Atlantean Level 1 of the Dungeon (0, 0, D:1) 27 bolts (5, -26, D:1) a stone (6, -36, D:1) a +0 mace (6, -26, D:1) a stone (6, -22, D:1) a +0 short sword (7, -36, D:1) 10 stones (13, -1, D:1) a cursed +0 leather armour (23, 1, D:1) 31 bolts (41, -35, D:1) a stone (41, -34, D:1) a stone (41, -32, D:1) a stone (41, -31, D:1) 2 stones (41, -30, D:1) a +0 dagger a +0 dagger (43, -27, D:1) a +0 centaur barding (44, -24, D:1) 15 stones (47, -30, D:1) a +0 ring mail (48, 12, D:1) a +0 dagger (53, -13, D:1) a +0 hunting sling (57, 13, D:1) 21 stones Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 robe "Pegoukh" {rPois rC- rN+} (1410 gold) It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. the cursed +0 pair of gloves "Nown" {Int+3} (1480 gold) It affects your intelligence (+3). It has a curse placed upon it. the cursed +0 hand axe of Mymian {freeze, +Inv rF+ Stlth+} (2620 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. the ring "Todoohir" {Wiz -Tele *Contam rF+++ Dex+8} (7760 gold) [ring of wizardry] It improves your spell success rate. It affects your dexterity (+8). It renders you almost immune to fire. It prevents most forms of teleportation. It causes magical contamination when unequipped. (0, 0, D:2) a +0 dagger a kobold corpse (4, -1, D:2) a stone (16, 2, D:2) a +0 mace (20, -19, D:2) 21 bolts (22, -16, D:2) 18 stones (31, -11, D:2) a +0 chain mail (32, 3, D:2) a +0 dagger (34, -8, D:2) a +0 ring mail (35, 8, D:2) a +0 whip (36, 8, D:2) a +0 spear (36, 9, D:2) a +0 whip (39, -13, D:2) 26 arrows (40, 17, D:2) a cursed -1 dagger (40, 32, D:2) 25 sling bullets (41, -1, D:2) a +0 ring mail (43, 26, D:2) a +0 leather armour