Atash Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -13, D:1) a +0 buckler (6, 7, D:1) a +0 ring mail (6, 18, D:1) 12 poisoned needles (7, 6, D:1) a +0 buckler (7, 16, D:1) a +0 spear (10, 14, D:1) 21 arrows (10, 15, D:1) 2 stones (11, 15, D:1) a stone (11, 20, D:1) a +0 leather armour (12, 19, D:1) a stone (12, 21, D:1) a stone (14, 19, D:1) a +0 spear (16, 18, D:1) a +0 hand axe (24, 14, D:1) a +0 dagger (25, -4, D:1) a +0 short sword (30, 14, D:1) a +0 leather armour (33, 18, D:1) a +0 club a +0 dagger a +0 club (35, 10, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) 16 arrows (4, 8, D:2) a +0 club (5, -10, D:2) a +0 hunting sling (6, 13, D:2) 26 stones (14, 8, D:2) a scroll of random uselessness (21, 13, D:2) a +0 leather armour (22, -2, D:2) 27 stones (24, -31, D:2) a +0 whip (45, -11, D:2) a +0 ring mail (53, 10, D:2) a +0 buckler Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, -5, D:3) a +2 pair of gloves (4, -13, D:3) 23 arrows (4, -2, D:3) a +2 hand axe of venom (7, -15, D:3) a stone (7, -14, D:3) a +0 ring mail a +0 flail (7, -12, D:3) a poisoned needle (7, -11, D:3) a poisoned needle (7, -10, D:3) a poisoned needle (7, -9, D:3) a +0 chain mail (8, -33, D:3) a +0 club (8, -13, D:3) a +0 dagger a +0 blowgun 7 poisoned needles (10, -13, D:3) a poisoned needle (17, -45, D:3) 20 stones (20, -15, D:3) a +0 hunting sling (22, -35, D:3) a +0 dagger (34, -27, D:3) 12 poisoned needles (43, -46, D:3) a +0 scale mail (47, -44, D:3) 19 stones (52, -19, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon [Shop] Keseitzo's General Store a fruit (16 gold) a scroll of enchant armour (82 gold) a +0 hand axe (33 gold) 8 poisoned javelins (140 gold) 15 stones (16 gold) a beef jerky (16 gold) a +0 hunting sling (16 gold) a wand of paralysis (6/24) (88 gold) a crystal ball of energy (220 gold) a +1 scale mail of fire resistance (176 gold) 3 needles of sleeping (16 gold) (0, 0, D:4) 27 arrows (4, -44, D:4) a +0 war axe (5, -9, D:4) a scroll of random uselessness (12, -51, D:4) an uncursed staff of poison (14, -23, D:4) 2 tomahawks a cursed -3 falchion (15, -24, D:4) a tomahawk (15, -23, D:4) a +0 flail a +0 robe a +0 dagger (16, -15, D:4) a +0 hand crossbow (17, -48, D:4) 10 sling bullets (23, 0, D:4) a +0 chain mail a +0 dagger a +0 scale mail a +0 dagger (25, 0, D:4) a +2 dagger of speed (35, -43, D:4) a +0 chain mail (37, -11, D:4) a +0 dagger (39, -42, D:4) 20 stones (46, -13, D:4) a +0 spear (46, -11, D:4) 8 stones (47, -17, D:4) a scroll of random uselessness (47, -14, D:4) a +1 halberd of flaming (54, -25, D:4) 20 sling bullets (56, -54, D:4) the +7 great sword of the Extremes {flame, rElec rF+ Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It protects you from fire. It insulates you from electricity. Level 5 of the Dungeon (1, -5, D:5) 14 bolts (16, -2, D:5) a +0 leather armour (19, -9, D:5) 14 poisoned needles (21, -9, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) 10 stones (19, -12, D:6) 23 bolts (19, 4, D:6) a +0 ring mail (25, -7, D:6) 11 stones (27, -30, D:6) a +0 scimitar (28, -40, D:6) a +0 hand crossbow (28, -27, D:6) a +0 leather armour (29, -1, D:6) 21 stones (34, -21, D:6) a cursed +0 spear a +0 robe (34, -19, D:6) a +2 morningstar a +0 robe (35, -11, D:6) 20 bolts (36, -21, D:6) a +0 short sword a +0 robe (38, -17, D:6) a +0 halberd a +0 chain mail (39, -17, D:6) a +0 spear a +0 robe (43, -20, D:6) a +0 giant spiked club (43, -17, D:6) a +0 great mace (43, -11, D:6) a +0 long sword (46, -12, D:6) a +0 ring mail (57, -1, D:6) an arrow (58, -1, D:6) a +0 shortbow 11 arrows (60, -3, D:6) an arrow (61, -4, D:6) an arrow (62, -4, D:6) an arrow (63, 3, D:6) a +0 quarterstaff Level 7 of the Dungeon [Shop] Ynweh's Food Emporium a bread ration (50 gold) 3 fruits (45 gold) a meat ration (50 gold) a meat ration (50 gold) a bread ration (50 gold) a slice of pizza (15 gold) 3 fruits (45 gold) 3 fruits (45 gold) a meat ration (50 gold) (0, 0, D:7) a +0 leather armour (2, -3, D:7) 13 stones (8, 18, D:7) 9 bolts (15, 24, D:7) a +0 flail (31, 6, D:7) a +0 short sword (33, -8, D:7) 19 bolts (33, 31, D:7) a +0 robe (36, 28, D:7) 21 arrows Level 8 of the Dungeon (6, -18, D:8) 19 bolts (8, 10, D:8) a +2 dagger of venom a +0 whip a +0 short sword a +0 dagger (11, 5, D:8) a +2 flail of venom (16, -17, D:8) a +0 giant club (18, 14, D:8) a +0 helmet (20, -14, D:8) a +0 hand crossbow (23, 10, D:8) a potion of degeneration (25, -2, D:8) a +0 hand axe of freezing (27, -2, D:8) a +0 dagger a +0 robe (28, -2, D:8) a +2 antimagic dagger a cursed +0 robe (29, -7, D:8) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (32, -3, D:8) a +0 flail (34, -21, D:8) a +0 spear (35, -7, D:8) an uncursed amulet of rage (37, -5, D:8) a +2 robe of positive energy (38, 18, D:8) 14 stones (41, -11, D:8) a +0 leather armour (42, 11, D:8) 25 arrows (47, -20, D:8) a +2 hat (52, -17, D:8) 18 stones (53, -3, D:8) 18 stones (67, -10, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) 15 sling bullets (9, 25, D:9) 3 scrolls of amnesia (14, 6, D:9) 10 gold pieces (14, 10, D:9) 27 stones (14, 14, D:9) 15 gold pieces (16, 4, D:9) 10 gold pieces (17, 0, D:9) a scroll of amnesia (19, 4, D:9) a +0 dagger a worker ant corpse an orc corpse (19, 5, D:9) a shapeshifter corpse (19, 32, D:9) a +0 dagger (20, 2, D:9) 11 gold pieces (20, 4, D:9) a +0 club (20, 33, D:9) a +0 dagger (unseen) (21, 2, D:9) 10 gold pieces (21, 5, D:9) a +0 dagger (unseen) (21, 6, D:9) an adder corpse (21, 9, D:9) 19 stones (21, 38, D:9) a +0 falchion (22, 31, D:9) a +0 chain mail (22, 36, D:9) a cursed -1 trident a +0 leather armour (22, 37, D:9) a +0 dagger a +0 robe a +0 club