ 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 14% 1 Blink Tloc 14% N/A 14% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 12% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. You climb upwards. There is a stone staircase leading down here. The ribbon worm attacks as it pursues you! The ribbon worm completely misses you. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Call Imp Adjust to which letter? A - Call Imp Magic restored. Found a short sword. A hobgoblin comes into view. The hobgoblin shouts! Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. A rat comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....r.... ..)...... ......... ######........ #............. #.........g... #............. #.....@# #......# #......# #......#### #.........# #.........# ######....# ######....# #.......<.# You could see a hobgoblin and a rat (wandering). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 3 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Autsider the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 363 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 532 | D:1 | Reached skill level 1 in Alchemy 863 | D:2 | Learned a level 2 spell: Call Imp 927 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_rooms D:2: minmay_skewed_foursquare, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 | 1.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 4.4 Conjurations | | 1.5 Summonings | | 1.6 Translocations | | 1.1 Air Magic | | 0.9 Action || total ---------------------------++------- Cast: Magic Dart || 54 Armour: Robe || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 927 | 923 | 4 | 0 | 807 | 2 | 463.5 | Dungeon | 927 | 923 | 4 | 0 | 807 | 2 | 463.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 840 daAuts D:2: 87 daAuts