Ashen Level 1 of the Dungeon [Shop] Riotof's Antique Weapon Shop a +1 sling of flaming (252 gold) a +0 quarterstaff (104 gold) a +0 club (26 gold) a +0 sling (39 gold) a +0 mace (78 gold) a +0 dagger (52 gold) a +4 spectral giant spiked club (694 gold) the +3 trident "Kaehir" {flame, Drain rC++} (1045 gold) It burns those it strikes, dealing additional fire damage. rC: It greatly protects you from cold. Drain: It drains your maximum health when unequipped. [Shop] Vypiut's Assorted Antiques a scroll of amnesia (120 gold) a +0 dagger (60 gold) a +0 leather armour (60 gold) the +4 trident "Dexzam" {drain, Contam +Blink rPois rC+} (1377 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rC: It protects you from cold. rPois: It protects you from poison. +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. a +0 club (30 gold) [Shop] Marruhor's Antique Armour Shoppe a +2 leather armour of cold resistance (323 gold) a +0 robe (11 gold) a +0 chain mail (76 gold) a +0 scale mail (68 gold) a +0 scale mail (68 gold) a +0 robe (11 gold) a +3 leather armour of fire resistance (408 gold) (12, -21, D:1) a +0 whip (13, -9, D:1) 3 stones (20, -16, D:1) a +0 robe (21, -9, D:1) a +0 robe (32, 10, D:1) a +0 club (34, -13, D:1) 2 stones a +0 whip of freezing (38, 12, D:1) a +0 short sword (43, 13, D:1) 8 stones (54, 29, D:1) a +0 chain mail (56, 11, D:1) 3 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, 8, D:2) 7 stones (5, 21, D:2) a +0 ring mail (6, 3, D:2) a +0 halberd (7, 2, D:2) a +0 spear (7, 3, D:2) a +0 whip (10, 22, D:2) a +0 dagger (11, 0, D:2) a +0 dagger (14, -8, D:2) a +0 dagger (24, -6, D:2) a +0 sling (26, 25, D:2) 6 stones (34, 22, D:2) 4 stones a +0 quarterstaff (36, 25, D:2) a +0 dagger (36, 28, D:2) a +0 ring mail (36, 29, D:2) 5 atropa-tipped darts (38, 26, D:2) a +0 short sword (39, 26, D:2) a +0 short sword (41, 26, D:2) a +0 dagger (41, 29, D:2) a +0 hand axe (43, -5, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Deropsou's Assorted Antiques the +10 spear of Hubris {elec, Dex+3} (1770 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+3). a potion of curing (75 gold) a +1 war axe of electrocution (392 gold) (0, 0, D:3) a +0 leather armour (7, -42, D:3) a +0 club (9, -25, D:3) a +0 shortbow (12, -20, D:3) a +0 whip (34, -33, D:3) a +0 mace (34, -32, D:3) 8 stones (35, -34, D:3) a +3 leather armour (45, -43, D:3) a +0 trident (51, -34, D:3) a +0 dagger a +0 sling Level 4 of the Dungeon (0, 0, D:4) 8 stones (5, 7, D:4) a +0 hand axe a +0 ring mail (7, -22, D:4) a +0 club (18, -31, D:4) a +0 flail (19, -20, D:4) a +0 scale mail 5 stones a +0 dagger (20, 4, D:4) a +0 mace (24, -29, D:4) a +0 leather armour (49, -27, D:4) a +0 hand axe (51, -24, D:4) a +0 robe a +0 dagger (54, -25, D:4) 3 stones a +0 chain mail a +0 short sword (60, -2, D:4) 3 large rocks (62, -11, D:4) a +0 flail Level 5 of the Dungeon [Shop] Neanacku's Book Shoppe a book of Lightning (360 gold) a book of Geomancy (180 gold) a book of Transfigurations (400 gold) a book of Flames (300 gold) a book of Frost (220 gold) (0, 0, D:5) 5 large rocks (6, 21, D:5) 7 stones a +0 club (6, 35, D:5) a +0 long sword (8, 36, D:5) a +0 robe (13, 8, D:5) a +0 dagger (15, 20, D:5) a +0 mace a +0 robe (17, 1, D:5) a +0 short sword (17, 2, D:5) a +0 scale mail a +0 short sword a +0 robe a +0 dagger (17, 3, D:5) a +0 leather armour a +1 hand axe of flaming a +0 robe a +0 dagger (34, 0, D:5) 6 stones (44, 22, D:5) a +0 short sword a +0 leather armour (46, 30, D:5) a +0 club (51, 35, D:5) a +0 dagger a +0 falchion a +0 chain mail (52, 34, D:5) a +0 falchion a +0 ring mail (52, 35, D:5) a +0 flail (53, 35, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Imosk's Fire Supplies a +1 ring mail of fire resistance (208 gold) a +0 robe of fire resistance (100 gold) a +2 ring mail of fire resistance (273 gold) a +2 chain mail of fire resistance (279 gold) Goitiseps's Directory of the Arsonist (598 gold) Spells Type Level a - Scorch Fire 2 b - Inner Flame Hexes/Fire 3 c - Fireball Conjuration/Fire 5 d - Fire Storm Conjuration/Fire 9 a +1 robe of fire resistance (165 gold) a +0 spear of flaming (96 gold) a ring of fire (325 gold) the Exposition on Incandescence (416 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Sticky Flame Conjuration/Fire 4 c - Starburst Conjuration/Fire 6 a ring of fire (325 gold) (0, 0, D:6) a +0 falchion (4, -14, D:6) 6 stones (7, 24, D:6) a +0 robe (10, -13, D:6) a piece from Xom's chessboard (15/15) (18, -8, D:6) a +0 dagger (20, 14, D:6) a +0 mace (29, 16, D:6) a +0 mace a +0 leather armour (30, 18, D:6) a +0 whip (32, 18, D:6) a +0 flail a +3 whip (35, -10, D:6) a -2 dagger of freezing (35, 16, D:6) a +0 whip (39, 10, D:6) a +0 club (40, 10, D:6) a +0 leather armour a +0 club a +0 robe a +0 dagger a +2 short sword of venom (52, -23, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 robe of willpower (9, 2, D:7) a +0 cloak (10, 3, D:7) a +0 short sword a +0 robe (10, 4, D:7) 2 stones a +0 club a +0 ring mail a +0 trident a boomerang a +0 mace a +0 club (11, -24, D:7) a +0 shortbow (12, -36, D:7) a +0 long sword (13, -8, D:7) a +0 dagger (14, 5, D:7) a +0 robe a +0 dagger (17, -38, D:7) a +0 robe a +0 halberd (26, 3, D:7) 3 stones (28, -28, D:7) a +0 long sword a +0 robe (28, 6, D:7) a +0 shortbow a +0 giant spiked club (29, -12, D:7) a +0 club a +0 ring mail (30, -12, D:7) a +0 hand axe a +0 leather armour (30, -11, D:7) a +0 dagger a +0 robe (31, -12, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 hand axe (0, 12, D:8) a condenser vane (inert) (1, -12, D:8) 4 stones (5, -1, D:8) the +10 shortbow "Feajaxif" {flame, Dex+6} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+6). (13, 4, D:8) a +0 long sword (16, 5, D:8) a +0 ring mail (18, 8, D:8) a +0 dagger a +0 robe (18, 9, D:8) a +1 dagger of flaming (18, 14, D:8) a +0 leather armour (20, 8, D:8) a +0 mace a +1 leather armour of poison resistance (21, 8, D:8) a +0 dagger a +0 robe a +0 club (22, 8, D:8) a +0 mace (26, 1, D:8) 4 large rocks (27, -9, D:8) a +0 flail (27, -8, D:8) a +0 robe a +0 dagger a +0 dagger a +0 club (27, 24, D:8) a book of Callings (31, -1, D:8) a +0 chain mail (41, -10, D:8) 2 potions of degeneration (41, -9, D:8) a +0 shortbow (50, 38, D:8) a +0 dire flail a +0 chain mail (50, 39, D:8) a +0 flail a +0 whip Level 9 of the Dungeon [Shop] Biqo's Assorted Antiques a potion of curing (90 gold) a +0 mace (90 gold) a +0 scimitar (120 gold) 2 potions of haste (600 gold) a wand of acid (6) (756 gold) a +0 sling (45 gold) a potion of mutation (240 gold) (0, 0, D:9) a +0 short sword a +0 whip (1, 0, D:9) a +0 short sword a curare-tipped dart (16, -31, D:9) a +0 rapier (16, -17, D:9) 6 stones (17, -28, D:9) 4 stones (18, -39, D:9) a +0 dagger (23, 7, D:9) 3 stones (27, 1, D:9) a +0 shortbow (38, -24, D:9) a +0 robe (40, -2, D:9) a +0 spear a +0 club (41, -3, D:9) a +2 whip of venom (41, -2, D:9) a throwing net a +0 flail a +0 scale mail a +0 spear (44, 5, D:9) a +0 dagger (44, 6, D:9) a +0 club (44, 7, D:9) 2 poisoned darts a +0 dagger (45, 5, D:9) a +0 whip (45, 7, D:9) a +0 short sword a +0 short sword (46, 6, D:9) 8 poisoned darts a +0 short sword (52, -40, D:9) a +0 dagger a +0 ring mail (52, -39, D:9) a +0 battleaxe a +0 plate armour (52, -38, D:9) a +0 dagger a +0 robe (53, -40, D:9) a +0 