Dungeon Sprint DCSS version 0.23.2-1-ga50397a (webtiles) character file. Game seed: 2217973976046475213 54 Aske the Slasher (level 3, -4/31 HPs) Began as a Ghoul Monk on May 9, 2019. Slain by a water moccasin (9 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:46 (60 turns). Aske the Slasher (Ghoul Monk) Turns: 60, Time: 00:00:47 Health: -4/31 AC: 2 Str: 14 XL: 3 Next: 91% Magic: 2/2 EV: 14 Int: 5 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 falchion rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: rotting, hasted, very quick A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing g - 2 potions of magic Comestibles c - a ration Skills: - Level 3.6 Fighting * Level 5.1 Long Blades + Level 3.1 Armour + Level 4.3 Dodging - Level 2.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History The crimson imp hits you but does no damage. You hit something. Reactivating autopickup. Your Long Blades skill increases to level 5! Your Armour skill increases to level 3! Your Dodging skill increases to level 4! You feel a bit more experienced. You barely miss the water moccasin. The crimson imp misses you. You riposte. You closely miss the crimson imp. The water moccasin barely misses you. You riposte. You closely miss the water moccasin. You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The crimson imp hits you. * * * LOW HITPOINT WARNING * * * You miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you! You die... ▓.▓ ▓.▓ ▓'▓ ▓.▓ ▓÷▓ ▓.▓ ▓.▓ ▓5▓ ▓@▓ ▓S▓ ▓Z▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see a water moccasin, a crimson imp and a jackal zombie. Vanquished Creatures An orc wizard (D) A worker ant (D) A dart slug (D) A goblin (D) A jackal (D) A frilled lizard (D) A rat (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Aske the Ghoul Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 10 | D | Reached skill level 3 in Long Blades 10 | D | Reached skill level 1 in Armour 19 | D | Reached XP level 2. HP: 19/26 MP: 1/1 28 | D | Noticed a crimson imp 28 | D | Noticed a water moccasin 36 | D | Reached skill level 4 in Long Blades 36 | D | Reached XP level 3. HP: 27/31 MP: 2/2 57 | D | Reached skill level 5 in Long Blades 60 | D | Slain by a water moccasin Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 4 5 | 5.1 Armour | 1 2 3 | 3.1 Dodging | 3 4 | 4.3 Fighting | | 3.6 Stealth | | 2.1 Action || total -------------------------++------- Melee: Falchion || 35 Use: Potion || 2 Stab: Sleeping || 1 Eat: Chunk || 3 Armor: Robe || 3 Dodge: Dodged || 18 Rpst.: Falchion || 9