Atlantean Level 1 of the Dungeon (11, -24, D:1) a cursed +0 short sword (18, -14, D:1) a +0 whip (18, -12, D:1) a stone (18, -11, D:1) a stone (19, -10, D:1) a stone (24, -22, D:1) a +0 club (25, -19, D:1) a +0 club (31, -30, D:1) a +0 robe (35, 4, D:1) a +0 dagger (36, -15, D:1) a +0 plate armour (44, -13, D:1) 11 stones (57, -36, D:1) 10 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, 11, D:2) 16 arrows (12, 15, D:2) a +0 leather armour (12, 33, D:2) a +0 club (15, 28, D:2) a +0 club (16, -2, D:2) a +0 dagger (17, 15, D:2) a +0 mace (19, 14, D:2) an uncursed amulet of inaccuracy a +0 cloak (26, 24, D:2) 8 stones (27, 22, D:2) a stone (27, 24, D:2) a +0 dagger (28, 21, D:2) a stone (29, 19, D:2) a stone (29, 20, D:2) a stone (37, 23, D:2) 15 stones (39, 26, D:2) 17 arrows (44, 15, D:2) 13 arrows (56, 13, D:2) 17 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (10, 7, D:3) a +0 club (16, 6, D:3) a stone (17, 6, D:3) a stone (18, 6, D:3) a stone (19, 6, D:3) a +0 short sword (22, 6, D:3) a stone (28, 7, D:3) 16 bolts (30, 7, D:3) a +0 short sword (45, 20, D:3) a scroll of noise (45, 22, D:3) a +0 whip (47, 10, D:3) 18 stones (47, 12, D:3) a +0 hand axe (49, 8, D:3) a +0 trident (49, 19, D:3) a +0 leather armour (51, 11, D:3) a +0 ring mail (53, 13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 19 stones (5, 4, D:4) a +0 ring mail (7, -49, D:4) 21 stones (7, -3, D:4) a +0 falchion a +0 scale mail (18, -25, D:4) an uncursed ring of loudness (24, 1, D:4) a +0 giant club (27, -36, D:4) 5 tomahawks a +0 ring mail a +0 mace (36, 4, D:4) a +0 buckler Level 5 of the Dungeon (0, 0, D:5) a +0 whip (30, -14, D:5) a +0 dagger a +0 leather armour (33, -21, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail a +0 hand axe a +0 trident (4, 23, D:6) a +0 spear (7, 32, D:6) a +0 battleaxe (15, 12, D:6) a +0 leather armour (16, 12, D:6) a +0 war axe a cursed -2 mace a +0 leather armour a +0 mace a +0 scale mail (17, 12, D:6) a +0 short sword a +0 leather armour (30, -2, D:6) a +0 robe (42, 0, D:6) a +0 short sword (42, 5, D:6) 7 tomahawks (47, 7, D:6) a +0 long sword (49, 28, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Xisiung's Book Boutique a book of Geomancy (385 gold) a book of Conjurations (330 gold) the Reference Book on Attacks (1030 gold) Spells Type Level a - Force Lance Conjuration/Translocation 4 b - Sticky Flame Conjuration/Fire 4 c - Fireball Conjuration/Fire 5 d - Conjure Ball Lightning Conjuration/Air 6 the Guide on Evil (715 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Regeneration Charms/Necromancy 3 c - Control Undead Necromancy 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Death Channel Necromancy 6 a book of Necromancy (330 gold) a book of Flames (385 gold) a manual of Unarmed Combat (1214 gold) a book of Misfortune (220 gold) a book of Frost (385 gold) a book of Changes (275 gold) a book of Power (495 gold) a book of Cantrips (220 gold) the Tome of Beguiling and Flames (748 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Confuse Hexes 3 c - Cause Fear Hexes 4 d - Silence Hexes/Air 5 e - Darkness Hexes 6 a Young Poisoner's Handbook (440 gold) (0, 0, D:7) a +0 spear (0, 2, D:7) a +0 club a +0 spear (1, 1, D:7) a +0 whip (1, 2, D:7) a +0 spear a +0 ring mail (2, -8, D:7) a stone (4, -14, D:7) a +0 trident a +0 chain mail (5, -15, D:7) a +0 dagger a +0 robe a stone (5, -14, D:7) a +0 hand axe 11 stones a +0 trident a +0 ring mail (5, -13, D:7) 2 