Ashar Level 1 of the Dungeon (0, 0, D:1) 18 bolts (5, 2, D:1) 11 poisoned needles (7, -9, D:1) a cursed -1 club (13, -16, D:1) a dart slug corpse (18, -17, D:1) a +0 short sword (20, 27, D:1) 24 bolts (22, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (25, -21, D:1) a +0 club (27, -18, D:1) a cursed +0 mace (36, 5, D:1) a +0 ring mail (38, 25, D:1) a bat corpse (skeletalised by now) (38, 29, D:1) a +0 short sword (40, -5, D:1) 18 arrows (42, 27, D:1) a +0 club (51, -23, D:1) 21 arrows (51, 8, D:1) a +0 helmet (51, 25, D:1) a +0 robe (60, 5, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -3, D:2) an uncursed ring of protection from magic (1, 1, D:2) 6 gold pieces (2, 4, D:2) a potion of curing (3, 2, D:2) a scroll of random uselessness