Ashen Level 1 of the Dungeon (5, -58, D:1) a +0 dagger 4 stones (5, -14, D:1) a +0 club (6, -45, D:1) 8 stones (28, -45, D:1) a +0 sling (44, -3, D:1) a +0 dagger a stone (48, -26, D:1) a +0 club (49, -20, D:1) 5 stones (52, -11, D:1) a +1 sling of freezing (57, -16, D:1) a +0 dagger 4 stones (61, -41, D:1) a +0 whip 3 stones Level 2 of the Dungeon [Shop] Wosem's Antique Weapon Emporium a +0 whip (75 gold) a +0 short sword (90 gold) a +0 dagger (60 gold) a +0 mace (90 gold) a +0 whip (75 gold) a +0 hand axe (90 gold) a +0 morningstar (120 gold) a +0 war axe (105 gold) a +0 scimitar (120 gold) the +8 war axe "Zitaxyunt" {vorpal, Will++} (1986 gold) It inflicts extra damage upon your enemies. Will: It greatly increases your willpower. (19, -19, D:2) a +0 club (23, -13, D:2) 2 stones (24, 17, D:2) a +0 dagger (25, 17, D:2) a +0 dagger (27, 6, D:2) a +0 robe Level 3 of the Dungeon (7, 12, D:3) a stone a +0 dagger (8, 2, D:3) 6 stones (8, 29, D:3) 8 stones (12, 17, D:3) a +0 chain mail (13, 12, D:3) a +0 sling (15, 20, D:3) a +0 great mace (24, 28, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 6 stones (8, 17, D:4) a +0 dagger a +0 robe (8, 22, D:4) a +0 leather armour (11, 18, D:4) a +0 robe (14, 8, D:4) a +0 rapier a +0 scale mail of cold resistance a +0 spear (15, 8, D:4) a +0 flail a +0 flail (21, 26, D:4) a +0 chain mail (27, -5, D:4) a +0 club (29, 10, D:4) a +0 short sword (29, 16, D:4) a +0 dagger a +0 robe (31, 10, D:4) a +0 short sword a +0 leather armour a +0 morningstar (31, 14, D:4) a +0 flail a +0 scale mail (34, 11, D:4) a +0 spear (35, 14, D:4) a +0 ring mail a +0 club (36, 0, D:4) a +0 spear (37, 10, D:4) 6 stones (44, 1, D:4) a +0 club Level 5 of the Dungeon [Shop] Kollaov's Weapon Emporium a +0 short sword (36 gold) a +0 flail (42 gold) a +0 rapier (48 gold) 3 poisoned darts (14 gold) a +0 trident (42 gold) a +0 short sword (36 gold) a +1 war axe of electrocution (188 gold) a +0 falchion (36 gold) a +0 rapier of flaming (110 gold) the +8 spear "Xokipp" {freeze, SInv} (679 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. SInv: It lets you see invisible. (0, 0, D:5) a +0 giant club (7, 47, D:5) a +0 robe (13, -4, D:5) a +0 short sword a +0 robe a +0 dagger (14, -5, D:5) a +0 leather armour a +0 hand axe (14, -4, D:5) a +0 robe a +0 dagger (14, -3, D:5) a +0 plate armour 2 boomerangs a +0 glaive (16, 30, D:5) a +0 ring mail a +0 spear (16, 38, D:5) a +0 flail (19, 39, D:5) a +0 club (19, 40, D:5) a +0 club (27, -11, D:5) 2 boomerangs (28, 37, D:5) a +0 robe (46, 34, D:5) a +0 shortbow (51, -10, D:5) 4 stones Level 6 of the Dungeon (0, 0, D:6) 4 curare-tipped darts (5, -5, D:6) an adder corpse (skeletalised by now) (5, -2, D:6) 4 stones (13, 13, D:6) a +0 whip a +0 robe a gnoll skeleton (14, 8, D:6) a +0 flail a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (22, 12, D:6) a +0 helmet (23, -1, D:6) a +0 leather armour (25, 16, D:6) a +0 war axe (25, 25, D:6) a +0 scale mail the Ecumenical Temple