Arzdou Level 1 of the Dungeon (2, -30, D:1) a +0 short sword a stone (3, -30, D:1) a +0 dagger (10, -49, D:1) a +0 club (12, -29, D:1) a +0 club (17, -41, D:1) a +0 club (27, -33, D:1) a +0 club (33, -6, D:1) a +0 club (34, -6, D:1) a +0 hand axe (37, -38, D:1) a +0 spear (44, -18, D:1) a +0 war axe (47, -27, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -35, D:2) 6 stones (5, -5, D:2) a +0 scale mail (13, -21, D:2) a +0 club (16, -16, D:2) a +0 club (17, -14, D:2) a +0 hand axe (25, -30, D:2) a +0 falchion (28, -35, D:2) a +0 club (30, -36, D:2) a +0 whip (31, 1, D:2) a +0 dagger 3 stones (34, -2, D:2) a +0 club 2 stones (40, -5, D:2) a +0 short sword 2 stones Level 3 of the Dungeon (0, 0, D:3) 4 stones (11, 15, D:3) a +0 ring mail (19, 3, D:3) a +0 trident a +0 ring mail (20, 7, D:3) a +0 club (20, 8, D:3) a +0 trident a +0 ring mail a +0 club a +0 ring mail (36, 26, D:3) 6 stones (38, 47, D:3) a +0 whip (42, 7, D:3) a +0 helmet (43, 0, D:3) a +0 ring mail (44, 7, D:3) a +0 leather armour (44, 25, D:3) a +0 club (45, 5, D:3) 5 boomerangs Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, -19, D:4) a +0 club (3, 2, D:4) a +0 club (5, -14, D:4) a +3 halberd of freezing a +2 robe of fire resistance (5, 9, D:4) a +0 club a +0 leather armour (6, -23, D:4) 6 stones (8, -27, D:4) a +0 dagger (10, 1, D:4) a +0 mace (13, -23, D:4) a +3 dagger (13, -2, D:4) a +0 rapier a +0 leather armour (18, -28, D:4) a +0 club a +0 leather armour (23, -19, D:4) a +0 giant spiked club (24, -19, D:4) a +0 club (24, 11, D:4) the +3 leather armour "Rocziragg" {Contam rF+ Int+8 Slay+3} Int: It affects your intelligence (+8). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. Contam: It causes magical contamination when unequipped. (26, 13, D:4) a +0 flail (29, -16, D:4) a +0 plate armour (39, 4, D:4) 4 stones a +0 dagger (39, 8, D:4) a +0 helmet Level 5 of the Dungeon [Shop] Ipukk's Jewellery Shop the ring "Quuwkang" {Wiz Int+2} (535 gold) [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+2). a ring of resist corrosion (260 gold) a ring of fire (325 gold) an amulet of regeneration (390 gold) a ring of see invisible (195 gold) a +4 ring of protection (468 gold) a +6 ring of intelligence (468 gold) an amulet of regeneration (390 gold) a ring of willpower (325 gold) a ring of flight (227 gold) a +4 ring of protection (468 gold) (0, 0, D:5) a +0 dagger a +0 robe (7, 3, D:5) a +0 leather armour (8, -5, D:5) a +0 dagger a +0 robe (11, 6, D:5) a +0 flail (12, -5, D:5) a +0 whip (12, 4, D:5) a +0 whip a +0 ring mail (14, -5, D:5) a +0 dagger a +0 robe a +0 war axe a +0 scale mail (14, 3, D:5) a +0 flail (22, -11, D:5) 5 stones (22, -2, D:5) a +0 hammer (25, -3, D:5) a +4 quarterstaff of chaos (26, -13, D:5) a +0 dagger a +0 scale mail (27, -13, D:5) a +0 dagger a +0 robe of the Archmagi (29, -13, D:5) a +0 dagger a +0 robe of fire resistance (30, -13, D:5) a +0 dagger (36, -5, D:5) 5 stones (36, 23, D:5) a +0 dagger a +0 chain mail a +0 falchion (37, 21, D:5) a +0 club (38, -16, D:5) a +0 falchion (39, -11, D:5) a +0 leather armour (39, 23, D:5) a +0 mace (42, 18, D:5) 7 stones (46, 6, D:5) a +0 long sword (52, -16, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Culiys's Antique Weapon Emporium a +0 whip (67 gold) a +0 hand axe of flaming (199 gold) a +0 morningstar (108 gold) a +0 rapier (108 gold) a +0 long sword (94 gold) a +0 great sword (175 gold) a +2 heavy hand axe (469 gold) a +5 short sword of venom (826 gold) a +0 dagger (54 gold) a +0 club (27 gold) [Shop] Qinkufan's Magic Scroll Emporium a scroll of enchant weapon (75 gold) a scroll of teleportation (30 gold) a scroll of fog (40 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) a scroll of blinking (75 gold) a scroll of identify (20 gold) a scroll of immolation (40 gold) a scroll of magic mapping (75 gold) (0, 0, D:6) a +0 short sword (5, 10, D:6) the staff of earth "Utaho" {rElec rN+ Will-} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It decreases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (1, -1, D:7) a +0 club (7, 3, D:7) a +2 ring mail of cold resistance a +0 quarterstaff a +0 sling (7, 31, D:7) a +0 hand axe (10, 17, D:7) a +0 robe (25, -17, D:7) a +0 falchion (28, 20, D:7) a +0 rapier (29, -5, D:7) a +0 club (29, -4, D:7) a +0 club (29, -1, D:7) a +0 dire flail a +0 chain mail (43, 22, D:7) a +0 buckler Level 8 of the Dungeon (0, 0, D:8) a +0 whip (1, 3, D:8) a +0 spear (16, 2, D:8) a +0 trident of venom a +0 ring mail (19, 5, D:8) a +2 spear of distortion (20, -16, D:8) a +0 dagger a +0 robe (22, -14, D:8) a +0 hand axe (23, -14, D:8) a +0 dagger a +0 robe a +0 club a +0 ring mail (23, -4, D:8) a +0 robe (33, -28, D:8) 4 stones (35, 25, D:8) a +0 giant club a +0 giant spiked club (57, -11, D:8) a +0 ring mail (57, -1, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 leather armour a +0 club (6, -25, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (12, -36, D:9) a +0 falchion (13, -39, D:9) a +0 trident a +0 whip a +0 scale mail (14, -29, D:9) a +0 scale mail (15, -43, D:9) 2 javelins (17, -39, D:9) a +0 whip a +0 ring mail a +0 giant club a +0 giant club (22, -17, D:9) a +0 rapier (26, -7, D:9) a +0 heavy sling (29, -26, D:9) a +0 rapier (30, -26, D:9) a +0 trident a +0 chain mail (33, -30, D:9) a +0 club a +0 leather armour a +0 club a +0 dagger a +0 robe a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 dagger 5 stones an orc corpse (3, 5, D:10) a +0 chain mail a +0 club (5, 8, D:10) a +0 robe a +0 dagger (13, 8, D:10) a book of Spectacle (17, 9, D:10) a +0 dagger an orc corpse (18, 11, D:10) a +0 sling the Ecumenical Temple