trident a +0 leather armour (53, -38, D:9) a +0 trident (54, -22, D:9) a +0 robe Level 10 of the Dungeon [Shop] Hucsomygg's Assorted Antiques a wand of iceblast (5) (276 gold) a +0 scale mail (92 gold) a +0 chain mail (103 gold) a wand of iceblast (4) (220 gold) a potion of cancellation (184 gold) a scroll of identify (46 gold) a +0 mace (69 gold) (3, -34, D:10) a ring of ice a ring of protection from fire a +4 ring of protection (3, -7, D:10) a +0 short sword a +0 club a +0 hand axe (3, -5, D:10) a +0 scale mail a boomerang a +0 club (4, -6, D:10) a +0 leather armour 2 boomerangs a +0 dagger a +0 leather armour a +2 flail of holy wrath a +0 whip a +0 leather armour a +0 mace (4, -5, D:10) a +0 ring mail a +0 club a +0 short sword a +0 ring mail a +0 hand axe a +0 leather armour a +0 club 3 silver boomerangs a +0 trident (5, -18, D:10) a +0 short sword (5, -17, D:10) a +0 plate armour a +0 halberd (5, -16, D:10) a +0 ring mail a +0 dagger a +0 club a +0 ring mail a +0 flail a +0 flail (5, -15, D:10) a +0 club (5, -14, D:10) a +0 trident (5, -13, D:10) a +0 club (5, -9, D:10) a +0 hand axe (5, -7, D:10) a +0 robe a +0 dagger a +0 chain mail a +0 club (5, -4, D:10) a +0 leather armour a +0 club a +0 club a +0 short sword a +0 hand axe (5, -3, D:10) a +0 mace (6, -12, D:10) a +0 scale mail a +0 short sword (9, -44, D:10) a +0 ring mail (10, -27, D:10) 7 stones (14, -50, D:10) a staff of air (14, -9, D:10) a +0 club (17, -25, D:10) a +0 scale mail (18, -24, D:10) a +0 dagger a +0 robe (18, -20, D:10) a +0 plate armour (23, -51, D:10) a +0 scimitar (28, -37, D:10) a +0 rapier (28, -16, D:10) a +0 dagger a +0 robe (34, -49, D:10) 7 stones (34, -11, D:10) a +0 chain mail a +0 morningstar a +0 arbalest (38, -14, D:10) a +0 leather armour a +1 dagger of draining (39, -19, D:10) a +0 hand axe (39, -16, D:10) a +0 leather armour a +0 club (40, -20, D:10) a +0 hand axe (40, -18, D:10) a +0 robe a +0 dagger a +0 hand axe (41, -19, D:10) a +0 hand axe (41, -18, D:10) a +0 robe a +0 dagger (42, -25, D:10) a phial of floods (46, -33, D:10) an orb of energy (47, -11, D:10) 6 stones (49, -36, D:10) 6 stones Level 11 of the Dungeon [Shop] Berr's Jewellery Emporium an amulet of guardian spirit (300 gold) a ring of magical power (200 gold) an amulet of regeneration (300 gold) a +6 ring of strength (360 gold) a +6 ring of dexterity (360 gold) the amulet of Devotion {Spirit Harm *Corrode Dex+10 Slay-2} (440 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Dex: It affects your dexterity (+10). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. a ring of see invisible (150 gold) a ring of positive energy (200 gold) (3, -17, D:11) a scroll of identify (6, -47, D:11) a ring of willpower (6, -12, D:11) a +0 halberd a +0 spear (7, -12, D:11) a +0 whip a +0 whip (8, -25, D:11) a +2 pair of boots (8, -12, D:11) a +0 spear a +0 ring mail a +0 kite shield (8, -8, D:11) a +0 quarterstaff (9, -4, D:11) a +0 glaive (16, -28, D:11) a +4 ring of protection (19, -8, D:11) a +0 hand axe (25, -44, D:11) a +6 ring of intelligence (32, -27, D:11) 4 scrolls of noise (32, -10, D:11) a +0 chain mail (33, -8, D:11) a wand of flame (13) (34, -35, D:11) a +0 giant spiked club a +0 giant club (35, -42, D:11) a +0 glaive a +0 chain mail (35, -41, D:11) a +0 dagger a +0 robe (35, -40, D:11) a +0 dagger a +0 robe (45, -38, D:11) a +0 giant club a +0 giant club (45, -15, D:11) a +0 war axe (46, 0, D:11) 4 datura-tipped darts (49, -38, D:11) the +3 ring mail of the Depths {+Inv rElec Int+3} Int: It affects your intelligence (+3). