Dungeon Crawl Stone Soup version 0.32-a0-834-geaf45d8e21 (webtiles) character file. Game seed: 4313868392448685453 125 Autsider the Trooper (level 5, -4/42 HPs) Began as a Djinni Hedge Wizard on Mar 25, 2024. Slain by an orc ... wielding a +0 mace (5 damage) ... on level 3 of the Dungeon. The game lasted 00:08:02 (2249 turns). Autsider the Trooper (Djinni Hedge Wizard) Turns: 2249, Time: 00:08:03 Health: -4/42 AC: 2 Str: 9 XL: 5 Next: 30% Gold: 100 EV: 11 Int: 18 God: SH: 0 Dex: 12 rFire + + . g - +0 whip (holy) rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +0 dagger g - a +0 whip of holy wrath (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls i - a scroll of enchant armour {unknown} j - a scroll of summoning {unknown} l - 2 scrolls of identify {unknown} m - a scroll of poison {unknown} n - a scroll of immolation {unknown} Potions d - a potion of enlightenment {unknown} e - a potion of mutation {unknown} f - 2 potions of degeneration {unknown} h - a potion of heal wounds {unknown} k - a potion of cancellation {unknown} Skills: + Level 4.3 Fighting - Level 2.1 Dodging - Level 2.0 Stealth - Level 3.0 Spellcasting - Level 3.0 Conjurations - Level 3.0 Hexes - Level 3.0 Summonings - Level 3.0 Necromancy - Level 3.0 Translocations - Level 3.0 Fire Magic - Level 3.0 Ice Magic - Level 3.0 Air Magic - Level 3.0 Earth Magic - Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Searing Ray Conj 26% 2d5 7% 2 c - Blink Tloc 26% N/A 7% 2 d - Call Imp Summ 26% N/A 7% 2 e - Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 f - Shock Conj/Air 52% 1d6 4% 1 g - Slow Hex 52% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 mace and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is lightly wounded. * * * LOW HITPOINT WARNING * * * The orc barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 mace and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is lightly wounded. * * * LOW HITPOINT WARNING * * * The orc closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 mace and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is lightly wounded. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 mace and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits the orc. The orc is heavily wounded. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 mace. You die... ##. #.. .. ########## .. #........# #. #.######.#### #) #.# #.......# #o###.# #.##.##.# #.@...###.#...#.# ########......#.# #........### #.#......... ...#......... ### #......... #.##..#### ..>....# ###.....# You could see an orc. Vanquished Creatures 2 gnolls (D:2) 4 dart slugs A ribbon worm (D:2) 6 orcs (D:3) 6 ball pythons 5 bats (D:1) 6 endoplasms A giant cockroach (D:1) 6 hobgoblins 4 jackals (D:2) 4 quokkas 4 frilled lizards (D:1) 4 goblins 5 kobolds 10 rats 68 creatures vanquished. Vanquished Creatures (collateral kills) 2 gnolls (D:2) 2 creatures vanquished. Grand Total: 70 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Autsider the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Autsider set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 62 | D:1 | Reached skill level 1 in Fighting 136 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 263 | D:1 | Reached skill level 2 in Fighting 374 | D:1 | Reached XP level 3. HP: 10/28 MP: 0/0 374 | D:1 | Learned a level 1 spell: Shock 1038 | D:2 | Reached skill level 3 in Fighting 1038 | D:2 | Reached XP level 4. HP: 35/35 MP: 0/0 1641 | D:2 | Reached XP level 5. HP: 39/41 MP: 0/0 1641 | D:2 | Learned a level 2 spell: Searing Ray 1643 | D:2 | Reached skill level 4 in Fighting 2248 | D:3 | HP: 2/42 [orc/+0 mace (5)] 2249 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_loops_ring D:2: layout_basic D:3: layout_loops_cross Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 4 | 4.3 Stealth | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 1 || 1 Cast: Magic Dart | 73 | 98 || 171 Call Imp | 3 | 3 || 6 Blink | | 1 || 1 Searing Ray | | 2 || 2 Armour: Robe | 5 | 14 || 19 Dodge: Dodged | 4 | 20 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2248 | 2206 | 42 | 128 | 1648 | 3 | 749.3 | Dungeon | 2248 | 2206 | 42 | 128 | 1648 | 3 | 749.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1012 daAuts D:1: 963 daAuts D:3: 272 daAuts