Dungeon Crawl Stone Soup version 0.30-a0-1094-g860fb061e7 (webtiles) character file. Game seed: 18240553580569995798 27 Arzdou the Gusty (level 2, -1/20 HPs) Began as a Draconian Air Elementalist on Apr 17, 2023. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:45 (1008 turns). Arzdou the Gusty (Draconian Air Elementalist) Turns: 1008, Time: 00:01:46 Health: -1/20 AC: 4 Str: 10 XL: 2 Next: 93% Magic: 1/5 EV: 12 Int: 15 God: Gold: 36 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . d - +2 short sword (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons d - a +2 short sword of draining (weapon) Scrolls e - a scroll of brand weapon {unknown} h - 4 scrolls of identify {unknown} i - a scroll of vulnerability {unknown} Potions a - a potion of magic b - a potion of berserk rage {unknown} c - a potion of might {unknown} f - 2 potions of heal wounds {unknown} g - 2 potions of lignification {unknown} Skills: + Level 0.2 Fighting + Level 1.8 Dodging + Level 1.7 Stealth + Level 2.5 Spellcasting + Level 1.3 Conjurations + Level 3.5 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 8% 1 b - Static Discharge Conj/Air 18% 2-3/arc 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 12% N/A 16% 3 Airstrike Air 6% 2d(1-17) 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The gnoll attacks as you move away! The gnoll hits you with a +0 club! The gnoll attacks as you move away! The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll closely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The gnoll misses you. You climb upwards. There is a stone staircase leading down here. You are too injured to fight recklessly! Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (72% to hit) The zap hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 72% to hit) The zap hits the gnoll. The gnoll is severely wounded. The gnoll misses you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 72% to hit) The zap misses the gnoll. The gnoll closely misses you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 72% to hit) The zap misses the gnoll. The gnoll hits you with a +0 club. You die... #.....................# ######.#####..........# #### #.#####..........# #..# #...............########.### ########............##...#.. #........)........#..# #..........#....#..... ######### #..........#.......... #.......# #....@g....#.........# #.......# #..................... #.......# ##...........>....#... #.......# ##.............###### #.......## #..............## #........####..........(....##### ######..)..#...####''####........ ....##.........###....###...##### (..............##......##...##### You could see a gnoll. Vanquished Creatures 3 endoplasms A goblin (D:1) 5 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 7 kobolds (D:1) 2 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arzdou the Draconian Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 254 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 316 | D:1 | Found Semuz's Antique Armour Shoppe. 726 | D:1 | Learned a level 2 spell: Static Discharge 1008 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_rooms, serial_shops, nicolae_shop_temple_entry_statues_fountains, solitary_fountain D:2: layout_basic, uniq_terence, uniq_jessica Action || total ---------------------------++------- Melee: Short sword || 17 Punch || 1 Cast: Shock || 47 Armour: Skin || 4 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1007 | 993 | 14 | 0 | 835 | 2 | 503.5 | Dungeon | 1007 | 993 | 14 | 0 | 835 | 2 | 503.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 926 daAuts D:2: 81 daAuts