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. (50, -8, D:11) 8 stones (52, -6, D:11) a +0 giant club a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) 7 stones (25, -9, D:12) a +0 dagger (27, -12, D:12) a +0 troll leather armour (29, -7, D:12) a +0 morningstar (29, -2, D:12) a +1 helmet (31, -14, D:12) a +0 giant spiked club a +0 dire flail (31, 26, D:12) a wand of polymorph (9) (36, -18, D:12) a book of Debilitation (38, 25, D:12) a +0 flail (41, -13, D:12) a +0 giant club a +0 giant club (44, 31, D:12) 7 stones (49, 30, D:12) 3 stones (51, 3, D:12) a +0 chain mail (55, -15, D:12) 3 stones (64, 31, D:12) 4 large rocks (66, -18, D:12) 5 stones Level 13 of the Dungeon (17, -18, D:13) a +0 shortbow (18, -1, D:13) a +0 chain mail a +0 ring mail (21, -4, D:13) 3 large rocks a +0 dagger a +0 robe (25, -2, D:13) a scroll of identify (28, 3, D:13) a +0 shortbow (29, 3, D:13) a +0 shortbow a +0 shortbow (29, 4, D:13) a +0 shortbow (30, -20, D:13) a +0 battleaxe (30, 3, D:13) a +0 shortbow (31, 3, D:13) a +0 shortbow (44, -25, D:13) a wand of flame (10) (45, 19, D:13) a +0 scimitar of flaming (unseen) (49, -31, D:13) a +0 rapier (57, -29, D:13) a +0 long sword (61, -22, D:13) 4 stones Level 14 of the Dungeon (4, 34, D:14) a +0 giant spiked club a +0 giant club (5, 18, D:14) a scroll of noise (6, 29, D:14) 4 large rocks (9, -7, D:14) a +0 helmet (9, 18, D:14) a +0 flail (9, 37, D:14) a scroll of identify (11, 2, D:14) a +0 troll leather armour (12, -4, D:14) a ring of protection from cold (23, 20, D:14) a +0 leather armour (30, -3, D:14) a +0 longbow of freezing (47, 25, D:14) a +0 robe (50, 26, D:14) a scroll of identify (54, 24, D:14) 2 atropa-tipped darts Level 15 of the Dungeon [Shop] Sanulul's Armour Shoppe a +0 robe (7 gold) a +0 leather armour (22 gold) the +2 leather armour of Iroi {Harm} (209 gold) Harm: It increases damage dealt and taken. a +0 chain mail (49 gold) a +0 pair of boots (49 gold) a +0 cloak (49 gold) a +0 chain mail (49 gold) a +0 plate armour (253 gold) (0, 0, D:15) a +0 cloak a ring of willpower (11, 33, D:15) a potion of degeneration (12, 11, D:15) a +0 dire flail a +0 dire flail (13, 7, D:15) a +0 short sword (13, 11, D:15) a +0 buckler (15, 32, D:15) a +0 ring mail (18, 25, D:15) a +0 great sword (19, -1, D:15) a +0 long sword a +0 leather armour (19, 0, D:15) a +0 club (20, -1, D:15) a +0 leather armour a +0 war axe (20, 2, D:15) a +0 robe a +0 dagger (21, 0, D:15) a +0 chain mail a +0 hand axe (21, 1, D:15) a +0 robe a +0 dagger a +0 plate armour a +0 broad axe (21, 2, D:15) a +0 hand axe (22, -1, D:15) an amulet of the acrobat (33, 6, D:15) a +0 troll leather armour (36, 6, D:15) a +0 dagger a +0 robe (36, 20, D:15) a +0 robe a +0 dagger (38, 21, D:15) 3 stones (59, -12, D:15) a scarf of shadows the Ecumenical Temple (16, 17, Temple) a +0 dagger a +0 robe Level 1 of the Orcish Mines [Shop] Luonoh's Book Boutique a book of Dangerous Friends (640 gold) a Trismegistus Codex (448 gold) Sif Muna's Guide on Glaciation (576 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ice Form Ice/Transmutation 4 c - Polar Vortex Ice 9 a Fen Folio (672 gold) a There-And-Back Book (480 gold) a book of Sloth (576 gold) a book of the Tundra (544 gold) [Shop] Jebboab's Self-Improvement Boutique a manual of Maces & Flails (960 gold) a manual of Polearms (960 gold) a manual of Air Magic (960 gold) a manual of Staves (960 gold) (0, 0, Orc:1) a +0 dagger a +0 robe (4, -5, Orc:1) a +0 flail (4, -4, Orc:1) a +0 war axe 3 boomerangs a +0 chain mail (5, -3, Orc:1) a +0 giant club (6, -6, Orc:1) a +0 hand axe a +0 chain mail (22, -41, Orc:1) a +0 whip (22, -40, Orc:1) a +0 whip a +0 leather armour (22, -38, Orc:1) a +0 club a +0 dire flail a +0 dire flail (22, -32, Orc:1) a +0 ring mail a +0 flail (23, -41, Orc:1) a +0 halberd (23, -32, Orc:1) a +0 giant club a +0 giant club (23, -31, Orc:1) a +0 robe a +0 dagger (23, -24, Orc:1) a +0 robe a +0 dagger (24, -31, Orc:1) a +0 plate armour a +0 trident a +0 club (25, -32, Orc:1) a +0 dagger (25, -31, Orc:1) a +0 robe a +1 vampiric dagger Level 2 of the Orcish Mines [Shop] Ometekud's Antique Armour Boutique a +1 pair of gloves (356 gold) a +0 robe (21 gold) a +0 helmet (139 gold) a +2 hat of intelligence (651 gold) a +0 robe (21 gold) a +0 leather armour (62 gold) a +0 scale mail (124 gold) [Shop] Tuut's Antique Armour Shop a +0 ring mail (152 gold) a +0 leather armour (76 gold) a +0 scale mail (152 gold) a +3 chain mail (817 gold) a +0 robe (26 gold) a +0 scale mail (152 gold) the +3 plate armour of Freedom {-Tele Harm Regen+ Stlth-} (1444 gold) -Tele: It prevents most forms of teleportation. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Stlth: It makes you less stealthy. a +0 leather armour (76 gold) a +0 ring mail (152 gold) a +0 leather armour (76 gold) a +0 helmet (171 gold) [Shop] Biul Yla's General Store a scroll of enchant armour (105 gold) 2 potions of lignification (84 gold) a lightning rod (4/4) (420 gold) a potion of flight (42 gold) 3 stones (4 gold) a scroll of amnesia (56 gold) [Shop] Ziduz's Magic Scroll Emporium a scroll of immolation (60 gold) a scroll of noise (15 gold) a scroll of identify (30 gold) a scroll of butterflies (60 gold) a scroll of torment (142 gold) a scroll of butterflies (60 gold) a scroll of fear (60 gold) (0, 0, Orc:2) a +0 flail a +0 ring mail (1, 1, Orc:2) a +0 arbalest a +0 flail a +0 chain mail (1, 22, Orc:2) a +0 short sword of flaming a +0 glaive a +0 chain mail (1, 23, Orc:2) a +0 dagger a +0 robe (2, 0, Orc:2) a +0 hand axe (2, 1, Orc:2) a +0 halberd a +0 chain mail a +0 dagger (2, 23, Orc:2) a +0 dire flail (2, 24, Orc:2) a +0 trident (3, 2, Orc:2) a +0 short sword (3, 23, Orc:2) a +0 hand axe a +0 chain mail a +0 short sword 3 silver boomerangs (4, 2, Orc:2) a +0 morningstar a +0 dagger a +0 robe (5, 2, Orc:2) a +0 club a +0 ring mail (5, 11, Orc:2) a +0 glaive a +0 plate armour (8, 12, Orc:2) a +0 club a +0 ring mail (8, 13, Orc:2) a +0 giant spiked club (8, 23, Orc:2) a +0 arbalest a +0 war axe a +0 chain mail (8, 24, Orc:2) a +0 whip a +0 leather armour (9, -3, Orc:2) a +0 glaive a +0 flail (9, 9, Orc:2) a +1 mace of protection a +0 leather armour (9, 11, Orc:2) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (9, 13, Orc:2) a +0 dagger a +0 robe (9, 22, Orc:2) a +0 falchion (9, 23, Orc:2) a +0 club (9, 24, Orc:2) a +0 mace (9, 25, Orc:2) a +0 war axe (10, -2, Orc:2) a +0 short sword a +0 leather armour (10, -1, Orc:2) a +0 scimitar a +0 chain mail a +0 club (10, 1, Orc:2) a +0 dire flail 3 boomerangs a +0 plate armour (10, 11, Orc:2) a +0 hand axe (10, 13, Orc:2) a +0 giant spiked club a +0 dagger a +1 robe of resistance a +0 falchion a +0 leather armour (10, 14, Orc:2) a +0 morningstar a +0 leather armour (10, 24, Orc:2) a +0 glaive a +0 chain mail (10, 25, Orc:2) a +0 flail (11, 0, Orc:2) a +0 flail a +0 flail (11, 1, Orc:2) a +0 dagger a +0 robe (11, 11, Orc:2) a +0 trident a +0 plate armour (11, 13, Orc:2) a +0 flail (11, 14, Orc:2) a +0 falchion a +0 hand axe a +0 plate armour (11, 22, Orc:2) a +0 hand axe (12, 7, Orc:2) a +0 mace (12, 11, Orc:2) a +0 mace of holy wrath (17, 1, Orc:2) a +0 giant club a +0 giant club (17, 14, Orc:2) a +0 short sword a +0 plate armour (18, -17, Orc:2) a +0 whip a +0 leather armour (18, -16, Orc:2) a +2 dagger of venom a +0 robe (19, -18, Orc:2) a staff of conjuration (19, -15, Orc:2) a +0 dagger a +0 