Aston Level 1 of the Dungeon (5, -6, D:1) a +0 robe (6, -12, D:1) a +0 cloak (8, -7, D:1) a +0 dagger (10, 3, D:1) a +0 leather armour (13, 27, D:1) a +0 club a stone (14, -5, D:1) a +0 robe (20, 11, D:1) 5 large rocks (21, 22, D:1) 5 stones (24, 15, D:1) a +0 club (25, -1, D:1) 5 boomerangs (25, 0, D:1) a +0 spear (26, -1, D:1) a +0 spear (28, 7, D:1) a +0 leather armour (28, 11, D:1) a +0 dagger (38, 23, D:1) a +0 club (40, 26, D:1) a +0 short sword (48, -11, D:1) a +0 sling (51, -9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -7, D:2) 5 stones (18, -6, D:2) 4 stones (27, -31, D:2) the +0 battleaxe of Floods {drain, *Corrode rN+ Str+4} Str+4: It affects your strength (+4). rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (27, 15, D:2) a +0 ring mail (29, -9, D:2) 4 large rocks (29, 7, D:2) a +0 robe Level 3 of the Dungeon [Shop] Haisudul's Weapon Shop a +0 war axe (49 gold) a +0 falchion (42 gold) a +3 scimitar of holy wrath (338 gold) a +2 arbalest of flaming (281 gold) 2 poisoned darts (16 gold) a +0 whip (35 gold) a +0 flail (49 gold) a +2 heavy quarterstaff (268 gold) a +2 glaive of protection (277 gold) a +0 spear (42 gold) 9 stones (12 gold) [Shop] Dicirr's Jewellery Emporium a ring of ice (325 gold) a ring of resist corrosion (260 gold) an amulet of the acrobat (390 gold) the macabre finger necklace {Finger+ rN+} (520 gold) [amulet of nothing] Finger+: It enables you to equip an extra ring. rN+: It protects you from negative energy. a serpent talisman (390 gold) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (747 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). a +4 ring of protection (468 gold) a +6 ring of dexterity (468 gold) an amulet of faith (520 gold) the amulet of Cean {RegenMP Fly Int+2 Dex+3 Stlth-} (626 gold) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Fly: It grants you flight. Stlth-: It makes you less stealthy. a ring of magical power (260 gold) [Shop] Oklaisse's Armour Shoppe a +3 leather armour of poison resistance (273 gold) a +0 buckler (58 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) the +1 leather armour of Misanthropy {rPois} (236 gold) rPois: It protects you from poison a +0 helmet (58 gold) [Shop] Coroawn's Assorted Antiques a +0 sling (31 gold) a +2 pair of gloves of infusion (451 gold) a scroll of teleportation (63 gold) a scroll of immolation (84 gold) a potion of enlightenment (105 gold) a +0 spear (63 gold) [Shop] Qyniev's Jewellery Boutique a ring of willpower (350 gold) a granite talisman (840 gold) a +4 ring of protection (504 gold) a ring of ice (350 gold) a +4 ring of protection (504 gold) a ring of willpower (350 gold) the ring "Roabom" {rElec rC+++ Will+ Str+3 Slay-6} (771 gold) [ring of willpower] Str+3: It affects your strength (+3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. Will+: It increases your willpower. a ring of magical power (280 gold) a blade talisman (420 gold) (0, 0, D:3) a +0 dagger a +0 trident (7, 0, D:3) a +0 flail a +0 leather armour (11, -13, D:3) a +0 dagger (12, 5, D:3) a +0 mace a +0 scale mail a +0 dagger a +0 robe (18, -9, D:3) 2 potions of curing (23, 18, D:3) a +0 falchion a +0 ring mail (31, 13, D:3) a +0 whip (32, 7, D:3) a +0 club Level 4 of the Dungeon (25, -10, D:4) a +0 leather armour a +0 hand axe (37, -30, D:4) a +0 falchion (39, -6, D:4) 8 stones (44, 12, D:4) a +0 whip (46, -17, D:4) a +0 whip (63, -20, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) an amulet of faith (5, -23, D:5) a +0 leather armour (13, -10, D:5) a +0 hand axe a +0 dagger of electrocution a +0 ring mail (14, -10, D:5) a +0 war axe a +0 ring mail (15, -9, D:5) a +0 short sword (20, 25, D:5) a staff of earth (44, -24, D:5) a +0 quarterstaff (46, -21, D:5) a +0 club (47, -22, D:5) a +0 dagger a +0 leather armour (48, -22, D:5) a +0 whip (49, -22, D:5) a +0 hand axe a +0 chain mail a +1 dagger of venom a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (16, -24, D:6) 4 stones (20, -14, D:6) 11 gold pieces (22, 1, D:6) a +0 dagger (23, -13, D:6) a book of Storms (25, -31, D:6) a poisoned dart (25, -13, D:6) 17 gold pieces (28, -14, D:6) 14 gold pieces (31, 5, D:6) a +1 dagger of venom a +0 leather armour (31, 6, D:6) a +0 flail (32, 5, D:6) a +0 vampiric dagger a +0 robe (33, -16, D:6) a +0 ring mail (38, -8, D:6) a +0 pair of boots (40, 1, D:6) 6 stones (42, -11, D:6) a +0 mace (51, -28, D:6) a +0 short sword a boomerang (51, -27, D:6) a +0 club a +0 leather armour a +0 dagger a +0 robe (51, -26, D:6) a +0 hand axe a +0 leather armour (51, -23, D:6) a +0 short sword of flaming (55, -8, D:6) a staff of alchemy the Ecumenical Temple