stones (6, -16, D:7) a +0 dagger a +0 robe a stone (6, -15, D:7) a stone (7, -15, D:7) a +0 dagger a +0 robe (20, -34, D:7) a +0 trident a +0 ring mail (21, -33, D:7) a +0 club (22, -22, D:7) a +0 plate armour of positive energy (42, 12, D:7) a +0 whip a +0 dagger a +0 dagger (44, 2, D:7) a +1 dagger of draining a +0 robe (45, 2, D:7) a +0 dagger a +0 robe (46, 2, D:7) a +0 ring mail (52, -31, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a cursed -3 whip a +0 short sword a +0 leather armour (1, 0, D:8) a +0 dagger a +0 robe (11, 20, D:8) a +0 club (14, -2, D:8) a +0 giant club (14, 17, D:8) a +0 blowgun (16, 14, D:8) 16 stones (21, -8, D:8) a +0 glaive a +0 plate armour (22, -8, D:8) a +0 ring mail (22, -2, D:8) a +0 scale mail (22, 2, D:8) 20 stones (23, 16, D:8) a +0 dagger a +0 robe (23, 17, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (24, 16, D:8) a +0 hand axe a +0 war axe (24, 17, D:8) a +0 flail a +0 chain mail a +0 morningstar (24, 18, D:8) a +0 ring mail (25, -8, D:8) a +0 short sword (25, 17, D:8) a +0 long sword a +0 plate armour a +0 dagger a +0 dagger a +0 robe (28, 9, D:8) a +0 scale mail (43, -10, D:8) a cursed +0 robe Level 9 of the Dungeon (0, 0, D:9) 15 bolts (14, 22, D:9) a +0 robe (18, 37, D:9) a +0 great sword (22, 11, D:9) a tomahawk (22, 32, D:9) 12 stones (25, -3, D:9) a +0 hand axe a +0 leather armour a +0 flail (25, 12, D:9) a +0 trident (25, 14, D:9) a +3 scimitar a +0 robe a cursed -3 war axe a +0 robe a cursed +2 dagger a +0 robe (25, 15, D:9) a +0 leather armour a +0 giant club a +0 chain mail a tomahawk (26, -2, D:9) a +0 dagger a +0 robe (26, 11, D:9) a +0 hand axe (26, 12, D:9) a +0 short sword (27, -2, D:9) a +0 leather armour (27, -1, D:9) a +0 trident 21 bolts (27, 17, D:9) a potion of degeneration (27, 42, D:9) 22 stones (32, 3, D:9) a potion of degeneration (37, 39, D:9) a +0 ring mail (39, 9, D:9) 18 stones (42, 4, D:9) a +0 robe Level 10 of the Dungeon [Shop] Xamneragh's Weapon Shoppe a +0 flail (49 gold) a +1 flail of protection (156 gold) a +0 blowgun (35 gold) the +6 great mace of the Ageless Orbs {venom, SInv Stlth+} (725 gold) It poisons the flesh of those it strikes. It lets you see invisible. It makes you more stealthy. 5 javelins (56 gold) 8 sling bullets (56 gold) the +0 hunting sling of the Goat {flame, Int+4 Dex+4} (371 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (+4). a +0 hunting sling (21 gold) 19 stones (26 gold) a +0 longbow (63 gold) the +2 war axe of Dithiuta {chop, rF+} (408 gold) It inflicts extra damage upon your enemies. It protects you from fire. a +1 spear of piercing (161 gold) (2, -5, D:10) 22 sling bullets (5, -17, D:10) a cursed +0 robe (8, 15, D:10) a +0 mace (8, 17, D:10) a +0 shield (9, -17, D:10) a +1 war axe (9, 19, D:10) a +0 whip (10, 22, D:10) a +0 hand axe a +0 chain mail a +0 hand axe a +0 hand axe a +0 leather armour a +0 long sword a +0 chain mail a +0 club a +0 ring mail (11, -14, D:10) an arrow (11, 10, D:10) 11 arrows (12, -16, D:10) a +0 shortbow 15 arrows (13, -19, D:10) 14 bolts (13, 18, D:10) 19 arrows (22, 17, D:10) a +0 quarterstaff (23, 27, D:10) 19 arrows (28, -17, D:10) a book of Changes (35, -9, D:10) a +0 dagger (39, -18, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) a book of Air (1, -10, D:11) a +0 hand axe (2, -3, D:11) a +0 giant club a +0 giant spiked club (9, -49, D:11) a +0 giant spiked club (11, -24, D:11) a +1 dagger of pain a cursed +0 robe a potion of degeneration (22, -9, D:11) a +0 club (27, -7, D:11) an arrow (28, -7, D:11) an arrow (29, -6, D:11) an arrow (31, -5, D:11) an arrow (32, -43, D:11) a cursed +0 hunting sling (33, -5, D:11) a +0 shortbow 16 arrows (34, -6, D:11) a +0 glaive a +0 animal skin (35, -5, D:11) a +0 robe (36, -4, D:11) an arrow (42, -35, D:11) a stone (43, -36, D:11) a stone (44, -47, D:11) 4 large rocks (44, -36, D:11) a stone (44, 2, D:11) a +0 dagger (45, -44, D:11) a +0 flail (45, -42, D:11) a +0 giant club a +0 club (45, -38, D:11) a +2 whip of freezing 3 stones (46, -42, D:11) a +0 whip a stone (46, -41, D:11) a cursed +0 whip a +0 blowgun 17 poisoned needles (46, -40, D:11) a +0 short sword (48, -40, D:11) a +0 giant spiked club (62, -38, D:11) a +0 spear (64, -11, D:11) a +0 giant club a +0 giant club (66, 3, D:11) a +0 hand axe a +0 scale mail (67, 3, D:11) a +0 short sword a +0 plate armour (67, 4, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon [Shop] Poug's Armour Boutique a +0 leather armour (36 gold) a +4 ring mail of magic resistance (558 gold) a +0 scale mail (72 gold) a +0 chain mail (81 gold) a +1 leather armour of poison resistance (198 gold) a +2 hat (288 gold) (0, 0, D:12) 15 stones (2, 35, D:12) 21 stones (4, -14, D:12) a +0 plate armour (5, 11, D:12) a +0 giant club (18, -6, D:12) 4 large rocks (20, 3, D:12) a +0 robe (24, 3, D:12) a +0 morningstar (29, 38, D:12) 18 arrows (40, -10, D:12) a +0 robe (49, 29, D:12) a +0 flail (51, 14, D:12) a +0 flail (52, 15, D:12) 2 large rocks (55, 17, D:12) 3 large rocks Level 13 of the Dungeon (0, 0, D:13) a +0 giant spiked club (2, -3, D:13) a +0 dagger (16, -32, D:13) 14 stones (22, -6, D:13) an arrow (22, -4, D:13) a +0 shortbow of freezing 24 arrows (22, -2, D:13) a lamp of fire the Ecumenical Temple Level 1 of the Lair of Beasts (6, -21, Lair:1) 28 sling bullets (8, 7, Lair:1) 13 poisoned needles (17, -27, Lair:1) a +0 leather armour (35, -7, Lair:1) a +2 amulet of reflection (36, 10, Lair:1) a +4 quarterstaff (40, -21, Lair:1) 8 arrows (42, -11, Lair:1) 12 arrows (48, 8, Lair:1) an uncursed staff of earth an uncursed staff of conjuration (48, 9, Lair:1) a +2 demon trident of draining a +0 triple crossbow a +0 flail of protection a +1 whip of electrocution a +0 battleaxe a +4 quarterstaff of chaos a cursed +0 lajatang (48, 10, Lair:1) a +1 scale mail of fire resistance a +2 robe of positive energy a +0 scale mail (49, 8, Lair:1) a book of Air a book of Cantrips a book of Battle (49, 9, Lair:1) a scroll of immolation 2 scrolls of enchant weapon (49, 10, Lair:1) an uncursed amulet of harm an uncursed ring of wizardry (50, 9, Lair:1) a wand of confusion (12/48) a wand of confusion (19/48) a wand of iceblast (7/15) (50, 10, Lair:1) a potion of mutation a potion of brilliance 2 potions of magic a potion of cure mutation (51, -9, Lair:1) 20 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) 24 stones (1, 4, Lair:2) a +0 trident (10, -21, Lair:2) 13 stones (11, 14, Lair:2) 14 stones (12, -21, Lair:2) an uncursed amulet of harm (12, 13, Lair:2) the +4 quarterstaff "Ylafuob" {protect, *Contam MR++ Int+2 Dex-2} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). It affects your dexterity (-2). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (17, -23, Lair:2) 17 sling bullets (19, -31, Lair:2) a +0 robe (22, -19, Lair:2) a +0 robe (24, -3, Lair:2) 19 sling bullets (31, 2, Lair:2) a +0 pair of gloves (40, -6, Lair:2) 20 arrows (48, 5, Lair:2) 7 javelins