Dungeon Crawl Stone Soup version 0.32-a0-834-geaf45d8e21 (webtiles) character file. Game seed: 7022581961571382372 1278 Autsider the Magician (level 8, 0/58 HPs) Began as a Djinni Conjurer on Mar 25, 2024. Hit by a stone thrown by a centaur (6 damage) ... on level 6 of the Dungeon. The game lasted 00:17:10 (5611 turns). Autsider the Magician (Djinni Conjurer) Turns: 5611, Time: 00:17:11 Health: 0/58 AC: 3 Str: 6 XL: 8 Next: 84% Gold: 335 EV: 11 Int: 21 God: SH: 0 Dex: 13 rFire + + . n - +2 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ G - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 335 gold pieces. Inventory: Hand Weapons n - a +2 dagger of venom (weapon) r - a +2 trident of pain B - a +2 trident of venom E - a +4 dagger Armour a - a +0 robe (worn) G - a +0 helmet (worn) Jewellery b - an amulet of faith q - a ring of positive energy Wands H - a wand of mindburst (12) Scrolls e - 3 scrolls of fear {unknown} f - 3 scrolls of identify {unknown} g - a scroll of enchant armour {unknown} j - 4 scrolls of teleportation {unknown} k - a scroll of poison {unknown} l - 2 scrolls of fog {unknown} m - 4 scrolls of amnesia {unknown} u - 2 scrolls of enchant weapon {unknown} y - 2 scrolls of blinking {unknown} C - a scroll of immolation {unknown} D - a scroll of summoning {unknown} Potions c - 3 potions of heal wounds d - 3 potions of cancellation h - 2 potions of might {unknown} i - a potion of mutation {unknown} o - 3 potions of enlightenment {unknown} p - 2 potions of invisibility {unknown} s - 2 potions of brilliance {unknown} t - a potion of curing {unknown} v - a potion of degeneration {unknown} w - 2 potions of resistance {unknown} x - a potion of berserk rage {unknown} z - a potion of experience {unknown} A - 2 potions of lignification {unknown} F - a potion of ambrosia {unknown} Skills: - Level 4.0 Fighting - Level 2.1 Dodging - Level 3.0 Stealth + Level 7.7 Spellcasting + Level 7.7 Conjurations + Level 7.7 Hexes Level 0.0 Charms + Level 7.7 Summonings + Level 7.7 Necromancy + Level 7.7 Translocations Level 0.0 Transmutations + Level 7.7 Fire Magic + Level 7.7 Ice Magic + Level 7.7 Air Magic + Level 7.7 Earth Magic + Level 7.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Fulminant Prism Conj/Alch 20% 3d12 3% 4 d - Iskenderun's Mystic Conj/Tloc 40% 2d9 3% 4 e - Freeze Ice 100% 1d10 1% 1 f - Lesser Beckoning Tloc 80% N/A 1% 2 g - Passwall Erth 40% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Cheibriados Hepliaklqana Okawaru Wu Jian The Shining One Shops: D:5 * D:6 ? Annotations: D:3 exclusion: statue Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the orc! An orc wizard comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You hear a loud crackle. You hear an explosion! You feel a bit more experienced. x2 An adder comes into view. A centaur comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. The adder closely misses you. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the centaur! The centaur is almost dead. Something shouts, "Slither home, thou unmuzzled hedge-born pignut!" Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow completely misses you. The adder barely misses you. The centaur throws a stone. The stone hits you. You die... ......##..#.........##. #......#............##. #.........##.#...>.... #.#.......#..#........ #.....∩.............## +.............##.#..# #.....#..........##. ##...##..........## . #...@...###......# #. ###...S..#...#......... ..##.#..#...###...###.. #... #......#c.#...#.#...# #... #......o###...#.#...###.... ....#......#...#.#...#...... ... #####...###...###...###. .. ......#.....#.#.....#.... . ......###...#.#...