Dungeon Crawl Stone Soup version 0.30-a0-1116-gebefce21f7 (webtiles) character file. Game seed: 18319267053464414400 28 Arzdou the Magician (level 3, 0/26 HPs) Began as a Djinni Fire Elementalist on Apr 21, 2023. Slain by an orc ... wielding a +0 hand axe (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:55 (573 turns). Arzdou the Magician (Djinni Fire Elementalist) Turns: 573, Time: 00:01:56 Health: 0/26 AC: 2 Str: 7 XL: 3 Next: 30% Gold: 48 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn (no ring) @: brilliant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of immolation {unknown} f - a scroll of identify {unknown} Skills: * Level 0.7 Fighting + Level 2.3 Dodging + Level 1.7 Stealth * Level 3.1 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 84% 2x1d8 4% 1 b - Scorch Fire 42% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 42% 2d13 14% 3 d - Inner Flame Hex/Fire 21% N/A 14% 3 e - Flame Wave Conj/Fire 21% 2d8 41% 4 f - Shock Conj/Air 84% 1d8 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the orc! The orc hits you with a +0 hand axe. The orc hits you with a +0 hand axe. The orc attacks as you move away! The orc hits you with a +0 hand axe. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is severely wounded. The orc's fire resistance burns away. The orc closely misses you. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc attacks as you move away! The orc barely misses you. The orc attacks as you move away! The orc barely misses you. The orc is no longer more vulnerable to fire. The orc attacks as you move away! The orc hits you but does no damage. The orc attacks as you move away! The orc hits you with a +0 hand axe. The orc attacks as you move away! The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * There is an open door here. The orc attacks as you move away! The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. The orc barely misses you. You fly downwards. There is a stone staircase leading up here. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. It was a potion of flight. You feel more buoyant. The orc misses you. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. The orc barely misses you. As you read the scroll labelled ARYNAD DAOFRAA, it crumbles to dust. It is a scroll of enchant weapon. You aren't carrying any weapons that can be enchanted. The orc hits you with a +0 hand axe. You die... ##### #o..# #@# ### You could see an orc. Vanquished Creatures 2 dart slugs (D:1) An orc (D:2) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) 3 kobolds (D:1) 4 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 22 creatures vanquished. Vanquished Creatures (others) 50 foxfires (D:1) 50 creatures vanquished. Grand Total: 72 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arzdou the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Arzdou set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 80 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 378 | D:1 | Reached XP level 3. HP: 23/26 MP: 0/0 378 | D:1 | Learned a level 1 spell: Shock 426 | D:1 | Reached skill level 3 in Spellcasting 476 | D:1 | You are sucked into a shaft and drop 1 floor! 568 | D:2 | HP: 1/26 [orc/+0 hand axe (3)] 573 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_cross, chequers_serial_rivers_micro_e, st_stairs_2 D:2: layout_basic, hellmonk_ecumenical_altar_watching_god D:3: layout_basic, minmay_curled_crystal Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Fighting | | 0.7 Dodging | | 2.3 Stealth | | 1.7 Action || total ---------------------------++------- Cast: Foxfire || 33 Scorch || 4 Use: Potion || 2 Scroll || 1 Armour: Robe || 1 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 572 | 572 | 0 | 0 | 436 | 3 | 190.7 | Dungeon | 572 | 572 | 0 | 0 | 436 | 3 | 190.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 476 daAuts D:2: 93 daAuts D:3: 2 daAuts