Autsider Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 15, D:1) 21 bolts (15, 10, D:1) a +0 leather armour (21, -23, D:1) a +0 club (22, -29, D:1) a +0 robe (27, 2, D:1) a +0 dagger (37, -10, D:1) a +0 club (46, -23, D:1) a +0 ring mail (50, -28, D:1) 21 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (19, 6, D:2) a +0 pair of boots (27, 31, D:2) a +0 club a cursed +0 dagger (46, -16, D:2) a +0 short sword (51, -19, D:2) a +0 whip (55, -19, D:2) a +0 club (55, 29, D:2) a +0 dagger (59, -12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, -23, D:3) a +0 ring mail (5, -13, D:3) a +0 ring mail (6, 0, D:3) a +0 dagger (11, -11, D:3) a +0 dagger a +0 hunting sling (13, -11, D:3) a +0 hand axe (13, -9, D:3) a +0 dagger a +0 ring mail (14, -9, D:3) a +0 short sword a +0 dagger a +0 robe (15, -12, D:3) a +0 leather armour (18, -17, D:3) a +0 dagger (22, -28, D:3) a +0 whip (22, 1, D:3) a +0 dagger (23, 1, D:3) a +0 short sword (30, 1, D:3) a +0 dagger (31, 1, D:3) a +0 club (48, 3, D:3) a +0 dagger Level 4 of the Dungeon (0, 10, D:4) a +0 hunting sling (3, -6, D:4) a +1 hand axe of freezing (10, -2, D:4) a +0 giant spiked club (22, 14, D:4) 17 bolts (23, -7, D:4) a cursed +0 giant club (28, -8, D:4) a +0 robe a +3 war axe a +0 ring mail a +0 dagger a +0 club a +0 club (28, -7, D:4) a +0 ring mail a +0 trident (38, -15, D:4) 2 javelins Level 5 of the Dungeon (0, 0, D:5) 20 arrows (2, -27, D:5) a +0 leather armour a +0 scale mail a +0 dagger a +0 robe a +0 dagger (4, -10, D:5) a +0 leather armour (11, -4, D:5) a +0 club (11, 8, D:5) a +0 hand axe a +0 scale mail (18, -21, D:5) a +0 dagger (20, -22, D:5) a +0 whip (26, 7, D:5) 10 bolts (34, -3, D:5) a +0 trident (35, -2, D:5) a +0 mace a +0 ring mail (36, -3, D:5) a +0 hand axe of distortion a +0 leather armour a +0 flail (44, -8, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 mace (7, 8, D:6) a +0 robe (8, -1, D:6) a +0 war axe (11, 18, D:6) 24 arrows (29, -2, D:6) a +2 centaur barding (37, 13, D:6) a +0 trident (41, 22, D:6) a +0 trident (46, 29, D:6) a +0 hand axe (50, 26, D:6) a wand of clouds (8) Level 7 of the Dungeon [Shop] Cogi's Antique Weapon Shoppe a +0 long sword (98 gold) a +1 hand axe of flaming (347 gold) a +0 long sword (98 gold) a +0 flail (98 gold) the +12 flail of Calculation {flame, +Inv Stlth+} (2326 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you turn invisible. It makes you more stealthy. a +0 war axe (98 gold) a +0 hand crossbow (98 gold) a +1 morningstar of draining (397 gold) a +0 shortbow of freezing (207 gold) a +0 giant club (47 gold) (0, 0, D:7) a +2 short sword of holy wrath (4, -28, D:7) 2 arrows (5, -30, D:7) 2 arrows (5, -29, D:7) an arrow (7, -35, D:7) a +0 shortbow 16 arrows (32, -31, D:7) an uncursed staff of death (36, -2, D:7) 11 bolts (37, 1, D:7) a +0 giant club (43, -31, D:7) a +0 club a +0 chain mail (43, -30, D:7) a +0 club (44, -31, D:7) a +0 flail (44, -4, D:7) a +0 pair of gloves (50, -22, D:7) a cursed +0 rapier (52, -26, D:7) a +0 falchion (54, -27, D:7) a +0 buckler (57, 2, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) an arrow (1, 1, D:8) an arrow (1, 2, D:8) an arrow (3, 4, D:8) an arrow (4, 7, D:8) a +0 shortbow (5, -14, D:8) a +1 scimitar of flaming a cursed +0 robe (11, 2, D:8) a +0 giant spiked club (12, -2, D:8) a +0 robe (14, 5, D:8) a +0 ring mail (21, -6, D:8) a +0 dagger of pain (30, -15, D:8) a +0 ring mail (35, -9, D:8) a +0 dagger a +0 robe (36, -3, D:8) a +0 dagger (37, -3, D:8) a +0 club a +0 leather armour (38, -3, D:8) a +0 dagger a +0 robe (38, -2, D:8) a +0 club (39, -7, D:8) a +0 flail (39, -6, D:8) a +0 flail a +0 leather armour (40, -6, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) an arrow (0, 1, D:9) 2 arrows (0, 3, D:9) a +0 shortbow 16 arrows (0, 5, D:9) a +0 trident (1, -2, D:9) 2 arrows (8, -13, D:9) a +0 dire flail a +0 giant club (12, -26, D:9) a +0 plate armour (38, -23, D:9) a +0 giant club (43, -33, D:9) a +0 spear (60, -20, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a hound corpse (4, -3, D:10) a +0 quarterstaff (9, 14, D:10) a water moccasin corpse (12, 14, D:10) a +0 robe (18, 6, D:10) 23 bolts (25, 41, D:10) a +0 falchion a +0 ring mail an orc skeleton (27, 42, D:10) a +0 dagger a +0 robe an orc skeleton (27, 43, D:10) a +0 scale mail (27, 44, D:10) a cursed +0 flail (42, 28, D:10) 17 arrows (43, -1, D:10) the +1 leather armour of Qoula {rElec rC- rN+ Regen+} It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It increases your rate of regeneration. (43, 4, D:10) a +0 double sword (48, 44, D:10) a cursed +1 long sword a +0 robe (49, 43, D:10) a +4 dagger a +0 robe (50, 43, D:10) a cursed +0 spear a +0 robe (52, 8, D:10) a +0 mace (52, 11, D:10) a +0 dagger a +0 robe (53, 10, D:10) a +0 short sword a +0 leather armour a +0 club a cursed -1 leather armour (59, 25, D:10) a +0 pair of boots the Ecumenical Temple