Ashen Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -12, D:1) a +1 helmet (unseen) (5, 17, D:1) a +0 mace (6, -8, D:1) a +0 helmet (7, 28, D:1) a +0 short sword (22, -7, D:1) a +0 club a stone (35, 5, D:1) a +0 robe (41, 6, D:1) a +0 ring mail (42, -14, D:1) a +0 club (44, 0, D:1) a +0 ring mail (51, 6, D:1) 2 stones Level 2 of the Dungeon (0, 1, D:2) a +0 scale mail (13, -9, D:2) a +0 dagger 4 stones (14, -25, D:2) a +0 ring mail (19, -35, D:2) 5 stones (19, -22, D:2) 2 atropa-tipped darts (21, -35, D:2) a +0 dagger 4 stones (23, -13, D:2) a +0 hand axe (25, 10, D:2) a +0 club (32, -10, D:2) a +0 mace (37, -6, D:2) 3 stones (50, -16, D:2) a +0 club (51, -5, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Getheis's Distillery a potion of might (56 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of haste (140 gold) a potion of berserk rage (70 gold) [Shop] Gaedghere's Jewellery Boutique an amulet of faith (400 gold) a ring of willpower (250 gold) the ring "Rufug" {Drain rF+ Dex+6 Slay+4 Stlth+} (1012 gold) [ring of slaying] Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rF: It protects you from fire. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. the ring of Yhemnib {rC+ rCorr Dex+6} (556 gold) [ring of dexterity] Dex: It affects your dexterity (+6). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a +4 ring of slaying (780 gold) a ring of flight (175 gold) a +4 ring of protection (360 gold) a ring of see invisible (150 gold) a ring of wizardry (300 gold) a ring of magical power (200 gold) [Shop] Yseink's Weapon Emporium a +0 vorpal quarterstaff (88 gold) a +2 battleaxe of electrocution (310 gold) 5 stones (5 gold) 3 stones (3 gold) a +0 trident (38 gold) 5 stones (5 gold) a +0 mace (33 gold) the +11 flail "Wareis" {vorpal, rN+} (785 gold) It inflicts extra damage upon your enemies. rN: It protects you from negative energy. the +9 shortbow of Death {vorpal, rCorr Dex-3 SInv} (660 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (-3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. [Shop] Wouj's Weapon Shop the +7 triple sword of Temperance {freeze, rElec Will+} (871 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. Will: It increases your willpower. a +0 dagger of draining (67 gold) a +0 short sword (36 gold) a +0 hand axe (36 gold) a +0 sling (18 gold) a +0 sling (18 gold) a +0 mace (36 gold) a +4 falchion of holy wrath (328 gold) [Shop] Duurroc's Book Shop Sif Muna's Commentary on the Voyage (338 gold) Spells Type Level a - Blink Translocation 2 b - Lesser Beckoning Translocation 3 c - Manifold Assault Translocation 5 a book of Blood (364 gold) a book of Lightning (468 gold) a book of Conjurations (260 gold) a There-And-Back Book (390 gold) a book of Callings (260 gold) a book of Party Tricks (208 gold) a book of Frost (286 gold) (2, 11, D:3) a +0 club (4, 15, D:3) a ring of positive energy a +0 short sword (4, 25, D:3) 6 stones (10, 27, D:3) 8 stones (10, 33, D:3) 5 stones (11, 36, D:3) a +0 club (19, 9, D:3) a +0 leather armour (31, 33, D:3) a +0 short sword 8 poisoned darts (34, 11, D:3) a +0 scale mail (36, 19, D:3) 2 boomerangs of dispersal (36, 20, D:3) a +0 short sword (39, 5, D:3) a +0 club (39, 37, D:3) a +0 ring mail (40, 25, D:3) a +0 ring mail (42, -10, D:3) a +0 club (52, -3, D:3) a +0 whip 3 stones Level 4 of the Dungeon (0, 0, D:4) 5 poisoned darts (8, 15, D:4) a +0 robe (13, 17, D:4) a +0 leather armour (24, 2, D:4) a +0 whip (26, 2, D:4) a +0 club (26, 10, D:4) 3 stones (27, -15, D:4) a +0 short sword a stone (34, 15, D:4) 3 stones (35, -25, D:4) a +0 dagger 4 stones (36, 7, D:4) a +0 plate armour (39, 4, D:4) a +0 giant spiked club Level 5 of the Dungeon (6, -15, D:5) a +0 cloak (15, 9, D:5) 4 stones (16, 12, D:5) 6 stones (23, 18, D:5) a +0 rapier (24, 9, D:5) a +0 spear (25, 8, D:5) a +0 halberd (25, 9, D:5) a +0 spear (26, 11, D:5) a +0 club (35, 23, D:5) a +0 club (35, 29, D:5) 2 boomerangs (38, 0, D:5) a +0 barding (42, 5, D:5) 7 stones (43, -16, D:5) a +0 dagger 2 boomerangs (44, -15, D:5) a +0 flail (44, -14, D:5) a +0 dagger a boomerang of dispersal a +0 chain mail a +0 