Atlantean Level 1 of the Dungeon (8, 0, D:1) 16 sling bullets (11, -1, D:1) a +0 ring mail (22, 12, D:1) 2 curare-tipped needles (31, 13, D:1) 27 stones (36, -36, D:1) a cursed -2 club (49, -6, D:1) a +0 dagger (54, -16, D:1) a +0 club Level 2 of the Dungeon (0, 8, D:2) 15 stones (1, -15, D:2) a +0 dagger (1, -2, D:2) 20 stones (2, -23, D:2) a +0 hand axe (21, -13, D:2) 10 stones (24, 4, D:2) 14 stones (27, 9, D:2) a +0 ring mail (27, 13, D:2) a +0 leather armour (31, 18, D:2) a +0 dagger (34, -5, D:2) a +0 dagger a +0 scale mail (38, -18, D:2) a +0 short sword 5 stones (38, 19, D:2) a +0 mace (40, 7, D:2) a cursed +0 ring mail (42, 2, D:2) a +0 hand axe a +0 scale mail (43, 1, D:2) a +0 dagger (45, -6, D:2) 21 stones (45, -5, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) 24 bolts (1, 6, D:3) a +0 shortbow 16 arrows (2, 5, D:3) an arrow (2, 6, D:3) a +0 mace a +0 leather armour (6, 14, D:3) a +0 hand crossbow (6, 16, D:3) a stone (6, 19, D:3) a +0 whip (10, 4, D:3) a cursed -2 club a cursed +0 club a +0 club (13, 3, D:3) a +0 dagger a +0 club a +0 club a +0 hunting sling 17 stones (14, 1, D:3) a +0 club (14, 2, D:3) a +0 spear a +0 animal skin (17, -7, D:3) 13 stones (17, -5, D:3) a stone (17, -1, D:3) a cursed +0 dagger 3 stones (22, 20, D:3) 27 arrows (25, -29, D:3) 19 poisoned needles (25, -25, D:3) a +0 club 13 stones (26, -23, D:3) 11 bolts (27, -23, D:3) a stone (29, -26, D:3) a +0 short sword 2 stones (29, -21, D:3) a stone (31, -26, D:3) a stone (32, 7, D:3) a +0 mace (33, 7, D:3) a +0 dagger a +0 leather armour (33, 9, D:3) a +0 dagger a +0 ring mail (35, -17, D:3) a +0 hand axe 7 stones (36, -17, D:3) a +0 scale mail (38, -17, D:3) a stone (40, -13, D:3) a +0 blowgun 2 poisoned needles (40, -12, D:3) a +0 club (41, -10, D:3) 6 arrows (42, -8, D:3) a poisoned needle Level 4 of the Dungeon (0, 0, D:4) a +0 naga barding (4, -32, D:4) 15 poisoned needles (7, -46, D:4) a +0 quarterstaff (10, -48, D:4) 20 arrows (13, -48, D:4) a +0 robe (17, -45, D:4) a cursed +0 leather armour a +0 rapier (18, -46, D:4) a +0 robe a +0 scythe (20, -30, D:4) 16 stones (35, -10, D:4) a +0 dagger a cursed +0 leather armour (41, -35, D:4) a +0 spear (41, -8, D:4) a +0 leather armour (43, -8, D:4) 28 stones (44, -31, D:4) a +0 leather armour Level 5 of the Dungeon (5, 10, D:5) 15 arrows (21, 7, D:5) a potion of degeneration (31, -13, D:5) a +0 cloak a +0 scale mail (33, -3, D:5) a +0 plate armour (36, 6, D:5) a +0 flail (36, 8, D:5) a +0 hand axe (37, 6, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (4, -4, D:6) a +0 robe (6, -14, D:6) a +0 whip (7, -8, D:6) a +0 flail (7, -7, D:6) a cursed +0 war axe a +0 robe a +0 robe (20, -1, D:6) a +0 robe a +0 dagger (21, 0, D:6) a +0 short sword (22, 9, D:6) 22 stones (24, -15, D:6) a +0 club (24, 2, D:6) a +0 short sword (25, -8, D:6) a +0 whip (28, 16, D:6) a +0 ring mail Level 7 of the Dungeon (14, -10, D:7) a +0 flail 6 tomahawks (14, -9, D:7) a +0 spear (14, -8, D:7) a +0 halberd (14, -5, D:7) a tomahawk (14, -3, D:7) a tomahawk (15, -10, D:7) a +0 spear (33, -1, D:7) a cursed -3 club 8 arrows (33, 5, D:7) a +0 short sword (34, -5, D:7) a +0 whip (34, -4, D:7) a +0 club a +0 mace of protection (34, -3, D:7) a +0 short sword 4 stones (35, -27, D:7) a sling bullet (35, -26, D:7) a sling bullet (35, -25, D:7) a sling bullet (35, -24, D:7) a sling bullet (35, -20, D:7) a +0 quarterstaff a +0 hunting sling 23 sling bullets a +0 ring mail (36, 9, D:7) 4 tomahawks (37, -7, D:7) a stone (37, 10, D:7) a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 mace a cursed -3 falchion a +0 dagger (38, 10, D:7) a +0 leather armour a +0 club a +0 hand axe (39, -7, D:7) a +0 club (39, -6, D:7) a +0 club a +0 hunting sling 7 stones (40, 1, D:7) a +0 trident (47, -10, D:7) a +0 ring mail (48, -9, D:7) a +0 chain mail (49, 24, D:7) a cursed -2 hand axe Level 8 of the Dungeon [Shop] Nusoham's Weapon Shop a +0 arbalest (49 gold) a +0 mace (33 gold) 14 stones (15 gold) a +0 long sword (38 gold) the +9 hand axe "Bitibess" {drain, rElec Str-4 Dex+7} (777 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-4). It affects your dexterity (+7). It insulates you from electricity. a +0 scimitar (44 gold) the +7 whip of Corruption {slash, rElec rC+} (656 gold) It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. [Shop] Gozag's Platinum Reserve the +1 robe "Qysept" {Str+5 Int+4} (3160 gold) It affects your strength (+5). It affects your intelligence (+4). the +1 ring mail "Wamigh" {rC+ MR+++ Dex-4 Slay+4} (4260 gold) It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from cold. It affects your resistance to hostile enchantments. the cursed +1 dagger of the Thirsty Orbs {pain, rPois Int+6} (3080 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+6). It protects you from poison. It has a curse placed upon it. the +4 dagger "Dipp" {flame, Dex+3} (3690 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). (0, 0, D:8) a +0 scale mail (9, 0, D:8) a +0 giant club (20, 13, D:8) 22 stones (23, 8, D:8) a tomahawk (23, 9, D:8) a +0 short sword (24, 8, D:8) a tomahawk a stone (25, 8, D:8) a cursed +0 whip a +0 ring mail a +0 dagger a +0 robe a +0 flail a +0 war axe 17 stones (26, 8, D:8) a +0 club 3 tomahawks a +0 leather armour (29, 1, D:8) an uncursed ring of teleportation (30, 1, D:8) 2 potions of magic (34, 21, D:8) 5 tomahawks (40, 42, D:8) a +0 club a +0 war axe a +0 ring mail a +0 hand axe (41, 42, D:8) a +0 hand axe a +0 ring mail (42, 9, D:8) a +0 dagger a +0 ring mail (43, 39, D:8) a +0 short sword (44, 11, D:8) a +0 hand axe a +0 dagger a +0 robe (44, 12, D:8) 2 scrolls of noise (44, 13, D:8) a potion of brilliance (50, 26, D:8) a +0 buckler Level 9 of the Dungeon [Shop] Zamadojy's Magic Scroll Boutique a scroll of noise (15 gold) a scroll of remove curse (45 gold) a scroll of enchant weapon (112 gold) a scroll of remove curse (45 gold) a scroll of remove curse (45 gold) a scroll of random uselessness (15 gold) [Shop] Eskudaabi's Gadget Boutique a wand of acid (10/15) (448 gold) a wand of iceblast (5/15) (144 gold) a fan of gales (640 gold) a wand of lightning (10/15) (224 gold) a +7 lightning rod (14/14) (1921 gold) a wand of slowing (18/48) (240 gold) a wand of iceblast (7/15) (176 gold) a fan of gales (640 gold) a +0 rod of inaccuracy (13/13) (1440 gold) a wand of disintegration (14/24) (288 gold) a wand of lightning (9/15) (208 gold) [Shop] Buzxucuts's Jewellery Shoppe an uncursed ring of protection from cold (400 gold) an uncursed ring of resist corrosion (320 gold) the ring of