###.... You could see a centaur, an adder and an orc. Vanquished Creatures 2 water moccasins An orc warrior (D:6) A black bear (D:6) 2 bullfrogs (Sewer) 2 bombardier beetles 4 jellies 2 orc priests (D:5) A gnoll bouda (D:4) A sleepcap (D:4) 2 iguanas 3 orc wizards 4 gnolls 6 river rats 11 adders 2 ufetubi (D:6) 3 dart slugs A ribbon worm (D:3) 14 orcs 12 ball pythons 7 bats 6 endoplasms 2 giant cockroaches 8 goblins 7 hobgoblins 11 kobolds 2 quokkas (D:3) 3 frilled lizards 19 rats A fulminant prism (D:6) 140 creatures vanquished. Vanquished Creatures (others) 19 fulminant prisms 19 creatures vanquished. Grand Total: 159 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Autsider the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Autsider set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 194 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 329 | D:1 | Reached skill level 1 in Fighting 423 | D:1 | Reached XP level 3. HP: 22/27 MP: 0/0 423 | D:1 | Learned a level 1 spell: Freeze 794 | D:1 | Found a faded altar of an unknown god. 1210 | D:2 | Reached XP level 4. HP: 29/33 MP: 0/0 1921 | D:3 | You are sucked into a shaft and drop 1 floor! 2000 | D:4 | Found a snail-covered altar of Cheibriados. 2105 | D:3 | Reached XP level 5. HP: 6/40 MP: 0/0 2105 | D:3 | Learned a level 2 spell: Lesser Beckoning 2404 | D:3 | Noticed a frost-covered statue 2455 | D:3 | Found a glowing golden altar of the Shining One. 2455 | D:3 | Found a hazy altar of Hepliaklqana. 2538 | D:3 | Found a glowing drain. 2542 | Sewer | Entered a sewer 2848 | Sewer | HP: 1/41 [adder (4)] 2852 | Sewer | Reached XP level 6. HP: 13/47 MP: 0/0 3240 | Sewer | Reached XP level 7. HP: 32/52 MP: 0/0 3240 | Sewer | Learned a level 3 spell: Passwall 3376 | D:3 | Reached skill level 5 in Spellcasting 3376 | D:3 | Reached skill level 5 in Conjurations 3376 | D:3 | Reached skill level 5 in Hexes 3376 | D:3 | Reached skill level 5 in Summonings 3376 | D:3 | Reached skill level 5 in Necromancy 3376 | D:3 | Reached skill level 5 in Translocations 3376 | D:3 | Reached skill level 5 in Fire Magic 3376 | D:3 | Reached skill level 5 in Ice Magic 3376 | D:3 | Reached skill level 5 in Air Magic 3376 | D:3 | Reached skill level 5 in Earth Magic 3376 | D:3 | Reached skill level 5 in Alchemy 3444 | D:3 | Noticed a water moccasin 3449 | D:3 | Killed a water moccasin 3948 | D:4 | Found an iron altar of Okawaru. 4170 | D:4 | Found an ornate altar of the Wu Jian Council. 4474 | D:5 | Entered Level 5 of the Dungeon 4502 | D:5 | Reached XP level 8. HP: 52/58 MP: 0/0 4578 | D:5 | Found Itug's General Store. 5152 | D:5 | Identified the +1 scimitar of Dahot {elec, rC+ Dex+3} 5421 | D:6 | Found Kocufan's Magic Scroll Shop. 5611 | D:6 | Hit by a stone thrown by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_ring, chequers_ecumenical_altar_twisty, serial_forest, infiniplex_forest_diagonal, infiniplex_forest_end_double, infiniplex_forest_lined_room_2, infiniplex_forest_zigzag_1, infiniplex_forest_straight_3, infiniplex_forest_clump_curved, infiniplex_forest_end_double, infiniplex_forest_lined_2, infiniplex_forest_clump_small, minmay_tetromino_i4 D:2: layout_loops_cross D:3: layout_loops_ring, gammafunk_temple_overflow_statue, vehumet_statue, gup_sewer_entry_bowl D:4: layout_rooms, kennysheep_slug_shrine, lemuel_doored_altar, nicolae_wu_jian_glorious_leap, serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_i, corexii_hall_statues_x, chequers_hall_statues_y D:5: layout_basic, mainiacjoe_overflow_paths, serial_shops, nicolae_shop_statue_plus D:6: layout_cave_pools, grunt_dithmenos_shadows, serial_shops, shop, nicolae_titane, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 3 | 3.0 Fighting | 1 3 4 | 4.0 Spellcasting | 4 6 7 | 7.7 Conjurations | 4 6 7 | 7.7 Hexes | 4 6 7 | 7.7 Summonings | 4 6 7 | 7.7 Necromancy | 4 6 7 | 7.7 Translocations | 4 6 7 | 7.7 Fire Magic | 4 6 7 | 7.7 Ice Magic | 4 6 7 | 7.7 Air Magic | 4 6 7 | 7.7 Earth Magic | 4 6 7 | 7.7 Alchemy | 4 6 7 | 7.7 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Dagger | | 11 | 7 || 18 Cast: Magic Dart | 63 | 110 | 61 || 234 Searing Ray | | 10 | 12 || 22 Iskenderun's Myst | | 2 | || 2 Fulminant Prism | | | 20 || 20 Use: Potion | | 2 | || 2 Stab: Sleeping | | 2 | || 2 Armour: Robe | 10 | 49 | 17 || 76 Dodge: Dodged | 3 | 42 | 16 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5609 | 5389 | 220 | 417 | 4236 | 7 | 801.3 | Dungeon | 4808 | 4588 | 220 | 286 | 3700 | 6 | 801.3 | Sewer | 800 | 800 | 0 | 131 | 536 | 1 | 800.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1182 daAuts D:5: 943 daAuts D:3: 911 daAuts D:4: 895 daAuts Sewer: 800 daAuts D:2: 682 daAuts D:6: 192 daAuts