robe a +0 flail a +0 ring mail (19, -14, Orc:2) a +0 dagger a +0 scale mail a +0 war axe a +0 arbalest a +0 plate armour (19, -13, Orc:2) a +0 whip a +0 leather armour (20, -15, Orc:2) a +0 trident a +0 leather armour (20, 10, Orc:2) a +0 dire flail 2 boomerangs of dispersal a +0 plate armour (21, 10, Orc:2) a +0 war axe a +0 chain mail (22, 19, Orc:2) a +0 mace a boomerang a +0 chain mail (25, 17, Orc:2) a +0 giant club a +0 scimitar a +0 chain mail (27, 5, Orc:2) a +0 hand axe a +0 plate armour (27, 6, Orc:2) a +0 giant spiked club a +0 giant club (28, 9, Orc:2) a +0 scale mail a +0 mace a +0 hand axe (28, 14, Orc:2) a +0 great mace a +1 chain mail of willpower (28, 29, Orc:2) a +0 robe a +0 dagger of flaming (28, 42, Orc:2) a +0 robe a +0 halberd (29, 2, Orc:2) a +0 trident a +0 plate armour (29, 42, Orc:2) a +0 plate armour a +0 dire flail (31, -8, Orc:2) a +0 hand axe a +0 chain mail a +0 falchion (31, -7, Orc:2) a +0 club (31, 1, Orc:2) a +0 short sword (31, 9, Orc:2) a +0 giant club a +0 ring mail a +0 dagger (31, 11, Orc:2) a +0 plate armour a +0 short sword (31, 29, Orc:2) a +0 chain mail 2 boomerangs a +0 battleaxe (32, 28, Orc:2) a +0 falchion (33, -16, Orc:2) a +0 whip (33, -15, Orc:2) a +0 dagger a +0 dagger a +0 robe (34, -15, Orc:2) a +0 scimitar a +0 plate armour (34, 3, Orc:2) a +0 dire flail a +0 plate armour (35, -15, Orc:2) a +0 hand axe (35, -12, Orc:2) a +0 dagger a +0 robe (35, 16, Orc:2) a +0 short sword (36, 15, Orc:2) a +0 whip (37, 43, Orc:2) a +0 chain mail a +1 glaive (40, 21, Orc:2) a +0 club (40, 22, Orc:2) a +0 leather armour a +0 flail a +0 falchion (40, 23, Orc:2) a +0 plate armour a +0 hand axe (40, 34, Orc:2) a +0 giant spiked club (40, 35, Orc:2) a +0 chain mail 3 boomerangs a +0 dire flail (40, 36, Orc:2) a +0 giant club (40, 37, Orc:2) a +0 leather armour a +0 club (40, 42, Orc:2) a +0 plate armour a +0 bardiche (41, 8, Orc:2) a +0 leather armour a +0 club (41, 22, Orc:2) a +0 leather armour a +0 mace (41, 26, Orc:2) a +0 leather armour a +0 dagger (41, 34, Orc:2) a +0 trident (41, 36, Orc:2) a +0 flail (41, 42, Orc:2) a +0 robe a +0 dagger (42, 19, Orc:2) a +0 giant club a +0 giant club (42, 21, Orc:2) a +0 dagger (42, 22, Orc:2) a +3 hand axe (42, 25, Orc:2) a +0 hand axe (42, 26, Orc:2) a +0 mace (43, -9, Orc:2) a +0 club (43, -8, Orc:2) a +0 flail a +0 short sword a +0 club (43, -7, Orc:2) a +0 whip a +0 plate armour a +0 flail (43, -6, Orc:2) a +1 whip of flaming (43, 9, Orc:2) a +0 flail (44, -8, Orc:2) a +0 giant spiked club (44, -6, Orc:2) a +0 scale mail a +0 war axe (44, -5, Orc:2) a +0 scale mail a +0 club (44, 10, Orc:2) a +0 giant spiked club (45, -7, Orc:2) a +0 plate armour a +0 halberd (45, 10, Orc:2) a +0 ring mail a +0 club a +0 ring mail a +0 club a +0 club (45, 11, Orc:2) a +0 chain mail a +0 whip (45, 40, Orc:2) a +0 plate armour a +0 hand axe (46, -2, Orc:2) a +0 giant spiked club (46, 10, Orc:2) a +0 hand axe a +0 short sword a +0 dagger a +0 whip a +0 leather armour a +0 whip (46, 39, Orc:2) a +0 leather armour a +0 dagger (46, 40, Orc:2) a +0 falchion (47, 11, Orc:2) a +0 trident (52, 41, Orc:2) a +0 halberd a boomerang a +0 chain mail (52, 42, Orc:2) a +0 trident a +0 chain mail (53, 35, Orc:2) a +0 giant club a +0 giant club a +0 giant club (54, 34, Orc:2) a +0 dagger a +2 robe of fire resistance (54, 35, Orc:2) a +2 war axe a +0 chain mail (59, -7, Orc:2) a +0 giant spiked club a +0 dire flail (59, 9, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (5, 5, Lair:1) a +0 hand axe (8, -4, Lair:1) a +0 plate armour (44, 29, Lair:1) a +0 chain mail (46, -11, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) the +2 