Zucwau {Int+4 Slay+6} (947 gold) [ring of intelligence] It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+6). an uncursed ring of magical power (320 gold) a cursed ring of teleportation (72 gold) the ring of Freedom {Int+2 Dex+2} (299 gold) [ring of dexterity] It affects your intelligence (+2). It affects your dexterity (+2). a cursed ring of teleportation (72 gold) an uncursed amulet of rage (640 gold) a cursed ring of teleportation (72 gold) the amulet of Oseffam {+Rage rElec rF++ Int-5} (976 gold) [amulet of rage] It affects your intelligence (-5). It greatly protects you from fire. It insulates you from electricity. It lets you go berserk. an uncursed ring of protection from magic (400 gold) (0, 0, D:9) a +0 giant club (8, 19, D:9) 3 stones (8, 20, D:9) a +0 whip (9, 19, D:9) a stone (9, 20, D:9) a stone (10, -12, D:9) a potion of mutation (10, 17, D:9) a +0 whip (10, 19, D:9) a +0 short sword (32, 21, D:9) an uncursed ring of wizardry (33, 16, D:9) a +0 long sword (34, 2, D:9) 17 stones (35, -1, D:9) 2 potions of might (39, 37, D:9) a +0 war axe (44, 28, D:9) an arrow (45, 27, D:9) 2 arrows (46, 20, D:9) a +1 short sword of freezing (47, 27, D:9) a +0 shortbow 17 arrows (48, 12, D:9) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe of freezing a +0 dagger of electrocution a +2 quarterstaff of chaos (1, 0, Lair:1) a +0 helmet of intelligence (2, 1, Lair:1) a wand of random effects (6/48) a wand of slowing (27/48) a wand of flame (27/48) a wand of paralysis (6/24) a wand of confusion (15/48) (2, 2, Lair:1) 3 scrolls of enchant weapon 2 scrolls of amnesia a scroll of recharging (20, -10, Lair:1) a +0 cloak (31, 20, Lair:1) 23 stones (34, -1, Lair:1) 2 potions of degeneration (42, -1, Lair:1) a +0 leather armour (47, 26, Lair:1) a +0 robe (57, -22, Lair:1) 19 arrows (59, -21, Lair:1) a +0 club (59, -11, Lair:1) a +0 spear Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (11, 13, Lair:2) a rime drake corpse (skeletalised by now) (11, 14, Lair:2) a rime drake corpse (skeletalised by now) (17, 4, Lair:2) a yak corpse (skeletalised by now) (18, 4, Lair:2) a yak corpse (skeletalised by now) (20, 13, Lair:2) a water moccasin corpse (skeletalised by now) an ice cave (0, 0, IceCv) a rime drake corpse (18, 2, IceCv) 21 gold pieces (18, 3, IceCv) 20 gold pieces (18, 4, IceCv) 14 gold pieces (18, 5, IceCv) 9 gold pieces (18, 6, IceCv) 9 gold pieces (18, 7, IceCv) 18 gold pieces (18, 8, IceCv) 21 gold pieces (19, 1, IceCv) 13 gold pieces (19, 2, IceCv) 15 gold pieces (19, 3, IceCv) 21 gold pieces (19, 4, IceCv) 22 gold pieces (19, 5, IceCv) 19 gold pieces (19, 8, IceCv) 27 gold pieces (19, 9, IceCv) a +3 amulet of reflection (19, 10, IceCv) 17 gold pieces (19, 11, IceCv) 7 gold pieces (20, 2, IceCv) 14 gold pieces (20, 3, IceCv) 23 gold pieces (20, 4, IceCv) 19 gold pieces (20, 9, IceCv) an uncursed ring of positive energy (20, 10, IceCv) 15 gold pieces (20, 11, IceCv) 15 gold pieces (21, 3, IceCv) 13 gold pieces (21, 10, IceCv) an uncursed amulet of the gourmand (21, 11, IceCv) the amulet of the Sun {Reflect rElec rPois SH+3 Stlth+} [amulet of reflection] It shields you and reflects attacks. It insulates you from electricity. It protects you from poison. It affects your SH (+3). It makes you more stealthy.