Autsider Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -26, D:1) a +0 short sword (5, -24, D:1) a +0 short sword (8, -24, D:1) 22 sling bullets (20, -25, D:1) 11 sling bullets (22, 1, D:1) 8 bolts (32, -9, D:1) a +0 dagger (33, -29, D:1) a +0 club (34, -3, D:1) 21 bolts (35, -5, D:1) a +0 ring mail (38, -7, D:1) a +0 club (38, -3, D:1) a +0 dagger (38, 10, D:1) 27 arrows (39, -10, D:1) a +0 robe (43, -27, D:1) a +0 dagger a +0 dagger (51, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 13, D:2) a cursed +0 leather armour (11, -29, D:2) a +0 club (11, -28, D:2) a +0 club a +0 animal skin a +0 club (12, -29, D:2) a +0 club (14, 0, D:2) a +0 club (14, 2, D:2) a +0 club (15, -24, D:2) a +0 dagger (16, 0, D:2) a +0 club (30, -1, D:2) a +0 short sword (33, -21, D:2) 14 bolts (35, -16, D:2) 17 bolts (37, -20, D:2) a +0 club Level 3 of the Dungeon (6, 5, D:3) a +0 club a +0 club (8, 12, D:3) a +0 leather armour (9, -19, D:3) a +0 falchion (9, 11, D:3) a cursed +0 club (10, 12, D:3) a +0 short sword (11, 1, D:3) a +0 club (15, 2, D:3) a poisoned needle (18, -22, D:3) a +0 club (18, -19, D:3) a +0 hunting sling (18, 0, D:3) a poisoned needle (19, 19, D:3) a +0 leather armour a +0 whip (21, 2, D:3) a poisoned needle a +0 blowgun a +0 short sword (23, 15, D:3) 5 tomahawks a +0 trident a +0 hand axe (24, 15, D:3) a +0 dagger a cursed +0 leather armour (25, 16, D:3) a +0 dagger a +0 robe (26, 16, D:3) 26 sling bullets (29, -6, D:3) a +0 leather armour (31, -28, D:3) a +0 ring mail (36, -18, D:3) a +0 ring mail (40, -17, D:3) a +0 falchion (40, -6, D:3) a +0 leather armour (40, 10, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) 29 bolts (1, -4, D:4) a +0 mace (5, -16, D:4) the +1 scale mail "Pyewil" {+Inv rN++ rCorr Str-2} It affects your strength (-2). It greatly protects you from negative energy. It lets you turn invisible. It protects you from acid and corrosion. (9, -4, D:4) a +0 spear (11, -3, D:4) a +0 mace (14, -4, D:4) a +0 war axe (16, -15, D:4) a +0 giant club (16, -5, D:4) a +0 hunting sling (16, 16, D:4) a +0 short sword (16, 17, D:4) a throwing net (17, 14, D:4) a +0 dagger (20, 17, D:4) a +0 dagger (31, -19, D:4) a +0 giant spiked club (31, -11, D:4) a +0 spear (38, -12, D:4) 32 bolts Level 5 of the Dungeon [Shop] Rybo Raz's Book Emporium a book of Necromancy (330 gold) a book of Geomancy (385 gold) a book of Minor Magic (220 gold) a book of Misfortune (220 gold) a book of Clouds (495 gold) a book of Battle (440 gold) a book of Misfortune (220 gold) a book of Maledictions (275 gold) a book of Debilitation (440 gold) the Incunabulum of Captivating Enhancements (495 gold) Spells Type Level a - Song of Slaying Charms 2 b - Swiftness Charms/Air 2 c - Slow Hexes 2 d - Spectral Weapon Hexes/Charms 3 e - Fulminant Prism Conjuration/Hexes 4 f - Ring of Flames Charms/Fire 7 (0, 6, D:5) 17 sling bullets (10, -2, D:5) a +0 shortbow a scroll of random uselessness 14 arrows (11, -3, D:5) an arrow (13, -4, D:5) an arrow (16, 10, D:5) a +0 scale mail (20, -18, D:5) a +0 leather armour (32, -4, D:5) a +0 leather armour (34, 4, D:5) a +1 scimitar of holy wrath (37, -19, D:5) 21 sling bullets Level 6 of the Dungeon (0, 0, D:6) a bullfrog corpse (2, -2, D:6) a +4 hand axe (unseen) (2, -1, D:6) a +0 short sword (unseen) (2, 0, D:6) an arrow (6, -9, D:6) a cursed +0 scimitar a +0 robe the Ecumenical Temple