leather armour of Brilliance {rF+++ rC+ Will+ Dex-2} Dex: It affects your dexterity (-2). rF: It renders you almost immune to fire. rC: It protects you from cold. Will: It increases your willpower. (6, -11, Lair:2) a +0 ring mail (14, 23, Lair:2) a ring of protection from fire an amulet of the acrobat (21, -5, Lair:2) a +4 ring of protection (27, 20, Lair:2) a +6 ring of dexterity (33, 29, Lair:2) a +0 war axe (34, 0, Lair:2) a ring of poison resistance (40, 7, Lair:2) a +6 broad axe (41, 5, Lair:2) a +0 robe (41, 8, Lair:2) a +6 ring of dexterity (43, 42, Lair:2) a +0 lajatang (64, 17, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) the +6 long sword of Afruank {vorpal, rN+} It inflicts extra damage upon your enemies. rN: It protects you from negative energy. (2, -7, Lair:3) a ring of see invisible (18, -14, Lair:3) a +0 scale mail (43, 19, Lair:3) the +14 plate armour "Pauq" {rC+ rCorr} rC: It protects you from cold. rCorr: It protects you from acid and corrosion. (47, 28, Lair:3) a +0 robe (54, 9, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) the ring of Coukhad {rPois rC+ Int+2} [ring of protection from cold] Int: It affects your intelligence (+2). rC: It protects you from cold. rPois: It protects you from poison. (3, -27, Lair:4) a +0 leather armour (3, 4, Lair:4) 2 stones (16, -20, Lair:4) a +0 ring mail (21, -50, Lair:4) a +0 long sword (22, -38, Lair:4) 4 stones (22, -9, Lair:4) a wand of flame (12) (61, -20, Lair:4) the +6 broad axe "Yhiodel" {vorpal, rElec Will+} It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. Will: It increases your willpower. Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scale mail (18, -8, Lair:5) a phantom mirror (29, 20, Lair:5) an amulet of regeneration (37, -18, Lair:5) +0 fire dragon scales (40, -11, Lair:5) the +9 chain mail of the Marlin {Fly rPois Str+4} Str: It affects your strength (+4). rPois: It protects you from poison. Fly: It grants you flight. (43, -9, Lair:5) 4 stones (48, 28, Lair:5) a +0 scale mail (50, -11, Lair:5) a +0 plate armour (52, -11, Lair:5) a +0 sling (54, -11, Lair:5) a +0 robe (56, 40, Lair:5) a +0 whip (57, 26, Lair:5) a +0 pair of boots (57, 34, Lair:5) 3 stones (58, 32, Lair:5) a +0 shortbow (60, -10, Lair:5) a potion of degeneration (61, -20, Lair:5) an amulet of reflection (61, -8, Lair:5) a +0 robe (63, -9, Lair:5) a +0 battleaxe (64, -22, Lair:5) a +2 chain mail of positive energy Level 1 of the Shoals [Shop] Foplaykk's Antique Armour Shop a +0 scale mail (88 gold) a +1 pair of gloves (253 gold) a +0 cloak (99 gold) a +2 ring mail of poison resistance (396 gold) a +0 scale mail (88 gold) the +0 plate armour "Tecsog" {Str+7} (983 gold) Str: It affects your strength (+7). a +0 cloak (99 gold) the +3 pair of gauntlets of War {Slay+5} (1045 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+5). (0, 0, Shoals:1) a +0 shortbow (8, -8, Shoals:1) a +0 flail (9, 18, Shoals:1) a +0 trident (17, 9, Shoals:1) a scroll of poison an amulet of regeneration (29, 20, Shoals:1) a +0 chain mail (30, 41, Shoals:1) a +0 plate armour (38, 23, Shoals:1) 4 stones (41, 37, Shoals:1) a +3 dagger of venom a +0 robe (43, 36, Shoals:1) a +3 rapier of flaming a +0 robe (45, 35, Shoals:1) a +0 trident a boomerang a +0 sling a +0 spear (46, 12, Shoals:1) a +0 robe (46, 35, Shoals:1) a +0 trident 3 silver boomerangs (59, 15, Shoals:1) a +0 leather armour (59, 28, Shoals:1) 3 silver boomerangs Level 2 of the Shoals (0, 0, Shoals:2) a +0 flail (2, 3, Shoals:2) a book of Vapours (13, 30, Shoals:2) a scroll of identify (16, 23, Shoals:2) a +0 mace (20, 12, Shoals:2) 4 stones (21, 22, Shoals:2) a +0 war axe (21, 