Dungeon Crawl Stone Soup version 0.21-a0-440-g28109cb (webtiles) character file. 21 Autsider the Charmwright (level 2, 0/23 HPs) Began as a Merfolk Skald on Nov 10, 2017. Slain by a goblin ... wielding a +3 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:12 (438 turns). Autsider the Charmwright (Merfolk Skald) Turns: 438, Time: 00:02:12 Health: 0/23 AC: 3 Str: 11 XL: 2 Next: 83% Magic: 2/5 EV: 12 Int: 12 God: Gold: 30 SH: 0 Dex: 13 Spells: 0/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn e - ring of stealth MPRegen 0.09/turn (no ring) @: infused A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles j - 12 poisoned needles k - 6 silver javelins (quivered) Armour b - a +0 leather armour (worn) Jewellery e - a ring of stealth (left hand) Scrolls g - a scroll of random uselessness {unknown} h - a scroll of remove curse {unknown} i - a scroll of teleportation {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration f - 4 chunks of flesh l - a meat ration Skills: + Level 2.5 Fighting * Level 3.6 Polearms - Level 0.6 Armour - Level 2.6 Dodging + Level 2.3 Spellcasting * Level 3.6 Charms You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 8% 1 ##..... b - Song of Slaying Chrm ##...... 12% 2 ###.... c - Shroud of Golubria Chrm/Tloc #......... 26% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Your magical infusion is running out. The goblin hits you but does no damage. You closely miss the goblin. The goblin barely misses you. You closely miss the goblin. The goblin misses you. You barely miss the goblin. The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * You miss the goblin. The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. You are no longer magically infusing your attacks. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * The goblin completely misses you. You are too injured to fight recklessly! You barely miss the goblin. The goblin completely misses you. The goblin hits you with an enchanted dagger. You die... ..............##........... ...##.†.......##........... .. #.........##........... # #.........##.......... #.........##......... #.........# #.........# #.......gg# #.......@.# ########### You could see 2 goblins. Vanquished Creatures 2 leopard geckos (D:1) 3 bats (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) A frilled lizard (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Autsider the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 139 | D:1 | Reached XP level 2. HP: 15/23 MP: 5/5 146 | D:1 | Learned a level 2 spell: Song of Slaying 149 | D:1 | Learned a level 2 spell: Shroud of Golubria 438 | D:1 | Slain by a goblin Vault maps used: D:1: denvon_arrival_waterhouse, minmay_tall_x Action || total -------------------------++------- Melee: Spear || 72 Cast: Infusion || 3 Stab: Sleeping || 3 Armor: Leather armour || 10 Dodge: Dodged || 29 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 30 | 0.0 | 0 | 16 | 0.0 | 438 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 30 | 0.0 | 0 | 16 | 0.0 | 438 +---------+---------+-------+---------+---------+-------+---------