Dungeon Crawl Stone Soup version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 11410581627211973103 54 Ash42 the Conjurer (level 3, -6/21 HPs) Began as an Octopode Conjurer on June 19, 2025. Mangled by Ijyb ... wielding a +0 club (7 damage) ... on level 3 of the Dungeon. The game lasted 00:14:30 (2219 turns). Ash42 the Conjurer (Octopode Conjurer) Turns: 2219, Time: 00:14:31 Health: -6/21 AC: 1 Str: 6 XL: 3 Next: 91% Magic: 1/6 EV: 12 Int: 22 God: Gold: 116 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . d - +4 spear rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons d - a +4 spear (weapon) f - a +0 short sword of venom j - a +0 orcbow Jewellery l - a +6 ring of strength Scrolls b - a scroll of identify {unknown} c - a scroll of amnesia {unknown} h - a scroll of vulnerability {unknown} k - a scroll of enchant armour {unknown} Potions a - a potion of magic e - a potion of haste {unknown} g - a potion of heal wounds {unknown} i - a potion of might {unknown} m - a potion of curing {unknown} Skills: + Level 2.6 Dodging + Level 3.7 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 1 transporter, Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Magic restored. As you open the door, it creaks loudly! There is an open door here. You start waiting. Ijyb is nearby! There is an open door here. You start waiting. Ijyb is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour, quivering stones and carrying a wand of flame (wandering, hasn't noticed you, 72% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is lightly wounded. (Press . to maintain the ray.) Ijyb throws a stone. The stone barely misses you. The searing ray hits Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. The puff of flame misses you. The searing ray hits Ijyb. Ijyb is heavily wounded. The searing ray misses Ijyb. You finish channelling your searing ray. You hit Ijyb but do no damage. You grab Ijyb. Your squeeze misses Ijyb. Ijyb is heavily wounded. You constrict Ijyb. Ijyb zaps a wand. The puff of flame hits you! You hit Ijyb but do no damage. Ijyb is heavily wounded. You constrict Ijyb. Ijyb hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Ijyb but do no damage. You squeeze Ijyb, but do no damage. Ijyb is severely wounded. You constrict Ijyb. Ijyb hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 club! You die... Ijyb moans, "Good help so hard to find!" ### .. ####.# ...... ### ......### ..# ........##### #.# ........g..[# #.# .......@###.###.# ........# #..##.####.## ######### #............ #.###.###### #.#...g....### #.#.###....##. #.#........##. #.#<#..##.###. #.#........... You could see Ijyb. Vanquished Creatures 2 adders A dart slug (D:1) A ribbon worm (D:2) 3 giant cockroaches 5 hobgoblins 4 jackals (D:1) A quokka (D:2) 2 ball pythons (D:1) 3 bats 4 frilled lizards 3 goblins 5 kobolds A rat (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ash42 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 518 | D:1 | Found a faded altar of an unknown god. 595 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 1229 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1675 | D:3 | Noticed Ijyb 1675 | D:3 | Found a transporter. 1756 | D:2 | Learned a level 2 spell: Searing Ray 2219 | D:3 | HP: 1/21 [Ijyb/+0 club (7)] 2219 | D:3 | Mangled by Ijyb Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_ring, basic_ecumenical_altar D:2: layout_basic, serial_park_tiny_2, supply_closet_lemuel D:3: gammafunk_steamed_eel, layout_basic, uniq_ijyb, uniq_natasha Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.7 Dodging | | 2.6 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Short sword || 12 Constrict || 8 Tentacles || 4 Spear || 9 Cast: Magic Dart || 63 Searing Ray || 2 Armour: Skin || 12 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2219 | 2093 | 126 | 749 | 1149 | 3 | 739.7 | Dungeon | 2219 | 2093 | 126 | 749 | 1149 | 3 | 739.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1061 daAuts D:2: 691 daAuts D:3: 465 daAuts