27, Shoals:2) a +0 morningstar (23, 16, Shoals:2) 2 stones (24, 5, Shoals:2) a staff of air (unseen) (24, 6, Shoals:2) a +0 mace (24, 8, Shoals:2) the ring "Ceheruar" {Str+6 Dex+6} [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (+6). (unseen) (24, 9, Shoals:2) a +0 ring mail (26, 16, Shoals:2) a +0 ring mail (30, 1, Shoals:2) 5 stones a +0 longbow (30, 17, Shoals:2) 2 boomerangs of dispersal a +0 trident (31, 21, Shoals:2) a +0 robe a +1 rapier of venom (32, 19, Shoals:2) a +0 spear (32, 20, Shoals:2) 2 boomerangs a +0 trident (33, 20, Shoals:2) a +0 trident (36, 20, Shoals:2) a +2 cloak (42, 27, Shoals:2) a +0 trident (44, 38, Shoals:2) a +0 trident (45, 39, Shoals:2) a book of Death (50, 34, Shoals:2) a +0 quarterstaff Level 3 of the Shoals (0, 0, Shoals:3) 2 scrolls of identify (0, 2, Shoals:3) a +0 trident 3 boomerangs (5, 21, Shoals:3) 6 large rocks (7, -2, Shoals:3) a wand of flame (6) (9, 24, Shoals:3) a +0 trident a +0 spear (10, 7, Shoals:3) a +0 morningstar (10, 28, Shoals:3) 8 stones (16, 0, Shoals:3) a +0 leather armour (17, 9, Shoals:3) a +0 trident (18, 9, Shoals:3) a +0 trident (19, 18, Shoals:3) 4 large rocks (20, 24, Shoals:3) a scroll of identify (22, 4, Shoals:3) a +4 ring of evasion (25, -2, Shoals:3) a +0 spear (34, -8, Shoals:3) 6 stones (34, -7, Shoals:3) a +0 broad axe (37, 15, Shoals:3) a +0 mace Level 4 of the Shoals (0, 7, Shoals:4) a +0 longbow a +0 spear (0, 8, Shoals:4) a +0 trident of protection a +0 robe a +0 longbow a +0 club a merfolk corpse (skeletalised by now) a satyr corpse (skeletalised by now) (3, -5, Shoals:4) a ring of flight (3, 12, Shoals:4) a snapping turtle corpse (skeletalised by now) (4, -1, Shoals:4) a +0 plate armour (5, -5, Shoals:4) a +1 war axe of freezing (5, -3, Shoals:4) a +0 longbow a +0 quarterstaff a satyr corpse (skeletalised by now) (5, 5, Shoals:4) 3 stones (6, -7, Shoals:4) a +0 long sword (6, 0, Shoals:4) 4 large rocks a cyclops corpse (skeletalised by now) (7, -8, Shoals:4) a sphinx corpse a water nymph corpse (8, -10, Shoals:4) a +0 spear a +0 longbow (9, -11, Shoals:4) a +0 vorpal trident (16, -18, Shoals:4) the +1 plate armour of the Endless Expanse {rPois Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. (16, 23, Shoals:4) a potion of degeneration (17, -16, Shoals:4) a sphinx corpse (17, 15, Shoals:4) a +0 sling a +0 spear a +0 club a +0 sling a faun corpse (skeletalised by now) (17, 16, Shoals:4) a +0 sling a +0 spear a +0 sling a +0 club a faun corpse (skeletalised by now) (17, 17, Shoals:4) a +0 trident of venom a +0 robe (17, 26, Shoals:4) a +0 trident 2 boomerangs (18, -18, Shoals:4) the +10 shortbow "Pireir" {vorpal, Fly SInv} Any ammunition fired from it inflicts extra damage upon your enemies. SInv: It lets you see invisible. Fly: It grants you flight. (18, -13, Shoals:4) a +0 long sword (18, 7, Shoals:4) a +0 ring mail (18, 15, Shoals:4) a harpy corpse (skeletalised by now) (18, 16, Shoals:4) a +0 trident 3 poisoned darts a merfolk corpse (skeletalised by now) (18, 28, Shoals:4) a +0 spear (19, 23, Shoals:4) a +0 sling a +0 quarterstaff (20, 28, Shoals:4) a +0 trident (21, -5, Shoals:4) a +0 sling (still there?) a +2 spear of freezing (still there?) (21, 12, Shoals:4) a +0 trident (22, -11, Shoals:4) a manticore corpse (22, -4, Shoals:4) a +0 sling (still there?) a +1 spear of venom (still there?) (22, -1, Shoals:4) a +0 longbow a +0 quarterstaff (23, -3, Shoals:4) a +0 sling a +0 spear a faun corpse (25, 12, Shoals:4) 2 stones (29, -5, Shoals:4) an amulet of faith (31, -5, Shoals:4) a +4 ring mail of cold resistance (unseen) (33, 1, Shoals:4) 28 gold pieces (33, 2, Shoals:4) a scroll of identify