trident a +0 scale mail (44, -13, D:5) a +0 war axe a +0 scale mail (47, 8, D:5) a ring of wizardry Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (8, 0, D:6) a +0 mace (8, 1, D:6) a +0 robe (10, 9, D:6) 5 stones (10, 11, D:6) a +0 leather armour (13, 5, D:6) a +0 ring mail (16, -2, D:6) a +0 robe (17, -10, D:6) 6 poisoned darts (22, 19, D:6) 5 stones (32, 27, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Qoaru's Jewellery Boutique an amulet of regeneration (390 gold) a ring of see invisible (195 gold) the macabre finger necklace {rN+} (520 gold) [amulet of nothing] It enables you to equip an extra ring. rN: It protects you from negative energy. a ring of positive energy (260 gold) a +6 ring of intelligence (468 gold) a +6 ring of dexterity (468 gold) a ring of positive energy (260 gold) a ring of resist corrosion (260 gold) an amulet of reflection (390 gold) an amulet of magic regeneration (390 gold) a +6 ring of intelligence (468 gold) (0, 0, D:7) a +0 whip 5 stones (1, 0, D:7) a +0 whip (1, 1, D:7) a +0 dagger 4 poisoned darts (2, -2, D:7) a +0 dagger 4 stones (3, -2, D:7) a +0 short sword (3, -1, D:7) a +0 dagger (6, 31, D:7) a +0 club (16, 5, D:7) a +0 club a +0 leather armour a +0 flail (17, 5, D:7) a +0 flail (17, 29, D:7) 6 boomerangs a +0 great sword (17, 36, D:7) a stone (44, 23, D:7) 5 stones (51, 39, D:7) a +0 long sword (59, -4, D:7) a +0 quarterstaff Level 8 of the Dungeon [Shop] Epivit's Armour Shop a +0 plate armour (368 gold) a +0 ring mail (64 gold) a +0 leather armour (32 gold) a +0 leather armour (32 gold) a +0 leather armour (32 gold) a +0 scale mail (64 gold) a +0 scale mail (64 gold) the +0 hat "Poagraegoxt" {rCorr Str-2 Int+4} (332 gold) Str: It affects your strength (-2). Int: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. (16, -7, D:8) 5 stones (24, -43, D:8) a +0 robe (26, -32, D:8) a +0 war axe (30, -44, D:8) a +0 helmet (33, -23, D:8) 5 stones (33, 1, D:8) a +1 vampiric short sword a +0 cloak (35, -28, D:8) a +4 whip a +0 great sword (38, -35, D:8) 3 stones (45, -49, D:8) a +0 shortbow (46, -23, D:8) a +0 robe (58, -30, D:8) a +0 dagger a +0 scale mail Level 9 of the Dungeon (2, 18, D:9) 6 stones (5, -1, D:9) a +0 giant spiked club a +0 giant club (5, 6, D:9) a +0 dagger (18, 6, D:9) a +0 leather armour (23, -11, D:9) a +0 giant spiked club a +0 giant club (30, -16, D:9) a +0 short sword (31, -17, D:9) a +0 dagger (31, -16, D:9) 5 stones a +0 whip (32, -13, D:9) a +0 club a +0 short sword (36, 14, D:9) a +0 war axe (37, 14, D:9) a +0 plate armour a +0 vampiric halberd (38, 14, D:9) a +0 flail (46, -14, D:9) a +0 giant club (47, -13, D:9) a +0 robe a +0 dagger (48, -14, D:9) a +0 chain mail a +0 war axe (48, -13, D:9) a +0 hand axe (50, 6, D:9) a +0 kite shield a +0 scale mail a +0 spear (50, 7, D:9) a +0 club (51, 6, D:9) a +0 halberd (51, 8, D:9) a +0 whip (55, 3, D:9) a +0 great mace (57, 10, D:9) a +1 ring mail of fire resistance Level 10 of the Dungeon (0, 0, D:10) 6 stones (12, -14, D:10) a book of Conjurations (16, 11, D:10) a +0 whip a +0 dagger a +0 short sword 7 stones (17, 11, D:10) a +0 club 2 stones a +0 dagger a +0 whip a +0 dagger of venom a +0 short sword (17, 12, D:10) a +0 dagger 5 stones a +0 club a curare-tipped dart (18, 11, D:10) a +0 short sword a +0 club a +0 dagger a +0 whip 7 stones (18, 13, D:10) a +0 short sword (27, 7, D:10) a +0 whip of venom (28, 26, D:10) 4 large rocks (30, 5, D:10) a +0 flail (33, 4, D:10) a +0 shortbow (35, 1, D:10) a +2 scimitar 7 javelins a +0 scale mail (39, -4, D:10) a +0 robe (42, -8, D:10) a +0 leather armour (45, -11, D:10) a +0 trident (48, -6, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) 9 stones (1, -7, D:11) 2 potions of degeneration the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 11 gold pieces (2, -2, Orc:1) 16 gold pieces (4, 4, Orc:1) a +0 whip (7, 0, Orc:1) 27 gold pieces (8, -2, Orc:1) 13 gold pieces (8, 2, Orc:1) 20 gold pieces an ice cave (0, 0, IceCv) a scroll of magic mapping (1, -12, IceCv) a scroll of teleportation (7, -12, IceCv) a +4 quarterstaff of freezing (unseen) (8, 0, IceCv) a scroll of summoning