Asilar Level 1 of the Dungeon (0, 0, D:1) 16 stones (9, -9, D:1) a +0 hunting sling (11, 13, D:1) 15 stones (13, -13, D:1) a +0 dagger (13, -9, D:1) 21 stones (16, -25, D:1) 22 stones (17, 28, D:1) 16 arrows (18, -24, D:1) a +0 scale mail (46, -12, D:1) a +0 club (47, -20, D:1) a +0 club (47, 15, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) 23 stones (18, -8, D:2) a +0 scale mail (23, -10, D:2) 3 stones (23, -4, D:2) 2 javelins (23, 26, D:2) a +0 short sword (24, -10, D:2) a stone a +0 whip a +0 club a +0 short sword a +0 club (25, -10, D:2) 2 stones (34, 7, D:2) 21 sling bullets (43, 17, D:2) a +0 club (47, 31, D:2) a fruit (48, 29, D:2) a fruit (48, 30, D:2) a fruit (48, 31, D:2) a fruit (48, 32, D:2) 2 fruits (49, 33, D:2) 2 fruits (54, 0, D:2) a +0 club (55, -3, D:2) a +0 spear Level 3 of the Dungeon (10, 6, D:3) a +0 club (12, -40, D:3) a +0 short sword (13, -40, D:3) a +0 flail (16, -40, D:3) a +0 hand axe a cursed -3 hunting sling (24, 11, D:3) a +0 falchion (25, -7, D:3) 25 stones (32, -18, D:3) 22 stones (34, -37, D:3) 24 arrows (34, -34, D:3) a +0 club (36, -11, D:3) a +0 leather armour a +0 mace (42, -15, D:3) a cursed -3 club Level 4 of the Dungeon (0, 0, D:4) a +0 spear 22 stones (14, -25, D:4) a +0 robe (14, 8, D:4) a +0 quarterstaff (18, 3, D:4) 21 arrows (18, 8, D:4) 31 bolts (20, -11, D:4) a -1 mace (22, -12, D:4) a -3 morningstar a -3 long sword a -1 short sword (24, -18, D:4) 4 tomahawks (39, -10, D:4) a +0 giant club (41, 12, D:4) 7 javelins (45, 8, D:4) a +0 scale mail (47, 13, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (5, -15, D:5) a +0 club a +0 scale mail (5, -14, D:5) a +0 dagger a +0 ring mail a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 leather armour 3 tomahawks a +0 trident a cursed +0 leather armour (5, -13, D:5) a +0 hand axe (12, 2, D:5) 22 arrows (18, -20, D:5) a +0 helmet a +0 helmet a +0 chain mail a +0 leather armour a +0 animal skin a +0 hand axe (33, 1, D:5) a +0 dagger a +0 robe (34, 1, D:5) a +0 club a +0 leather armour (34, 3, D:5) a +0 dagger a +0 robe (35, 3, D:5) a +0 dagger a +0 robe (39, 19, D:5) a +0 leather armour (40, 15, D:5) a +0 giant spiked club (41, 0, D:5) a +0 giant club (42, 7, D:5) a +0 giant club (44, -23, D:5) a +0 great sword Level 6 of the Dungeon [Shop] Qivvehe's Jewellery Shoppe an uncursed amulet of faith (480 gold) a +6 ring of protection (936 gold) a +3 ring of strength (188 gold) the ring of Gumanwah {rCorr rElec Int-2 Dex+8} (559 gold) [ring of resist corrosion] It affects your intelligence (-2). It affects your dexterity (+8). It insulates you from electricity. an uncursed amulet of the gourmand (360 gold) an uncursed ring of magical power (240 gold) an uncursed ring of fire (300 gold) an uncursed ring of ice (300 gold) the amulet "Qunimy" {+Rage rC+ Int+5} (774 gold) [amulet of rage] It affects your intelligence (+5). It protects you from cold. It lets you go berserk. (0, 0, D:6) a +0 hand axe (11, -22, D:6) a +0 giant club (16, -21, D:6) a +0 leather armour (22, -28, D:6) 7 sling bullets (27, 5, D:6) 14 arrows (28, 13, D:6) 23 stones (31, 11, D:6) 8 javelins (32, -9, D:6) a +0 whip a +0 ring mail (40, -25, D:6) a +0 dagger (53, 12, D:6) 18 sling bullets Level 7 of the Dungeon (0, 0, D:7) 16 stones (7, -30, D:7) a +0 dagger a +0 short sword (8, -30, D:7) a +0 dagger 4 stones (8, -29, D:7) 2 stones (8, -27, D:7) a cursed -1 short sword (8, -23, D:7) a stone (10, -37, D:7) a +0 short sword (26, -6, D:7) a wand of random effects (21/48) a +2 vampiric spear (30, -27, D:7) 22 stones (32, -15, D:7) a +0 flail (33, -2, D:7) 17 bolts (39, -12, D:7) 16 poisoned needles 3 potions of lignification (40, -12, D:7) a -2 halberd (43, -11, D:7) 3 javelins (43, -2, D:7) 31 stones (44, -6, D:7) a +0 flail (45, -4, D:7) a +0 flail (47, 0, D:7) a +0 dagger a +0 robe (48, 0, D:7) a +0 hand axe a +0 scale mail (58, -3, D:7) 11 stones (58, 4, D:7) a large rock (59, -3, D:7) 8 stones Level 8 of the Dungeon [Shop] Kayntari's Antique Weapon Shoppe a +2 halberd of flaming (537 gold) a +0 trident (98 gold) a +0 flail (98 gold) a +0 flail (98 gold) a +0 short sword (84 gold) a +0 hand axe (84 gold) a +1 scimitar of holy wrath (397 gold) the +11 mace of Fee Simple {holy, MR+ Int+4 Dex-4} (2044 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It affects your dexterity (-4). It affects your resistance to hostile enchantments. the +5 falchion of the Sea {flame, rElec rC++ Int-5 SInv} (1556 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-5). It greatly protects you from cold. It insulates you from electricity. It lets you see invisible. a +3 shortbow of freezing (627 gold) a +0 shortbow (84 gold) a +1 hand axe of electrocution (406 gold) [Shop] Keskaabb's Assorted Antiques a +0 leather armour (52 gold) a +0 leather armour (52 gold) a potion of agility (104 gold) a potion of ambrosia (208 gold) a wand of slowing (34/48) (702 gold) a wand of polymorph (17/24) (494 gold) a wand of flame (23/48) (325 gold) a potion of degeneration (26 gold) a +0 chain mail (117 gold) a scroll of enchant armour (195 gold) a scroll of identify (52 gold) a potion of agility (104 gold) [Shop] Setz's Gadget Shoppe a wand of random effects (28/48) (165 gold) a fan of gales (440 gold) a lamp of fire (440 gold) a phantom mirror (330 gold) a lamp of fire (440 gold) a +0 rod of inaccuracy (10/10) (825 gold) a wand of slowing (27/48) (238 gold) a wand of polymorph (7/24) (99 gold) a wand of lightning (4/15) (88 gold) [Shop] Receahol's Magic Scroll Boutique a scroll of enchant armour (82 gold) 2 scrolls of enchant armour (165 gold) a scroll of recharging (104 gold) a scroll of noise (11 gold) a scroll of enchant weapon (82 gold) a scroll of remove curse (33 gold) a scroll of remove curse (33 gold) a scroll of fear (38 gold) a scroll of fear (38 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) (0, 0, D:8) 12 poisoned needles (18, -2, D:8) 26 stones (46, 1, D:8) a +0 short sword (52, -10, D:8) a +0 giant spiked club (57, 19, D:8) 2 arrows (59, 19, D:8) a +0 shortbow 12 arrows Level 9 of the Dungeon (0, 0, D:9) 11 arrows (1, -19, D:9) a +2 ring mail of cold resistance a -1 executioner's axe 8 javelins of penetration a +1 cloak (8, 7, D:9) a +0 dagger a +0 robe (9, 7, D:9) a +0 flail a +0 long sword a +0 plate armour (9, 8, D:9) a +0 club (10, 7, D:9) a +0 hand axe (15, -25, D:9) 17 stones (20, -17, D:9) a +0 giant spiked club (21, -24, D:9) 14 stones (21, -12, D:9) 25 arrows (26, 13, D:9) a +0 trident (29, -13, D:9) a +0 falchion (37, 21, D:9) a +0 mace (38, 17, D:9) a +1 hat (40, 15, D:9) a +0 chain mail (49, 14, D:9) a +0 war axe (51, -5, D:9) a stone (51, 24, D:9) 13 stones (52, -3, D:9) a stone (52, 0, D:9) a +0 dagger (53, 0, D:9) a +0 dagger 6 stones (55, -22, D:9) 3 arrows (55, -20, D:9) 2 arrows (55, -18, D:9) an arrow (55, -17, D:9) 2 arrows (55, -15, D:9) a +0 shortbow 7 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of lignification (10, 17, Lair:1) 19 arrows (11, -17, Lair:1) 19 arrows (13, -2, Lair:1) a potion of degeneration (19, -28, Lair:1) a +0 hand axe (20, 8, Lair:1) 2 potions of degeneration (23, -25, Lair:1) 22 stones (23, 5, Lair:1) 5 tomahawks (23, 13, Lair:1) 13 poisoned needles (29, -8, Lair:1) 5 stones (56, 1, Lair:1) a cursed +0 flail (60, -16, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) a chunk of flesh (1, 0, Lair:2) 4 chunks of flesh (1, 4, Lair:2) a chunk of flesh (2, -2, Lair:2) a wolf skeleton (2, -1, Lair:2) a +0 robe a +0 dagger (13, 24, Lair:2) a +0 buckler (24, 26, Lair:2) 15 stones (25, -2, Lair:2) a +0 dagger a cursed +0 robe (27, 1, Lair:2) a water moccasin corpse (skeletalised by now) (32, 9, Lair:2) a +0 cloak (34, 16, Lair:2) a +0 cloak (39, 6, Lair:2) a +0 rapier