Ashen Level 1 of the Dungeon (18, -29, D:1) a +0 leather armour (23, 3, D:1) a +0 leather armour (24, 0, D:1) a +0 scale mail (41, -20, D:1) a +0 mace (41, -7, D:1) a +0 quarterstaff (43, -28, D:1) a +0 ring mail (46, 2, D:1) 3 poisoned darts (48, -8, D:1) a scarf of repulsion Level 2 of the Dungeon [Shop] Biraa's Armour Emporium a +0 robe (9 gold) a +0 leather armour (28 gold) a +1 leather armour of poison resistance (154 gold) a +0 buckler (63 gold) a +2 robe of willpower (247 gold) a +4 plate armour of fire resistance (700 gold) a +0 plate armour (322 gold) a +0 ring mail (56 gold) (6, 5, D:2) 5 boomerangs (7, 12, D:2) a +0 short sword 3 stones (21, 38, D:2) the +0 leather armour of Filth {Contam Harm Regen+ MP-9 Str+8} Str: It affects your strength (+8). MP: It affects your magic capacity (-9). Contam: It causes magical contamination when unequipped. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (29, 16, D:2) a +0 long sword (30, 26, D:2) 6 stones (34, 12, D:2) a +0 ring mail (34, 21, D:2) a +0 long sword (35, 26, D:2) a +0 dagger (51, 12, D:2) a +0 short sword (53, 13, D:2) a +0 short sword Level 3 of the Dungeon (1, -43, D:3) 2 stones (6, -47, D:3) a +0 short sword a +0 short sword a +0 scale mail (9, -44, D:3) a +0 hand axe of pain (18, -9, D:3) a +0 club (21, -3, D:3) a +0 leather armour (37, -41, D:3) a +0 whip (41, -47, D:3) a +0 dagger (45, -36, D:3) a +0 ring mail (51, -31, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Vezus's Distillery a potion of degeneration (14 gold) a potion of curing (42 gold) a potion of might (56 gold) a potion of curing (42 gold) (0, 0, D:4) a +0 mace (8, 32, D:4) a +0 rapier (9, -8, D:4) a +0 dagger (38, 7, D:4) a +0 short sword (38, 47, D:4) a +0 falchion (41, 41, D:4) a +0 club a +0 sling (43, 2, D:4) a +0 morningstar a +0 club a +0 hand axe a +0 leather armour a +0 hand axe a +0 chain mail (50, 27, D:4) a +0 plate armour (57, 45, D:4) a +0 dagger a +0 robe (58, 45, D:4) a +0 flail a +0 ring mail (58, 46, D:4) a +0 dagger a +0 ring mail (59, 14, D:4) a +0 plate armour (59, 45, D:4) a +0 dagger (67, -10, D:4) a +0 mace (67, -8, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, 7, D:5) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (2, 6, D:5) a +0 club an orc corpse (skeletalised by now) (3, 6, D:5) a +0 dagger (7, 6, D:5) a +0 giant club an ogre corpse (skeletalised by now) (12, -3, D:5) a +0 dagger an orc corpse (18, 2, D:5) a +0 dagger a kobold corpse a rat corpse (19, -22, D:5) a +0 leather armour (19, -4, D:5) a rat corpse (19, 1, D:5) a +0 whip a kobold corpse (19, 3, D:5) a +0 ring mail (20, -4, D:5) a rat skeleton (20, -3, D:5) a rat skeleton (20, -2, D:5) a +0 dagger a +0 whip a +0 dagger a kobold corpse (20, 15, D:5) a +0 shortbow (21, -9, D:5) a frilled lizard corpse (22, -20, D:5) a +0 short sword (30, -15, D:5) a +0 plate armour (30, -4, D:5) a +0 long sword (31, -16, D:5) 4 large rocks (32, -5, D:5) a +1 whip of venom (unseen) (33, -6, D:5) a +0 spear 7 gold pieces (33, -4, D:5) a +0 halberd (37, -12, D:5) the +6 shortbow of Haunted Gallantry {venom, Str+2 Int+3 Dex-5} Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+2). Int: It affects your intelligence (+3). Dex: It affects your dexterity (-5). (38, -8, D:5) a +0 hand axe